diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-row-rd.shader_test | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-row-rd.shader_test index 6ae826df..aa26b87b 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -31,6 +31,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int col; uniform int row; uniform float expect; @@ -46,7 +48,6 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int col 0 - uniform int row 0 uniform float expect 17 draw rect 75 5 10 10 @@ -66,8 +67,8 @@ uniform int row 3 uniform float expect 20 draw rect 75 50 10 10 probe rgb 80 55 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 21 draw rect 90 5 10 10 @@ -87,8 +88,8 @@ uniform int row 3 uniform float expect 24 draw rect 90 50 10 10 probe rgb 95 55 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform int row 0 uniform float expect 25 draw rect 105 5 10 10 @@ -108,8 +109,8 @@ uniform int row 3 uniform float expect 28 draw rect 105 50 10 10 probe rgb 110 55 0.0 1.0 0.0 -uniform int col 3 +uniform int col 3 uniform int row 0 uniform float expect 29 draw rect 120 5 10 10 @@ -129,3 +130,4 @@ uniform int row 3 uniform float expect 32 draw rect 120 50 10 10 probe rgb 125 55 0.0 1.0 0.0 + |