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Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat2-col-rd.shader_test')
-rw-r--r--tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat2-col-rd.shader_test8
1 files changed, 5 insertions, 3 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat2-col-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat2-col-rd.shader_test
index 9c7a0eab..a42269d6 100644
--- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat2-col-rd.shader_test
+++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat2-col-rd.shader_test
@@ -1,5 +1,5 @@
# Test generated by:
-# ../variable-index-read.sh 1.00
+# ../../../glsl-1.10/variable-index-read.sh 1.00
[require]
GLSL ES >= 1.00
@@ -27,6 +27,8 @@ void main()
}
[fragment shader]
+precision highp float;
+precision highp int;
uniform int col;
uniform vec2 expect;
varying vec4 color;
@@ -41,12 +43,12 @@ clear color 0.5 0.5 0.5 0.5
clear
uniform int col 0
-
uniform vec2 expect 1 2
draw rect 5 5 10 10
probe rgb 10 10 0.0 1.0 0.0
-uniform int col 1
+uniform int col 1
uniform vec2 expect 3 4
draw rect 20 5 10 10
probe rgb 25 10 0.0 1.0 0.0
+