diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat3-col-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat3-col-rd.shader_test | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat3-col-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat3-col-rd.shader_test index 1350d1c5..3e07a8ec 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat3-col-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat3-col-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -27,6 +27,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int col; uniform vec3 expect; varying vec4 color; @@ -41,17 +43,17 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int col 0 - uniform vec3 expect 1 2 3 draw rect 5 5 10 10 probe rgb 10 10 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform vec3 expect 4 5 6 draw rect 20 5 10 10 probe rgb 25 10 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform vec3 expect 7 8 9 draw rect 35 5 10 10 probe rgb 40 10 0.0 1.0 0.0 + |