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Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat4-row-rd.shader_test')
-rw-r--r--tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat4-row-rd.shader_test6
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat4-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat4-row-rd.shader_test
index 08073beb..d2fb6843 100644
--- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat4-row-rd.shader_test
+++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-mat4-row-rd.shader_test
@@ -1,5 +1,5 @@
# Test generated by:
-# ../variable-index-read.sh 1.00
+# ../../../glsl-1.10/variable-index-read.sh 1.00
[require]
GLSL ES >= 1.00
@@ -27,6 +27,8 @@ void main()
}
[fragment shader]
+precision highp float;
+precision highp int;
uniform int row;
uniform float expect;
varying vec4 color;
@@ -40,7 +42,6 @@ void main()
clear color 0.5 0.5 0.5 0.5
clear
-
uniform int row 0
uniform float expect 5
draw rect 20 5 10 10
@@ -60,3 +61,4 @@ uniform int row 3
uniform float expect 8
draw rect 20 50 10 10
probe rgb 25 55 0.0 1.0 0.0
+