diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat2-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat2-row-rd.shader_test | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat2-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat2-row-rd.shader_test index e99e456d..c31e6a4e 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat2-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat2-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -26,6 +26,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int row; uniform float expect; uniform mat2 m[3]; @@ -42,7 +44,6 @@ clear uniform mat2x2 m[0] 1.0 2.0 3.0 4.0 uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 - uniform int row 0 uniform float expect 7 draw rect 60 5 10 10 @@ -52,3 +53,4 @@ uniform int row 1 uniform float expect 8 draw rect 60 20 10 10 probe rgb 65 25 0.0 1.0 0.0 + |