/* * Copyright (c) 2011 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Test that the VBO's buffers are unmapped before drawing. * In particular, test the VMware svga Gallium driver. * * Brian Paul * 18 Feb 2011 */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { GLubyte image[8][8][4]; GLuint tex; memset(image, 0x80, sizeof(image)); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); glClear(GL_COLOR_BUFFER_BIT); glColor3f(0, 1, 0); glBegin(GL_POINTS); glVertex2f(-1, 0); glEnd(); glBegin(GL_POINTS); glVertex2f(0, 0); glEnd(); glBegin(GL_POINTS); glVertex2f(1, 0); glEnd(); glFlush(); /* This call may cause a the internal VBO to be mapped and the * glTexImage2D call which may do a DMA transfer may hit a path * where we expect all VBOs to be unmapped. */ glColor3f(1, 0, 0); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, image); piglit_present_results(); return PIGLIT_PASS; } void piglit_init(int argc, char **argv) { glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-2, 2, -2, 2, -1, 1); }