/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Eric Anholt */ /** @file depth_clamp.c * Tests ARB_depth_clamp functionality by drawing side-by-side triangles, * lines, points, and raster images that go behind the near plane, and * testing that when DEPTH_CLAMP is enabled they get rasterized as they should. * * An extension of this test would be to test that the depth values are * correctly clamped to the near/far plane, not just unclipped, and to test * the same operations against the far plane. */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_depth_clamp"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; float white[3] = {1.0, 1.0, 1.0}; float clear[3] = {0.0, 0.0, 0.0}; float white_rect[20 * 20 * 3]; int i; for (i = 0; i < ARRAY_SIZE(white_rect); i++) white_rect[i] = 1.0; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); /* 1: unclamped quad */ glDisable(GL_DEPTH_CLAMP); glColor4fv(white); glBegin(GL_QUADS); glVertex3f(10, 10, 0); glVertex3f(30, 10, 0); glVertex3f(30, 30, -2); glVertex3f(10, 30, -2); glEnd(); /* 2: clamped quad */ glEnable(GL_DEPTH_CLAMP); glBegin(GL_QUADS); glVertex3f(40, 10, 0); glVertex3f(60, 10, 0); glVertex3f(60, 30, -2); glVertex3f(40, 30, -2); glEnd(); /* 3: unclamped line */ glDisable(GL_DEPTH_CLAMP); glBegin(GL_LINES); glVertex3f(10.5, 40.5, 0); glVertex3f(10.5, 60.5, -2); glEnd(); /* 4: clamped line */ glEnable(GL_DEPTH_CLAMP); glBegin(GL_LINES); glVertex3f(40.5, 40.5, 0); glVertex3f(40.5, 60.5, -2); glEnd(); /* 5: unclamped point */ glDisable(GL_DEPTH_CLAMP); glBegin(GL_POINTS); glVertex3f(10.5, 70.5, -2); glEnd(); /* 6: clamped point */ glEnable(GL_DEPTH_CLAMP); glBegin(GL_POINTS); glVertex3f(40.5, 70.5, -2); glEnd(); /* 7: unclamped raster */ glDisable(GL_DEPTH_CLAMP); glRasterPos3f(10, 80, -2); glDrawPixels(20, 20, GL_RGB, GL_FLOAT, white_rect); /* 8: clamped raster */ glEnable(GL_DEPTH_CLAMP); glRasterPos3f(40, 80, -2); glDrawPixels(20, 20, GL_RGB, GL_FLOAT, white_rect); /* 1: unclamped quad */ pass = piglit_probe_pixel_rgb(20, 15, white) && pass; pass = piglit_probe_pixel_rgb(20, 25, clear) && pass; /* 2: clamped quad */ pass = piglit_probe_pixel_rgb(50, 15, white) && pass; pass = piglit_probe_pixel_rgb(50, 25, white) && pass; /* 3: unclamped line */ pass = piglit_probe_pixel_rgb(10, 45, white) && pass; pass = piglit_probe_pixel_rgb(10, 55, clear) && pass; /* 4: unclamped line */ pass = piglit_probe_pixel_rgb(40, 45, white) && pass; pass = piglit_probe_pixel_rgb(40, 55, white) && pass; /* 5: unclamped point */ pass = piglit_probe_pixel_rgb(10, 70, clear) && pass; /* 6: clamped point */ pass = piglit_probe_pixel_rgb(40, 70, white) && pass; /* 7: unclamped raster */ pass = piglit_probe_pixel_rgb(20, 90, clear) && pass; /* 8: clamped raster */ pass = piglit_probe_pixel_rgb(50, 90, white) && pass; piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }