// [config] // expect_result: pass // glsl_version: 1.30 // // # NOTE: Config section was auto-generated from file // # NOTE: 'glslparser.tests' at git revision // # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 // [end config] // Expected: PASS, glsl == 1.30 // // Description: bit-not with uvec2 argument // // From page 50 (page 56 of PDF) of the GLSL 1.30 spec: // "The operand must be of type signed or unsigned integer or integer vector," #version 130 void main() { uvec2 v = ~ uvec2(0, 1); }