/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file getintegeri_v.c * * From the GL_ARB_uniform_buffer_object spec: * * "To query the starting offset or size of the range of each * buffer object binding used for uniform buffers, call * GetIntegeri_v with set to UNIFORM_BUFFER_START or * UNIFORM_BUFFER_SIZE respectively. must be in the range * zero to the value of MAX_UNIFORM_BUFFER_BINDINGS - 1. If the * parameter (starting offset or size) was not specified when the * buffer object was bound, zero is returned. If no buffer object * is bound to , -1 is returned." */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 10; config.window_height = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_ALPHA; PIGLIT_GL_TEST_CONFIG_END static bool pass = true; static void test_index(int line, GLenum e, int index, int expected) { GLint val; glGetIntegeri_v(e, index, &val); if (val != expected) { printf("%s:%d: %s[%d] was %d, expected %d\n", __FILE__, line, piglit_get_gl_enum_name(e), index, val, expected); pass = false; } } void test_range(int line, int index, int bo, int offset, int size) { test_index(line, GL_UNIFORM_BUFFER_BINDING, index, bo); test_index(line, GL_UNIFORM_BUFFER_START, index, offset); test_index(line, GL_UNIFORM_BUFFER_SIZE, index, size); } void piglit_init(int argc, char **argv) { GLuint bo[2]; int size = 1024; GLint max_bindings; GLint junk; piglit_require_extension("GL_ARB_uniform_buffer_object"); test_range(__LINE__, 0, 0, -1, -1); glGenBuffers(2, bo); glBindBuffer(GL_UNIFORM_BUFFER, bo[0]); glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_STATIC_READ); glBindBuffer(GL_UNIFORM_BUFFER, bo[1]); glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_STATIC_READ); glBindBufferRange(GL_UNIFORM_BUFFER, 0, bo[0], 0, 1); glBindBufferRange(GL_UNIFORM_BUFFER, 1, bo[1], 2, 3); test_range(__LINE__, 0, bo[0], 0, 1); test_range(__LINE__, 1, bo[1], 2, 3); /* There's a bit of a contradiction in the spec. On the one * hand, "BindBufferBase is equivalent to calling * BindBufferRange with offset zero and size equal to the size * of buffer", but on the other hand, " If the parameter * (starting offset or size) was not specified when the buffer * object was bound, zero is returned". This is clarified by * the GL 4.2 specification, which says that "BindBufferBase * binds the entire buffer, even when the size of the buffer * is changed after the binding is established.", so the zero * return for the size makes sense since it's effectively * computed at render time. */ glBindBufferBase(GL_UNIFORM_BUFFER, 1, bo[1]); test_range(__LINE__, 1, bo[1], 0, 0); /* Is binding a BO of 0 valid? It's not clear to me from the * spec ("The error INVALID_OPERATION is generated by * BindBufferRange and BindBufferBase if is not the * name of a valid buffer object.", and glIsBuffer returns * false for 0), but it seems obviously parallel to the rest * of the GL API, including glBindBuffer(), to allow it */ glBindBufferBase(GL_UNIFORM_BUFFER, 0, 0); test_range(__LINE__, 0, 0, -1, -1); /* Test the error condition. */ glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &max_bindings); glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, max_bindings, &junk); if (!piglit_check_gl_error(GL_INVALID_VALUE)) pass = false; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }