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path: root/tests/glslparsertest/shaders/swizzle3.frag
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// [config]
// expect_result: fail
// glsl_version: 1.10
// glsles_version: 1.00
//
// # NOTE: Config section was auto-generated from file
// # NOTE: 'glslparser.tests' at git revision
// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0
// [end config]

void main()
{
    vec2 v;
    vec3 v3 = v.xyz; // v is a vec2 and does not have a z component
}