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-rw-r--r--llvm/lib/CodeGen/SelectionDAG/DAGCombiner.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/DAGCombiner.cpp b/llvm/lib/CodeGen/SelectionDAG/DAGCombiner.cpp
index b1770920f06..2ffaa9054ff 100644
--- a/llvm/lib/CodeGen/SelectionDAG/DAGCombiner.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/DAGCombiner.cpp
@@ -16195,6 +16195,78 @@ SDValue DAGCombiner::createBuildVecShuffle(const SDLoc &DL, SDNode *N,
return Shuffle;
}
+static SDValue reduceBuildVecToShuffleWithZero(SDNode *BV, SelectionDAG &DAG) {
+ assert(BV->getOpcode() == ISD::BUILD_VECTOR && "Expected build vector");
+
+ // First, determine where the build vector is not undef.
+ // TODO: We could extend this to handle zero elements as well as undefs.
+ int NumBVOps = BV->getNumOperands();
+ int ZextElt = -1;
+ for (int i = 0; i != NumBVOps; ++i) {
+ SDValue Op = BV->getOperand(i);
+ if (Op.isUndef())
+ continue;
+ if (ZextElt == -1)
+ ZextElt = i;
+ else
+ return SDValue();
+ }
+ // Bail out if there's no non-undef element.
+ if (ZextElt == -1)
+ return SDValue();
+
+ // The build vector contains some number of undef elements and exactly
+ // one other element. That other element must be a zero-extended scalar
+ // extracted from a vector at a constant index to turn this into a shuffle.
+ // TODO: This could be enhanced to allow ANY_EXTEND as well as ZERO_EXTEND.
+ SDValue Zext = BV->getOperand(ZextElt);
+ if (Zext.getOpcode() != ISD::ZERO_EXTEND || !Zext.hasOneUse() ||
+ Zext.getOperand(0).getOpcode() != ISD::EXTRACT_VECTOR_ELT ||
+ !isa<ConstantSDNode>(Zext.getOperand(0).getOperand(1)))
+ return SDValue();
+
+ // The zero-extend must be a multiple of the source size.
+ SDValue Extract = Zext.getOperand(0);
+ unsigned DestSize = Zext.getValueSizeInBits();
+ unsigned SrcSize = Extract.getValueSizeInBits();
+ if (DestSize % SrcSize != 0)
+ return SDValue();
+
+ // Create a shuffle mask that will combine the extracted element with zeros
+ // and undefs.
+ int ZextRatio = DestSize / SrcSize;
+ int NumMaskElts = NumBVOps * ZextRatio;
+ SmallVector<int, 32> ShufMask(NumMaskElts, -1);
+ for (int i = 0; i != NumMaskElts; ++i) {
+ if (i / ZextRatio == ZextElt) {
+ // The low bits of the (potentially translated) extracted element map to
+ // the source vector. The high bits map to zero. We will use a zero vector
+ // as the 2nd source operand of the shuffle, so use the 1st element of
+ // that vector (mask value is number-of-elements) for the high bits.
+ if (i % ZextRatio == 0)
+ ShufMask[i] = Extract.getConstantOperandVal(1);
+ else
+ ShufMask[i] = NumMaskElts;
+ }
+
+ // Undef elements of the build vector remain undef because we initialize
+ // the shuffle mask with -1.
+ }
+
+ // Turn this into a shuffle with zero if that's legal.
+ EVT VecVT = Extract.getOperand(0).getValueType();
+ if (!DAG.getTargetLoweringInfo().isShuffleMaskLegal(ShufMask, VecVT))
+ return SDValue();
+
+ // buildvec undef, ..., (zext (extractelt V, IndexC)), undef... -->
+ // bitcast (shuffle V, ZeroVec, VectorMask)
+ SDLoc DL(BV);
+ SDValue ZeroVec = DAG.getConstant(0, DL, VecVT);
+ SDValue Shuf = DAG.getVectorShuffle(VecVT, DL, Extract.getOperand(0), ZeroVec,
+ ShufMask);
+ return DAG.getBitcast(BV->getValueType(0), Shuf);
+}
+
// Check to see if this is a BUILD_VECTOR of a bunch of EXTRACT_VECTOR_ELT
// operations. If the types of the vectors we're extracting from allow it,
// turn this into a vector_shuffle node.
@@ -16206,6 +16278,9 @@ SDValue DAGCombiner::reduceBuildVecToShuffle(SDNode *N) {
if (!isTypeLegal(VT))
return SDValue();
+ if (SDValue V = reduceBuildVecToShuffleWithZero(N, DAG))
+ return V;
+
// May only combine to shuffle after legalize if shuffle is legal.
if (LegalOperations && !TLI.isOperationLegal(ISD::VECTOR_SHUFFLE, VT))
return SDValue();