/* * dmucs_host_state.cc: the DMUCS host state implementation. * * Copyright (C) 2005, 2006 Victor T. Norman * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "dmucs_host_state.h" #include "dmucs_db.h" DmucsHostStateAvail *DmucsHostStateAvail::instance_ = NULL; DmucsHostStateAvail * DmucsHostStateAvail::getInstance() { if (instance_ == NULL) { instance_ = new DmucsHostStateAvail(); } return instance_; } void DmucsHostStateAvail::unavail(DmucsHost *host) { /* Remove the CPUs from the cpus database. */ DmucsDb::getInstance()->delCpusFromTier(host, host->getTier(), host->getIpAddrInt()); /* Move the host to the overloaded state: remove from availHosts_ and add to overloadedHosts_. */ removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateUnavail::getInstance()); } void DmucsHostStateAvail::silent(DmucsHost *host) { /* Remove the CPUs from the cpus database. */ DmucsDb::getInstance()->delCpusFromTier(host, host->getTier(), host->getIpAddrInt()); /* Move the host to the overloaded state: remove from availHosts_ and add to overloadedHosts_. */ removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateSilent::getInstance()); } void DmucsHostStateAvail::overloaded(DmucsHost *host) { /* Remove the CPUs from the cpus database. */ DmucsDb::getInstance()->delCpusFromTier(host, host->getTier(), host->getIpAddrInt()); /* Move the host to the overloaded state: remove from availHosts_ and add to overloadedHosts_. */ removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateOverloaded::getInstance()); } void DmucsHostStateAvail::removeFromDb(DmucsHost *host) { DmucsDb::getInstance()->delFromAvailDb(host); } void DmucsHostStateAvail::addToDb(DmucsHost *host) { DmucsDb::getInstance()->addToAvailDb(host); } /* ====================================================================== */ DmucsHostStateUnavail *DmucsHostStateUnavail::instance_ = NULL; DmucsHostStateUnavail * DmucsHostStateUnavail::getInstance() { if (instance_ == NULL) { instance_ = new DmucsHostStateUnavail(); } return instance_; } void DmucsHostStateUnavail::avail(DmucsHost *host) { removeFromDb(host); int tier = host->getTier(); if (tier == 0) { DmucsHostState::changeState(host, DmucsHostStateOverloaded::getInstance()); } else { DmucsHostState::changeState(host, DmucsHostStateAvail::getInstance()); } } void DmucsHostStateUnavail::addToDb(DmucsHost *host) { DmucsDb::getInstance()->addToUnavailDb(host); } void DmucsHostStateUnavail::removeFromDb(DmucsHost *host) { DmucsDb::getInstance()->delFromUnavailDb(host); } /* ====================================================================== */ DmucsHostStateSilent *DmucsHostStateSilent::instance_ = NULL; DmucsHostStateSilent * DmucsHostStateSilent::getInstance() { if (instance_ == NULL) { instance_ = new DmucsHostStateSilent(); } return instance_; } void DmucsHostStateSilent::avail(DmucsHost *host) { removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateAvail::getInstance()); } void DmucsHostStateSilent::unavail(DmucsHost *host) { removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateUnavail::getInstance()); } void DmucsHostStateSilent::addToDb(DmucsHost *host) { DmucsDb::getInstance()->addToSilentDb(host); } void DmucsHostStateSilent::removeFromDb(DmucsHost *host) { DmucsDb::getInstance()->delFromSilentDb(host); } /* ====================================================================== */ DmucsHostStateOverloaded *DmucsHostStateOverloaded::instance_ = NULL; DmucsHostStateOverloaded * DmucsHostStateOverloaded::getInstance() { if (instance_ == NULL) { instance_ = new DmucsHostStateOverloaded(); } return instance_; } void DmucsHostStateOverloaded::avail(DmucsHost *host) { removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateAvail::getInstance()); } void DmucsHostStateOverloaded::unavail(DmucsHost *host) { removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateUnavail::getInstance()); } void DmucsHostStateOverloaded::silent(DmucsHost *host) { removeFromDb(host); DmucsHostState::changeState(host, DmucsHostStateSilent::getInstance()); } void DmucsHostStateOverloaded::addToDb(DmucsHost *host) { DmucsDb::getInstance()->addToOverloadedDb(host); } void DmucsHostStateOverloaded::removeFromDb(DmucsHost *host) { DmucsDb::getInstance()->delFromOverloadedDb(host); }