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-rw-r--r--libc/dfp/mapround.c81
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diff --git a/libc/dfp/mapround.c b/libc/dfp/mapround.c
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+/* Get the Decimal Float rounding mode mapped to the decNumber rounding mode
+ enumeration values.
+
+ Copyright (C) 2006 IBM Corporation.
+ Author(s): Ryan S. Arnold <rsa@us.ibm.com>
+
+ The Decimal Floating Point C Library is free software; you can
+ redistribute it and/or modify it under the terms of the GNU Lesser
+ General Public License version 2.1.
+
+ The Decimal Floating Point C Library is distributed in the hope that
+ it will be useful, but WITHOUT ANY WARRANTY; without even the implied
+ warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
+ the GNU Lesser General Public License version 2.1 for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License version 2.1 along with the Decimal Floating Point C Library;
+ if not, write to the Free Software Foundation, Inc., 59 Temple Place,
+ Suite 330, Boston, MA 02111-1307 USA.
+
+ Please see dfp/COPYING.txt for more information. */
+
+#include <fenv.h>
+#include <dfpfenv_private.h>
+#include <mapround.h>
+#include <decContext.h>
+
+int __dn_getround(void)
+{
+ /* Only match on supported rounding modes. Power6[x] hardware supports the
+ * greatest number of rounding modes. The decNumber library supports
+ * one fewer than Power6[x] hardware. */
+
+ /* C Rounding Mode: Hardware Description
+ * DecNumber description
+ *
+ * FE_DEC_TONEAREST: 000 Round to nearest, ties to even.
+ * DEC_ROUND_HALF_EVEN
+ *
+ * FE_DEC_TOWARDZERO: 001 Round toward zero.
+ * DEC_ROUND_DOWN
+ *
+ * FE_DEC_UPWARD: 010 Round toward +Infinity
+ * DEC_ROUND_CEILING
+ *
+ * FE_DEC_DOWNWARD: 011 Round toward -Infinity
+ * DEC_ROUND_FLOOR
+ *
+ * FE_DEC_TONEARESTFROMZERO: 100 Round to nearest, ties away from zero
+ * DEC_ROUND_HALF_UP
+ *
+ * 5: 101 Round to nearest, ties toward zero
+ * DEC_ROUND_HALF_DOWN
+ *
+ * 6: 110 Round away from zero
+ * DEC_ROUND_UP
+ *
+ * 7: 111 Round for prepare for shorter precision
+ * Not supported by decNumber. */
+
+ switch(__fe_dec_getround())
+ {
+ case FE_DEC_TONEAREST:
+ return DEC_ROUND_HALF_EVEN;
+ case FE_DEC_TOWARDZERO:
+ return DEC_ROUND_DOWN;
+ case FE_DEC_UPWARD:
+ return DEC_ROUND_CEILING;
+ case FE_DEC_DOWNWARD:
+ return DEC_ROUND_FLOOR;
+ case FE_DEC_TONEARESTFROMZERO:
+ return DEC_ROUND_HALF_UP;
+ case 5:
+ return DEC_ROUND_HALF_DOWN;
+ case 6:
+ return DEC_ROUND_UP;
+ case 7:
+ default:
+ return DEC_ROUND_HALF_EVEN;
+ }
+}