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-rw-r--r--wasm/Symbols.h15
1 files changed, 10 insertions, 5 deletions
diff --git a/wasm/Symbols.h b/wasm/Symbols.h
index cb3c73e10..128ea9348 100644
--- a/wasm/Symbols.h
+++ b/wasm/Symbols.h
@@ -131,26 +131,26 @@ protected:
uint32_t OutputSymbolIndex = INVALID_INDEX;
uint32_t GOTIndex = INVALID_INDEX;
Kind SymbolKind;
- unsigned Referenced : 1;
+ bool Referenced : 1;
public:
// True if the symbol was used for linking and thus need to be added to the
// output file's symbol table. This is true for all symbols except for
// unreferenced DSO symbols, lazy (archive) symbols, and bitcode symbols that
// are unreferenced except by other bitcode objects.
- unsigned IsUsedInRegularObj : 1;
+ bool IsUsedInRegularObj : 1;
// True if ths symbol is explicity marked for export (i.e. via the -e/--export
// command line flag)
- unsigned ForceExport : 1;
+ bool ForceExport : 1;
// False if LTO shouldn't inline whatever this symbol points to. If a symbol
// is overwritten after LTO, LTO shouldn't inline the symbol because it
// doesn't know the final contents of the symbol.
- unsigned CanInline : 1;
+ bool CanInline : 1;
// True if this symbol is specified by --trace-symbol option.
- unsigned Traced : 1;
+ bool Traced : 1;
};
class FunctionSymbol : public Symbol {
@@ -475,6 +475,11 @@ union SymbolUnion {
alignas(SectionSymbol) char I[sizeof(SectionSymbol)];
};
+// It is important to keep the size of SymbolUnion small for performance and
+// memory usage reasons. 96 bytes is a soft limit based on the size of
+// UndefinedFunction on a 64-bit system.
+static_assert(sizeof(SymbolUnion) <= 96, "SymbolUnion too large");
+
void printTraceSymbol(Symbol *Sym);
void printTraceSymbolUndefined(StringRef Name, const InputFile* File);