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authorAlexander Graf <agraf@suse.de>2010-07-29 14:48:07 +0200
committerAvi Kivity <avi@redhat.com>2010-10-24 10:50:57 +0200
commitd7d3c2ea99c4845611997cf728af88c4c232e908 (patch)
treea6b920a93f367ea8458d0e9af03788807ae47d7e /Documentation
parent644bfa013fd589b0df2470a66bcd104318ef24cd (diff)
KVM: PPC: Add Documentation about PV interface
We just introduced a new PV interface that screams for documentation. So here it is - a shiny new and awesome text file describing the internal works of the PPC KVM paravirtual interface. Signed-off-by: Alexander Graf <agraf@suse.de> Signed-off-by: Avi Kivity <avi@redhat.com>
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+The PPC KVM paravirtual interface
+=================================
+
+The basic execution principle by which KVM on PowerPC works is to run all kernel
+space code in PR=1 which is user space. This way we trap all privileged
+instructions and can emulate them accordingly.
+
+Unfortunately that is also the downfall. There are quite some privileged
+instructions that needlessly return us to the hypervisor even though they
+could be handled differently.
+
+This is what the PPC PV interface helps with. It takes privileged instructions
+and transforms them into unprivileged ones with some help from the hypervisor.
+This cuts down virtualization costs by about 50% on some of my benchmarks.
+
+The code for that interface can be found in arch/powerpc/kernel/kvm*
+
+Querying for existence
+======================
+
+To find out if we're running on KVM or not, we leverage the device tree. When
+Linux is running on KVM, a node /hypervisor exists. That node contains a
+compatible property with the value "linux,kvm".
+
+Once you determined you're running under a PV capable KVM, you can now use
+hypercalls as described below.
+
+KVM hypercalls
+==============
+
+Inside the device tree's /hypervisor node there's a property called
+'hypercall-instructions'. This property contains at most 4 opcodes that make
+up the hypercall. To call a hypercall, just call these instructions.
+
+The parameters are as follows:
+
+ Register IN OUT
+
+ r0 - volatile
+ r3 1st parameter Return code
+ r4 2nd parameter 1st output value
+ r5 3rd parameter 2nd output value
+ r6 4th parameter 3rd output value
+ r7 5th parameter 4th output value
+ r8 6th parameter 5th output value
+ r9 7th parameter 6th output value
+ r10 8th parameter 7th output value
+ r11 hypercall number 8th output value
+ r12 - volatile
+
+Hypercall definitions are shared in generic code, so the same hypercall numbers
+apply for x86 and powerpc alike with the exception that each KVM hypercall
+also needs to be ORed with the KVM vendor code which is (42 << 16).
+
+Return codes can be as follows:
+
+ Code Meaning
+
+ 0 Success
+ 12 Hypercall not implemented
+ <0 Error
+
+The magic page
+==============
+
+To enable communication between the hypervisor and guest there is a new shared
+page that contains parts of supervisor visible register state. The guest can
+map this shared page using the KVM hypercall KVM_HC_PPC_MAP_MAGIC_PAGE.
+
+With this hypercall issued the guest always gets the magic page mapped at the
+desired location in effective and physical address space. For now, we always
+map the page to -4096. This way we can access it using absolute load and store
+functions. The following instruction reads the first field of the magic page:
+
+ ld rX, -4096(0)
+
+The interface is designed to be extensible should there be need later to add
+additional registers to the magic page. If you add fields to the magic page,
+also define a new hypercall feature to indicate that the host can give you more
+registers. Only if the host supports the additional features, make use of them.
+
+The magic page has the following layout as described in
+arch/powerpc/include/asm/kvm_para.h:
+
+struct kvm_vcpu_arch_shared {
+ __u64 scratch1;
+ __u64 scratch2;
+ __u64 scratch3;
+ __u64 critical; /* Guest may not get interrupts if == r1 */
+ __u64 sprg0;
+ __u64 sprg1;
+ __u64 sprg2;
+ __u64 sprg3;
+ __u64 srr0;
+ __u64 srr1;
+ __u64 dar;
+ __u64 msr;
+ __u32 dsisr;
+ __u32 int_pending; /* Tells the guest if we have an interrupt */
+};
+
+Additions to the page must only occur at the end. Struct fields are always 32
+or 64 bit aligned, depending on them being 32 or 64 bit wide respectively.
+
+MSR bits
+========
+
+The MSR contains bits that require hypervisor intervention and bits that do
+not require direct hypervisor intervention because they only get interpreted
+when entering the guest or don't have any impact on the hypervisor's behavior.
+
+The following bits are safe to be set inside the guest:
+
+ MSR_EE
+ MSR_RI
+ MSR_CR
+ MSR_ME
+
+If any other bit changes in the MSR, please still use mtmsr(d).
+
+Patched instructions
+====================
+
+The "ld" and "std" instructions are transormed to "lwz" and "stw" instructions
+respectively on 32 bit systems with an added offset of 4 to accomodate for big
+endianness.
+
+The following is a list of mapping the Linux kernel performs when running as
+guest. Implementing any of those mappings is optional, as the instruction traps
+also act on the shared page. So calling privileged instructions still works as
+before.
+
+From To
+==== ==
+
+mfmsr rX ld rX, magic_page->msr
+mfsprg rX, 0 ld rX, magic_page->sprg0
+mfsprg rX, 1 ld rX, magic_page->sprg1
+mfsprg rX, 2 ld rX, magic_page->sprg2
+mfsprg rX, 3 ld rX, magic_page->sprg3
+mfsrr0 rX ld rX, magic_page->srr0
+mfsrr1 rX ld rX, magic_page->srr1
+mfdar rX ld rX, magic_page->dar
+mfdsisr rX lwz rX, magic_page->dsisr
+
+mtmsr rX std rX, magic_page->msr
+mtsprg 0, rX std rX, magic_page->sprg0
+mtsprg 1, rX std rX, magic_page->sprg1
+mtsprg 2, rX std rX, magic_page->sprg2
+mtsprg 3, rX std rX, magic_page->sprg3
+mtsrr0 rX std rX, magic_page->srr0
+mtsrr1 rX std rX, magic_page->srr1
+mtdar rX std rX, magic_page->dar
+mtdsisr rX stw rX, magic_page->dsisr
+
+tlbsync nop
+
+mtmsrd rX, 0 b <special mtmsr section>
+mtmsr rX b <special mtmsr section>
+
+mtmsrd rX, 1 b <special mtmsrd section>
+
+[BookE only]
+wrteei [0|1] b <special wrteei section>
+
+
+Some instructions require more logic to determine what's going on than a load
+or store instruction can deliver. To enable patching of those, we keep some
+RAM around where we can live translate instructions to. What happens is the
+following:
+
+ 1) copy emulation code to memory
+ 2) patch that code to fit the emulated instruction
+ 3) patch that code to return to the original pc + 4
+ 4) patch the original instruction to branch to the new code
+
+That way we can inject an arbitrary amount of code as replacement for a single
+instruction. This allows us to check for pending interrupts when setting EE=1
+for example.