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authorVille Syrjälä <ville.syrjala@linux.intel.com>2013-12-05 15:51:39 +0200
committerDaniel Vetter <daniel.vetter@ffwll.ch>2013-12-17 13:17:57 +0100
commit8553c18ea696827f26d3ba5652d3a2fa9ce8e874 (patch)
tree92b5931e1bf354815ddcd38ffbef05ce27087e9e /drivers/gpu/drm/i915/i915_drv.h
parent96f90c5421aaaba35ffd931728fabeb8f6cd8471 (diff)
drm/i915: Try to fix the messy IVB sprite scaling workaround
We now have a very clear method of disabling LP1+ wartermarks, and we can actually detect if we actually did disable them, or if they were already disabled. Use that to clean up the WaCxSRDisabledForSpriteScaling:ivb handling. I was hoping to apply the workaround in a way that wouldn't require a blocking wait, but sadly IVB really does appear to require LP1+ watermarks to be off for an entire frame before enabling sprite scaling. Simply disabling LP1+ watermarks during the previous frame is not enough, no matter how early in the frame we do it :( Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: Imre Deak <imre.deak@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
-rw-r--r--drivers/gpu/drm/i915/i915_drv.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index b0a6e767951..50da8a5a650 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -1401,7 +1401,6 @@ typedef struct drm_i915_private {
/* overlay */
struct intel_overlay *overlay;
- unsigned int sprite_scaling_enabled;
/* backlight registers and fields in struct intel_panel */
spinlock_t backlight_lock;