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authorRicardo Labiaga <Ricardo.Labiaga@netapp.com>2009-12-05 16:08:41 -0500
committerTrond Myklebust <Trond.Myklebust@netapp.com>2009-12-05 16:08:41 -0500
commitfce5c838e13392cc88a1330d1471fe6419e02ed7 (patch)
tree9ba2d8a62d6ec61e68d5a2808ca50eb917acbea1 /fs/nfs/nfs4state.c
parent180197536b15d5862b389ce90b46ec8d004056f6 (diff)
nfs41: RECLAIM_COMPLETE functionality
Implements RECLAIM_COMPLETE as an asynchronous RPC. NFS4ERR_DELAY is retried, NFS4ERR_DEADSESSION invokes the error handling but does not result in a retry, since we don't want to have a lingering RECLAIM_COMPLETE call sent in the middle of a possible new state recovery cycle. If a session reset occurs, a new wave of reclaim operations will follow, containing their own RECLAIM_COMPLETE call. We don't want a retry to get on the way of recovery by incorrectly indicating to the server that we're done reclaiming state. A subsequent patch invokes the functionality. Signed-off-by: Ricardo Labiaga <Ricardo.Labiaga@netapp.com> Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
Diffstat (limited to 'fs/nfs/nfs4state.c')
-rw-r--r--fs/nfs/nfs4state.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/fs/nfs/nfs4state.c b/fs/nfs/nfs4state.c
index bc4ca6f4d8c..f2d2dc49755 100644
--- a/fs/nfs/nfs4state.c
+++ b/fs/nfs/nfs4state.c
@@ -1032,6 +1032,14 @@ static void nfs4_state_start_reclaim_reboot(struct nfs_client *clp)
nfs4_state_mark_reclaim_helper(clp, nfs4_state_mark_reclaim_reboot);
}
+static void nfs4_reclaim_complete(struct nfs_client *clp,
+ const struct nfs4_state_recovery_ops *ops)
+{
+ /* Notify the server we're done reclaiming our state */
+ if (ops->reclaim_complete)
+ (void)ops->reclaim_complete(clp);
+}
+
static void nfs4_state_end_reclaim_reboot(struct nfs_client *clp)
{
struct nfs4_state_owner *sp;