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authorZack Rusin <zackr@vmware.com>2012-11-21 12:25:33 +0100
committerThomas Hellstrom <thellstrom@vmware.com>2014-01-17 07:52:32 +0100
commit15c6f6562317eb18e686a89735aa8c524d88096e (patch)
tree1bfed9fb81812a1bb551e745f4752831176369a4 /include/uapi/drm
parentc373d4eac4a29b04ec036a0ead75e4a796c911c2 (diff)
drm/vmwgfx: Make sure that the multisampling is off
By default SVGA device creates nonmaskable multisampling surfaces, in which case multisampleCount of 1 means: the first quality setting of nonmaskable multisampling surface. Lets change it to make sure that the backends know that multisampling is really off. Signed-off-by: Zack Rusin <zackr@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'include/uapi/drm')
-rw-r--r--include/uapi/drm/vmwgfx_drm.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/uapi/drm/vmwgfx_drm.h b/include/uapi/drm/vmwgfx_drm.h
index 39ab12f6e98..bb3b91d8491 100644
--- a/include/uapi/drm/vmwgfx_drm.h
+++ b/include/uapi/drm/vmwgfx_drm.h
@@ -886,7 +886,7 @@ enum drm_vmw_surface_flags {
* @format: SVGA3d format.
* @mip_level: Number of mip levels for all faces.
* @drm_surface_flags Flags as described above.
- * @multisample_count Future use. Set to 1.
+ * @multisample_count Future use. Set to 0.
* @autogen_filter Future use. Set to 0.
* @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
* if none.