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path: root/drivers/gpu/drm/i915/i915_gem_context.c
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Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_context.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_context.c39
1 files changed, 23 insertions, 16 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
index 403309c2a7d..9af3fe7e42b 100644
--- a/drivers/gpu/drm/i915/i915_gem_context.c
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -73,7 +73,7 @@
*
* There are two confusing terms used above:
* The "current context" means the context which is currently running on the
- * GPU. The GPU has loaded it's state already and has stored away the gtt
+ * GPU. The GPU has loaded its state already and has stored away the gtt
* offset of the BO. The GPU is not actively referencing the data at this
* offset, but it will on the next context switch. The only way to avoid this
* is to do a GPU reset.
@@ -129,6 +129,7 @@ void i915_gem_context_free(struct kref *ctx_ref)
struct i915_hw_context *ctx = container_of(ctx_ref,
typeof(*ctx), ref);
+ list_del(&ctx->link);
drm_gem_object_unreference(&ctx->obj->base);
kfree(ctx);
}
@@ -147,6 +148,7 @@ create_hw_context(struct drm_device *dev,
kref_init(&ctx->ref);
ctx->obj = i915_gem_alloc_object(dev, dev_priv->hw_context_size);
+ INIT_LIST_HEAD(&ctx->link);
if (ctx->obj == NULL) {
kfree(ctx);
DRM_DEBUG_DRIVER("Context object allocated failed\n");
@@ -166,6 +168,7 @@ create_hw_context(struct drm_device *dev,
* assertion in the context switch code.
*/
ctx->ring = &dev_priv->ring[RCS];
+ list_add_tail(&ctx->link, &dev_priv->context_list);
/* Default context will never have a file_priv */
if (file_priv == NULL)
@@ -178,6 +181,10 @@ create_hw_context(struct drm_device *dev,
ctx->file_priv = file_priv;
ctx->id = ret;
+ /* NB: Mark all slices as needing a remap so that when the context first
+ * loads it will restore whatever remap state already exists. If there
+ * is no remap info, it will be a NOP. */
+ ctx->remap_slice = (1 << NUM_L3_SLICES(dev)) - 1;
return ctx;
@@ -393,11 +400,11 @@ static int do_switch(struct i915_hw_context *to)
struct intel_ring_buffer *ring = to->ring;
struct i915_hw_context *from = ring->last_context;
u32 hw_flags = 0;
- int ret;
+ int ret, i;
BUG_ON(from != NULL && from->obj != NULL && from->obj->pin_count == 0);
- if (from == to)
+ if (from == to && !to->remap_slice)
return 0;
ret = i915_gem_obj_ggtt_pin(to->obj, CONTEXT_ALIGN, false, false);
@@ -420,8 +427,6 @@ static int do_switch(struct i915_hw_context *to)
if (!to->is_initialized || is_default_context(to))
hw_flags |= MI_RESTORE_INHIBIT;
- else if (WARN_ON_ONCE(from == to)) /* not yet expected */
- hw_flags |= MI_FORCE_RESTORE;
ret = mi_set_context(ring, to, hw_flags);
if (ret) {
@@ -429,6 +434,18 @@ static int do_switch(struct i915_hw_context *to)
return ret;
}
+ for (i = 0; i < MAX_L3_SLICES; i++) {
+ if (!(to->remap_slice & (1<<i)))
+ continue;
+
+ ret = i915_gem_l3_remap(ring, i);
+ /* If it failed, try again next round */
+ if (ret)
+ DRM_DEBUG_DRIVER("L3 remapping failed\n");
+ else
+ to->remap_slice &= ~(1<<i);
+ }
+
/* The backing object for the context is done after switching to the
* *next* context. Therefore we cannot retire the previous context until
* the next context has already started running. In fact, the below code
@@ -451,17 +468,7 @@ static int do_switch(struct i915_hw_context *to)
from->obj->dirty = 1;
BUG_ON(from->obj->ring != ring);
- ret = i915_add_request(ring, NULL);
- if (ret) {
- /* Too late, we've already scheduled a context switch.
- * Try to undo the change so that the hw state is
- * consistent with out tracking. In case of emergency,
- * scream.
- */
- WARN_ON(mi_set_context(ring, from, MI_RESTORE_INHIBIT));
- return ret;
- }
-
+ /* obj is kept alive until the next request by its active ref */
i915_gem_object_unpin(from->obj);
i915_gem_context_unreference(from);
}