From 50f153036c9d9e4ae1768d5ca9c2ad4184f7a0b7 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 21 Aug 2009 13:21:01 +1000 Subject: drm/radeon/kms: generate the safe register tables. Previously we just made these offline and included them, but no reason we can't generate them at build time. TODO: add rs690 + r100/r200 when done. should we do rs480/rs690 no tcl version? Signed-off-by: Dave Airlie --- drivers/gpu/drm/radeon/mkregtable.c | 726 ++++++++++++++++++++++++++++++++++++ 1 file changed, 726 insertions(+) create mode 100644 drivers/gpu/drm/radeon/mkregtable.c (limited to 'drivers/gpu/drm/radeon/mkregtable.c') diff --git a/drivers/gpu/drm/radeon/mkregtable.c b/drivers/gpu/drm/radeon/mkregtable.c new file mode 100644 index 00000000000..0acd1cf8c36 --- /dev/null +++ b/drivers/gpu/drm/radeon/mkregtable.c @@ -0,0 +1,726 @@ +/* utility to create the register check tables + * this includes inlined list.h safe for userspace. + * + * Copyright 2009 Jerome Glisse + * Copyright 2009 Red Hat Inc. + * + * Authors: + * Jerome Glisse + * Dave Airlie + */ + +#include +#include +#include +#include +#include +#include + +#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER) +/** + * container_of - cast a member of a structure out to the containing structure + * @ptr: the pointer to the member. + * @type: the type of the container struct this is embedded in. + * @member: the name of the member within the struct. + * + */ +#define container_of(ptr, type, member) ({ \ + const typeof( ((type *)0)->member ) *__mptr = (ptr); \ + (type *)( (char *)__mptr - offsetof(type,member) );}) + + + +/* + * Simple doubly linked list implementation. + * + * Some of the internal functions ("__xxx") are useful when + * manipulating whole lists rather than single entries, as + * sometimes we already know the next/prev entries and we can + * generate better code by using them directly rather than + * using the generic single-entry routines. + */ + +struct list_head { + struct list_head *next, *prev; +}; + +#define LIST_HEAD_INIT(name) { &(name), &(name) } + +#define LIST_HEAD(name) \ + struct list_head name = LIST_HEAD_INIT(name) + +static inline void INIT_LIST_HEAD(struct list_head *list) +{ + list->next = list; + list->prev = list; +} + +/* + * Insert a new entry between two known consecutive entries. + * + * This is only for internal list manipulation where we know + * the prev/next entries already! + */ +#ifndef CONFIG_DEBUG_LIST +static inline void __list_add(struct list_head *new, + struct list_head *prev, + struct list_head *next) +{ + next->prev = new; + new->next = next; + new->prev = prev; + prev->next = new; +} +#else +extern void __list_add(struct list_head *new, + struct list_head *prev, + struct list_head *next); +#endif + +/** + * list_add - add a new entry + * @new: new entry to be added + * @head: list head to add it after + * + * Insert a new entry after the specified head. + * This is good for implementing stacks. + */ +static inline void list_add(struct list_head *new, struct list_head *head) +{ + __list_add(new, head, head->next); +} + + +/** + * list_add_tail - add a new entry + * @new: new entry to be added + * @head: list head to add it before + * + * Insert a new entry before the specified head. + * This is useful for implementing queues. + */ +static inline void list_add_tail(struct list_head *new, struct list_head *head) +{ + __list_add(new, head->prev, head); +} + +/* + * Delete a list entry by making the prev/next entries + * point to each other. + * + * This is only for internal list manipulation where we know + * the prev/next entries already! + */ +static inline void __list_del(struct list_head * prev, struct list_head * next) +{ + next->prev = prev; + prev->next = next; +} + +/** + * list_del - deletes entry from list. + * @entry: the element to delete from the list. + * Note: list_empty() on entry does not return true after this, the entry is + * in an undefined state. + */ +#ifndef CONFIG_DEBUG_LIST +static inline void list_del(struct list_head *entry) +{ + __list_del(entry->prev, entry->next); + entry->next = (void*)0xDEADBEEF; + entry->prev = (void*)0xBEEFDEAD; +} +#else +extern void list_del(struct list_head *entry); +#endif + +/** + * list_replace - replace old entry by new one + * @old : the element to be replaced + * @new : the new element to insert + * + * If @old was empty, it will be overwritten. + */ +static inline void list_replace(struct list_head *old, + struct list_head *new) +{ + new->next = old->next; + new->next->prev = new; + new->prev = old->prev; + new->prev->next = new; +} + +static inline void list_replace_init(struct list_head *old, + struct list_head *new) +{ + list_replace(old, new); + INIT_LIST_HEAD(old); +} + +/** + * list_del_init - deletes entry from list and reinitialize it. + * @entry: the element to delete from the list. + */ +static inline void list_del_init(struct list_head *entry) +{ + __list_del(entry->prev, entry->next); + INIT_LIST_HEAD(entry); +} + +/** + * list_move - delete from one list and add as another's head + * @list: the entry to move + * @head: the head that will precede our entry + */ +static inline void list_move(struct list_head *list, struct list_head *head) +{ + __list_del(list->prev, list->next); + list_add(list, head); +} + +/** + * list_move_tail - delete from one list and add as another's tail + * @list: the entry to move + * @head: the head that will follow our entry + */ +static inline void list_move_tail(struct list_head *list, + struct list_head *head) +{ + __list_del(list->prev, list->next); + list_add_tail(list, head); +} + +/** + * list_is_last - tests whether @list is the last entry in list @head + * @list: the entry to test + * @head: the head of the list + */ +static inline int list_is_last(const struct list_head *list, + const struct list_head *head) +{ + return list->next == head; +} + +/** + * list_empty - tests whether a list is empty + * @head: the list to test. + */ +static inline int list_empty(const struct list_head *head) +{ + return head->next == head; +} + +/** + * list_empty_careful - tests whether a list is empty and not being modified + * @head: the list to test + * + * Description: + * tests whether a list is empty _and_ checks that no other CPU might be + * in the process of modifying either member (next or prev) + * + * NOTE: using list_empty_careful() without synchronization + * can only be safe if the only activity that can happen + * to the list entry is list_del_init(). Eg. it cannot be used + * if another CPU could re-list_add() it. + */ +static inline int list_empty_careful(const struct list_head *head) +{ + struct list_head *next = head->next; + return (next == head) && (next == head->prev); +} + +/** + * list_is_singular - tests whether a list has just one entry. + * @head: the list to test. + */ +static inline int list_is_singular(const struct list_head *head) +{ + return !list_empty(head) && (head->next == head->prev); +} + +static inline void __list_cut_position(struct list_head *list, + struct list_head *head, struct list_head *entry) +{ + struct list_head *new_first = entry->next; + list->next = head->next; + list->next->prev = list; + list->prev = entry; + entry->next = list; + head->next = new_first; + new_first->prev = head; +} + +/** + * list_cut_position - cut a list into two + * @list: a new list to add all removed entries + * @head: a list with entries + * @entry: an entry within head, could be the head itself + * and if so we won't cut the list + * + * This helper moves the initial part of @head, up to and + * including @entry, from @head to @list. You should + * pass on @entry an element you know is on @head. @list + * should be an empty list or a list you do not care about + * losing its data. + * + */ +static inline void list_cut_position(struct list_head *list, + struct list_head *head, struct list_head *entry) +{ + if (list_empty(head)) + return; + if (list_is_singular(head) && + (head->next != entry && head != entry)) + return; + if (entry == head) + INIT_LIST_HEAD(list); + else + __list_cut_position(list, head, entry); +} + +static inline void __list_splice(const struct list_head *list, + struct list_head *prev, + struct list_head *next) +{ + struct list_head *first = list->next; + struct list_head *last = list->prev; + + first->prev = prev; + prev->next = first; + + last->next = next; + next->prev = last; +} + +/** + * list_splice - join two lists, this is designed for stacks + * @list: the new list to add. + * @head: the place to add it in the first list. + */ +static inline void list_splice(const struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) + __list_splice(list, head, head->next); +} + +/** + * list_splice_tail - join two lists, each list being a queue + * @list: the new list to add. + * @head: the place to add it in the first list. + */ +static inline void list_splice_tail(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) + __list_splice(list, head->prev, head); +} + +/** + * list_splice_init - join two lists and reinitialise the emptied list. + * @list: the new list to add. + * @head: the place to add it in the first list. + * + * The list at @list is reinitialised + */ +static inline void list_splice_init(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) { + __list_splice(list, head, head->next); + INIT_LIST_HEAD(list); + } +} + +/** + * list_splice_tail_init - join two lists and reinitialise the emptied list + * @list: the new list to add. + * @head: the place to add it in the first list. + * + * Each of the lists is a queue. + * The list at @list is reinitialised + */ +static inline void list_splice_tail_init(struct list_head *list, + struct list_head *head) +{ + if (!list_empty(list)) { + __list_splice(list, head->prev, head); + INIT_LIST_HEAD(list); + } +} + +/** + * list_entry - get the struct for this entry + * @ptr: the &struct list_head pointer. + * @type: the type of the struct this is embedded in. + * @member: the name of the list_struct within the struct. + */ +#define list_entry(ptr, type, member) \ + container_of(ptr, type, member) + +/** + * list_first_entry - get the first element from a list + * @ptr: the list head to take the element from. + * @type: the type of the struct this is embedded in. + * @member: the name of the list_struct within the struct. + * + * Note, that list is expected to be not empty. + */ +#define list_first_entry(ptr, type, member) \ + list_entry((ptr)->next, type, member) + +/** + * list_for_each - iterate over a list + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + */ +#define list_for_each(pos, head) \ + for (pos = (head)->next; prefetch(pos->next), pos != (head); \ + pos = pos->next) + +/** + * __list_for_each - iterate over a list + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + * + * This variant differs from list_for_each() in that it's the + * simplest possible list iteration code, no prefetching is done. + * Use this for code that knows the list to be very short (empty + * or 1 entry) most of the time. + */ +#define __list_for_each(pos, head) \ + for (pos = (head)->next; pos != (head); pos = pos->next) + +/** + * list_for_each_prev - iterate over a list backwards + * @pos: the &struct list_head to use as a loop cursor. + * @head: the head for your list. + */ +#define list_for_each_prev(pos, head) \ + for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ + pos = pos->prev) + +/** + * list_for_each_safe - iterate over a list safe against removal of list entry + * @pos: the &struct list_head to use as a loop cursor. + * @n: another &struct list_head to use as temporary storage + * @head: the head for your list. + */ +#define list_for_each_safe(pos, n, head) \ + for (pos = (head)->next, n = pos->next; pos != (head); \ + pos = n, n = pos->next) + +/** + * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry + * @pos: the &struct list_head to use as a loop cursor. + * @n: another &struct list_head to use as temporary storage + * @head: the head for your list. + */ +#define list_for_each_prev_safe(pos, n, head) \ + for (pos = (head)->prev, n = pos->prev; \ + prefetch(pos->prev), pos != (head); \ + pos = n, n = pos->prev) + +/** + * list_for_each_entry - iterate over list of given type + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry(pos, head, member) \ + for (pos = list_entry((head)->next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_reverse - iterate backwards over list of given type. + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry_reverse(pos, head, member) \ + for (pos = list_entry((head)->prev, typeof(*pos), member); \ + prefetch(pos->member.prev), &pos->member != (head); \ + pos = list_entry(pos->member.prev, typeof(*pos), member)) + +/** + * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() + * @pos: the type * to use as a start point + * @head: the head of the list + * @member: the name of the list_struct within the struct. + * + * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). + */ +#define list_prepare_entry(pos, head, member) \ + ((pos) ? : list_entry(head, typeof(*pos), member)) + +/** + * list_for_each_entry_continue - continue iteration over list of given type + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Continue to iterate over list of given type, continuing after + * the current position. + */ +#define list_for_each_entry_continue(pos, head, member) \ + for (pos = list_entry(pos->member.next, typeof(*pos), member); \ + prefetch(pos->member.next), &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_continue_reverse - iterate backwards from the given point + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Start to iterate over list of given type backwards, continuing after + * the current position. + */ +#define list_for_each_entry_continue_reverse(pos, head, member) \ + for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ + prefetch(pos->member.prev), &pos->member != (head); \ + pos = list_entry(pos->member.prev, typeof(*pos), member)) + +/** + * list_for_each_entry_from - iterate over list of given type from the current point + * @pos: the type * to use as a loop cursor. + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type, continuing from current position. + */ +#define list_for_each_entry_from(pos, head, member) \ + for (; prefetch(pos->member.next), &pos->member != (head); \ + pos = list_entry(pos->member.next, typeof(*pos), member)) + +/** + * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + */ +#define list_for_each_entry_safe(pos, n, head, member) \ + for (pos = list_entry((head)->next, typeof(*pos), member), \ + n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_continue + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type, continuing after current point, + * safe against removal of list entry. + */ +#define list_for_each_entry_safe_continue(pos, n, head, member) \ + for (pos = list_entry(pos->member.next, typeof(*pos), member), \ + n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_from + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate over list of given type from current point, safe against + * removal of list entry. + */ +#define list_for_each_entry_safe_from(pos, n, head, member) \ + for (n = list_entry(pos->member.next, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.next, typeof(*n), member)) + +/** + * list_for_each_entry_safe_reverse + * @pos: the type * to use as a loop cursor. + * @n: another type * to use as temporary storage + * @head: the head for your list. + * @member: the name of the list_struct within the struct. + * + * Iterate backwards over list of given type, safe against removal + * of list entry. + */ +#define list_for_each_entry_safe_reverse(pos, n, head, member) \ + for (pos = list_entry((head)->prev, typeof(*pos), member), \ + n = list_entry(pos->member.prev, typeof(*pos), member); \ + &pos->member != (head); \ + pos = n, n = list_entry(n->member.prev, typeof(*n), member)) + +struct offset { + struct list_head list; + unsigned offset; +}; + +struct table { + struct list_head offsets; + unsigned offset_max; + unsigned nentry; + unsigned *table; + char *gpu_prefix; +}; + +struct offset* offset_new(unsigned o) +{ + struct offset *offset; + + offset = (struct offset*)malloc(sizeof(struct offset)); + if (offset) { + INIT_LIST_HEAD(&offset->list); + offset->offset = o; + } + return offset; +} + +void table_offset_add(struct table *t, struct offset *offset) +{ + list_add_tail(&offset->list, &t->offsets); +} + +void table_init(struct table *t) +{ + INIT_LIST_HEAD(&t->offsets); + t->offset_max = 0; + t->nentry = 0; + t->table = NULL; +} + +void table_print(struct table *t) +{ + unsigned nlloop, i, j, n, c, id; + + nlloop = (t->nentry + 3) / 4; + c = t->nentry; + printf("static const unsigned %s_reg_safe_bm[%d] = {\n", t->gpu_prefix, t->nentry); + for(i = 0, id = 0; i < nlloop; i++) { + n = 4; + if (n > c) { + n = c; + } + c -= n; + for(j = 0; j < n; j++) { + if (j == 0) printf("\t"); + else printf(" "); + printf("0x%08X,", t->table[id++]); + } + printf("\n"); + } + printf("};\n"); +} + +int table_build(struct table *t) +{ + struct offset *offset; + unsigned i, m; + + t->nentry = ((t->offset_max >> 2) + 31) / 32; + t->table = (unsigned*)malloc(sizeof(unsigned) * t->nentry); + if (t->table == NULL) { + return -1; + } + memset(t->table, 0xff, sizeof(unsigned) * t->nentry); + list_for_each_entry(offset, &t->offsets, list) { + i = (offset->offset >> 2) / 32; + m = (offset->offset >> 2) & 31; + m = 1 << m; + t->table[i] ^= m; + } + return 0; +} + +static char gpu_name[10]; +int parser_auth(struct table *t, const char *filename) +{ + FILE *file; + regex_t mask_rex; + regmatch_t match[4]; + char buf[1024]; + size_t end; + int len; + int done = 0; + int r; + unsigned o; + struct offset *offset; + char last_reg_s[10]; + int last_reg; + + if (regcomp(&mask_rex, "(0x[0-9a-fA-F]*) *([_a-zA-Z0-9]*)", REG_EXTENDED)) { + fprintf(stderr, "Failed to compile regular expression\n"); + return -1; + } + file = fopen(filename, "r"); + if (file == NULL) { + fprintf(stderr, "Failed to open: %s\n", filename); + return -1; + } + fseek(file, 0, SEEK_END); + end = ftell(file); + fseek(file, 0, SEEK_SET); + + /* get header */ + if (fgets(buf, 1024, file) == NULL) + return -1; + + /* first line will contain the last register + * and gpu name */ + sscanf(buf, "%s %s", gpu_name, last_reg_s); + t->gpu_prefix = gpu_name; + last_reg = strtol(last_reg_s, NULL, 16); + + do { + if (fgets(buf, 1024, file) == NULL) + return -1; + len = strlen(buf); + if (ftell(file) == end) { + done = 1; + } + if (len) { + r = regexec(&mask_rex, buf, 4, match, 0); + if (r == REG_NOMATCH) { + } else if (r) { + fprintf(stderr, "Error matching regular expression %d in %s\n", + r, filename); + return -1; + } else { + buf[match[0].rm_eo] = 0; + buf[match[1].rm_eo] = 0; + buf[match[2].rm_eo] = 0; + o = strtol(&buf[match[1].rm_so], NULL, 16); + offset = offset_new(o); + table_offset_add(t, offset); + if (o > t->offset_max) { + t->offset_max = o; + } + } + } + } while (!done); + fclose(file); + if (t->offset_max < last_reg) + t->offset_max = last_reg; + return table_build(t); +} + +int main(int argc, char *argv[]) +{ + struct table t; + + if (argc != 2) { + fprintf(stderr, "Usage: %s \n", + argv[0]); + exit(1); + } + table_init(&t); + if (parser_auth(&t, argv[1])) { + fprintf(stderr, "Failed to parse file %s\n", argv[1]); + return -1; + } + table_print(&t); + return 0; +} -- cgit v1.2.3