From 55ae451918ec62e553f11b6118fec157f90c31c3 Mon Sep 17 00:00:00 2001 From: "Rafael J. Wysocki" Date: Mon, 13 Feb 2012 16:29:14 +0100 Subject: PM / Sleep: Unify kerneldoc comments in kernel/power/suspend.c The kerneldoc comments in kernel/power/suspend.c are not formatted in the same way and the quality of some of them is questionable. Unify the formatting and improve the contents. Signed-off-by: Rafael J. Wysocki Acked-by: Srivatsa S. Bhat --- kernel/power/suspend.c | 56 ++++++++++++++++++++++++-------------------------- 1 file changed, 27 insertions(+), 29 deletions(-) (limited to 'kernel/power') diff --git a/kernel/power/suspend.c b/kernel/power/suspend.c index 03bc92b4275..e6b5ef95860 100644 --- a/kernel/power/suspend.c +++ b/kernel/power/suspend.c @@ -37,8 +37,8 @@ const char *const pm_states[PM_SUSPEND_MAX] = { static const struct platform_suspend_ops *suspend_ops; /** - * suspend_set_ops - Set the global suspend method table. - * @ops: Pointer to ops structure. + * suspend_set_ops - Set the global suspend method table. + * @ops: Suspend operations to use. */ void suspend_set_ops(const struct platform_suspend_ops *ops) { @@ -58,11 +58,11 @@ bool valid_state(suspend_state_t state) } /** - * suspend_valid_only_mem - generic memory-only valid callback + * suspend_valid_only_mem - Generic memory-only valid callback. * - * Platform drivers that implement mem suspend only and only need - * to check for that in their .valid callback can use this instead - * of rolling their own .valid callback. + * Platform drivers that implement mem suspend only and only need to check for + * that in their .valid() callback can use this instead of rolling their own + * .valid() callback. */ int suspend_valid_only_mem(suspend_state_t state) { @@ -83,10 +83,11 @@ static int suspend_test(int level) } /** - * suspend_prepare - Do prep work before entering low-power state. + * suspend_prepare - Prepare for entering system sleep state. * - * This is common code that is called for each state that we're entering. - * Run suspend notifiers, allocate a console and stop all processes. + * Common code run for every system sleep state that can be entered (except for + * hibernation). Run suspend notifiers, allocate the "suspend" console and + * freeze processes. */ static int suspend_prepare(void) { @@ -131,9 +132,9 @@ void __attribute__ ((weak)) arch_suspend_enable_irqs(void) } /** - * suspend_enter - enter the desired system sleep state. - * @state: State to enter - * @wakeup: Returns information that suspend should not be entered again. + * suspend_enter - Make the system enter the given sleep state. + * @state: System sleep state to enter. + * @wakeup: Returns information that the sleep state should not be re-entered. * * This function should be called after devices have been suspended. */ @@ -199,9 +200,8 @@ static int suspend_enter(suspend_state_t state, bool *wakeup) } /** - * suspend_devices_and_enter - suspend devices and enter the desired system - * sleep state. - * @state: state to enter + * suspend_devices_and_enter - Suspend devices and enter system sleep state. + * @state: System sleep state to enter. */ int suspend_devices_and_enter(suspend_state_t state) { @@ -251,10 +251,10 @@ int suspend_devices_and_enter(suspend_state_t state) } /** - * suspend_finish - Do final work before exiting suspend sequence. + * suspend_finish - Clean up before finishing the suspend sequence. * - * Call platform code to clean up, restart processes, and free the - * console that we've allocated. This is not called for suspend-to-disk. + * Call platform code to clean up, restart processes, and free the console that + * we've allocated. This routine is not called for hibernation. */ static void suspend_finish(void) { @@ -265,14 +265,12 @@ static void suspend_finish(void) } /** - * enter_state - Do common work of entering low-power state. - * @state: pm_state structure for state we're entering. + * enter_state - Do common work needed to enter system sleep state. + * @state: System sleep state to enter. * - * Make sure we're the only ones trying to enter a sleep state. Fail - * if someone has beat us to it, since we don't want anything weird to - * happen when we wake up. - * Then, do the setup for suspend, enter the state, and cleaup (after - * we've woken up). + * Make sure that no one else is trying to put the system into a sleep state. + * Fail if that's not the case. Otherwise, prepare for system suspend, make the + * system enter the given sleep state and clean up after wakeup. */ int enter_state(suspend_state_t state) { @@ -310,11 +308,11 @@ int enter_state(suspend_state_t state) } /** - * pm_suspend - Externally visible function for suspending system. - * @state: Enumerated value of state to enter. + * pm_suspend - Externally visible function for suspending the system. + * @state: System sleep state to enter. * - * Determine whether or not value is within range, get state - * structure, and enter (above). + * Check if the value of @state represents one of the supported states, + * execute enter_state() and update system suspend statistics. */ int pm_suspend(suspend_state_t state) { -- cgit v1.2.3