From a77ad6ea0b0bb1f9d1f52ed494bd72a5fdde208e Mon Sep 17 00:00:00 2001 From: David Howells Date: Fri, 21 Sep 2012 23:30:46 +0100 Subject: X.509: Implement simple static OID registry Implement a simple static OID registry that allows the mapping of an encoded OID to an enum value for ease of use. The OID registry index enum appears in the: linux/oid_registry.h header file. A script generates the registry from lines in the header file that look like: OID_foo,/*1.2.3.4*/ The actual OID is taken to be represented by the numbers with interpolated dots in the comment. All other lines in the header are ignored. The registry is queries by calling: OID look_up_oid(const void *data, size_t datasize); This returns a number from the registry enum representing the OID if found or OID__NR if not. Signed-off-by: David Howells Signed-off-by: Rusty Russell --- lib/build_OID_registry | 209 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 209 insertions(+) create mode 100755 lib/build_OID_registry (limited to 'lib/build_OID_registry') diff --git a/lib/build_OID_registry b/lib/build_OID_registry new file mode 100755 index 00000000000..dfbdaab81bc --- /dev/null +++ b/lib/build_OID_registry @@ -0,0 +1,209 @@ +#!/usr/bin/perl -w +# +# Build a static ASN.1 Object Identified (OID) registry +# +# Copyright (C) 2012 Red Hat, Inc. All Rights Reserved. +# Written by David Howells (dhowells@redhat.com) +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public Licence +# as published by the Free Software Foundation; either version +# 2 of the Licence, or (at your option) any later version. +# + +use strict; + +my @names = (); +my @oids = (); + +if ($#ARGV != 1) { + print STDERR "Format: ", $0, " \n"; + exit(2); +} + +# +# Open the file to read from +# +open IN_FILE, "<$ARGV[0]" || die; +while () { + chomp; + if (m!\s+OID_([a-zA-z][a-zA-Z0-9_]+),\s+/[*]\s+([012][.0-9]*)\s+[*]/!) { + push @names, $1; + push @oids, $2; + } +} +close IN_FILE || die; + +# +# Open the files to write into +# +open C_FILE, ">$ARGV[1]" or die; +print C_FILE "/*\n"; +print C_FILE " * Automatically generated by ", $0, ". Do not edit\n"; +print C_FILE " */\n"; + +# +# Split the data up into separate lists and also determine the lengths of the +# encoded data arrays. +# +my @indices = (); +my @lengths = (); +my $total_length = 0; + +print "Compiling ", $#names + 1, " OIDs\n"; + +for (my $i = 0; $i <= $#names; $i++) { + my $name = $names[$i]; + my $oid = $oids[$i]; + + my @components = split(/[.]/, $oid); + + # Determine the encoded length of this OID + my $size = $#components; + for (my $loop = 2; $loop <= $#components; $loop++) { + my $c = $components[$loop]; + + # We will base128 encode the number + my $tmp = ($c == 0) ? 0 : int(log($c)/log(2)); + $tmp = int($tmp / 7); + $size += $tmp; + } + push @lengths, $size; + push @indices, $total_length; + $total_length += $size; +} + +# +# Emit the look-up-by-OID index table +# +print C_FILE "\n"; +if ($total_length <= 255) { + print C_FILE "static const unsigned char oid_index[OID__NR + 1] = {\n"; +} else { + print C_FILE "static const unsigned short oid_index[OID__NR + 1] = {\n"; +} +for (my $i = 0; $i <= $#names; $i++) { + print C_FILE "\t[OID_", $names[$i], "] = ", $indices[$i], ",\n" +} +print C_FILE "\t[OID__NR] = ", $total_length, "\n"; +print C_FILE "};\n"; + +# +# Encode the OIDs +# +my @encoded_oids = (); + +for (my $i = 0; $i <= $#names; $i++) { + my @octets = (); + + my @components = split(/[.]/, $oids[$i]); + + push @octets, $components[0] * 40 + $components[1]; + + for (my $loop = 2; $loop <= $#components; $loop++) { + my $c = $components[$loop]; + + # Base128 encode the number + my $tmp = ($c == 0) ? 0 : int(log($c)/log(2)); + $tmp = int($tmp / 7); + + for (; $tmp > 0; $tmp--) { + push @octets, (($c >> $tmp * 7) & 0x7f) | 0x80; + } + push @octets, $c & 0x7f; + } + + push @encoded_oids, \@octets; +} + +# +# Create a hash value for each OID +# +my @hash_values = (); +for (my $i = 0; $i <= $#names; $i++) { + my @octets = @{$encoded_oids[$i]}; + + my $hash = $#octets; + foreach (@octets) { + $hash += $_ * 33; + } + + $hash = ($hash >> 24) ^ ($hash >> 16) ^ ($hash >> 8) ^ ($hash); + + push @hash_values, $hash & 0xff; +} + +# +# Emit the OID data +# +print C_FILE "\n"; +print C_FILE "static const unsigned char oid_data[", $total_length, "] = {\n"; +for (my $i = 0; $i <= $#names; $i++) { + my @octets = @{$encoded_oids[$i]}; + print C_FILE "\t"; + print C_FILE $_, ", " foreach (@octets); + print C_FILE "\t// ", $names[$i]; + print C_FILE "\n"; +} +print C_FILE "};\n"; + +# +# Build the search index table (ordered by length then hash then content) +# +my @index_table = ( 0 .. $#names ); + +@index_table = sort { + my @octets_a = @{$encoded_oids[$a]}; + my @octets_b = @{$encoded_oids[$b]}; + + return $hash_values[$a] <=> $hash_values[$b] + if ($hash_values[$a] != $hash_values[$b]); + return $#octets_a <=> $#octets_b + if ($#octets_a != $#octets_b); + for (my $i = $#octets_a; $i >= 0; $i--) { + return $octets_a[$i] <=> $octets_b[$i] + if ($octets_a[$i] != $octets_b[$i]); + } + return 0; + +} @index_table; + +# +# Emit the search index and hash value table +# +print C_FILE "\n"; +print C_FILE "static const struct {\n"; +print C_FILE "\tunsigned char hash;\n"; +if ($#names <= 255) { + print C_FILE "\tenum OID oid : 8;\n"; +} else { + print C_FILE "\tenum OID oid : 16;\n"; +} +print C_FILE "} oid_search_table[OID__NR] = {\n"; +for (my $i = 0; $i <= $#names; $i++) { + my @octets = @{$encoded_oids[$index_table[$i]]}; + printf(C_FILE "\t[%3u] = { %3u, OID_%-35s }, // ", + $i, + $hash_values[$index_table[$i]], + $names[$index_table[$i]]); + printf C_FILE "%02x", $_ foreach (@octets); + print C_FILE "\n"; +} +print C_FILE "};\n"; + +# +# Emit the OID debugging name table +# +#print C_FILE "\n"; +#print C_FILE "const char *const oid_name_table[OID__NR + 1] = {\n"; +# +#for (my $i = 0; $i <= $#names; $i++) { +# print C_FILE "\t\"", $names[$i], "\",\n" +#} +#print C_FILE "\t\"Unknown-OID\"\n"; +#print C_FILE "};\n"; + +# +# Polish off +# +close C_FILE or die; -- cgit v1.2.3