From 45e513b689b8b0a01ec2b01cc21816e4780d7ea6 Mon Sep 17 00:00:00 2001 From: Johannes Berg Date: Thu, 15 Jan 2009 18:21:48 +0100 Subject: ALSA: snd-aoa: handle older machines This patch changes snd-aoa to handle some older machines that are currently handled by snd-powermac. snd-aoa has a number of advantages though, notably it can autoload better and is generally a more modern driver. By hardcoding the accepted device-ids (last hunk of the patch) I'm trying to avoid regressions because this driver will otherwise load automatically and not let snd-powermac load. People who are unhappy with snd-powermac and have a device-id property in the device tree are encouraged to read this patch and make a patch to amend this as appropriate. Signed-off-by: Johannes Berg Signed-off-by: Takashi Iwai --- sound/aoa/fabrics/layout.c | 74 +++++++++++++++++++++++++++++++--------- sound/aoa/soundbus/i2sbus/core.c | 22 +++++++++--- 2 files changed, 74 insertions(+), 22 deletions(-) (limited to 'sound/aoa') diff --git a/sound/aoa/fabrics/layout.c b/sound/aoa/fabrics/layout.c index ad60f5d10e8..d9b1d22a62c 100644 --- a/sound/aoa/fabrics/layout.c +++ b/sound/aoa/fabrics/layout.c @@ -1,16 +1,14 @@ /* - * Apple Onboard Audio driver -- layout fabric + * Apple Onboard Audio driver -- layout/machine id fabric * - * Copyright 2006 Johannes Berg + * Copyright 2006-2008 Johannes Berg * * GPL v2, can be found in COPYING. * * - * This fabric module looks for sound codecs - * based on the layout-id property in the device tree. - * + * This fabric module looks for sound codecs based on the + * layout-id or device-id property in the device tree. */ - #include #include #include @@ -63,7 +61,7 @@ struct codec_connect_info { #define LAYOUT_FLAG_COMBO_LINEOUT_SPDIF (1<<0) struct layout { - unsigned int layout_id; + unsigned int layout_id, device_id; struct codec_connect_info codecs[MAX_CODECS_PER_BUS]; int flags; @@ -111,6 +109,10 @@ MODULE_ALIAS("sound-layout-96"); MODULE_ALIAS("sound-layout-98"); MODULE_ALIAS("sound-layout-100"); +MODULE_ALIAS("aoa-device-id-14"); +MODULE_ALIAS("aoa-device-id-22"); +MODULE_ALIAS("aoa-device-id-35"); + /* onyx with all but microphone connected */ static struct codec_connection onyx_connections_nomic[] = { { @@ -518,6 +520,27 @@ static struct layout layouts[] = { .connections = onyx_connections_noheadphones, }, }, + /* PowerMac3,4 */ + { .device_id = 14, + .codecs[0] = { + .name = "tas", + .connections = tas_connections_noline, + }, + }, + /* PowerMac3,6 */ + { .device_id = 22, + .codecs[0] = { + .name = "tas", + .connections = tas_connections_all, + }, + }, + /* PowerBook5,2 */ + { .device_id = 35, + .codecs[0] = { + .name = "tas", + .connections = tas_connections_all, + }, + }, {} }; @@ -526,7 +549,7 @@ static struct layout *find_layout_by_id(unsigned int id) struct layout *l; l = layouts; - while (l->layout_id) { + while (l->codecs[0].name) { if (l->layout_id == id) return l; l++; @@ -534,6 +557,19 @@ static struct layout *find_layout_by_id(unsigned int id) return NULL; } +static struct layout *find_layout_by_device(unsigned int id) +{ + struct layout *l; + + l = layouts; + while (l->codecs[0].name) { + if (l->device_id == id) + return l; + l++; + } + return NULL; +} + static void use_layout(struct layout *l) { int i; @@ -938,8 +974,8 @@ static struct aoa_fabric layout_fabric = { static int aoa_fabric_layout_probe(struct soundbus_dev *sdev) { struct device_node *sound = NULL; - const unsigned int *layout_id; - struct layout *layout; + const unsigned int *id; + struct layout *layout = NULL; struct layout_dev *ldev = NULL; int err; @@ -952,15 +988,18 @@ static int aoa_fabric_layout_probe(struct soundbus_dev *sdev) if (sound->type && strcasecmp(sound->type, "soundchip") == 0) break; } - if (!sound) return -ENODEV; + if (!sound) + return -ENODEV; - layout_id = of_get_property(sound, "layout-id", NULL); - if (!layout_id) - goto outnodev; - printk(KERN_INFO "snd-aoa-fabric-layout: found bus with layout %d\n", - *layout_id); + id = of_get_property(sound, "layout-id", NULL); + if (id) { + layout = find_layout_by_id(*id); + } else { + id = of_get_property(sound, "device-id", NULL); + if (id) + layout = find_layout_by_device(*id); + } - layout = find_layout_by_id(*layout_id); if (!layout) { printk(KERN_ERR "snd-aoa-fabric-layout: unknown layout\n"); goto outnodev; @@ -976,6 +1015,7 @@ static int aoa_fabric_layout_probe(struct soundbus_dev *sdev) ldev->layout = layout; ldev->gpio.node = sound->parent; switch (layout->layout_id) { + case 0: /* anything with device_id, not layout_id */ case 41: /* that unknown machine no one seems to have */ case 51: /* PowerBook5,4 */ case 58: /* Mac Mini */ diff --git a/sound/aoa/soundbus/i2sbus/core.c b/sound/aoa/soundbus/i2sbus/core.c index be468edf3ec..418c84c99d6 100644 --- a/sound/aoa/soundbus/i2sbus/core.c +++ b/sound/aoa/soundbus/i2sbus/core.c @@ -1,7 +1,7 @@ /* * i2sbus driver * - * Copyright 2006 Johannes Berg + * Copyright 2006-2008 Johannes Berg * * GPL v2, can be found in COPYING. */ @@ -186,13 +186,25 @@ static int i2sbus_add_dev(struct macio_dev *macio, } } if (i == 1) { - const u32 *layout_id = - of_get_property(sound, "layout-id", NULL); - if (layout_id) { - layout = *layout_id; + const u32 *id = of_get_property(sound, "layout-id", NULL); + + if (id) { + layout = *id; snprintf(dev->sound.modalias, 32, "sound-layout-%d", layout); ok = 1; + } else { + id = of_get_property(sound, "device-id", NULL); + /* + * We probably cannot handle all device-id machines, + * so restrict to those we do handle for now. + */ + if (id && (*id == 22 || *id == 14 || *id == 35)) { + snprintf(dev->sound.modalias, 32, + "aoa-device-id-%d", *id); + ok = 1; + layout = -1; + } } } /* for the time being, until we can handle non-layout-id -- cgit v1.2.3 From 5f17e79cdf530b1a6090c65730e5656ac9c19eaa Mon Sep 17 00:00:00 2001 From: Johannes Berg Date: Thu, 15 Jan 2009 18:22:31 +0100 Subject: ALSA: snd-aoa: handle master-amp if present Some machines have a master amp GPIO that needs to be toggled to get sound output, in addition to speaker/headphone/line-out amps. This makes snd-aoa handle it, if present in the device tree, thus making snd-aoa be able to output sound on PowerMac3,6, which was previously handled by snd-powermac which also doesn't use the master amp GPIO. Signed-off-by: Johannes Berg Signed-off-by: Takashi Iwai --- sound/aoa/aoa-gpio.h | 2 ++ sound/aoa/core/gpio-feature.c | 17 ++++++++++++++++- sound/aoa/fabrics/layout.c | 7 +++++++ 3 files changed, 25 insertions(+), 1 deletion(-) (limited to 'sound/aoa') diff --git a/sound/aoa/aoa-gpio.h b/sound/aoa/aoa-gpio.h index ee64f5de896..6065b0344e2 100644 --- a/sound/aoa/aoa-gpio.h +++ b/sound/aoa/aoa-gpio.h @@ -34,10 +34,12 @@ struct gpio_methods { void (*set_headphone)(struct gpio_runtime *rt, int on); void (*set_speakers)(struct gpio_runtime *rt, int on); void (*set_lineout)(struct gpio_runtime *rt, int on); + void (*set_master)(struct gpio_runtime *rt, int on); int (*get_headphone)(struct gpio_runtime *rt); int (*get_speakers)(struct gpio_runtime *rt); int (*get_lineout)(struct gpio_runtime *rt); + int (*get_master)(struct gpio_runtime *rt); void (*set_hw_reset)(struct gpio_runtime *rt, int on); diff --git a/sound/aoa/core/gpio-feature.c b/sound/aoa/core/gpio-feature.c index c93ad5dec66..de8e03afa97 100644 --- a/sound/aoa/core/gpio-feature.c +++ b/sound/aoa/core/gpio-feature.c @@ -14,7 +14,7 @@ #include #include "../aoa.h" -/* TODO: these are 20 global variables +/* TODO: these are lots of global variables * that aren't used on most machines... * Move them into a dynamically allocated * structure and use that. @@ -23,6 +23,7 @@ /* these are the GPIO numbers (register addresses as offsets into * the GPIO space) */ static int headphone_mute_gpio; +static int master_mute_gpio; static int amp_mute_gpio; static int lineout_mute_gpio; static int hw_reset_gpio; @@ -32,6 +33,7 @@ static int linein_detect_gpio; /* see the SWITCH_GPIO macro */ static int headphone_mute_gpio_activestate; +static int master_mute_gpio_activestate; static int amp_mute_gpio_activestate; static int lineout_mute_gpio_activestate; static int hw_reset_gpio_activestate; @@ -156,6 +158,7 @@ static int ftr_gpio_get_##name(struct gpio_runtime *rt) \ FTR_GPIO(headphone, 0); FTR_GPIO(amp, 1); FTR_GPIO(lineout, 2); +FTR_GPIO(master, 3); static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on) { @@ -172,6 +175,8 @@ static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on) hw_reset_gpio, v); } +static struct gpio_methods methods; + static void ftr_gpio_all_amps_off(struct gpio_runtime *rt) { int saved; @@ -181,6 +186,8 @@ static void ftr_gpio_all_amps_off(struct gpio_runtime *rt) ftr_gpio_set_headphone(rt, 0); ftr_gpio_set_amp(rt, 0); ftr_gpio_set_lineout(rt, 0); + if (methods.set_master) + ftr_gpio_set_master(rt, 0); rt->implementation_private = saved; } @@ -193,6 +200,8 @@ static void ftr_gpio_all_amps_restore(struct gpio_runtime *rt) ftr_gpio_set_headphone(rt, (s>>0)&1); ftr_gpio_set_amp(rt, (s>>1)&1); ftr_gpio_set_lineout(rt, (s>>2)&1); + if (methods.set_master) + ftr_gpio_set_master(rt, (s>>3)&1); } static void ftr_handle_notify(struct work_struct *work) @@ -231,6 +240,12 @@ static void ftr_gpio_init(struct gpio_runtime *rt) get_gpio("hw-reset", "audio-hw-reset", &hw_reset_gpio, &hw_reset_gpio_activestate); + if (get_gpio("master-mute", NULL, + &master_mute_gpio, + &master_mute_gpio_activestate)) { + methods.set_master = ftr_gpio_set_master; + methods.get_master = ftr_gpio_get_master; + } headphone_detect_node = get_gpio("headphone-detect", NULL, &headphone_detect_gpio, diff --git a/sound/aoa/fabrics/layout.c b/sound/aoa/fabrics/layout.c index d9b1d22a62c..fbf5c933baa 100644 --- a/sound/aoa/fabrics/layout.c +++ b/sound/aoa/fabrics/layout.c @@ -600,6 +600,7 @@ struct layout_dev { struct snd_kcontrol *headphone_ctrl; struct snd_kcontrol *lineout_ctrl; struct snd_kcontrol *speaker_ctrl; + struct snd_kcontrol *master_ctrl; struct snd_kcontrol *headphone_detected_ctrl; struct snd_kcontrol *lineout_detected_ctrl; @@ -651,6 +652,7 @@ static struct snd_kcontrol_new n##_ctl = { \ AMP_CONTROL(headphone, "Headphone Switch"); AMP_CONTROL(speakers, "Speakers Switch"); AMP_CONTROL(lineout, "Line-Out Switch"); +AMP_CONTROL(master, "Master Switch"); static int detect_choice_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) @@ -891,6 +893,11 @@ static void layout_attached_codec(struct aoa_codec *codec) lineout = codec->gpio->methods->get_detect(codec->gpio, AOA_NOTIFY_LINE_OUT); + if (codec->gpio->methods->set_master) { + ctl = snd_ctl_new1(&master_ctl, codec->gpio); + ldev->master_ctrl = ctl; + aoa_snd_ctl_add(ctl); + } while (cc->connected) { if (cc->connected & CC_SPEAKERS) { if (headphones <= 0 && lineout <= 0) -- cgit v1.2.3