/* * Copyright (C) 2011 Red Hat, Inc. * * This file is released under the GPL. */ #ifndef DM_BTREE_INTERNAL_H #define DM_BTREE_INTERNAL_H #include "dm-btree.h" /*----------------------------------------------------------------*/ /* * We'll need 2 accessor functions for n->csum and n->blocknr * to support dm-btree-spine.c in that case. */ enum node_flags { INTERNAL_NODE = 1, LEAF_NODE = 1 << 1 }; /* * Every btree node begins with this structure. Make sure it's a multiple * of 8-bytes in size, otherwise the 64bit keys will be mis-aligned. */ struct node_header { __le32 csum; __le32 flags; __le64 blocknr; /* Block this node is supposed to live in. */ __le32 nr_entries; __le32 max_entries; __le32 value_size; __le32 padding; } __packed; struct node { struct node_header header; __le64 keys[0]; } __packed; void inc_children(struct dm_transaction_manager *tm, struct node *n, struct dm_btree_value_type *vt); int new_block(struct dm_btree_info *info, struct dm_block **result); int unlock_block(struct dm_btree_info *info, struct dm_block *b); /* * Spines keep track of the rolling locks. There are 2 variants, read-only * and one that uses shadowing. These are separate structs to allow the * type checker to spot misuse, for example accidentally calling read_lock * on a shadow spine. */ struct ro_spine { struct dm_btree_info *info; int count; struct dm_block *nodes[2]; }; void init_ro_spine(struct ro_spine *s, struct dm_btree_info *info); int exit_ro_spine(struct ro_spine *s); int ro_step(struct ro_spine *s, dm_block_t new_child); struct node *ro_node(struct ro_spine *s); struct shadow_spine { struct dm_btree_info *info; int count; struct dm_block *nodes[2]; dm_block_t root; }; void init_shadow_spine(struct shadow_spine *s, struct dm_btree_info *info); int exit_shadow_spine(struct shadow_spine *s); int shadow_step(struct shadow_spine *s, dm_block_t b, struct dm_btree_value_type *vt); /* * The spine must have at least one entry before calling this. */ struct dm_block *shadow_current(struct shadow_spine *s); /* * The spine must have at least two entries before calling this. */ struct dm_block *shadow_parent(struct shadow_spine *s); int shadow_has_parent(struct shadow_spine *s); int shadow_root(struct shadow_spine *s); /* * Some inlines. */ static inline __le64 *key_ptr(struct node *n, uint32_t index) { return n->keys + index; } static inline void *value_base(struct node *n) { return &n->keys[le32_to_cpu(n->header.max_entries)]; } /* * FIXME: Now that value size is stored in node we don't need the third parm. */ static inline void *value_ptr(struct node *n, uint32_t index, size_t value_size) { BUG_ON(value_size != le32_to_cpu(n->header.value_size)); return value_base(n) + (value_size * index); } /* * Assumes the values are suitably-aligned and converts to core format. */ static inline uint64_t value64(struct node *n, uint32_t index) { __le64 *values_le = value_base(n); return le64_to_cpu(values_le[index]); } /* * Searching for a key within a single node. */ int lower_bound(struct node *n, uint64_t key); extern struct dm_block_validator btree_node_validator; #endif /* DM_BTREE_INTERNAL_H */