/* * uvc_queue.c -- USB Video Class driver - Buffers management * * Copyright (C) 2005-2010 * Laurent Pinchart (laurent.pinchart@ideasonboard.com) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * */ #include #include #include #include #include #include #include #include #include #include "uvcvideo.h" /* ------------------------------------------------------------------------ * Video buffers queue management. * * Video queues is initialized by uvc_queue_init(). The function performs * basic initialization of the uvc_video_queue struct and never fails. * * Video buffer allocation and freeing are performed by uvc_alloc_buffers and * uvc_free_buffers respectively. The former acquires the video queue lock, * while the later must be called with the lock held (so that allocation can * free previously allocated buffers). Trying to free buffers that are mapped * to user space will return -EBUSY. * * Video buffers are managed using two queues. However, unlike most USB video * drivers that use an in queue and an out queue, we use a main queue to hold * all queued buffers (both 'empty' and 'done' buffers), and an irq queue to * hold empty buffers. This design (copied from video-buf) minimizes locking * in interrupt, as only one queue is shared between interrupt and user * contexts. * * Use cases * --------- * * Unless stated otherwise, all operations that modify the irq buffers queue * are protected by the irq spinlock. * * 1. The user queues the buffers, starts streaming and dequeues a buffer. * * The buffers are added to the main and irq queues. Both operations are * protected by the queue lock, and the later is protected by the irq * spinlock as well. * * The completion handler fetches a buffer from the irq queue and fills it * with video data. If no buffer is available (irq queue empty), the handler * returns immediately. * * When the buffer is full, the completion handler removes it from the irq * queue, marks it as done (UVC_BUF_STATE_DONE) and wakes its wait queue. * At that point, any process waiting on the buffer will be woken up. If a * process tries to dequeue a buffer after it has been marked done, the * dequeing will succeed immediately. * * 2. Buffers are queued, user is waiting on a buffer and the device gets * disconnected. * * When the device is disconnected, the kernel calls the completion handler * with an appropriate status code. The handler marks all buffers in the * irq queue as being erroneous (UVC_BUF_STATE_ERROR) and wakes them up so * that any process waiting on a buffer gets woken up. * * Waking up up the first buffer on the irq list is not enough, as the * process waiting on the buffer might restart the dequeue operation * immediately. * */ void uvc_queue_init(struct uvc_video_queue *queue, enum v4l2_buf_type type, int drop_corrupted) { mutex_init(&queue->mutex); spin_lock_init(&queue->irqlock); INIT_LIST_HEAD(&queue->mainqueue); INIT_LIST_HEAD(&queue->irqqueue); queue->flags = drop_corrupted ? UVC_QUEUE_DROP_CORRUPTED : 0; queue->type = type; } /* * Free the video buffers. * * This function must be called with the queue lock held. */ static int __uvc_free_buffers(struct uvc_video_queue *queue) { unsigned int i; for (i = 0; i < queue->count; ++i) { if (queue->buffer[i].vma_use_count != 0) return -EBUSY; } if (queue->count) { uvc_queue_cancel(queue, 0); INIT_LIST_HEAD(&queue->mainqueue); vfree(queue->mem); queue->count = 0; } return 0; } int uvc_free_buffers(struct uvc_video_queue *queue) { int ret; mutex_lock(&queue->mutex); ret = __uvc_free_buffers(queue); mutex_unlock(&queue->mutex); return ret; } /* * Allocate the video buffers. * * Pages are reserved to make sure they will not be swapped, as they will be * filled in the URB completion handler. * * Buffers will be individually mapped, so they must all be page aligned. */ int uvc_alloc_buffers(struct uvc_video_queue *queue, unsigned int nbuffers, unsigned int buflength) { unsigned int bufsize = PAGE_ALIGN(buflength); unsigned int i; void *mem = NULL; int ret; if (nbuffers > UVC_MAX_VIDEO_BUFFERS) nbuffers = UVC_MAX_VIDEO_BUFFERS; mutex_lock(&queue->mutex); if ((ret = __uvc_free_buffers(queue)) < 0) goto done; /* Bail out if no buffers should be allocated. */ if (nbuffers == 0) goto done; /* Decrement the number of buffers until allocation succeeds. */ for (; nbuffers > 0; --nbuffers) { mem = vmalloc_32(nbuffers * bufsize); if (mem != NULL) break; } if (mem == NULL) { ret = -ENOMEM; goto done; } for (i = 0; i < nbuffers; ++i) { memset(&queue->buffer[i], 0, sizeof queue->buffer[i]); queue->buffer[i].buf.index = i; queue->buffer[i].buf.m.offset = i * bufsize; queue->buffer[i].buf.length = buflength; queue->buffer[i].buf.type = queue->type; queue->buffer[i].buf.field = V4L2_FIELD_NONE; queue->buffer[i].buf.memory = V4L2_MEMORY_MMAP; queue->buffer[i].buf.flags = 0; init_waitqueue_head(&queue->buffer[i].wait); } queue->mem = mem; queue->count = nbuffers; queue->buf_size = bufsize; ret = nbuffers; done: mutex_unlock(&queue->mutex); return ret; } /* * Check if buffers have been allocated. */ int uvc_queue_allocated(struct uvc_video_queue *queue) { int allocated; mutex_lock(&queue->mutex); allocated = queue->count != 0; mutex_unlock(&queue->mutex); return allocated; } static void __uvc_query_buffer(struct uvc_buffer *buf, struct v4l2_buffer *v4l2_buf) { memcpy(v4l2_buf, &buf->buf, sizeof *v4l2_buf); if (buf->vma_use_count) v4l2_buf->flags |= V4L2_BUF_FLAG_MAPPED; switch (buf->state) { case UVC_BUF_STATE_ERROR: case UVC_BUF_STATE_DONE: v4l2_buf->flags |= V4L2_BUF_FLAG_DONE; break; case UVC_BUF_STATE_QUEUED: case UVC_BUF_STATE_ACTIVE: case UVC_BUF_STATE_READY: v4l2_buf->flags |= V4L2_BUF_FLAG_QUEUED; break; case UVC_BUF_STATE_IDLE: default: break; } } int uvc_query_buffer(struct uvc_video_queue *queue, struct v4l2_buffer *v4l2_buf) { int ret = 0; mutex_lock(&queue->mutex); if (v4l2_buf->index >= queue->count) { ret = -EINVAL; goto done; } __uvc_query_buffer(&queue->buffer[v4l2_buf->index], v4l2_buf); done: mutex_unlock(&queue->mutex); return ret; } /* * Queue a video buffer. Attempting to queue a buffer that has already been * queued will return -EINVAL. */ int uvc_queue_buffer(struct uvc_video_queue *queue, struct v4l2_buffer *v4l2_buf) { struct uvc_buffer *buf; unsigned long flags; int ret = 0; uvc_trace(UVC_TRACE_CAPTURE, "Queuing buffer %u.\n", v4l2_buf->index); if (v4l2_buf->type != queue->type || v4l2_buf->memory != V4L2_MEMORY_MMAP) { uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer type (%u) " "and/or memory (%u).\n", v4l2_buf->type, v4l2_buf->memory); return -EINVAL; } mutex_lock(&queue->mutex); if (v4l2_buf->index >= queue->count) { uvc_trace(UVC_TRACE_CAPTURE, "[E] Out of range index.\n"); ret = -EINVAL; goto done; } buf = &queue->buffer[v4l2_buf->index]; if (buf->state != UVC_BUF_STATE_IDLE) { uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer state " "(%u).\n", buf->state); ret = -EINVAL; goto done; } if (v4l2_buf->type == V4L2_BUF_TYPE_VIDEO_OUTPUT && v4l2_buf->bytesused > buf->buf.length) { uvc_trace(UVC_TRACE_CAPTURE, "[E] Bytes used out of bounds.\n"); ret = -EINVAL; goto done; } spin_lock_irqsave(&queue->irqlock, flags); if (queue->flags & UVC_QUEUE_DISCONNECTED) { spin_unlock_irqrestore(&queue->irqlock, flags); ret = -ENODEV; goto done; } buf->state = UVC_BUF_STATE_QUEUED; if (v4l2_buf->type == V4L2_BUF_TYPE_VIDEO_CAPTURE) buf->buf.bytesused = 0; else buf->buf.bytesused = v4l2_buf->bytesused; list_add_tail(&buf->stream, &queue->mainqueue); list_add_tail(&buf->queue, &queue->irqqueue); spin_unlock_irqrestore(&queue->irqlock, flags); done: mutex_unlock(&queue->mutex); return ret; } static int uvc_queue_waiton(struct uvc_buffer *buf, int nonblocking) { if (nonblocking) { return (buf->state != UVC_BUF_STATE_QUEUED && buf->state != UVC_BUF_STATE_ACTIVE && buf->state != UVC_BUF_STATE_READY) ? 0 : -EAGAIN; } return wait_event_interruptible(buf->wait, buf->state != UVC_BUF_STATE_QUEUED && buf->state != UVC_BUF_STATE_ACTIVE && buf->state != UVC_BUF_STATE_READY); } /* * Dequeue a video buffer. If nonblocking is false, block until a buffer is * available. */ int uvc_dequeue_buffer(struct uvc_video_queue *queue, struct v4l2_buffer *v4l2_buf, int nonblocking) { struct uvc_buffer *buf; int ret = 0; if (v4l2_buf->type != queue->type || v4l2_buf->memory != V4L2_MEMORY_MMAP) { uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer type (%u) " "and/or memory (%u).\n", v4l2_buf->type, v4l2_buf->memory); return -EINVAL; } mutex_lock(&queue->mutex); if (list_empty(&queue->mainqueue)) { uvc_trace(UVC_TRACE_CAPTURE, "[E] Empty buffer queue.\n"); ret = -EINVAL; goto done; } buf = list_first_entry(&queue->mainqueue, struct uvc_buffer, stream); if ((ret = uvc_queue_waiton(buf, nonblocking)) < 0) goto done; uvc_trace(UVC_TRACE_CAPTURE, "Dequeuing buffer %u (%u, %u bytes).\n", buf->buf.index, buf->state, buf->buf.bytesused); switch (buf->state) { case UVC_BUF_STATE_ERROR: uvc_trace(UVC_TRACE_CAPTURE, "[W] Corrupted data " "(transmission error).\n"); ret = -EIO; case UVC_BUF_STATE_DONE: buf->state = UVC_BUF_STATE_IDLE; break; case UVC_BUF_STATE_IDLE: case UVC_BUF_STATE_QUEUED: case UVC_BUF_STATE_ACTIVE: case UVC_BUF_STATE_READY: default: uvc_trace(UVC_TRACE_CAPTURE, "[E] Invalid buffer state %u " "(driver bug?).\n", buf->state); ret = -EINVAL; goto done; } list_del(&buf->stream); __uvc_query_buffer(buf, v4l2_buf); done: mutex_unlock(&queue->mutex); return ret; } /* * VMA operations. */ static void uvc_vm_open(struct vm_area_struct *vma) { struct uvc_buffer *buffer = vma->vm_private_data; buffer->vma_use_count++; } static void uvc_vm_close(struct vm_area_struct *vma) { struct uvc_buffer *buffer = vma->vm_private_data; buffer->vma_use_count--; } static const struct vm_operations_struct uvc_vm_ops = { .open = uvc_vm_open, .close = uvc_vm_close, }; /* * Memory-map a video buffer. * * This function implements video buffers memory mapping and is intended to be * used by the device mmap handler. */ int uvc_queue_mmap(struct uvc_video_queue *queue, struct vm_area_struct *vma) { struct uvc_buffer *uninitialized_var(buffer); struct page *page; unsigned long addr, start, size; unsigned int i; int ret = 0; start = vma->vm_start; size = vma->vm_end - vma->vm_start; mutex_lock(&queue->mutex); for (i = 0; i < queue->count; ++i) { buffer = &queue->buffer[i]; if ((buffer->buf.m.offset >> PAGE_SHIFT) == vma->vm_pgoff) break; } if (i == queue->count || PAGE_ALIGN(size) != queue->buf_size) { ret = -EINVAL; goto done; } /* * VM_IO marks the area as being an mmaped region for I/O to a * device. It also prevents the region from being core dumped. */ vma->vm_flags |= VM_IO; addr = (unsigned long)queue->mem + buffer->buf.m.offset; #ifdef CONFIG_MMU while (size > 0) { page = vmalloc_to_page((void *)addr); if ((ret = vm_insert_page(vma, start, page)) < 0) goto done; start += PAGE_SIZE; addr += PAGE_SIZE; size -= PAGE_SIZE; } #endif vma->vm_ops = &uvc_vm_ops; vma->vm_private_data = buffer; uvc_vm_open(vma); done: mutex_unlock(&queue->mutex); return ret; } /* * Poll the video queue. * * This function implements video queue polling and is intended to be used by * the device poll handler. */ unsigned int uvc_queue_poll(struct uvc_video_queue *queue, struct file *file, poll_table *wait) { struct uvc_buffer *buf; unsigned int mask = 0; mutex_lock(&queue->mutex); if (list_empty(&queue->mainqueue)) { mask |= POLLERR; goto done; } buf = list_first_entry(&queue->mainqueue, struct uvc_buffer, stream); poll_wait(file, &buf->wait, wait); if (buf->state == UVC_BUF_STATE_DONE || buf->state == UVC_BUF_STATE_ERROR) { if (queue->type == V4L2_BUF_TYPE_VIDEO_CAPTURE) mask |= POLLIN | POLLRDNORM; else mask |= POLLOUT | POLLWRNORM; } done: mutex_unlock(&queue->mutex); return mask; } #ifndef CONFIG_MMU /* * Get unmapped area. * * NO-MMU arch need this function to make mmap() work correctly. */ unsigned long uvc_queue_get_unmapped_area(struct uvc_video_queue *queue, unsigned long pgoff) { struct uvc_buffer *buffer; unsigned int i; unsigned long ret; mutex_lock(&queue->mutex); for (i = 0; i < queue->count; ++i) { buffer = &queue->buffer[i]; if ((buffer->buf.m.offset >> PAGE_SHIFT) == pgoff) break; } if (i == queue->count) { ret = -EINVAL; goto done; } ret = (unsigned long)queue->mem + buffer->buf.m.offset; done: mutex_unlock(&queue->mutex); return ret; } #endif /* * Enable or disable the video buffers queue. * * The queue must be enabled before starting video acquisition and must be * disabled after stopping it. This ensures that the video buffers queue * state can be properly initialized before buffers are accessed from the * interrupt handler. * * Enabling the video queue returns -EBUSY if the queue is already enabled. * * Disabling the video queue cancels the queue and removes all buffers from * the main queue. * * This function can't be called from interrupt context. Use * uvc_queue_cancel() instead. */ int uvc_queue_enable(struct uvc_video_queue *queue, int enable) { unsigned int i; int ret = 0; mutex_lock(&queue->mutex); if (enable) { if (uvc_queue_streaming(queue)) { ret = -EBUSY; goto done; } queue->flags |= UVC_QUEUE_STREAMING; queue->buf_used = 0; } else { uvc_queue_cancel(queue, 0); INIT_LIST_HEAD(&queue->mainqueue); for (i = 0; i < queue->count; ++i) { queue->buffer[i].error = 0; queue->buffer[i].state = UVC_BUF_STATE_IDLE; } queue->flags &= ~UVC_QUEUE_STREAMING; } done: mutex_unlock(&queue->mutex); return ret; } /* * Cancel the video buffers queue. * * Cancelling the queue marks all buffers on the irq queue as erroneous, * wakes them up and removes them from the queue. * * If the disconnect parameter is set, further calls to uvc_queue_buffer will * fail with -ENODEV. * * This function acquires the irq spinlock and can be called from interrupt * context. */ void uvc_queue_cancel(struct uvc_video_queue *queue, int disconnect) { struct uvc_buffer *buf; unsigned long flags; spin_lock_irqsave(&queue->irqlock, flags); while (!list_empty(&queue->irqqueue)) { buf = list_first_entry(&queue->irqqueue, struct uvc_buffer, queue); list_del(&buf->queue); buf->state = UVC_BUF_STATE_ERROR; wake_up(&buf->wait); } /* This must be protected by the irqlock spinlock to avoid race * conditions between uvc_queue_buffer and the disconnection event that * could result in an interruptible wait in uvc_dequeue_buffer. Do not * blindly replace this logic by checking for the UVC_DEV_DISCONNECTED * state outside the queue code. */ if (disconnect) queue->flags |= UVC_QUEUE_DISCONNECTED; spin_unlock_irqrestore(&queue->irqlock, flags); } struct uvc_buffer *uvc_queue_next_buffer(struct uvc_video_queue *queue, struct uvc_buffer *buf) { struct uvc_buffer *nextbuf; unsigned long flags; if ((queue->flags & UVC_QUEUE_DROP_CORRUPTED) && buf->error) { buf->error = 0; buf->state = UVC_BUF_STATE_QUEUED; buf->buf.bytesused = 0; return buf; } spin_lock_irqsave(&queue->irqlock, flags); list_del(&buf->queue); buf->error = 0; buf->state = UVC_BUF_STATE_DONE; if (!list_empty(&queue->irqqueue)) nextbuf = list_first_entry(&queue->irqqueue, struct uvc_buffer, queue); else nextbuf = NULL; spin_unlock_irqrestore(&queue->irqlock, flags); wake_up(&buf->wait); return nextbuf; }