#include #include #include "spk_types.h" #include "speakup.h" #include "spk_priv.h" DECLARE_WAIT_QUEUE_HEAD(speakup_event); EXPORT_SYMBOL_GPL(speakup_event); int speakup_thread(void *data) { unsigned long flags; int should_break; struct bleep our_sound; our_sound.active = 0; our_sound.freq = 0; our_sound.jiffies = 0; mutex_lock(&spk_mutex); while (1) { DEFINE_WAIT(wait); while (1) { spk_lock(flags); our_sound = unprocessed_sound; unprocessed_sound.active = 0; prepare_to_wait(&speakup_event, &wait, TASK_INTERRUPTIBLE); should_break = kthread_should_stop() || our_sound.active || (synth && synth->catch_up && synth->alive && (speakup_info.flushing || !synth_buffer_empty())); spk_unlock(flags); if (should_break) break; mutex_unlock(&spk_mutex); schedule(); mutex_lock(&spk_mutex); } finish_wait(&speakup_event, &wait); if (kthread_should_stop()) break; if (our_sound.active) kd_mksound(our_sound.freq, our_sound.jiffies); if (synth && synth->catch_up && synth->alive) { /* It is up to the callee to take the lock, so that it * can sleep whenever it likes */ synth->catch_up(synth); } speakup_start_ttys(); } mutex_unlock(&spk_mutex); return 0; }