#ifndef __REG_BITS_2700G_ #define __REG_BITS_2700G_ /* use defines from asm-arm/arch-pxa/bitfields.h for bit fields access */ #define UData(Data) ((unsigned long) (Data)) #define Fld(Size, Shft) (((Size) << 16) + (Shft)) #define FSize(Field) ((Field) >> 16) #define FShft(Field) ((Field) & 0x0000FFFF) #define FMsk(Field) (((UData (1) << FSize (Field)) - 1) << FShft (Field)) #define FAlnMsk(Field) ((UData (1) << FSize (Field)) - 1) #define F1stBit(Field) (UData (1) << FShft (Field)) #define SYSRST_RST (1 << 0) /* SYSCLKSRC - SYSCLK Source Control Register */ #define SYSCLKSRC_SEL Fld(2,0) #define SYSCLKSRC_REF ((0x0) << FShft(SYSCLKSRC_SEL)) #define SYSCLKSRC_PLL_1 ((0x1) << FShft(SYSCLKSRC_SEL)) #define SYSCLKSRC_PLL_2 ((0x2) << FShft(SYSCLKSRC_SEL)) /* PIXCLKSRC - PIXCLK Source Control Register */ #define PIXCLKSRC_SEL Fld(2,0) #define PIXCLKSRC_REF ((0x0) << FShft(PIXCLKSRC_SEL)) #define PIXCLKSRC_PLL_1 ((0x1) << FShft(PIXCLKSRC_SEL)) #define PIXCLKSRC_PLL_2 ((0x2) << FShft(PIXCLKSRC_SEL)) /* Clock Disable Register */ #define CLKSLEEP_SLP (1 << 0) /* Core PLL Control Register */ #define CORE_PLL_M Fld(6,7) #define Core_Pll_M(x) ((x) << FShft(CORE_PLL_M)) #define CORE_PLL_N Fld(3,4) #define Core_Pll_N(x) ((x) << FShft(CORE_PLL_N)) #define CORE_PLL_P Fld(3,1) #define Core_Pll_P(x) ((x) << FShft(CORE_PLL_P)) #define CORE_PLL_EN (1 << 0) /* Display PLL Control Register */ #define DISP_PLL_M Fld(6,7) #define Disp_Pll_M(x) ((x) << FShft(DISP_PLL_M)) #define DISP_PLL_N Fld(3,4) #define Disp_Pll_N(x) ((x) << FShft(DISP_PLL_N)) #define DISP_PLL_P Fld(3,1) #define Disp_Pll_P(x) ((x) << FShft(DISP_PLL_P)) #define DISP_PLL_EN (1 << 0) /* PLL status register */ #define PLLSTAT_CORE_PLL_LOST_L (1 << 3) #define PLLSTAT_CORE_PLL_LSTS (1 << 2) #define PLLSTAT_DISP_PLL_LOST_L (1 << 1) #define PLLSTAT_DISP_PLL_LSTS (1 << 0) /* Video and scale clock control register */ #define VOVRCLK_EN (1 << 0) /* Pixel clock control register */ #define PIXCLK_EN (1 << 0) /* Memory clock control register */ #define MEMCLK_EN (1 << 0) /* MBX clock control register */ #define MBXCLK_DIV Fld(2,2) #define MBXCLK_DIV_1 ((0x0) << FShft(MBXCLK_DIV)) #define MBXCLK_DIV_2 ((0x1) << FShft(MBXCLK_DIV)) #define MBXCLK_DIV_3 ((0x2) << FShft(MBXCLK_DIV)) #define MBXCLK_DIV_4 ((0x3) << FShft(MBXCLK_DIV)) #define MBXCLK_EN Fld(2,0) #define MBXCLK_EN_NONE ((0x0) << FShft(MBXCLK_EN)) #define MBXCLK_EN_2D ((0x1) << FShft(MBXCLK_EN)) #define MBXCLK_EN_BOTH ((0x2) << FShft(MBXCLK_EN)) /* M24 clock control register */ #define M24CLK_DIV Fld(2,1) #define M24CLK_DIV_1 ((0x0) << FShft(M24CLK_DIV)) #define M24CLK_DIV_2 ((0x1) << FShft(M24CLK_DIV)) #define M24CLK_DIV_3 ((0x2) << FShft(M24CLK_DIV)) #define M24CLK_DIV_4 ((0x3) << FShft(M24CLK_DIV)) #define M24CLK_EN (1 << 0) /* SDRAM clock control register */ #define SDCLK_EN (1 << 0) /* PixClk Divisor Register */ #define PIXCLKDIV_PD Fld(9,0) #define Pixclkdiv_Pd(x) ((x) << FShft(PIXCLKDIV_PD)) /* LCD Config control register */ #define LCDCFG_IN_FMT Fld(3,28) #define Lcdcfg_In_Fmt(x) ((x) << FShft(LCDCFG_IN_FMT)) #define LCDCFG_LCD1DEN_POL (1 << 27) #define LCDCFG_LCD1FCLK_POL (1 << 26) #define LCDCFG_LCD1LCLK_POL (1 << 25) #define LCDCFG_LCD1D_POL (1 << 24) #define LCDCFG_LCD2DEN_POL (1 << 23) #define LCDCFG_LCD2FCLK_POL (1 << 22) #define LCDCFG_LCD2LCLK_POL (1 << 21) #define LCDCFG_LCD2D_POL (1 << 20) #define LCDCFG_LCD1_TS (1 << 19) #define LCDCFG_LCD1D_DS (1 << 18) #define LCDCFG_LCD1C_DS (1 << 17) #define LCDCFG_LCD1_IS_IN (1 << 16) #define LCDCFG_LCD2_TS (1 << 3) #define LCDCFG_LCD2D_DS (1 << 2) #define LCDCFG_LCD2C_DS (1 << 1) #define LCDCFG_LCD2_IS_IN (1 << 0) /* On-Die Frame Buffer Power Control Register */ #define ODFBPWR_SLOW (1 << 2) #define ODFBPWR_MODE Fld(2,0) #define ODFBPWR_MODE_ACT ((0x0) << FShft(ODFBPWR_MODE)) #define ODFBPWR_MODE_ACT_LP ((0x1) << FShft(ODFBPWR_MODE)) #define ODFBPWR_MODE_SLEEP ((0x2) << FShft(ODFBPWR_MODE)) #define ODFBPWR_MODE_SHUTD ((0x3) << FShft(ODFBPWR_MODE)) /* On-Die Frame Buffer Power State Status Register */ #define ODFBSTAT_ACT (1 << 2) #define ODFBSTAT_SLP (1 << 1) #define ODFBSTAT_SDN (1 << 0) /* LMRST - Local Memory (SDRAM) Reset */ #define LMRST_MC_RST (1 << 0) /* LMCFG - Local Memory (SDRAM) Configuration Register */ #define LMCFG_LMC_DS (1 << 5) #define LMCFG_LMD_DS (1 << 4) #define LMCFG_LMA_DS (1 << 3) #define LMCFG_LMC_TS (1 << 2) #define LMCFG_LMD_TS (1 << 1) #define LMCFG_LMA_TS (1 << 0) /* LMPWR - Local Memory (SDRAM) Power Control Register */ #define LMPWR_MC_PWR_CNT Fld(2,0) #define LMPWR_MC_PWR_ACT ((0x0) << FShft(LMPWR_MC_PWR_CNT)) /* Active */ #define LMPWR_MC_PWR_SRM ((0x1) << FShft(LMPWR_MC_PWR_CNT)) /* Self-refresh */ #define LMPWR_MC_PWR_DPD ((0x3) << FShft(LMPWR_MC_PWR_CNT)) /* deep power down */ /* LMPWRSTAT - Local Memory (SDRAM) Power Status Register */ #define LMPWRSTAT_MC_PWR_CNT Fld(2,0) #define LMPWRSTAT_MC_PWR_ACT ((0x0) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Active */ #define LMPWRSTAT_MC_PWR_SRM ((0x1) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* Self-refresh */ #define LMPWRSTAT_MC_PWR_DPD ((0x3) << FShft(LMPWRSTAT_MC_PWR_CNT)) /* deep power down */ /* LMTYPE - Local Memory (SDRAM) Type Register */ #define LMTYPE_CASLAT Fld(3,10) #define LMTYPE_CASLAT_1 ((0x1) << FShft(LMTYPE_CASLAT)) #define LMTYPE_CASLAT_2 ((0x2) << FShft(LMTYPE_CASLAT)) #define LMTYPE_CASLAT_3 ((0x3) << FShft(LMTYPE_CASLAT)) #define LMTYPE_BKSZ Fld(2,8) #define LMTYPE_BKSZ_1 ((0x1) << FShft(LMTYPE_BKSZ)) #define LMTYPE_BKSZ_2 ((0x2) << FShft(LMTYPE_BKSZ)) #define LMTYPE_ROWSZ Fld(4,4) #define LMTYPE_ROWSZ_11 ((0xb) << FShft(LMTYPE_ROWSZ)) #define LMTYPE_ROWSZ_12 ((0xc) << FShft(LMTYPE_ROWSZ)) #define LMTYPE_ROWSZ_13 ((0xd) << FShft(LMTYPE_ROWSZ)) #define LMTYPE_COLSZ Fld(4,0) #define LMTYPE_COLSZ_7 ((0x7) << FShft(LMTYPE_COLSZ)) #define LMTYPE_COLSZ_8 ((0x8) << FShft(LMTYPE_COLSZ)) #define LMTYPE_COLSZ_9 ((0x9) << FShft(LMTYPE_COLSZ)) #define LMTYPE_COLSZ_10 ((0xa) << FShft(LMTYPE_COLSZ)) #define LMTYPE_COLSZ_11 ((0xb) << FShft(LMTYPE_COLSZ)) #define LMTYPE_COLSZ_12 ((0xc) << FShft(LMTYPE_COLSZ)) /* LMTIM - Local Memory (SDRAM) Timing Register */ #define LMTIM_TRAS Fld(4,16) #define Lmtim_Tras(x) ((x) << FShft(LMTIM_TRAS)) #define LMTIM_TRP Fld(4,12) #define Lmtim_Trp(x) ((x) << FShft(LMTIM_TRP)) #define LMTIM_TRCD Fld(4,8) #define Lmtim_Trcd(x) ((x) << FShft(LMTIM_TRCD)) #define LMTIM_TRC Fld(4,4) #define Lmtim_Trc(x) ((x) << FShft(LMTIM_TRC)) #define LMTIM_TDPL Fld(4,0) #define Lmtim_Tdpl(x) ((x) << FShft(LMTIM_TDPL)) /* LMREFRESH - Local Memory (SDRAM) tREF Control Register */ #define LMREFRESH_TREF Fld(2,0) #define Lmrefresh_Tref(x) ((x) << FShft(LMREFRESH_TREF)) /* GSCTRL - Graphics surface control register */ #define GSCTRL_LUT_EN (1 << 31) #define GSCTRL_GPIXFMT Fld(4,27) #define GSCTRL_GPIXFMT_INDEXED ((0x0) << FShft(GSCTRL_GPIXFMT)) #define GSCTRL_GPIXFMT_ARGB4444 ((0x4) << FShft(GSCTRL_GPIXFMT)) #define GSCTRL_GPIXFMT_ARGB1555 ((0x5) << FShft(GSCTRL_GPIXFMT)) #define GSCTRL_GPIXFMT_RGB888 ((0x6) << FShft(GSCTRL_GPIXFMT)) #define GSCTRL_GPIXFMT_RGB565 ((0x7) << FShft(GSCTRL_GPIXFMT)) #define GSCTRL_GPIXFMT_ARGB8888 ((0x8) << FShft(GSCTRL_GPIXFMT)) #define GSCTRL_GAMMA_EN (1 << 26) #define GSCTRL_GSWIDTH Fld(11,11) #define Gsctrl_Width(Pixel) /* Display Width [1..2048 pix.] */ \ (((Pixel) - 1) << FShft(GSCTRL_GSWIDTH)) #define GSCTRL_GSHEIGHT Fld(11,0) #define Gsctrl_Height(Pixel) /* Display Height [1..2048 pix.] */ \ (((Pixel) - 1) << FShft(GSCTRL_GSHEIGHT)) /* GBBASE fileds */ #define GBBASE_GLALPHA Fld(8,24) #define Gbbase_Glalpha(x) ((x) << FShft(GBBASE_GLALPHA)) #define GBBASE_COLKEY Fld(24,0) #define Gbbase_Colkey(x) ((x) << FShft(GBBASE_COLKEY)) /* GDRCTRL fields */ #define GDRCTRL_PIXDBL (1 << 31) #define GDRCTRL_PIXHLV (1 << 30) #define GDRCTRL_LNDBL (1 << 29) #define GDRCTRL_LNHLV (1 << 28) #define GDRCTRL_COLKEYM Fld(24,0) #define Gdrctrl_Colkeym(x) ((x) << FShft(GDRCTRL_COLKEYM)) /* GSCADR graphics stream control address register fields */ #define GSCADR_STR_EN (1 << 31) #define GSCADR_COLKEY_EN (1 << 30) #define GSCADR_COLKEYSRC (1 << 29) #define GSCADR_BLEND_M Fld(2,27) #define GSCADR_BLEND_NONE ((0x0) << FShft(GSCADR_BLEND_M)) #define GSCADR_BLEND_INV ((0x1) << FShft(GSCADR_BLEND_M)) #define GSCADR_BLEND_GLOB ((0x2) << FShft(GSCADR_BLEND_M)) #define GSCADR_BLEND_PIX ((0x3) << FShft(GSCADR_BLEND_M)) #define GSCADR_BLEND_POS Fld(2,24) #define GSCADR_BLEND_GFX ((0x0) << FShft(GSCADR_BLEND_POS)) #define GSCADR_BLEND_VID ((0x1) << FShft(GSCADR_BLEND_POS)) #define GSCADR_BLEND_CUR ((0x2) << FShft(GSCADR_BLEND_POS)) #define GSCADR_GBASE_ADR Fld(23,0) #define Gscadr_Gbase_Adr(x) ((x) << FShft(GSCADR_GBASE_ADR)) /* GSADR graphics stride address register fields */ #define GSADR_SRCSTRIDE Fld(10,22) #define Gsadr_Srcstride(x) ((x) << FShft(GSADR_SRCSTRIDE)) #define GSADR_XSTART Fld(11,11) #define Gsadr_Xstart(x) ((x) << FShft(GSADR_XSTART)) #define GSADR_YSTART Fld(11,0) #define Gsadr_Ystart(y) ((y) << FShft(GSADR_YSTART)) /* GPLUT graphics palette register fields */ #define GPLUT_LUTADR Fld(8,24) #define Gplut_Lutadr(x) ((x) << FShft(GPLUT_LUTADR)) #define GPLUT_LUTDATA Fld(24,0) #define Gplut_Lutdata(x) ((x) << FShft(GPLUT_LUTDATA)) /* VSCTRL - Video Surface Control Register */ #define VSCTRL_VPIXFMT Fld(4,27) #define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_GAMMA_EN (1 << 26) #define VSCTRL_CSC_EN (1 << 25) #define VSCTRL_COSITED (1 << 22) #define VSCTRL_VSWIDTH Fld(11,11) #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH)) #define VSCTRL_VSHEIGHT Fld(11,0) #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT)) /* VBBASE - Video Blending Base Register */ #define VBBASE_GLALPHA Fld(8,24) #define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA)) #define VBBASE_COLKEY Fld(24,0) #define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY)) /* VCMSK - Video Color Key Mask Register */ #define VCMSK_COLKEY_M Fld(24,0) #define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M)) /* VSCADR - Video Stream Control Rddress Register */ #define VSCADR_STR_EN (1 << 31) #define VSCADR_COLKEY_EN (1 << 30) #define VSCADR_COLKEYSRC (1 << 29) #define VSCADR_BLEND_M Fld(2,27) #define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_POS Fld(2,24) #define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS)) #define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS)) #define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS)) #define VSCADR_VBASE_ADR Fld(23,0) #define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR)) /* VUBASE - Video U Base Register */ #define VUBASE_UVHALFSTR (1 << 31) #define VUBASE_UBASE_ADR Fld(24,0) #define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR)) /* VVBASE - Video V Base Register */ #define VVBASE_VBASE_ADR Fld(24,0) #define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR)) /* VSADR - Video Stride Address Register */ #define VSADR_SRCSTRIDE Fld(10,22) #define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE)) #define VSADR_XSTART Fld(11,11) #define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART)) #define VSADR_YSTART Fld(11,0) #define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART)) /* VSCTRL - Video Surface Control Register */ #define VSCTRL_VPIXFMT Fld(4,27) #define VSCTRL_VPIXFMT_YUV12 ((0x9) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_UY0VY1 ((0xc) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_VY0UY1 ((0xd) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_Y0UY1V ((0xe) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_VPIXFMT_Y0VY1U ((0xf) << FShft(VSCTRL_VPIXFMT)) #define VSCTRL_GAMMA_EN (1 << 26) #define VSCTRL_CSC_EN (1 << 25) #define VSCTRL_COSITED (1 << 22) #define VSCTRL_VSWIDTH Fld(11,11) #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH)) #define VSCTRL_VSHEIGHT Fld(11,0) #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT)) /* VBBASE - Video Blending Base Register */ #define VBBASE_GLALPHA Fld(8,24) #define Vbbase_Glalpha(x) ((x) << FShft(VBBASE_GLALPHA)) #define VBBASE_COLKEY Fld(24,0) #define Vbbase_Colkey(x) ((x) << FShft(VBBASE_COLKEY)) /* VCMSK - Video Color Key Mask Register */ #define VCMSK_COLKEY_M Fld(24,0) #define Vcmsk_colkey_m(x) ((x) << FShft(VCMSK_COLKEY_M)) /* VSCADR - Video Stream Control Rddress Register */ #define VSCADR_STR_EN (1 << 31) #define VSCADR_COLKEY_EN (1 << 30) #define VSCADR_COLKEYSRC (1 << 29) #define VSCADR_BLEND_M Fld(2,27) #define VSCADR_BLEND_NONE ((0x0) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_INV ((0x1) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_GLOB ((0x2) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_PIX ((0x3) << FShft(VSCADR_BLEND_M)) #define VSCADR_BLEND_POS Fld(2,24) #define VSCADR_BLEND_GFX ((0x0) << FShft(VSCADR_BLEND_POS)) #define VSCADR_BLEND_VID ((0x1) << FShft(VSCADR_BLEND_POS)) #define VSCADR_BLEND_CUR ((0x2) << FShft(VSCADR_BLEND_POS)) #define VSCADR_VBASE_ADR Fld(23,0) #define Vscadr_Vbase_Adr(x) ((x) << FShft(VSCADR_VBASE_ADR)) /* VUBASE - Video U Base Register */ #define VUBASE_UVHALFSTR (1 << 31) #define VUBASE_UBASE_ADR Fld(24,0) #define Vubase_Ubase_Adr(x) ((x) << FShft(VUBASE_UBASE_ADR)) /* VVBASE - Video V Base Register */ #define VVBASE_VBASE_ADR Fld(24,0) #define Vvbase_Vbase_Adr(x) ((x) << FShft(VVBASE_VBASE_ADR)) /* VSADR - Video Stride Address Register */ #define VSADR_SRCSTRIDE Fld(10,22) #define Vsadr_Srcstride(x) ((x) << FShft(VSADR_SRCSTRIDE)) #define VSADR_XSTART Fld(11,11) #define Vsadr_Xstart(x) ((x) << FShft(VSADR_XSTART)) #define VSADR_YSTART Fld(11,0) #define Vsadr_Ystart(x) ((x) << FShft(VSADR_YSTART)) /* HCCTRL - Hardware Cursor Register fields */ #define HCCTRL_CUR_EN (1 << 31) #define HCCTRL_COLKEY_EN (1 << 29) #define HCCTRL_COLKEYSRC (1 << 28) #define HCCTRL_BLEND_M Fld(2,26) #define HCCTRL_BLEND_NONE ((0x0) << FShft(HCCTRL_BLEND_M)) #define HCCTRL_BLEND_INV ((0x1) << FShft(HCCTRL_BLEND_M)) #define HCCTRL_BLEND_GLOB ((0x2) << FShft(HCCTRL_BLEND_M)) #define HCCTRL_BLEND_PIX ((0x3) << FShft(HCCTRL_BLEND_M)) #define HCCTRL_CPIXFMT Fld(3,23) #define HCCTRL_CPIXFMT_RGB332 ((0x3) << FShft(HCCTRL_CPIXFMT)) #define HCCTRL_CPIXFMT_ARGB4444 ((0x4) << FShft(HCCTRL_CPIXFMT)) #define HCCTRL_CPIXFMT_ARGB1555 ((0x5) << FShft(HCCTRL_CPIXFMT)) #define HCCTRL_CBASE_ADR Fld(23,0) #define Hcctrl_Cbase_Adr(x) ((x) << FShft(HCCTRL_CBASE_ADR)) /* HCSIZE Hardware Cursor Size Register fields */ #define HCSIZE_BLEND_POS Fld(2,29) #define HCSIZE_BLEND_GFX ((0x0) << FShft(HCSIZE_BLEND_POS)) #define HCSIZE_BLEND_VID ((0x1) << FShft(HCSIZE_BLEND_POS)) #define HCSIZE_BLEND_CUR ((0x2) << FShft(HCSIZE_BLEND_POS)) #define HCSIZE_CWIDTH Fld(3,16) #define Hcsize_Cwidth(x) ((x) << FShft(HCSIZE_CWIDTH)) #define HCSIZE_CHEIGHT Fld(3,0) #define Hcsize_Cheight(x) ((x) << FShft(HCSIZE_CHEIGHT)) /* HCPOS Hardware Cursor Position Register fields */ #define HCPOS_SWITCHSRC (1 << 30) #define HCPOS_CURBLINK Fld(6,24) #define Hcpos_Curblink(x) ((x) << FShft(HCPOS_CURBLINK)) #define HCPOS_XSTART Fld(12,12) #define Hcpos_Xstart(x) ((x) << FShft(HCPOS_XSTART)) #define HCPOS_YSTART Fld(12,0) #define Hcpos_Ystart(y) ((y) << FShft(HCPOS_YSTART)) /* HCBADR Hardware Cursor Blend Address Register */ #define HCBADR_GLALPHA Fld(8,24) #define Hcbadr_Glalpha(x) ((x) << FShft(HCBADR_GLALPHA)) #define HCBADR_COLKEY Fld(24,0) #define Hcbadr_Colkey(x) ((x) << FShft(HCBADR_COLKEY)) /* HCCKMSK - Hardware Cursor Color Key Mask Register */ #define HCCKMSK_COLKEY_M Fld(24,0) #define Hcckmsk_Colkey_M(x) ((x) << FShft(HCCKMSK_COLKEY_M)) /* DSCTRL - Display sync control register */ #define DSCTRL_SYNCGEN_EN (1 << 31) #define DSCTRL_DPL_RST (1 << 29) #define DSCTRL_PWRDN_M (1 << 28) #define DSCTRL_UPDSYNCCNT (1 << 26) #define DSCTRL_UPDINTCNT (1 << 25) #define DSCTRL_UPDCNT (1 << 24) #define DSCTRL_UPDWAIT Fld(4,16) #define Dsctrl_Updwait(x) ((x) << FShft(DSCTRL_UPDWAIT)) #define DSCTRL_CLKPOL (1 << 11) #define DSCTRL_CSYNC_EN (1 << 10) #define DSCTRL_VS_SLAVE (1 << 7) #define DSCTRL_HS_SLAVE (1 << 6) #define DSCTRL_BLNK_POL (1 << 5) #define DSCTRL_BLNK_DIS (1 << 4) #define DSCTRL_VS_POL (1 << 3) #define DSCTRL_VS_DIS (1 << 2) #define DSCTRL_HS_POL (1 << 1) #define DSCTRL_HS_DIS (1 << 0) /* DHT01 - Display horizontal timing register 01 */ #define DHT01_HBPS Fld(12,16) #define Dht01_Hbps(x) ((x) << FShft(DHT01_HBPS)) #define DHT01_HT Fld(12,0) #define Dht01_Ht(x) ((x) << FShft(DHT01_HT)) /* DHT02 - Display horizontal timing register 02 */ #define DHT02_HAS Fld(12,16) #define Dht02_Has(x) ((x) << FShft(DHT02_HAS)) #define DHT02_HLBS Fld(12,0) #define Dht02_Hlbs(x) ((x) << FShft(DHT02_HLBS)) /* DHT03 - Display horizontal timing register 03 */ #define DHT03_HFPS Fld(12,16) #define Dht03_Hfps(x) ((x) << FShft(DHT03_HFPS)) #define DHT03_HRBS Fld(12,0) #define Dht03_Hrbs(x) ((x) << FShft(DHT03_HRBS)) /* DVT01 - Display vertical timing register 01 */ #define DVT01_VBPS Fld(12,16) #define Dvt01_Vbps(x) ((x) << FShft(DVT01_VBPS)) #define DVT01_VT Fld(12,0) #define Dvt01_Vt(x) ((x) << FShft(DVT01_VT)) /* DVT02 - Display vertical timing register 02 */ #define DVT02_VAS Fld(12,16) #define Dvt02_Vas(x) ((x) << FShft(DVT02_VAS)) #define DVT02_VTBS Fld(12,0) #define Dvt02_Vtbs(x) ((x) << FShft(DVT02_VTBS)) /* DVT03 - Display vertical timing register 03 */ #define DVT03_VFPS Fld(12,16) #define Dvt03_Vfps(x) ((x) << FShft(DVT03_VFPS)) #define DVT03_VBBS Fld(12,0) #define Dvt03_Vbbs(x) ((x) << FShft(DVT03_VBBS)) /* DVECTRL - display vertical event control register */ #define DVECTRL_VEVENT Fld(12,16) #define Dvectrl_Vevent(x) ((x) << FShft(DVECTRL_VEVENT)) #define DVECTRL_VFETCH Fld(12,0) #define Dvectrl_Vfetch(x) ((x) << FShft(DVECTRL_VFETCH)) /* DHDET - display horizontal DE timing register */ #define DHDET_HDES Fld(12,16) #define Dhdet_Hdes(x) ((x) << FShft(DHDET_HDES)) #define DHDET_HDEF Fld(12,0) #define Dhdet_Hdef(x) ((x) << FShft(DHDET_HDEF)) /* DVDET - display vertical DE timing register */ #define DVDET_VDES Fld(12,16) #define Dvdet_Vdes(x) ((x) << FShft(DVDET_VDES)) #define DVDET_VDEF Fld(12,0) #define Dvdet_Vdef(x) ((x) << FShft(DVDET_VDEF)) /* DODMSK - display output data mask register */ #define DODMSK_MASK_LVL (1 << 31) #define DODMSK_BLNK_LVL (1 << 30) #define DODMSK_MASK_B Fld(8,16) #define Dodmsk_Mask_B(x) ((x) << FShft(DODMSK_MASK_B)) #define DODMSK_MASK_G Fld(8,8) #define Dodmsk_Mask_G(x) ((x) << FShft(DODMSK_MASK_G)) #define DODMSK_MASK_R Fld(8,0) #define Dodmsk_Mask_R(x) ((x) << FShft(DODMSK_MASK_R)) /* DBCOL - display border color control register */ #define DBCOL_BORDCOL Fld(24,0) #define Dbcol_Bordcol(x) ((x) << FShft(DBCOL_BORDCOL)) /* DVLNUM - display vertical line number register */ #define DVLNUM_VLINE Fld(12,0) #define Dvlnum_Vline(x) ((x) << FShft(DVLNUM_VLINE)) /* DMCTRL - Display Memory Control Register */ #define DMCTRL_MEM_REF Fld(2,30) #define DMCTRL_MEM_REF_ACT ((0x0) << FShft(DMCTRL_MEM_REF)) #define DMCTRL_MEM_REF_HB ((0x1) << FShft(DMCTRL_MEM_REF)) #define DMCTRL_MEM_REF_VB ((0x2) << FShft(DMCTRL_MEM_REF)) #define DMCTRL_MEM_REF_BOTH ((0x3) << FShft(DMCTRL_MEM_REF)) #define DMCTRL_UV_THRHLD Fld(6,24) #define Dmctrl_Uv_Thrhld(x) ((x) << FShft(DMCTRL_UV_THRHLD)) #define DMCTRL_V_THRHLD Fld(7,16) #define Dmctrl_V_Thrhld(x) ((x) << FShft(DMCTRL_V_THRHLD)) #define DMCTRL_D_THRHLD Fld(7,8) #define Dmctrl_D_Thrhld(x) ((x) << FShft(DMCTRL_D_THRHLD)) #define DMCTRL_BURSTLEN Fld(6,0) #define Dmctrl_Burstlen(x) ((x) << FShft(DMCTRL_BURSTLEN)) /* DINTRS - Display Interrupt Status Register */ #define DINTRS_CUR_OR_S (1 << 18) #define DINTRS_STR2_OR_S (1 << 17) #define DINTRS_STR1_OR_S (1 << 16) #define DINTRS_CUR_UR_S (1 << 6) #define DINTRS_STR2_UR_S (1 << 5) #define DINTRS_STR1_UR_S (1 << 4) #define DINTRS_VEVENT1_S (1 << 3) #define DINTRS_VEVENT0_S (1 << 2) #define DINTRS_HBLNK1_S (1 << 1) #define DINTRS_HBLNK0_S (1 << 0) /* DINTRE - Display Interrupt Enable Register */ #define DINTRE_CUR_OR_EN (1 << 18) #define DINTRE_STR2_OR_EN (1 << 17) #define DINTRE_STR1_OR_EN (1 << 16) #define DINTRE_CUR_UR_EN (1 << 6) #define DINTRE_STR2_UR_EN (1 << 5) #define DINTRE_STR1_UR_EN (1 << 4) #define DINTRE_VEVENT1_EN (1 << 3) #define DINTRE_VEVENT0_EN (1 << 2) #define DINTRE_HBLNK1_EN (1 << 1) #define DINTRE_HBLNK0_EN (1 << 0) /* DINTRS - Display Interrupt Status Register */ #define DINTRS_CUR_OR_S (1 << 18) #define DINTRS_STR2_OR_S (1 << 17) #define DINTRS_STR1_OR_S (1 << 16) #define DINTRS_CUR_UR_S (1 << 6) #define DINTRS_STR2_UR_S (1 << 5) #define DINTRS_STR1_UR_S (1 << 4) #define DINTRS_VEVENT1_S (1 << 3) #define DINTRS_VEVENT0_S (1 << 2) #define DINTRS_HBLNK1_S (1 << 1) #define DINTRS_HBLNK0_S (1 << 0) /* DINTRE - Display Interrupt Enable Register */ #define DINTRE_CUR_OR_EN (1 << 18) #define DINTRE_STR2_OR_EN (1 << 17) #define DINTRE_STR1_OR_EN (1 << 16) #define DINTRE_CUR_UR_EN (1 << 6) #define DINTRE_STR2_UR_EN (1 << 5) #define DINTRE_STR1_UR_EN (1 << 4) #define DINTRE_VEVENT1_EN (1 << 3) #define DINTRE_VEVENT0_EN (1 << 2) #define DINTRE_HBLNK1_EN (1 << 1) #define DINTRE_HBLNK0_EN (1 << 0) /* DLSTS - display load status register */ #define DLSTS_RLD_ADONE (1 << 23) /* #define DLSTS_RLD_ADOUT Fld(23,0) */ /* DLLCTRL - display list load control register */ #define DLLCTRL_RLD_ADRLN Fld(8,24) #define Dllctrl_Rld_Adrln(x) ((x) << FShft(DLLCTRL_RLD_ADRLN)) /* CLIPCTRL - Clipping Control Register */ #define CLIPCTRL_HSKIP Fld(11,16) #define Clipctrl_Hskip ((x) << FShft(CLIPCTRL_HSKIP)) #define CLIPCTRL_VSKIP Fld(11,0) #define Clipctrl_Vskip ((x) << FShft(CLIPCTRL_VSKIP)) /* SPOCTRL - Scale Pitch/Order Control Register */ #define SPOCTRL_H_SC_BP (1 << 31) #define SPOCTRL_V_SC_BP (1 << 30) #define SPOCTRL_HV_SC_OR (1 << 29) #define SPOCTRL_VS_UR_C (1 << 27) #define SPOCTRL_VORDER Fld(2,16) #define SPOCTRL_VORDER_1TAP ((0x0) << FShft(SPOCTRL_VORDER)) #define SPOCTRL_VORDER_2TAP ((0x1) << FShft(SPOCTRL_VORDER)) #define SPOCTRL_VORDER_4TAP ((0x3) << FShft(SPOCTRL_VORDER)) #define SPOCTRL_VPITCH Fld(16,0) #define Spoctrl_Vpitch(x) ((x) << FShft(SPOCTRL_VPITCH)) /* SVCTRL - Scale Vertical Control Register */ #define SVCTRL_INITIAL1 Fld(16,16) #define Svctrl_Initial1(x) ((x) << FShft(SVCTRL_INITIAL1)) #define SVCTRL_INITIAL2 Fld(16,0) #define Svctrl_Initial2(x) ((x) << FShft(SVCTRL_INITIAL2)) /* SHCTRL - Scale Horizontal Control Register */ #define SHCTRL_HINITIAL Fld(16,16) #define Shctrl_Hinitial(x) ((x) << FShft(SHCTRL_HINITIAL)) #define SHCTRL_HDECIM (1 << 15) #define SHCTRL_HPITCH Fld(15,0) #define Shctrl_Hpitch(x) ((x) << FShft(SHCTRL_HPITCH)) /* SSSIZE - Scale Surface Size Register */ #define SSSIZE_SC_WIDTH Fld(11,16) #define Sssize_Sc_Width(x) ((x) << FShft(SSSIZE_SC_WIDTH)) #define SSSIZE_SC_HEIGHT Fld(11,0) #define Sssize_Sc_Height(x) ((x) << FShft(SSSIZE_SC_HEIGHT)) #endif /* __REG_BITS_2700G_ */