#ifndef _LINUX_ALARMTIMER_H #define _LINUX_ALARMTIMER_H #include #include #include #include enum alarmtimer_type { ALARM_REALTIME, ALARM_BOOTTIME, ALARM_NUMTYPE, }; enum alarmtimer_restart { ALARMTIMER_NORESTART, ALARMTIMER_RESTART, }; #define ALARMTIMER_STATE_INACTIVE 0x00 #define ALARMTIMER_STATE_ENQUEUED 0x01 #define ALARMTIMER_STATE_CALLBACK 0x02 /** * struct alarm - Alarm timer structure * @node: timerqueue node for adding to the event list this value * also includes the expiration time. * @period: Period for recuring alarms * @function: Function pointer to be executed when the timer fires. * @type: Alarm type (BOOTTIME/REALTIME) * @enabled: Flag that represents if the alarm is set to fire or not * @data: Internal data value. */ struct alarm { struct timerqueue_node node; enum alarmtimer_restart (*function)(struct alarm *, ktime_t now); enum alarmtimer_type type; int state; void *data; }; void alarm_init(struct alarm *alarm, enum alarmtimer_type type, enum alarmtimer_restart (*function)(struct alarm *, ktime_t)); void alarm_start(struct alarm *alarm, ktime_t start); int alarm_try_to_cancel(struct alarm *alarm); int alarm_cancel(struct alarm *alarm); u64 alarm_forward(struct alarm *alarm, ktime_t now, ktime_t interval); /* * A alarmtimer is active, when it is enqueued into timerqueue or the * callback function is running. */ static inline int alarmtimer_active(const struct alarm *timer) { return timer->state != ALARMTIMER_STATE_INACTIVE; } /* * Helper function to check, whether the timer is on one of the queues */ static inline int alarmtimer_is_queued(struct alarm *timer) { return timer->state & ALARMTIMER_STATE_ENQUEUED; } /* * Helper function to check, whether the timer is running the callback * function */ static inline int alarmtimer_callback_running(struct alarm *timer) { return timer->state & ALARMTIMER_STATE_CALLBACK; } #endif