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/*
 *
 * (C) COPYRIGHT 2010-2013 ARM Limited. All rights reserved.
 *
 * This program is free software and is provided to you under the terms of the
 * GNU General Public License version 2 as published by the Free Software
 * Foundation, and any use by you of this program is subject to the terms
 * of such GNU licence.
 *
 * A copy of the licence is included with the program, and can also be obtained
 * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA  02110-1301, USA.
 *
 */



/**
 * @file mali_kbase_config.h
 * Configuration API and Attributes for KBase
 */

#ifndef _KBASE_CONFIG_H_
#define _KBASE_CONFIG_H_

#include <malisw/mali_stdtypes.h>

/**
 * @addtogroup base_api
 * @{
 */

/**
 * @addtogroup base_kbase_api
 * @{
 */

/**
 * @addtogroup kbase_config Configuration API and Attributes
 * @{
 */

#if MALI_CUSTOMER_RELEASE == 0
/* This flag is set for internal builds so we can run tests without credentials. */
#define KBASE_HWCNT_DUMP_BYPASS_ROOT 1
#else
#define KBASE_HWCNT_DUMP_BYPASS_ROOT 0
#endif

#include <linux/rbtree.h>

/**
 * Relative memory performance indicators. Enum elements should always be defined in slowest to fastest order.
 */
typedef enum kbase_memory_performance {
	KBASE_MEM_PERF_SLOW,
	KBASE_MEM_PERF_NORMAL,
	KBASE_MEM_PERF_FAST,

	KBASE_MEM_PERF_MAX_VALUE = KBASE_MEM_PERF_FAST
} kbase_memory_performance;

/**
 * Device wide configuration
 */
enum {
	/**
	 * Invalid attribute ID (reserve 0).
	 *
	 * Attached value: Ignored
	 * Default value: NA
	 * */
	KBASE_CONFIG_ATTR_INVALID,

	/**
	 * Memory resource object.
	 * Multiple resources can be listed.
	 * The resources will be used in the order listed
	 * in the configuration attribute list if they have no other
	 * preferred order based on the memory resource property list
	 * (see ::kbase_memory_attribute).
	 *
	 * Attached value: Pointer to a kbase_memory_resource object.
	 * Default value: No resources
	 * */

	KBASE_CONFIG_ATTR_MEMORY_RESOURCE,
	/**
	 * Maximum of memory which can be allocated from the OS
	 * to be used by the GPU (shared memory).
	 * This must be greater than 0 as the GPU page tables
	 * are currently stored in a shared memory allocation.
	 *
	 * Attached value: number in bytes
	 * Default value: Limited by available memory
	 */
	KBASE_CONFIG_ATTR_MEMORY_OS_SHARED_MAX,

	/**
	 * Relative performance for the GPU to access
	 * OS shared memory.
	 *
	 * Attached value: ::kbase_memory_performance member
	 * Default value: ::KBASE_MEM_PERF_NORMAL
	 */
	KBASE_CONFIG_ATTR_MEMORY_OS_SHARED_PERF_GPU,

	/**
	 * Limit (in bytes) the amount of memory a single process
	 * can allocate across all memory banks (including OS shared memory)
	 * for use by the GPU.
	 *
	 * Attached value: number in bytes
	 * Default value: Limited by available memory
	 */
	KBASE_CONFIG_ATTR_MEMORY_PER_PROCESS_LIMIT,

	/**
	 * UMP device mapping.
	 * Which UMP device this GPU should be mapped to.
	 *
	 * Attached value: UMP_DEVICE_<device>_SHIFT
	 * Default value: UMP_DEVICE_W_SHIFT
	 */
	KBASE_CONFIG_ATTR_UMP_DEVICE,

	/**
	 * Maximum frequency GPU will be clocked at. Given in kHz.
	 * This must be specified as there is no default value.
	 *
	 * Attached value: number in kHz
	 * Default value: NA
	 */
	KBASE_CONFIG_ATTR_GPU_FREQ_KHZ_MAX,

	/**
	 * Minimum frequency GPU will be clocked at. Given in kHz.
	 * This must be specified as there is no default value.
	 *
	 * Attached value: number in kHz
	 * Default value: NA
	 */
	KBASE_CONFIG_ATTR_GPU_FREQ_KHZ_MIN,

	/**
	 * Irq throttle. It is the minimum desired time in between two
	 * consecutive gpu interrupts (given in 'us'). The irq throttle
	 * gpu register will be configured after this, taking into
	 * account the configured max frequency.
	 *
	 * Attached value: number in micro seconds
	 * Default value: see DEFAULT_IRQ_THROTTLE_TIME_US
	 */
	KBASE_CONFIG_ATTR_GPU_IRQ_THROTTLE_TIME_US,

	/*** Begin Job Scheduling Configs ***/
	/**
	 * Job Scheduler scheduling tick granuality. This is in nanoseconds to
	 * allow HR timer support.
	 *
	 * On each scheduling tick, the scheduler may decide to:
	 * -# soft stop a job (the job will be re-run later, and other jobs will
	 * be able to run on the GPU now). This effectively controls the
	 * 'timeslice' given to a job.
	 * -# hard stop a job (to kill a job if it has spent too long on the GPU
	 * and didn't soft-stop).
	 *
	 * The numbers of ticks for these events are controlled by:
	 * - @ref KBASE_CONFIG_ATTR_JS_SOFT_STOP_TICKS
	 * - @ref KBASE_CONFIG_ATTR_JS_HARD_STOP_TICKS_SS
	 * - @ref KBASE_CONFIG_ATTR_JS_HARD_STOP_TICKS_NSS
	 *
	 * A soft-stopped job will later be resumed, allowing it to use more GPU
	 * time <em>in total</em> than that defined by any of the above. However,
	 * the scheduling policy attempts to limit the amount of \em uninterrupted
	 * time spent on the GPU using the above values (that is, the 'timeslice'
	 * of a job)
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::scheduling_tick_ns.
	 * The value might be rounded down to lower precision. Must be non-zero
	 * after rounding.<br>
	 * Default value: @ref DEFAULT_JS_SCHEDULING_TICK_NS
	 *
	 * @note this value is allowed to be greater than
	 * @ref KBASE_CONFIG_ATTR_JS_CTX_TIMESLICE_NS. This allows jobs to run on (much)
	 * longer than the job-timeslice, but once this happens, the context gets
	 * scheduled in (much) less frequently than others that stay within the
	 * ctx-timeslice.
	 */
	KBASE_CONFIG_ATTR_JS_SCHEDULING_TICK_NS,

	/**
	 * Job Scheduler minimum number of scheduling ticks before jobs are soft-stopped.
	 *
	 * This defines the amount of time a job is allowed to stay on the GPU,
	 * before it is soft-stopped to allow other jobs to run.
	 *
	 * That is, this defines the 'timeslice' of the job. It is separate from the
	 * timeslice of the context that contains the job (see
	 * @ref KBASE_CONFIG_ATTR_JS_CTX_TIMESLICE_NS).
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::soft_stop_ticks<br>
	 * Default value: @ref DEFAULT_JS_SOFT_STOP_TICKS
	 *
	 * @note a value of zero means "the quickest time to soft-stop a job",
	 * which is somewhere between instant and one tick later.
	 *
	 * @note this value is allowed to be greater than
	 * @ref KBASE_CONFIG_ATTR_JS_HARD_STOP_TICKS_SS or
	 * @ref KBASE_CONFIG_ATTR_JS_HARD_STOP_TICKS_NSS. This effectively disables
	 * soft-stop, and just uses hard-stop instead. In this case, this value
	 * should be much greater than any of the hard stop values (to avoid
	 * soft-stop-after-hard-stop)
	 *
	 * @see KBASE_CONFIG_ATTR_JS_SCHEDULING_TICK_NS
	 */
	KBASE_CONFIG_ATTR_JS_SOFT_STOP_TICKS,

	/**
	 * Job Scheduler minimum number of scheduling ticks before jobs are hard-stopped.
	 *
	 * This defines the amount of time a job is allowed to spend on the GPU before it
	 * is killed. Such jobs won't be resumed if killed.
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::hard_stop_ticks_ss<br>
	 * Default value: @ref DEFAULT_JS_HARD_STOP_TICKS_SS
	 *
	 * @note a value of zero means "the quickest time to hard-stop a job",
	 * which is somewhere between instant and one tick later.
	 *
	 * @see KBASE_CONFIG_ATTR_JS_SCHEDULING_TICK_NS
	 */
	KBASE_CONFIG_ATTR_JS_HARD_STOP_TICKS_SS,

	/**
	 * Job Scheduler minimum number of scheduling ticks before jobs are hard-stopped
	 * when dumping.
	 *
	 * This defines the amount of time a job is allowed to spend on the GPU before it
	 * is killed. Such jobs won't be resumed if killed.
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::hard_stop_ticks_nss<br>
	 * Default value: @ref DEFAULT_JS_HARD_STOP_TICKS_NSS
	 *
	 * @note a value of zero means "the quickest time to hard-stop a job",
	 * which is somewhere between instant and one tick later.
	 *
	 * @see KBASE_CONFIG_ATTR_JS_SCHEDULING_TICK_NS
	 */
	KBASE_CONFIG_ATTR_JS_HARD_STOP_TICKS_NSS,

	/**
	 * Job Scheduler timeslice that a context is scheduled in for, in nanoseconds.
	 *
	 * When a context has used up this amount of time across its jobs, it is
	 * scheduled out to let another run.
	 *
	 * @note the resolution is nanoseconds (ns) here, because that's the format
	 * often used by the OS.
	 *
	 * This value controls affects the actual time defined by the following
	 * config values:
	 * - @ref KBASE_CONFIG_ATTR_JS_CFS_CTX_RUNTIME_INIT_SLICES
	 * - @ref KBASE_CONFIG_ATTR_JS_CFS_CTX_RUNTIME_MIN_SLICES
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::ctx_timeslice_ns.
	 * The value might be rounded down to lower precision.<br>
	 * Default value: @ref DEFAULT_JS_CTX_TIMESLICE_NS
	 *
	 * @note a value of zero models a "Round Robin" scheduling policy, and
	 * disables @ref KBASE_CONFIG_ATTR_JS_CFS_CTX_RUNTIME_INIT_SLICES
	 * (initially causing LIFO scheduling) and
	 * @ref KBASE_CONFIG_ATTR_JS_CFS_CTX_RUNTIME_MIN_SLICES (allowing
	 * not-run-often contexts to get scheduled in quickly, but to only use
	 * a single timeslice when they get scheduled in).
	 */
	KBASE_CONFIG_ATTR_JS_CTX_TIMESLICE_NS,

	/**
	 * Job Scheduler initial runtime of a context for the CFS Policy, in time-slices.
	 *
	 * This value is relative to that of the least-run context, and defines
	 * where in the CFS queue a new context is added. A value of 1 means 'after
	 * the least-run context has used its timeslice'. Therefore, when all
	 * contexts consistently use the same amount of time, a value of 1 models a
	 * FIFO. A value of 0 would model a LIFO.
	 *
	 * The value is represented in "numbers of time slices". Multiply this
	 * value by that defined in @ref KBASE_CONFIG_ATTR_JS_CTX_TIMESLICE_NS to get
	 * the time value for this in nanoseconds.
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::cfs_ctx_runtime_init_slices<br>
	 * Default value: @ref DEFAULT_JS_CFS_CTX_RUNTIME_INIT_SLICES
	 */
	KBASE_CONFIG_ATTR_JS_CFS_CTX_RUNTIME_INIT_SLICES,

	/**
	 * Job Scheduler minimum runtime value of a context for CFS, in time_slices
	 * relative to that of the least-run context.
	 *
	 * This is a measure of how much preferrential treatment is given to a
	 * context that is not run very often.
	 *
	 * Specficially, this value defines how many timeslices such a context is
	 * (initially) allowed to use at once. Such contexts (e.g. 'interactive'
	 * processes) will appear near the front of the CFS queue, and can initially
	 * use more time than contexts that run continuously (e.g. 'batch'
	 * processes).
	 *
	 * This limit \b prevents a "stored-up timeslices" DoS attack, where a ctx
	 * not run for a long time attacks the system by using a very large initial
	 * number of timeslices when it finally does run.
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::cfs_ctx_runtime_min_slices<br>
	 * Default value: @ref DEFAULT_JS_CFS_CTX_RUNTIME_MIN_SLICES
	 *
	 * @note A value of zero allows not-run-often contexts to get scheduled in
	 * quickly, but to only use a single timeslice when they get scheduled in.
	 */
	KBASE_CONFIG_ATTR_JS_CFS_CTX_RUNTIME_MIN_SLICES,

	/**
	 * Job Scheduler minimum number of scheduling ticks before jobs cause the GPU to be
	 * reset.
	 *
	 * This defines the amount of time a job is allowed to spend on the GPU before it 
	 * is assumed that the GPU has hung and needs to be reset. The assumes that the job
	 * has been hard-stopped already and so the presence of a job that has remained on
	 * the GPU for so long indicates that the GPU has in some way hung.
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::gpu_reset_ticks_nss<br>
	 * Default value: @ref DEFAULT_JS_RESET_TICKS_SS
	 *
	 * @see KBASE_CONFIG_ATTR_JS_SCHEDULING_TICK_NS
	 */
	KBASE_CONFIG_ATTR_JS_RESET_TICKS_SS,

	/**
	 * Job Scheduler minimum number of scheduling ticks before jobs cause the GPU to be
	 * reset when dumping.
	 *
	 * This defines the amount of time a job is allowed to spend on the GPU before it
	 * is assumed that the GPU has hung and needs to be reset. The assumes that the job
	 * has been hard-stopped already and so the presence of a job that has remained on 
	 * the GPU for so long indicates that the GPU has in some way hung.
	 *
	 * This value is supported by the following scheduling policies:
	 * - The Completely Fair Share (CFS) policy
	 *
	 * Attached value: unsigned 32-bit kbasep_js_device_data::gpu_reset_ticks_nss<br>
	 * Default value: @ref DEFAULT_JS_RESET_TICKS_NSS
	 *
	 * @see KBASE_CONFIG_ATTR_JS_SCHEDULING_TICK_NS
	 */
	KBASE_CONFIG_ATTR_JS_RESET_TICKS_NSS,

	/**
	 * Number of milliseconds given for other jobs on the GPU to be
	 * soft-stopped when the GPU needs to be reset.
	 *
	 * Attached value: number in milliseconds
	 * Default value: @ref DEFAULT_JS_RESET_TIMEOUT_MS
	 */
	KBASE_CONFIG_ATTR_JS_RESET_TIMEOUT_MS,
	/*** End Job Scheduling Configs ***/

	/** Power management configuration
	 *
	 * Attached value: pointer to @ref kbase_pm_callback_conf
	 * Default value: See @ref kbase_pm_callback_conf
	 */
	KBASE_CONFIG_ATTR_POWER_MANAGEMENT_CALLBACKS,

	/**
	 * Boolean indicating whether the driver is configured to be secure at
	 * a potential loss of performance.
	 *
	 * This currently affects only r0p0-15dev0 HW and earlier.
	 *
	 * On r0p0-15dev0 HW and earlier, there are tradeoffs between security and
	 * performance:
	 *
	 * - When this is set to MALI_TRUE, the driver remains fully secure,
	 * but potentially loses performance compared with setting this to
	 * MALI_FALSE.
	 * - When set to MALI_FALSE, the driver is open to certain security
	 * attacks.
	 *
	 * From r0p0-00rel0 and onwards, there is no security loss by setting
	 * this to MALI_FALSE, and no performance loss by setting it to
	 * MALI_TRUE.
	 *
	 * Attached value: mali_bool value
	 * Default value: @ref DEFAULT_SECURE_BUT_LOSS_OF_PERFORMANCE
	 */
	KBASE_CONFIG_ATTR_SECURE_BUT_LOSS_OF_PERFORMANCE,

	/**
	 * A pointer to a function that calculates the CPU clock
	 * speed of the platform in MHz - see
	 * @ref kbase_cpuprops_clock_speed_function for the function
	 * prototype.
	 *
	 * Attached value: A @ref kbase_cpuprops_clock_speed_function.
	 * Default Value:  Pointer to @ref DEFAULT_CPU_SPEED_FUNC -
	 *                 returns a clock speed of 100 MHz.
	 */
	KBASE_CONFIG_ATTR_CPU_SPEED_FUNC,

	/**
	 * A pointer to a function that calculates the GPU clock
	 * speed of the platform in MHz - see
	 * @ref kbase_gpuprops_clock_speed_function for the function
	 * prototype.
	 *
	 * Attached value: A @ref kbase_gpuprops_clock_speed_function.
	 * Default Value:  NULL (in which case the driver assumes a current
	 *                 GPU frequency specified by KBASE_CONFIG_ATTR_GPU_FREQ_KHZ_MAX)
	 */
	KBASE_CONFIG_ATTR_GPU_SPEED_FUNC,

	/**
	 * Platform specific configuration functions
	 *
	 * Attached value: pointer to @ref kbase_platform_funcs_conf
	 * Default value: See @ref kbase_platform_funcs_conf
	 */
	KBASE_CONFIG_ATTR_PLATFORM_FUNCS,

	/**
	 * Limit ARID width on the AXI bus.
	 *
	 * Attached value: u32 register value
	 *    KBASE_AID_32 - use the full 32 IDs (5 ID bits)
	 *    KBASE_AID_16 - use 16 IDs (4 ID bits)
	 *    KBASE_AID_8  - use 8 IDs (3 ID bits)
	 *    KBASE_AID_4  - use 4 IDs (2 ID bits)
	 * Default value: KBASE_AID_32 (no limit). Note hardware implementation
	 * may limit to a lower value.
	 */
	KBASE_CONFIG_ATTR_ARID_LIMIT,

	/**
	 * Limit AWID width on the AXI bus.
	 *
	 * Attached value: u32 register value
	 *    KBASE_AID_32 - use the full 32 IDs (5 ID bits)
	 *    KBASE_AID_16 - use 16 IDs (4 ID bits)
	 *    KBASE_AID_8  - use 8 IDs (3 ID bits)
	 *    KBASE_AID_4  - use 4 IDs (2 ID bits)
	 * Default value: KBASE_AID_32 (no limit). Note hardware implementation
	 * may limit to a lower value.
	 */
	KBASE_CONFIG_ATTR_AWID_LIMIT,

	/**
	 * Enable alternative hardware counter capture for the Mali shader cores.
	 *
	 * Attached value: mali_bool value
	 * Default value: @ref MALI_FALSE
	 */
	KBASE_CONFIG_ATTR_ALTERNATIVE_HWC,

	/**
	 * Rate at which dvfs data should be collected.
	 *
	 * Attached value: u32 value
	 * Default value: 500 Milliseconds
	 */
	KBASE_CONFIG_ATTR_POWER_MANAGEMENT_DVFS_FREQ,

	/**
	 * Power Management poweroff tick granuality. This is in nanoseconds to
	 * allow HR timer support.
	 *
	 * On each scheduling tick, the power manager core may decide to:
	 * -# Power off one or more shader cores
	 * -# Power off the entire GPU
	 *
	 * Attached value: number in nanoseconds
	 * Default value: @ref DEFAULT_PM_GPU_POWEROFF_TICK_NS,
	 */
	KBASE_CONFIG_ATTR_PM_GPU_POWEROFF_TICK_NS,

	/**
	 * Power Manager number of ticks before shader cores are powered off
	 *
	 * Attached value: unsigned 32-bit kbasep_pm_device_data::poweroff_shader_ticks<br>
	 * Default value: @ref DEFAULT_PM_POWEROFF_TICK_SHADER
	 *
	 * @see KBASE_CONFIG_ATTR_PM_GPU_POWEROFF_TICK_NS
	 */
	KBASE_CONFIG_ATTR_PM_POWEROFF_TICK_SHADER,

	/**
	 * Power Manager number of ticks before GPU is powered off
	 *
	 * Attached value: unsigned 32-bit kbasep_pm_device_data::poweroff_gpu_ticks<br>
	 * Default value: @ref DEFAULT_PM_POWEROFF_TICK_GPU
	 *
	 * @see KBASE_CONFIG_ATTR_PM_GPU_POWEROFF_TICK_NS
	 */
	KBASE_CONFIG_ATTR_PM_POWEROFF_TICK_GPU,

	/**
	 * End of attribute list indicator.
	 * The configuration loader will stop processing any more elements
	 * when it encounters this attribute.
	 *
	 * Default value: NA
	 */
	KBASE_CONFIG_ATTR_END = 0x1FFFUL
};

enum {
	/**
	 * Invalid attribute ID (reserve 0).
	 *
	 * Attached value: Ignored
	 * Default value: NA
	 */
	KBASE_MEM_ATTR_INVALID,

	/**
	 * Relative performance for the CPU to access
	 * the memory resource.
	 *
	 * Attached value: ::kbase_memory_performance member
	 * Default value: ::KBASE_MEM_PERF_NORMAL
	 */
	KBASE_MEM_ATTR_PERF_CPU,

	/**
	 * Relative performance for the GPU to access
	 * the memory resource.
	 *
	 * Attached value: ::kbase_memory_performance member
	 * Default value: ::KBASE_MEM_PERF_NORMAL
	 */
	KBASE_MEM_ATTR_PERF_GPU,

	/**
	 * End of attribute list indicator.
	 * The memory resource loader will stop processing any more
	 * elements when it encounters this attribute.
	 *
	 * Attached value: Ignored
	 * Default value: NA
	 */
	KBASE_MEM_ATTR_END = 0x1FFFUL
};

enum {
	/**
	 * Use unrestricted Address ID width on the AXI bus.
	 */
	KBASE_AID_32 = 0x0,

	/**
	 * Restrict GPU to a half of maximum Address ID count.
	 * This will reduce performance, but reduce bus load due to GPU.
	 */
	KBASE_AID_16 = 0x3,

	/**
	 * Restrict GPU to a quarter of maximum Address ID count.
	 * This will reduce performance, but reduce bus load due to GPU.
	 */
	KBASE_AID_8  = 0x2,

	/**
	 * Restrict GPU to an eighth of maximum Address ID count.
	 * This will reduce performance, but reduce bus load due to GPU.
	 */
	KBASE_AID_4  = 0x1
};

/*
 * @brief specifies a single attribute
 *
 * Attribute is identified by attr field. Data is either integer or a pointer to attribute-specific structure.
 */
typedef struct kbase_attribute {
	int id;
	uintptr_t data;
} kbase_attribute;

/*
 * @brief Specifies dedicated memory bank
 *
 * Specifies base, size and attributes of a memory bank
 */
typedef struct kbase_memory_resource {
	u64 base;
	u64 size;
	struct kbase_attribute *attributes;
	const char *name;
} kbase_memory_resource;

/* Forward declaration of kbase_device */
struct kbase_device;

/*
 * @brief Specifies the functions for platform specific initialization and termination
 *
 * By default no functions are required. No additional platform specific control is necessary.
 */
typedef struct kbase_platform_funcs_conf {
	/**
	 * Function pointer for platform specific initialization or NULL if no initialization function is required.
	 * This function will be called \em before any other callbacks listed in the kbase_attribute struct (such as
	 * Power Management callbacks).
	 * The platform specific private pointer kbase_device::platform_context can be accessed (and possibly initialized) in here.
	 */
	mali_bool(*platform_init_func) (struct kbase_device *kbdev);
	/**
	 * Function pointer for platform specific termination or NULL if no termination function is required.
	 * This function will be called \em after any other callbacks listed in the kbase_attribute struct (such as
	 * Power Management callbacks).
	 * The platform specific private pointer kbase_device::platform_context can be accessed (and possibly terminated) in here.
	 */
	void (*platform_term_func) (struct kbase_device *kbdev);

} kbase_platform_funcs_conf;

/*
 * @brief Specifies the callbacks for power management
 *
 * By default no callbacks will be made and the GPU must not be powered off.
 */
typedef struct kbase_pm_callback_conf {
	/** Callback for when the GPU is idle and the power to it can be switched off.
	 *
	 * The system integrator can decide whether to either do nothing, just switch off
	 * the clocks to the GPU, or to completely power down the GPU.
	 * The platform specific private pointer kbase_device::platform_context can be accessed and modified in here. It is the
	 * platform \em callbacks responsiblity to initialize and terminate this pointer if used (see @ref kbase_platform_funcs_conf).
	 */
	void (*power_off_callback) (struct kbase_device *kbdev);

	/** Callback for when the GPU is about to become active and power must be supplied.
	 *
	 * This function must not return until the GPU is powered and clocked sufficiently for register access to
	 * succeed.  The return value specifies whether the GPU was powered down since the call to power_off_callback.
	 * If the GPU state has been lost then this function must return 1, otherwise it should return 0.
	 * The platform specific private pointer kbase_device::platform_context can be accessed and modified in here. It is the
	 * platform \em callbacks responsiblity to initialize and terminate this pointer if used (see @ref kbase_platform_funcs_conf).
	 *
	 * The return value of the first call to this function is ignored.
	 *
	 * @return 1 if the GPU state may have been lost, 0 otherwise.
	 */
	int (*power_on_callback) (struct kbase_device *kbdev);

	/** Callback for handling runtime power management initialization.
	 *
	 * The runtime power management callbacks @ref power_runtime_off_callback and @ref power_runtime_on_callback
	 * will become active from calls made to the OS from within this function.
	 * The runtime calls can be triggered by calls from @ref power_off_callback and @ref power_on_callback.
	 * Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
	 *
	 * @return MALI_ERROR_NONE on success, else mali_error erro code.
	 */
	 mali_error(*power_runtime_init_callback) (struct kbase_device *kbdev);

	/** Callback for handling runtime power management termination.
	 *
	 * The runtime power management callbacks @ref power_runtime_off_callback and @ref power_runtime_on_callback
	 * should no longer be called by the OS on completion of this function.
	 * Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
	 */
	void (*power_runtime_term_callback) (struct kbase_device *kbdev);

	/** Callback for runtime power-off power management callback
	 *
	 * For linux this callback will be called by the kernel runtime_suspend callback.
	 * Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
	 *
	 * @return 0 on success, else OS error code.
	 */
	void (*power_runtime_off_callback) (struct kbase_device *kbdev);

	/** Callback for runtime power-on power management callback
	 *
	 * For linux this callback will be called by the kernel runtime_resume callback.
	 * Note: for linux the kernel must have CONFIG_PM_RUNTIME enabled to use this feature.
	 */
	int (*power_runtime_on_callback) (struct kbase_device *kbdev);

} kbase_pm_callback_conf;

/**
 * Type of the function pointer for KBASE_CONFIG_ATTR_CPU_SPEED_FUNC.
 *
 * @param clock_speed [out] Once called this will contain the current CPU clock speed in MHz.
 *                          This is mainly used to implement OpenCL's clGetDeviceInfo().
 *
 * @return 0 on success, 1 on error.
 */
typedef int (*kbase_cpuprops_clock_speed_function) (u32 *clock_speed);

/**
 * Type of the function pointer for KBASE_CONFIG_ATTR_GPU_SPEED_FUNC.
 *
 * @param clock_speed [out] Once called this will contain the current GPU clock speed in MHz.
 *                          If the system timer is not available then this function is required
 *                          for the OpenCL queue profiling to return correct timing information.
 *
 * @return 0 on success, 1 on error. When an error is returned the caller assumes a current
 * GPU speed as specified by KBASE_CONFIG_ATTR_GPU_FREQ_KHZ_MAX.
 */
typedef int (*kbase_gpuprops_clock_speed_function) (u32 *clock_speed);

#ifdef CONFIG_MALI_PLATFORM_FAKE
/*
 * @brief Specifies start and end of I/O memory region.
 */
typedef struct kbase_io_memory_region {
	u64 start;
	u64 end;
} kbase_io_memory_region;

/*
 * @brief Specifies I/O related resources like IRQs and memory region for I/O operations.
 */
typedef struct kbase_io_resources {
	u32 job_irq_number;
	u32 mmu_irq_number;
	u32 gpu_irq_number;
	kbase_io_memory_region io_memory_region;
} kbase_io_resources;

typedef struct kbase_platform_config {
	const kbase_attribute *attributes;
	const kbase_io_resources *io_resources;
	u32 midgard_type;
} kbase_platform_config;

#endif				/* CONFIG_MALI_PLATFORM_FAKE */
/**
 * @brief Return character string associated with the given midgard type.
 *
 * @param[in]  midgard_type - ID of midgard type
  *
 * @return  Pointer to NULL-terminated character array associated with the given midgard type
 */
const char *kbasep_midgard_type_to_string(u32 midgard_type);

/**
 * @brief Gets the count of attributes in array
 *
 * Function gets the count of attributes in array. Note that end of list indicator is also included.
 *
 * @param[in]  attributes     Array of attributes
  *
 * @return  Number of attributes in the array including end of list indicator.
 */
int kbasep_get_config_attribute_count(const kbase_attribute *attributes);

/**
 * @brief Gets the next config attribute with the specified ID from the array of attributes.
 *
 * Function gets the next attribute with specified attribute id within specified array. If no such attribute is found,
 * NULL is returned.
 *
 * @param[in]  attributes     Array of attributes in which lookup is performed
 * @param[in]  attribute_id   ID of attribute
 *
 * @return  Pointer to the first attribute matching id or NULL if none is found.
 */
const kbase_attribute *kbasep_get_next_attribute(const kbase_attribute *attributes, int attribute_id);

/**
 * @brief Gets the value of a single config attribute.
 *
 * Function gets the value of attribute specified as parameter. If no such attribute is found in the array of
 * attributes, default value is used.
 *
 * @param[in]  kbdev          Kbase device pointer
 * @param[in]  attributes     Array of attributes in which lookup is performed
 * @param[in]  attribute_id   ID of attribute
 *
 * @return Value of attribute with the given id
 */
uintptr_t kbasep_get_config_value(struct kbase_device *kbdev, const kbase_attribute *attributes, int attribute_id);

/**
 * @brief Validates configuration attributes
 *
 * Function checks validity of given configuration attributes. It will fail on any attribute with unknown id, attribute
 * with invalid value or attribute list that is not correctly terminated. It will also fail if
 * KBASE_CONFIG_ATTR_GPU_FREQ_KHZ_MIN or KBASE_CONFIG_ATTR_GPU_FREQ_KHZ_MAX are not specified.
 *
 * @param[in]  kbdev       Kbase device pointer
 * @param[in]  attributes  Array of attributes to validate
 *
 * @return   MALI_TRUE if no errors have been found in the config. MALI_FALSE otherwise.
 */
mali_bool kbasep_validate_configuration_attributes(struct kbase_device *kbdev, const kbase_attribute *attributes);

#ifdef CONFIG_MALI_PLATFORM_FAKE
/**
 * @brief Gets the pointer to platform config.
 *
 * @return Pointer to the platform config
 */
kbase_platform_config *kbase_get_platform_config(void);
#endif				/* CONFIG_MALI_PLATFORM_FAKE */

/**
 * @brief Platform specific call to initialize hardware
 *
 * Function calls a platform defined routine if specified in the configuration attributes.
 * The routine can initialize any hardware and context state that is required for the GPU block to function.
 *
 * @param[in]  kbdev       Kbase device pointer
 *
 * @return   MALI_TRUE if no errors have been found in the config. MALI_FALSE otherwise.
 */
mali_bool kbasep_platform_device_init(struct kbase_device *kbdev);

/**
 * @brief Platform specific call to terminate hardware
 *
 * Function calls a platform defined routine if specified in the configuration attributes.
 * The routine can destroy any platform specific context state and shut down any hardware functionality that are
 * outside of the Power Management callbacks.
 *
 * @param[in]  kbdev       Kbase device pointer
 *
 */
void kbasep_platform_device_term(struct kbase_device *kbdev);

	  /** @} *//* end group kbase_config */
	  /** @} *//* end group base_kbase_api */
	  /** @} *//* end group base_api */

#endif				/* _KBASE_CONFIG_H_ */