aboutsummaryrefslogtreecommitdiff
path: root/code/asm/snd_mixa.s
diff options
context:
space:
mode:
Diffstat (limited to 'code/asm/snd_mixa.s')
-rw-r--r--code/asm/snd_mixa.s217
1 files changed, 217 insertions, 0 deletions
diff --git a/code/asm/snd_mixa.s b/code/asm/snd_mixa.s
new file mode 100644
index 0000000..4c6be5b
--- /dev/null
+++ b/code/asm/snd_mixa.s
@@ -0,0 +1,217 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+// snd_mixa.s
+// x86 assembly-language sound code
+//
+
+#include "qasm.h"
+
+#if id386
+
+ .text
+
+#if 0
+//----------------------------------------------------------------------
+// 8-bit sound-mixing code
+//----------------------------------------------------------------------
+
+#define ch 4+16
+#define sc 8+16
+#define count 12+16
+
+.globl C(S_PaintChannelFrom8)
+C(S_PaintChannelFrom8):
+ pushl %esi // preserve register variables
+ pushl %edi
+ pushl %ebx
+ pushl %ebp
+
+// int data;
+// short *lscale, *rscale;
+// unsigned char *sfx;
+// int i;
+
+ movl ch(%esp),%ebx
+ movl sc(%esp),%esi
+
+// if (ch->leftvol > 255)
+// ch->leftvol = 255;
+// if (ch->rightvol > 255)
+// ch->rightvol = 255;
+ movl ch_leftvol(%ebx),%eax
+ movl ch_rightvol(%ebx),%edx
+ cmpl $255,%eax
+ jna LLeftSet
+ movl $255,%eax
+LLeftSet:
+ cmpl $255,%edx
+ jna LRightSet
+ movl $255,%edx
+LRightSet:
+
+// lscale = snd_scaletable[ch->leftvol >> 3];
+// rscale = snd_scaletable[ch->rightvol >> 3];
+// sfx = (signed char *)sc->data + ch->pos;
+// ch->pos += count;
+ andl $0xF8,%eax
+ addl $20,%esi
+ movl (%esi),%esi
+ andl $0xF8,%edx
+ movl ch_pos(%ebx),%edi
+ movl count(%esp),%ecx
+ addl %edi,%esi
+ shll $7,%eax
+ addl %ecx,%edi
+ shll $7,%edx
+ movl %edi,ch_pos(%ebx)
+ addl $(C(snd_scaletable)),%eax
+ addl $(C(snd_scaletable)),%edx
+ subl %ebx,%ebx
+ movb -1(%esi,%ecx,1),%bl
+
+ testl $1,%ecx
+ jz LMix8Loop
+
+ movl (%eax,%ebx,4),%edi
+ movl (%edx,%ebx,4),%ebp
+ addl C(paintbuffer)+psp_left-psp_size(,%ecx,psp_size),%edi
+ addl C(paintbuffer)+psp_right-psp_size(,%ecx,psp_size),%ebp
+ movl %edi,C(paintbuffer)+psp_left-psp_size(,%ecx,psp_size)
+ movl %ebp,C(paintbuffer)+psp_right-psp_size(,%ecx,psp_size)
+ movb -2(%esi,%ecx,1),%bl
+
+ decl %ecx
+ jz LDone
+
+// for (i=0 ; i<count ; i++)
+// {
+LMix8Loop:
+
+// data = sfx[i];
+// paintbuffer[i].left += lscale[data];
+// paintbuffer[i].right += rscale[data];
+ movl (%eax,%ebx,4),%edi
+ movl (%edx,%ebx,4),%ebp
+ addl C(paintbuffer)+psp_left-psp_size(,%ecx,psp_size),%edi
+ addl C(paintbuffer)+psp_right-psp_size(,%ecx,psp_size),%ebp
+ movb -2(%esi,%ecx,1),%bl
+ movl %edi,C(paintbuffer)+psp_left-psp_size(,%ecx,psp_size)
+ movl %ebp,C(paintbuffer)+psp_right-psp_size(,%ecx,psp_size)
+
+ movl (%eax,%ebx,4),%edi
+ movl (%edx,%ebx,4),%ebp
+ movb -3(%esi,%ecx,1),%bl
+ addl C(paintbuffer)+psp_left-psp_size*2(,%ecx,psp_size),%edi
+ addl C(paintbuffer)+psp_right-psp_size*2(,%ecx,psp_size),%ebp
+ movl %edi,C(paintbuffer)+psp_left-psp_size*2(,%ecx,psp_size)
+ movl %ebp,C(paintbuffer)+psp_right-psp_size*2(,%ecx,psp_size)
+
+// }
+ subl $2,%ecx
+ jnz LMix8Loop
+
+LDone:
+ popl %ebp
+ popl %ebx
+ popl %edi
+ popl %esi
+
+ ret
+
+
+#endif
+
+//----------------------------------------------------------------------
+// Transfer of stereo buffer to 16-bit DMA buffer code
+//----------------------------------------------------------------------
+
+.globl C(S_WriteLinearBlastStereo16)
+C(S_WriteLinearBlastStereo16):
+ pushl %edi
+ pushl %ebx
+
+// int i;
+// int val;
+ movl C(snd_linear_count),%ecx
+ movl C(snd_p),%ebx
+ movl C(snd_out),%edi
+
+// for (i=0 ; i<snd_linear_count ; i+=2)
+// {
+LWLBLoopTop:
+
+// val = (snd_p[i]*snd_vol)>>8;
+// if (val > 0x7fff)
+// snd_out[i] = 0x7fff;
+// else if (val < (short)0x8000)
+// snd_out[i] = (short)0x8000;
+// else
+// snd_out[i] = val;
+ movl -8(%ebx,%ecx,4),%eax
+ sarl $8,%eax
+ cmpl $0x7FFF,%eax
+ jg LClampHigh
+ cmpl $0xFFFF8000,%eax
+ jnl LClampDone
+ movl $0xFFFF8000,%eax
+ jmp LClampDone
+LClampHigh:
+ movl $0x7FFF,%eax
+LClampDone:
+
+// val = (snd_p[i+1]*snd_vol)>>8;
+// if (val > 0x7fff)
+// snd_out[i+1] = 0x7fff;
+// else if (val < (short)0x8000)
+// snd_out[i+1] = (short)0x8000;
+// else
+// snd_out[i+1] = val;
+ movl -4(%ebx,%ecx,4),%edx
+ sarl $8,%edx
+ cmpl $0x7FFF,%edx
+ jg LClampHigh2
+ cmpl $0xFFFF8000,%edx
+ jnl LClampDone2
+ movl $0xFFFF8000,%edx
+ jmp LClampDone2
+LClampHigh2:
+ movl $0x7FFF,%edx
+LClampDone2:
+ shll $16,%edx
+ andl $0xFFFF,%eax
+ orl %eax,%edx
+ movl %edx,-4(%edi,%ecx,2)
+
+// }
+ subl $2,%ecx
+ jnz LWLBLoopTop
+
+// snd_p += snd_linear_count;
+
+ popl %ebx
+ popl %edi
+
+ ret
+
+#endif // id386
+