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-rw-r--r--code/botlib/be_interface.c901
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diff --git a/code/botlib/be_interface.c b/code/botlib/be_interface.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+/*****************************************************************************
+ * name: be_interface.c
+ *
+ * desc: bot library interface
+ *
+ * $Archive: /MissionPack/code/botlib/be_interface.c $
+ *
+ *****************************************************************************/
+
+#include "../qcommon/q_shared.h"
+#include "l_memory.h"
+#include "l_log.h"
+#include "l_libvar.h"
+#include "l_script.h"
+#include "l_precomp.h"
+#include "l_struct.h"
+#include "aasfile.h"
+#include "botlib.h"
+#include "be_aas.h"
+#include "be_aas_funcs.h"
+#include "be_aas_def.h"
+#include "be_interface.h"
+
+#include "be_ea.h"
+#include "be_ai_weight.h"
+#include "be_ai_goal.h"
+#include "be_ai_move.h"
+#include "be_ai_weap.h"
+#include "be_ai_chat.h"
+#include "be_ai_char.h"
+#include "be_ai_gen.h"
+
+//library globals in a structure
+botlib_globals_t botlibglobals;
+
+botlib_export_t be_botlib_export;
+botlib_import_t botimport;
+//
+int botDeveloper;
+//qtrue if the library is setup
+int botlibsetup = qfalse;
+
+//===========================================================================
+//
+// several functions used by the exported functions
+//
+//===========================================================================
+
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Sys_MilliSeconds(void)
+{
+ return clock() * 1000 / CLOCKS_PER_SEC;
+} //end of the function Sys_MilliSeconds
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+qboolean ValidClientNumber(int num, char *str)
+{
+ if (num < 0 || num > botlibglobals.maxclients)
+ {
+ //weird: the disabled stuff results in a crash
+ botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n",
+ str, num, botlibglobals.maxclients);
+ return qfalse;
+ } //end if
+ return qtrue;
+} //end of the function BotValidateClientNumber
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+qboolean ValidEntityNumber(int num, char *str)
+{
+ if (num < 0 || num > botlibglobals.maxentities)
+ {
+ botimport.Print(PRT_ERROR, "%s: invalid entity number %d, [0, %d]\n",
+ str, num, botlibglobals.maxentities);
+ return qfalse;
+ } //end if
+ return qtrue;
+} //end of the function BotValidateClientNumber
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+qboolean BotLibSetup(char *str)
+{
+ if (!botlibglobals.botlibsetup)
+ {
+ botimport.Print(PRT_ERROR, "%s: bot library used before being setup\n", str);
+ return qfalse;
+ } //end if
+ return qtrue;
+} //end of the function BotLibSetup
+
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibSetup(void)
+{
+ int errnum;
+
+ botDeveloper = LibVarGetValue("bot_developer");
+ memset( &botlibglobals, 0, sizeof(botlibglobals) );
+ //initialize byte swapping (litte endian etc.)
+// Swap_Init();
+
+ if(botDeveloper)
+ {
+ char *homedir, *gamedir;
+ char logfilename[MAX_OSPATH];
+
+ homedir = LibVarGetString("homedir");
+ gamedir = LibVarGetString("gamedir");
+
+ if (*homedir)
+ {
+ if(*gamedir)
+ Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
+ else
+ Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
+ }
+ else
+ Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
+
+ Log_Open(logfilename);
+ }
+
+ botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");
+
+ botlibglobals.maxclients = (int) LibVarValue("maxclients", "128");
+ botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024");
+
+ errnum = AAS_Setup(); //be_aas_main.c
+ if (errnum != BLERR_NOERROR) return errnum;
+ errnum = EA_Setup(); //be_ea.c
+ if (errnum != BLERR_NOERROR) return errnum;
+ errnum = BotSetupWeaponAI(); //be_ai_weap.c
+ if (errnum != BLERR_NOERROR)return errnum;
+ errnum = BotSetupGoalAI(); //be_ai_goal.c
+ if (errnum != BLERR_NOERROR) return errnum;
+ errnum = BotSetupChatAI(); //be_ai_chat.c
+ if (errnum != BLERR_NOERROR) return errnum;
+ errnum = BotSetupMoveAI(); //be_ai_move.c
+ if (errnum != BLERR_NOERROR) return errnum;
+
+ botlibsetup = qtrue;
+ botlibglobals.botlibsetup = qtrue;
+
+ return BLERR_NOERROR;
+} //end of the function Export_BotLibSetup
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibShutdown(void)
+{
+ if (!BotLibSetup("BotLibShutdown")) return BLERR_LIBRARYNOTSETUP;
+#ifndef DEMO
+ //DumpFileCRCs();
+#endif //DEMO
+ //
+ BotShutdownChatAI(); //be_ai_chat.c
+ BotShutdownMoveAI(); //be_ai_move.c
+ BotShutdownGoalAI(); //be_ai_goal.c
+ BotShutdownWeaponAI(); //be_ai_weap.c
+ BotShutdownWeights(); //be_ai_weight.c
+ BotShutdownCharacters(); //be_ai_char.c
+ //shud down aas
+ AAS_Shutdown();
+ //shut down bot elemantary actions
+ EA_Shutdown();
+ //free all libvars
+ LibVarDeAllocAll();
+ //remove all global defines from the pre compiler
+ PC_RemoveAllGlobalDefines();
+
+ //dump all allocated memory
+// DumpMemory();
+#ifdef DEBUG
+ PrintMemoryLabels();
+#endif
+ //shut down library log file
+ Log_Shutdown();
+ //
+ botlibsetup = qfalse;
+ botlibglobals.botlibsetup = qfalse;
+ // print any files still open
+ PC_CheckOpenSourceHandles();
+ //
+ return BLERR_NOERROR;
+} //end of the function Export_BotLibShutdown
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibVarSet(char *var_name, char *value)
+{
+ LibVarSet(var_name, value);
+ return BLERR_NOERROR;
+} //end of the function Export_BotLibVarSet
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibVarGet(char *var_name, char *value, int size)
+{
+ char *varvalue;
+
+ varvalue = LibVarGetString(var_name);
+ strncpy(value, varvalue, size-1);
+ value[size-1] = '\0';
+ return BLERR_NOERROR;
+} //end of the function Export_BotLibVarGet
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibStartFrame(float time)
+{
+ if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP;
+ return AAS_StartFrame(time);
+} //end of the function Export_BotLibStartFrame
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibLoadMap(const char *mapname)
+{
+#ifdef DEBUG
+ int starttime = Sys_MilliSeconds();
+#endif
+ int errnum;
+
+ if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP;
+ //
+ botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n");
+ //startup AAS for the current map, model and sound index
+ errnum = AAS_LoadMap(mapname);
+ if (errnum != BLERR_NOERROR) return errnum;
+ //initialize the items in the level
+ BotInitLevelItems(); //be_ai_goal.h
+ BotSetBrushModelTypes(); //be_ai_move.h
+ //
+ botimport.Print(PRT_MESSAGE, "-------------------------------------\n");
+#ifdef DEBUG
+ botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime);
+#endif
+ //
+ return BLERR_NOERROR;
+} //end of the function Export_BotLibLoadMap
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Export_BotLibUpdateEntity(int ent, bot_entitystate_t *state)
+{
+ if (!BotLibSetup("BotUpdateEntity")) return BLERR_LIBRARYNOTSETUP;
+ if (!ValidEntityNumber(ent, "BotUpdateEntity")) return BLERR_INVALIDENTITYNUMBER;
+
+ return AAS_UpdateEntity(ent, state);
+} //end of the function Export_BotLibUpdateEntity
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir);
+void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter);
+int BotGetReachabilityToGoal(vec3_t origin, int areanum,
+ int lastgoalareanum, int lastareanum,
+ int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
+ bot_goal_t *goal, int travelflags, int movetravelflags,
+ struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags);
+
+int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue);
+
+int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);
+
+int AAS_Reachability_WeaponJump(int area1num, int area2num);
+
+int BotFuzzyPointReachabilityArea(vec3_t origin);
+
+float BotGapDistance(vec3_t origin, vec3_t hordir, int entnum);
+
+void AAS_FloodAreas(vec3_t origin);
+
+int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
+{
+
+// return AAS_PointLight(parm2, NULL, NULL, NULL);
+
+#ifdef DEBUG
+ static int area = -1;
+ static int line[2];
+ int newarea, i, highlightarea, flood;
+// int reachnum;
+ vec3_t eye, forward, right, end, origin;
+// vec3_t bottomcenter;
+// aas_trace_t trace;
+// aas_face_t *face;
+// aas_entity_t *ent;
+// bsp_trace_t bsptrace;
+// aas_reachability_t reach;
+// bot_goal_t goal;
+
+ // clock_t start_time, end_time;
+ vec3_t mins = {-16, -16, -24};
+ vec3_t maxs = {16, 16, 32};
+
+// int areas[10], numareas;
+
+
+ //return 0;
+
+ if (!aasworld.loaded) return 0;
+
+ /*
+ if (parm0 & 1)
+ {
+ AAS_ClearShownPolygons();
+ AAS_FloodAreas(parm2);
+ } //end if
+ return 0;
+ */
+ for (i = 0; i < 2; i++) if (!line[i]) line[i] = botimport.DebugLineCreate();
+
+// AAS_ClearShownDebugLines();
+
+ //if (AAS_AgainstLadder(parm2)) botimport.Print(PRT_MESSAGE, "against ladder\n");
+ //BotOnGround(parm2, PRESENCE_NORMAL, 1, &newarea, &newarea);
+ //botimport.Print(PRT_MESSAGE, "%f %f %f\n", parm2[0], parm2[1], parm2[2]);
+ //*
+ highlightarea = LibVarGetValue("bot_highlightarea");
+ if (highlightarea > 0)
+ {
+ newarea = highlightarea;
+ } //end if
+ else
+ {
+ VectorCopy(parm2, origin);
+ origin[2] += 0.5;
+ //newarea = AAS_PointAreaNum(origin);
+ newarea = BotFuzzyPointReachabilityArea(origin);
+ } //end else
+
+ botimport.Print(PRT_MESSAGE, "\rtravel time to goal (%d) = %d ", botlibglobals.goalareanum,
+ AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT));
+ //newarea = BotReachabilityArea(origin, qtrue);
+ if (newarea != area)
+ {
+ botimport.Print(PRT_MESSAGE, "origin = %f, %f, %f\n", origin[0], origin[1], origin[2]);
+ area = newarea;
+ botimport.Print(PRT_MESSAGE, "new area %d, cluster %d, presence type %d\n",
+ area, AAS_AreaCluster(area), AAS_PointPresenceType(origin));
+ botimport.Print(PRT_MESSAGE, "area contents: ");
+ if (aasworld.areasettings[area].contents & AREACONTENTS_WATER)
+ {
+ botimport.Print(PRT_MESSAGE, "water &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_LAVA)
+ {
+ botimport.Print(PRT_MESSAGE, "lava &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_SLIME)
+ {
+ botimport.Print(PRT_MESSAGE, "slime &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_JUMPPAD)
+ {
+ botimport.Print(PRT_MESSAGE, "jump pad &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_CLUSTERPORTAL)
+ {
+ botimport.Print(PRT_MESSAGE, "cluster portal &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_VIEWPORTAL)
+ {
+ botimport.Print(PRT_MESSAGE, "view portal &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_DONOTENTER)
+ {
+ botimport.Print(PRT_MESSAGE, "do not enter &");
+ } //end if
+ if (aasworld.areasettings[area].contents & AREACONTENTS_MOVER)
+ {
+ botimport.Print(PRT_MESSAGE, "mover &");
+ } //end if
+ if (!aasworld.areasettings[area].contents)
+ {
+ botimport.Print(PRT_MESSAGE, "empty");
+ } //end if
+ botimport.Print(PRT_MESSAGE, "\n");
+ botimport.Print(PRT_MESSAGE, "travel time to goal (%d) = %d\n", botlibglobals.goalareanum,
+ AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT|TFL_ROCKETJUMP));
+ /*
+ VectorCopy(origin, end);
+ end[2] += 5;
+ numareas = AAS_TraceAreas(origin, end, areas, NULL, 10);
+ AAS_TraceClientBBox(origin, end, PRESENCE_CROUCH, -1);
+ botimport.Print(PRT_MESSAGE, "num areas = %d, area = %d\n", numareas, areas[0]);
+ */
+ /*
+ botlibglobals.goalareanum = newarea;
+ VectorCopy(parm2, botlibglobals.goalorigin);
+ botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
+ origin[0], origin[1], origin[2], newarea);
+ */
+ } //end if
+ //*
+ flood = LibVarGetValue("bot_flood");
+ if (parm0 & 1)
+ {
+ if (flood)
+ {
+ AAS_ClearShownPolygons();
+ AAS_ClearShownDebugLines();
+ AAS_FloodAreas(parm2);
+ }
+ else
+ {
+ botlibglobals.goalareanum = newarea;
+ VectorCopy(parm2, botlibglobals.goalorigin);
+ botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
+ origin[0], origin[1], origin[2], newarea);
+ }
+ } //end if*/
+ if (flood)
+ return 0;
+// if (parm0 & BUTTON_USE)
+// {
+// botlibglobals.runai = !botlibglobals.runai;
+// if (botlibglobals.runai) botimport.Print(PRT_MESSAGE, "started AI\n");
+// else botimport.Print(PRT_MESSAGE, "stopped AI\n");
+ //* /
+ /*
+ goal.areanum = botlibglobals.goalareanum;
+ reachnum = BotGetReachabilityToGoal(parm2, newarea, 1,
+ ms.avoidreach, ms.avoidreachtimes,
+ &goal, TFL_DEFAULT);
+ if (!reachnum)
+ {
+ botimport.Print(PRT_MESSAGE, "goal not reachable\n");
+ } //end if
+ else
+ {
+ AAS_ReachabilityFromNum(reachnum, &reach);
+ AAS_ClearShownDebugLines();
+ AAS_ShowArea(area, qtrue);
+ AAS_ShowArea(reach.areanum, qtrue);
+ AAS_DrawCross(reach.start, 6, LINECOLOR_BLUE);
+ AAS_DrawCross(reach.end, 6, LINECOLOR_RED);
+ //
+ if ((reach.traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR)
+ {
+ ElevatorBottomCenter(&reach, bottomcenter);
+ AAS_DrawCross(bottomcenter, 10, LINECOLOR_GREEN);
+ } //end if
+ } //end else*/
+// botimport.Print(PRT_MESSAGE, "travel time to goal = %d\n",
+// AAS_AreaTravelTimeToGoalArea(area, origin, botlibglobals.goalareanum, TFL_DEFAULT));
+// botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
+// AAS_Reachability_WeaponJump(703, 716);
+// } //end if*/
+
+/* face = AAS_AreaGroundFace(newarea, parm2);
+ if (face)
+ {
+ AAS_ShowFace(face - aasworld.faces);
+ } //end if*/
+ /*
+ AAS_ClearShownDebugLines();
+ AAS_ShowArea(newarea, parm0 & BUTTON_USE);
+ AAS_ShowReachableAreas(area);
+ */
+ AAS_ClearShownPolygons();
+ AAS_ClearShownDebugLines();
+ AAS_ShowAreaPolygons(newarea, 1, parm0 & 4);
+ if (parm0 & 2) AAS_ShowReachableAreas(area);
+ else
+ {
+ static int lastgoalareanum, lastareanum;
+ static int avoidreach[MAX_AVOIDREACH];
+ static float avoidreachtimes[MAX_AVOIDREACH];
+ static int avoidreachtries[MAX_AVOIDREACH];
+ int reachnum, resultFlags;
+ bot_goal_t goal;
+ aas_reachability_t reach;
+
+ /*
+ goal.areanum = botlibglobals.goalareanum;
+ VectorCopy(botlibglobals.goalorigin, goal.origin);
+ reachnum = BotGetReachabilityToGoal(origin, newarea,
+ lastgoalareanum, lastareanum,
+ avoidreach, avoidreachtimes, avoidreachtries,
+ &goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
+ NULL, 0, &resultFlags);
+ AAS_ReachabilityFromNum(reachnum, &reach);
+ AAS_ShowReachability(&reach);
+ */
+ int curarea;
+ vec3_t curorigin;
+
+ goal.areanum = botlibglobals.goalareanum;
+ VectorCopy(botlibglobals.goalorigin, goal.origin);
+ VectorCopy(origin, curorigin);
+ curarea = newarea;
+ for ( i = 0; i < 100; i++ ) {
+ if ( curarea == goal.areanum ) {
+ break;
+ }
+ reachnum = BotGetReachabilityToGoal(curorigin, curarea,
+ lastgoalareanum, lastareanum,
+ avoidreach, avoidreachtimes, avoidreachtries,
+ &goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
+ NULL, 0, &resultFlags);
+ AAS_ReachabilityFromNum(reachnum, &reach);
+ AAS_ShowReachability(&reach);
+ VectorCopy(reach.end, origin);
+ lastareanum = curarea;
+ curarea = reach.areanum;
+ }
+ } //end else
+ VectorClear(forward);
+ //BotGapDistance(origin, forward, 0);
+ /*
+ if (parm0 & BUTTON_USE)
+ {
+ botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
+ AAS_Reachability_WeaponJump(703, 716);
+ } //end if*/
+
+ AngleVectors(parm3, forward, right, NULL);
+ //get the eye 16 units to the right of the origin
+ VectorMA(parm2, 8, right, eye);
+ //get the eye 24 units up
+ eye[2] += 24;
+ //get the end point for the line to be traced
+ VectorMA(eye, 800, forward, end);
+
+// AAS_TestMovementPrediction(1, parm2, forward);
+/*
+ //trace the line to find the hit point
+ trace = AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
+ if (!line[0]) line[0] = botimport.DebugLineCreate();
+ botimport.DebugLineShow(line[0], eye, trace.endpos, LINECOLOR_BLUE);
+ //
+ AAS_ClearShownDebugLines();
+ if (trace.ent)
+ {
+ ent = &aasworld.entities[trace.ent];
+ AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
+ } //end if
+*/
+
+/*
+ start_time = clock();
+ for (i = 0; i < 2000; i++)
+ {
+ AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
+// AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
+ } //end for
+ end_time = clock();
+ botimport.Print(PRT_MESSAGE, "me %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
+ start_time = clock();
+ for (i = 0; i < 2000; i++)
+ {
+ AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
+ } //end for
+ end_time = clock();
+ botimport.Print(PRT_MESSAGE, "id %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
+*/
+
+ // TTimo: nested comments are BAD for gcc -Werror, use #if 0 instead..
+#if 0
+ AAS_ClearShownDebugLines();
+ //bsptrace = AAS_Trace(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
+ bsptrace = AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
+ if (!line[0]) line[0] = botimport.DebugLineCreate();
+ botimport.DebugLineShow(line[0], eye, bsptrace.endpos, LINECOLOR_YELLOW);
+ if (bsptrace.fraction < 1.0)
+ {
+ face = AAS_TraceEndFace(&trace);
+ if (face)
+ {
+ AAS_ShowFace(face - aasworld.faces);
+ } //end if
+
+ AAS_DrawPlaneCross(bsptrace.endpos,
+ bsptrace.plane.normal,
+ bsptrace.plane.dist + bsptrace.exp_dist,
+ bsptrace.plane.type, LINECOLOR_GREEN);
+ if (trace.ent)
+ {
+ ent = &aasworld.entities[trace.ent];
+ AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
+ } //end if
+ } //end if
+ //bsptrace = AAS_Trace2(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
+ bsptrace = AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
+ botimport.DebugLineShow(line[1], eye, bsptrace.endpos, LINECOLOR_BLUE);
+ if (bsptrace.fraction < 1.0)
+ {
+ AAS_DrawPlaneCross(bsptrace.endpos,
+ bsptrace.plane.normal,
+ bsptrace.plane.dist,// + bsptrace.exp_dist,
+ bsptrace.plane.type, LINECOLOR_RED);
+ if (bsptrace.ent)
+ {
+ ent = &aasworld.entities[bsptrace.ent];
+ AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
+ } //end if
+ } //end if
+#endif
+#endif
+ return 0;
+} //end of the function BotExportTest
+
+
+/*
+============
+Init_AAS_Export
+============
+*/
+static void Init_AAS_Export( aas_export_t *aas ) {
+ //--------------------------------------------
+ // be_aas_entity.c
+ //--------------------------------------------
+ aas->AAS_EntityInfo = AAS_EntityInfo;
+ //--------------------------------------------
+ // be_aas_main.c
+ //--------------------------------------------
+ aas->AAS_Initialized = AAS_Initialized;
+ aas->AAS_PresenceTypeBoundingBox = AAS_PresenceTypeBoundingBox;
+ aas->AAS_Time = AAS_Time;
+ //--------------------------------------------
+ // be_aas_sample.c
+ //--------------------------------------------
+ aas->AAS_PointAreaNum = AAS_PointAreaNum;
+ aas->AAS_PointReachabilityAreaIndex = AAS_PointReachabilityAreaIndex;
+ aas->AAS_TraceAreas = AAS_TraceAreas;
+ aas->AAS_BBoxAreas = AAS_BBoxAreas;
+ aas->AAS_AreaInfo = AAS_AreaInfo;
+ //--------------------------------------------
+ // be_aas_bspq3.c
+ //--------------------------------------------
+ aas->AAS_PointContents = AAS_PointContents;
+ aas->AAS_NextBSPEntity = AAS_NextBSPEntity;
+ aas->AAS_ValueForBSPEpairKey = AAS_ValueForBSPEpairKey;
+ aas->AAS_VectorForBSPEpairKey = AAS_VectorForBSPEpairKey;
+ aas->AAS_FloatForBSPEpairKey = AAS_FloatForBSPEpairKey;
+ aas->AAS_IntForBSPEpairKey = AAS_IntForBSPEpairKey;
+ //--------------------------------------------
+ // be_aas_reach.c
+ //--------------------------------------------
+ aas->AAS_AreaReachability = AAS_AreaReachability;
+ //--------------------------------------------
+ // be_aas_route.c
+ //--------------------------------------------
+ aas->AAS_AreaTravelTimeToGoalArea = AAS_AreaTravelTimeToGoalArea;
+ aas->AAS_EnableRoutingArea = AAS_EnableRoutingArea;
+ aas->AAS_PredictRoute = AAS_PredictRoute;
+ //--------------------------------------------
+ // be_aas_altroute.c
+ //--------------------------------------------
+ aas->AAS_AlternativeRouteGoals = AAS_AlternativeRouteGoals;
+ //--------------------------------------------
+ // be_aas_move.c
+ //--------------------------------------------
+ aas->AAS_Swimming = AAS_Swimming;
+ aas->AAS_PredictClientMovement = AAS_PredictClientMovement;
+}
+
+
+/*
+============
+Init_EA_Export
+============
+*/
+static void Init_EA_Export( ea_export_t *ea ) {
+ //ClientCommand elementary actions
+ ea->EA_Command = EA_Command;
+ ea->EA_Say = EA_Say;
+ ea->EA_SayTeam = EA_SayTeam;
+
+ ea->EA_Action = EA_Action;
+ ea->EA_Gesture = EA_Gesture;
+ ea->EA_Talk = EA_Talk;
+ ea->EA_Attack = EA_Attack;
+ ea->EA_Use = EA_Use;
+ ea->EA_Respawn = EA_Respawn;
+ ea->EA_Crouch = EA_Crouch;
+ ea->EA_MoveUp = EA_MoveUp;
+ ea->EA_MoveDown = EA_MoveDown;
+ ea->EA_MoveForward = EA_MoveForward;
+ ea->EA_MoveBack = EA_MoveBack;
+ ea->EA_MoveLeft = EA_MoveLeft;
+ ea->EA_MoveRight = EA_MoveRight;
+
+ ea->EA_SelectWeapon = EA_SelectWeapon;
+ ea->EA_Jump = EA_Jump;
+ ea->EA_DelayedJump = EA_DelayedJump;
+ ea->EA_Move = EA_Move;
+ ea->EA_View = EA_View;
+ ea->EA_GetInput = EA_GetInput;
+ ea->EA_EndRegular = EA_EndRegular;
+ ea->EA_ResetInput = EA_ResetInput;
+}
+
+
+/*
+============
+Init_AI_Export
+============
+*/
+static void Init_AI_Export( ai_export_t *ai ) {
+ //-----------------------------------
+ // be_ai_char.h
+ //-----------------------------------
+ ai->BotLoadCharacter = BotLoadCharacter;
+ ai->BotFreeCharacter = BotFreeCharacter;
+ ai->Characteristic_Float = Characteristic_Float;
+ ai->Characteristic_BFloat = Characteristic_BFloat;
+ ai->Characteristic_Integer = Characteristic_Integer;
+ ai->Characteristic_BInteger = Characteristic_BInteger;
+ ai->Characteristic_String = Characteristic_String;
+ //-----------------------------------
+ // be_ai_chat.h
+ //-----------------------------------
+ ai->BotAllocChatState = BotAllocChatState;
+ ai->BotFreeChatState = BotFreeChatState;
+ ai->BotQueueConsoleMessage = BotQueueConsoleMessage;
+ ai->BotRemoveConsoleMessage = BotRemoveConsoleMessage;
+ ai->BotNextConsoleMessage = BotNextConsoleMessage;
+ ai->BotNumConsoleMessages = BotNumConsoleMessages;
+ ai->BotInitialChat = BotInitialChat;
+ ai->BotNumInitialChats = BotNumInitialChats;
+ ai->BotReplyChat = BotReplyChat;
+ ai->BotChatLength = BotChatLength;
+ ai->BotEnterChat = BotEnterChat;
+ ai->BotGetChatMessage = BotGetChatMessage;
+ ai->StringContains = StringContains;
+ ai->BotFindMatch = BotFindMatch;
+ ai->BotMatchVariable = BotMatchVariable;
+ ai->UnifyWhiteSpaces = UnifyWhiteSpaces;
+ ai->BotReplaceSynonyms = BotReplaceSynonyms;
+ ai->BotLoadChatFile = BotLoadChatFile;
+ ai->BotSetChatGender = BotSetChatGender;
+ ai->BotSetChatName = BotSetChatName;
+ //-----------------------------------
+ // be_ai_goal.h
+ //-----------------------------------
+ ai->BotResetGoalState = BotResetGoalState;
+ ai->BotResetAvoidGoals = BotResetAvoidGoals;
+ ai->BotRemoveFromAvoidGoals = BotRemoveFromAvoidGoals;
+ ai->BotPushGoal = BotPushGoal;
+ ai->BotPopGoal = BotPopGoal;
+ ai->BotEmptyGoalStack = BotEmptyGoalStack;
+ ai->BotDumpAvoidGoals = BotDumpAvoidGoals;
+ ai->BotDumpGoalStack = BotDumpGoalStack;
+ ai->BotGoalName = BotGoalName;
+ ai->BotGetTopGoal = BotGetTopGoal;
+ ai->BotGetSecondGoal = BotGetSecondGoal;
+ ai->BotChooseLTGItem = BotChooseLTGItem;
+ ai->BotChooseNBGItem = BotChooseNBGItem;
+ ai->BotTouchingGoal = BotTouchingGoal;
+ ai->BotItemGoalInVisButNotVisible = BotItemGoalInVisButNotVisible;
+ ai->BotGetLevelItemGoal = BotGetLevelItemGoal;
+ ai->BotGetNextCampSpotGoal = BotGetNextCampSpotGoal;
+ ai->BotGetMapLocationGoal = BotGetMapLocationGoal;
+ ai->BotAvoidGoalTime = BotAvoidGoalTime;
+ ai->BotSetAvoidGoalTime = BotSetAvoidGoalTime;
+ ai->BotInitLevelItems = BotInitLevelItems;
+ ai->BotUpdateEntityItems = BotUpdateEntityItems;
+ ai->BotLoadItemWeights = BotLoadItemWeights;
+ ai->BotFreeItemWeights = BotFreeItemWeights;
+ ai->BotInterbreedGoalFuzzyLogic = BotInterbreedGoalFuzzyLogic;
+ ai->BotSaveGoalFuzzyLogic = BotSaveGoalFuzzyLogic;
+ ai->BotMutateGoalFuzzyLogic = BotMutateGoalFuzzyLogic;
+ ai->BotAllocGoalState = BotAllocGoalState;
+ ai->BotFreeGoalState = BotFreeGoalState;
+ //-----------------------------------
+ // be_ai_move.h
+ //-----------------------------------
+ ai->BotResetMoveState = BotResetMoveState;
+ ai->BotMoveToGoal = BotMoveToGoal;
+ ai->BotMoveInDirection = BotMoveInDirection;
+ ai->BotResetAvoidReach = BotResetAvoidReach;
+ ai->BotResetLastAvoidReach = BotResetLastAvoidReach;
+ ai->BotReachabilityArea = BotReachabilityArea;
+ ai->BotMovementViewTarget = BotMovementViewTarget;
+ ai->BotPredictVisiblePosition = BotPredictVisiblePosition;
+ ai->BotAllocMoveState = BotAllocMoveState;
+ ai->BotFreeMoveState = BotFreeMoveState;
+ ai->BotInitMoveState = BotInitMoveState;
+ ai->BotAddAvoidSpot = BotAddAvoidSpot;
+ //-----------------------------------
+ // be_ai_weap.h
+ //-----------------------------------
+ ai->BotChooseBestFightWeapon = BotChooseBestFightWeapon;
+ ai->BotGetWeaponInfo = BotGetWeaponInfo;
+ ai->BotLoadWeaponWeights = BotLoadWeaponWeights;
+ ai->BotAllocWeaponState = BotAllocWeaponState;
+ ai->BotFreeWeaponState = BotFreeWeaponState;
+ ai->BotResetWeaponState = BotResetWeaponState;
+ //-----------------------------------
+ // be_ai_gen.h
+ //-----------------------------------
+ ai->GeneticParentsAndChildSelection = GeneticParentsAndChildSelection;
+}
+
+
+/*
+============
+GetBotLibAPI
+============
+*/
+botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) {
+ assert(import);
+ botimport = *import;
+ assert(botimport.Print);
+
+ Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );
+
+ if ( apiVersion != BOTLIB_API_VERSION ) {
+ botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
+ return NULL;
+ }
+
+ Init_AAS_Export(&be_botlib_export.aas);
+ Init_EA_Export(&be_botlib_export.ea);
+ Init_AI_Export(&be_botlib_export.ai);
+
+ be_botlib_export.BotLibSetup = Export_BotLibSetup;
+ be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
+ be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
+ be_botlib_export.BotLibVarGet = Export_BotLibVarGet;
+
+ be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;
+ be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
+ be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
+ be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
+ be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;
+
+ be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
+ be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
+ be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
+ be_botlib_export.Test = BotExportTest;
+
+ return &be_botlib_export;
+}