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Diffstat (limited to 'code/game/ai_team.h')
-rw-r--r-- | code/game/ai_team.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/code/game/ai_team.h b/code/game/ai_team.h new file mode 100644 index 0000000..252e9e1 --- /dev/null +++ b/code/game/ai_team.h @@ -0,0 +1,39 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// + +/***************************************************************************** + * name: ai_team.h + * + * desc: Quake3 bot AI + * + * $Archive: /source/code/botai/ai_chat.c $ + * + *****************************************************************************/ + +void BotTeamAI(bot_state_t *bs); +int BotGetTeamMateTaskPreference(bot_state_t *bs, int teammate); +void BotSetTeamMateTaskPreference(bot_state_t *bs, int teammate, int preference); +void BotVoiceChat(bot_state_t *bs, int toclient, char *voicechat); +void BotVoiceChatOnly(bot_state_t *bs, int toclient, char *voicechat); + + |