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-rw-r--r--code/null/null_client.c94
1 files changed, 94 insertions, 0 deletions
diff --git a/code/null/null_client.c b/code/null/null_client.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+
+cvar_t *cl_shownet;
+
+void CL_Shutdown( void ) {
+}
+
+void CL_Init( void ) {
+ cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP );
+}
+
+void CL_MouseEvent( int dx, int dy, int time ) {
+}
+
+void Key_WriteBindings( fileHandle_t f ) {
+}
+
+void CL_Frame ( int msec ) {
+}
+
+void CL_PacketEvent( netadr_t from, msg_t *msg ) {
+}
+
+void CL_CharEvent( int key ) {
+}
+
+void CL_Disconnect( qboolean showMainMenu ) {
+}
+
+void CL_MapLoading( void ) {
+}
+
+qboolean CL_GameCommand( void ) {
+ return qfalse;
+}
+
+void CL_KeyEvent (int key, qboolean down, unsigned time) {
+}
+
+qboolean UI_GameCommand( void ) {
+ return qfalse;
+}
+
+void CL_ForwardCommandToServer( const char *string ) {
+}
+
+void CL_ConsolePrint( char *txt ) {
+}
+
+void CL_JoystickEvent( int axis, int value, int time ) {
+}
+
+void CL_InitKeyCommands( void ) {
+}
+
+void CL_CDDialog( void ) {
+}
+
+void CL_FlushMemory( void ) {
+}
+
+void CL_StartHunkUsers( qboolean rendererOnly ) {
+}
+
+void CL_Snd_Restart(void)
+{
+}
+
+void CL_ShutdownAll(void) {}
+
+qboolean CL_CDKeyValidate( const char *key, const char *checksum ) { return qtrue; }