aboutsummaryrefslogtreecommitdiff
path: root/code/q3_ui/ui_loadconfig.c
diff options
context:
space:
mode:
Diffstat (limited to 'code/q3_ui/ui_loadconfig.c')
-rw-r--r--code/q3_ui/ui_loadconfig.c274
1 files changed, 274 insertions, 0 deletions
diff --git a/code/q3_ui/ui_loadconfig.c b/code/q3_ui/ui_loadconfig.c
new file mode 100644
index 0000000..ef7ae41
--- /dev/null
+++ b/code/q3_ui/ui_loadconfig.c
@@ -0,0 +1,274 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+/*
+=============================================================================
+
+LOAD CONFIG MENU
+
+=============================================================================
+*/
+
+#include "ui_local.h"
+
+
+#define ART_BACK0 "menu/art/back_0"
+#define ART_BACK1 "menu/art/back_1"
+#define ART_FIGHT0 "menu/art/load_0"
+#define ART_FIGHT1 "menu/art/load_1"
+#define ART_FRAMEL "menu/art/frame2_l"
+#define ART_FRAMER "menu/art/frame1_r"
+#define ART_ARROWS "menu/art/arrows_horz_0"
+#define ART_ARROWLEFT "menu/art/arrows_horz_left"
+#define ART_ARROWRIGHT "menu/art/arrows_horz_right"
+
+#define MAX_CONFIGS 128
+#define NAMEBUFSIZE ( MAX_CONFIGS * 16 )
+
+#define ID_BACK 10
+#define ID_GO 11
+#define ID_LIST 12
+#define ID_LEFT 13
+#define ID_RIGHT 14
+
+#define ARROWS_WIDTH 128
+#define ARROWS_HEIGHT 48
+
+
+typedef struct {
+ menuframework_s menu;
+
+ menutext_s banner;
+ menubitmap_s framel;
+ menubitmap_s framer;
+
+ menulist_s list;
+
+ menubitmap_s arrows;
+ menubitmap_s left;
+ menubitmap_s right;
+ menubitmap_s back;
+ menubitmap_s go;
+
+ char names[NAMEBUFSIZE];
+ char* configlist[MAX_CONFIGS];
+} configs_t;
+
+static configs_t s_configs;
+
+
+/*
+===============
+LoadConfig_MenuEvent
+===============
+*/
+static void LoadConfig_MenuEvent( void *ptr, int event ) {
+ if( event != QM_ACTIVATED ) {
+ return;
+ }
+
+ switch ( ((menucommon_s*)ptr)->id ) {
+ case ID_GO:
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "exec %s\n", s_configs.list.itemnames[s_configs.list.curvalue] ) );
+ UI_PopMenu();
+ break;
+
+ case ID_BACK:
+ UI_PopMenu();
+ break;
+
+ case ID_LEFT:
+ ScrollList_Key( &s_configs.list, K_LEFTARROW );
+ break;
+
+ case ID_RIGHT:
+ ScrollList_Key( &s_configs.list, K_RIGHTARROW );
+ break;
+ }
+}
+
+
+/*
+===============
+LoadConfig_MenuInit
+===============
+*/
+static void LoadConfig_MenuInit( void ) {
+ int i;
+ int len;
+ char *configname;
+
+ UI_LoadConfig_Cache();
+
+ memset( &s_configs, 0 ,sizeof(configs_t) );
+ s_configs.menu.wrapAround = qtrue;
+ s_configs.menu.fullscreen = qtrue;
+
+ s_configs.banner.generic.type = MTYPE_BTEXT;
+ s_configs.banner.generic.x = 320;
+ s_configs.banner.generic.y = 16;
+ s_configs.banner.string = "LOAD CONFIG";
+ s_configs.banner.color = color_white;
+ s_configs.banner.style = UI_CENTER;
+
+ s_configs.framel.generic.type = MTYPE_BITMAP;
+ s_configs.framel.generic.name = ART_FRAMEL;
+ s_configs.framel.generic.flags = QMF_INACTIVE;
+ s_configs.framel.generic.x = 0;
+ s_configs.framel.generic.y = 78;
+ s_configs.framel.width = 256;
+ s_configs.framel.height = 329;
+
+ s_configs.framer.generic.type = MTYPE_BITMAP;
+ s_configs.framer.generic.name = ART_FRAMER;
+ s_configs.framer.generic.flags = QMF_INACTIVE;
+ s_configs.framer.generic.x = 376;
+ s_configs.framer.generic.y = 76;
+ s_configs.framer.width = 256;
+ s_configs.framer.height = 334;
+
+ s_configs.arrows.generic.type = MTYPE_BITMAP;
+ s_configs.arrows.generic.name = ART_ARROWS;
+ s_configs.arrows.generic.flags = QMF_INACTIVE;
+ s_configs.arrows.generic.x = 320-ARROWS_WIDTH/2;
+ s_configs.arrows.generic.y = 400;
+ s_configs.arrows.width = ARROWS_WIDTH;
+ s_configs.arrows.height = ARROWS_HEIGHT;
+
+ s_configs.left.generic.type = MTYPE_BITMAP;
+ s_configs.left.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_MOUSEONLY;
+ s_configs.left.generic.x = 320-ARROWS_WIDTH/2;
+ s_configs.left.generic.y = 400;
+ s_configs.left.generic.id = ID_LEFT;
+ s_configs.left.generic.callback = LoadConfig_MenuEvent;
+ s_configs.left.width = ARROWS_WIDTH/2;
+ s_configs.left.height = ARROWS_HEIGHT;
+ s_configs.left.focuspic = ART_ARROWLEFT;
+
+ s_configs.right.generic.type = MTYPE_BITMAP;
+ s_configs.right.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_MOUSEONLY;
+ s_configs.right.generic.x = 320;
+ s_configs.right.generic.y = 400;
+ s_configs.right.generic.id = ID_RIGHT;
+ s_configs.right.generic.callback = LoadConfig_MenuEvent;
+ s_configs.right.width = ARROWS_WIDTH/2;
+ s_configs.right.height = ARROWS_HEIGHT;
+ s_configs.right.focuspic = ART_ARROWRIGHT;
+
+ s_configs.back.generic.type = MTYPE_BITMAP;
+ s_configs.back.generic.name = ART_BACK0;
+ s_configs.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_configs.back.generic.id = ID_BACK;
+ s_configs.back.generic.callback = LoadConfig_MenuEvent;
+ s_configs.back.generic.x = 0;
+ s_configs.back.generic.y = 480-64;
+ s_configs.back.width = 128;
+ s_configs.back.height = 64;
+ s_configs.back.focuspic = ART_BACK1;
+
+ s_configs.go.generic.type = MTYPE_BITMAP;
+ s_configs.go.generic.name = ART_FIGHT0;
+ s_configs.go.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_configs.go.generic.id = ID_GO;
+ s_configs.go.generic.callback = LoadConfig_MenuEvent;
+ s_configs.go.generic.x = 640;
+ s_configs.go.generic.y = 480-64;
+ s_configs.go.width = 128;
+ s_configs.go.height = 64;
+ s_configs.go.focuspic = ART_FIGHT1;
+
+ // scan for configs
+ s_configs.list.generic.type = MTYPE_SCROLLLIST;
+ s_configs.list.generic.flags = QMF_PULSEIFFOCUS;
+ s_configs.list.generic.callback = LoadConfig_MenuEvent;
+ s_configs.list.generic.id = ID_LIST;
+ s_configs.list.generic.x = 118;
+ s_configs.list.generic.y = 130;
+ s_configs.list.width = 16;
+ s_configs.list.height = 14;
+ s_configs.list.numitems = trap_FS_GetFileList( "", "cfg", s_configs.names, NAMEBUFSIZE );
+ s_configs.list.itemnames = (const char **)s_configs.configlist;
+ s_configs.list.columns = 3;
+
+ if (!s_configs.list.numitems) {
+ strcpy(s_configs.names,"No Files Found.");
+ s_configs.list.numitems = 1;
+
+ //degenerate case, not selectable
+ s_configs.go.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
+ }
+ else if (s_configs.list.numitems > MAX_CONFIGS)
+ s_configs.list.numitems = MAX_CONFIGS;
+
+ configname = s_configs.names;
+ for ( i = 0; i < s_configs.list.numitems; i++ ) {
+ s_configs.list.itemnames[i] = configname;
+
+ // strip extension
+ len = strlen( configname );
+ if (!Q_stricmp(configname + len - 4,".cfg"))
+ configname[len-4] = '\0';
+
+ Q_strupr(configname);
+
+ configname += len + 1;
+ }
+
+ Menu_AddItem( &s_configs.menu, &s_configs.banner );
+ Menu_AddItem( &s_configs.menu, &s_configs.framel );
+ Menu_AddItem( &s_configs.menu, &s_configs.framer );
+ Menu_AddItem( &s_configs.menu, &s_configs.list );
+ Menu_AddItem( &s_configs.menu, &s_configs.arrows );
+ Menu_AddItem( &s_configs.menu, &s_configs.left );
+ Menu_AddItem( &s_configs.menu, &s_configs.right );
+ Menu_AddItem( &s_configs.menu, &s_configs.back );
+ Menu_AddItem( &s_configs.menu, &s_configs.go );
+}
+
+/*
+=================
+UI_LoadConfig_Cache
+=================
+*/
+void UI_LoadConfig_Cache( void ) {
+ trap_R_RegisterShaderNoMip( ART_BACK0 );
+ trap_R_RegisterShaderNoMip( ART_BACK1 );
+ trap_R_RegisterShaderNoMip( ART_FIGHT0 );
+ trap_R_RegisterShaderNoMip( ART_FIGHT1 );
+ trap_R_RegisterShaderNoMip( ART_FRAMEL );
+ trap_R_RegisterShaderNoMip( ART_FRAMER );
+ trap_R_RegisterShaderNoMip( ART_ARROWS );
+ trap_R_RegisterShaderNoMip( ART_ARROWLEFT );
+ trap_R_RegisterShaderNoMip( ART_ARROWRIGHT );
+}
+
+
+/*
+===============
+UI_LoadConfigMenu
+===============
+*/
+void UI_LoadConfigMenu( void ) {
+ LoadConfig_MenuInit();
+ UI_PushMenu( &s_configs.menu );
+}
+