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-rw-r--r--code/q3_ui/ui_options.c229
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diff --git a/code/q3_ui/ui_options.c b/code/q3_ui/ui_options.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+/*
+=======================================================================
+
+SYSTEM CONFIGURATION MENU
+
+=======================================================================
+*/
+
+#include "ui_local.h"
+
+
+#define ART_FRAMEL "menu/art/frame2_l"
+#define ART_FRAMER "menu/art/frame1_r"
+#define ART_BACK0 "menu/art/back_0"
+#define ART_BACK1 "menu/art/back_1"
+
+#define ID_GRAPHICS 10
+#define ID_DISPLAY 11
+#define ID_SOUND 12
+#define ID_NETWORK 13
+#define ID_BACK 14
+
+#define VERTICAL_SPACING 34
+
+typedef struct {
+ menuframework_s menu;
+
+ menutext_s banner;
+ menubitmap_s framel;
+ menubitmap_s framer;
+
+ menutext_s graphics;
+ menutext_s display;
+ menutext_s sound;
+ menutext_s network;
+ menubitmap_s back;
+} optionsmenu_t;
+
+static optionsmenu_t s_options;
+
+
+/*
+=================
+Options_Event
+=================
+*/
+static void Options_Event( void* ptr, int event ) {
+ if( event != QM_ACTIVATED ) {
+ return;
+ }
+
+ switch( ((menucommon_s*)ptr)->id ) {
+ case ID_GRAPHICS:
+ UI_GraphicsOptionsMenu();
+ break;
+
+ case ID_DISPLAY:
+ UI_DisplayOptionsMenu();
+ break;
+
+ case ID_SOUND:
+ UI_SoundOptionsMenu();
+ break;
+
+ case ID_NETWORK:
+ UI_NetworkOptionsMenu();
+ break;
+
+ case ID_BACK:
+ UI_PopMenu();
+ break;
+ }
+}
+
+
+/*
+===============
+SystemConfig_Cache
+===============
+*/
+void SystemConfig_Cache( void ) {
+ trap_R_RegisterShaderNoMip( ART_FRAMEL );
+ trap_R_RegisterShaderNoMip( ART_FRAMER );
+ trap_R_RegisterShaderNoMip( ART_BACK0 );
+ trap_R_RegisterShaderNoMip( ART_BACK1 );
+}
+
+/*
+===============
+Options_MenuInit
+===============
+*/
+void Options_MenuInit( void ) {
+ int y;
+ uiClientState_t cstate;
+
+ memset( &s_options, 0, sizeof(optionsmenu_t) );
+
+ SystemConfig_Cache();
+ s_options.menu.wrapAround = qtrue;
+
+ trap_GetClientState( &cstate );
+ if ( cstate.connState >= CA_CONNECTED ) {
+ s_options.menu.fullscreen = qfalse;
+ }
+ else {
+ s_options.menu.fullscreen = qtrue;
+ }
+
+ s_options.banner.generic.type = MTYPE_BTEXT;
+ s_options.banner.generic.flags = QMF_CENTER_JUSTIFY;
+ s_options.banner.generic.x = 320;
+ s_options.banner.generic.y = 16;
+ s_options.banner.string = "SYSTEM SETUP";
+ s_options.banner.color = color_white;
+ s_options.banner.style = UI_CENTER;
+
+ s_options.framel.generic.type = MTYPE_BITMAP;
+ s_options.framel.generic.name = ART_FRAMEL;
+ s_options.framel.generic.flags = QMF_INACTIVE;
+ s_options.framel.generic.x = 8;
+ s_options.framel.generic.y = 76;
+ s_options.framel.width = 256;
+ s_options.framel.height = 334;
+
+ s_options.framer.generic.type = MTYPE_BITMAP;
+ s_options.framer.generic.name = ART_FRAMER;
+ s_options.framer.generic.flags = QMF_INACTIVE;
+ s_options.framer.generic.x = 376;
+ s_options.framer.generic.y = 76;
+ s_options.framer.width = 256;
+ s_options.framer.height = 334;
+
+ y = 168;
+ s_options.graphics.generic.type = MTYPE_PTEXT;
+ s_options.graphics.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_options.graphics.generic.callback = Options_Event;
+ s_options.graphics.generic.id = ID_GRAPHICS;
+ s_options.graphics.generic.x = 320;
+ s_options.graphics.generic.y = y;
+ s_options.graphics.string = "GRAPHICS";
+ s_options.graphics.color = color_red;
+ s_options.graphics.style = UI_CENTER;
+
+ y += VERTICAL_SPACING;
+ s_options.display.generic.type = MTYPE_PTEXT;
+ s_options.display.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_options.display.generic.callback = Options_Event;
+ s_options.display.generic.id = ID_DISPLAY;
+ s_options.display.generic.x = 320;
+ s_options.display.generic.y = y;
+ s_options.display.string = "DISPLAY";
+ s_options.display.color = color_red;
+ s_options.display.style = UI_CENTER;
+
+ y += VERTICAL_SPACING;
+ s_options.sound.generic.type = MTYPE_PTEXT;
+ s_options.sound.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_options.sound.generic.callback = Options_Event;
+ s_options.sound.generic.id = ID_SOUND;
+ s_options.sound.generic.x = 320;
+ s_options.sound.generic.y = y;
+ s_options.sound.string = "SOUND";
+ s_options.sound.color = color_red;
+ s_options.sound.style = UI_CENTER;
+
+ y += VERTICAL_SPACING;
+ s_options.network.generic.type = MTYPE_PTEXT;
+ s_options.network.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_options.network.generic.callback = Options_Event;
+ s_options.network.generic.id = ID_NETWORK;
+ s_options.network.generic.x = 320;
+ s_options.network.generic.y = y;
+ s_options.network.string = "NETWORK";
+ s_options.network.color = color_red;
+ s_options.network.style = UI_CENTER;
+
+ s_options.back.generic.type = MTYPE_BITMAP;
+ s_options.back.generic.name = ART_BACK0;
+ s_options.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_options.back.generic.callback = Options_Event;
+ s_options.back.generic.id = ID_BACK;
+ s_options.back.generic.x = 0;
+ s_options.back.generic.y = 480-64;
+ s_options.back.width = 128;
+ s_options.back.height = 64;
+ s_options.back.focuspic = ART_BACK1;
+
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.banner );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.framel );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.framer );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.graphics );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.display );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.sound );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.network );
+ Menu_AddItem( &s_options.menu, ( void * ) &s_options.back );
+}
+
+
+/*
+===============
+UI_SystemConfigMenu
+===============
+*/
+void UI_SystemConfigMenu( void ) {
+ Options_MenuInit();
+ UI_PushMenu ( &s_options.menu );
+}