diff options
Diffstat (limited to 'code/q3_ui/ui_sound.c')
-rw-r--r-- | code/q3_ui/ui_sound.c | 316 |
1 files changed, 316 insertions, 0 deletions
diff --git a/code/q3_ui/ui_sound.c b/code/q3_ui/ui_sound.c new file mode 100644 index 0000000..fcc7f49 --- /dev/null +++ b/code/q3_ui/ui_sound.c @@ -0,0 +1,316 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// +/* +======================================================================= + +SOUND OPTIONS MENU + +======================================================================= +*/ + +#include "ui_local.h" + + +#define ART_FRAMEL "menu/art/frame2_l" +#define ART_FRAMER "menu/art/frame1_r" +#define ART_BACK0 "menu/art/back_0" +#define ART_BACK1 "menu/art/back_1" + +#define ID_GRAPHICS 10 +#define ID_DISPLAY 11 +#define ID_SOUND 12 +#define ID_NETWORK 13 +#define ID_EFFECTSVOLUME 14 +#define ID_MUSICVOLUME 15 +#define ID_QUALITY 16 +//#define ID_A3D 17 +#define ID_BACK 18 + + +static const char *quality_items[] = { + "Low", "High", NULL +}; + +typedef struct { + menuframework_s menu; + + menutext_s banner; + menubitmap_s framel; + menubitmap_s framer; + + menutext_s graphics; + menutext_s display; + menutext_s sound; + menutext_s network; + + menuslider_s sfxvolume; + menuslider_s musicvolume; + menulist_s quality; +// menuradiobutton_s a3d; + + menubitmap_s back; +} soundOptionsInfo_t; + +static soundOptionsInfo_t soundOptionsInfo; + + +/* +================= +UI_SoundOptionsMenu_Event +================= +*/ +static void UI_SoundOptionsMenu_Event( void* ptr, int event ) { + if( event != QM_ACTIVATED ) { + return; + } + + switch( ((menucommon_s*)ptr)->id ) { + case ID_GRAPHICS: + UI_PopMenu(); + UI_GraphicsOptionsMenu(); + break; + + case ID_DISPLAY: + UI_PopMenu(); + UI_DisplayOptionsMenu(); + break; + + case ID_SOUND: + break; + + case ID_NETWORK: + UI_PopMenu(); + UI_NetworkOptionsMenu(); + break; + + case ID_EFFECTSVOLUME: + trap_Cvar_SetValue( "s_volume", soundOptionsInfo.sfxvolume.curvalue / 10 ); + break; + + case ID_MUSICVOLUME: + trap_Cvar_SetValue( "s_musicvolume", soundOptionsInfo.musicvolume.curvalue / 10 ); + break; + + case ID_QUALITY: + if( soundOptionsInfo.quality.curvalue ) { + trap_Cvar_SetValue( "s_khz", 22 ); + trap_Cvar_SetValue( "s_compression", 0 ); + } + else { + trap_Cvar_SetValue( "s_khz", 11 ); + trap_Cvar_SetValue( "s_compression", 1 ); + } + UI_ForceMenuOff(); + trap_Cmd_ExecuteText( EXEC_APPEND, "snd_restart\n" ); + break; +/* + case ID_A3D: + if( soundOptionsInfo.a3d.curvalue ) { + trap_Cmd_ExecuteText( EXEC_NOW, "s_enable_a3d\n" ); + } + else { + trap_Cmd_ExecuteText( EXEC_NOW, "s_disable_a3d\n" ); + } + soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" ); + break; +*/ + case ID_BACK: + UI_PopMenu(); + break; + } +} + + +/* +=============== +UI_SoundOptionsMenu_Init +=============== +*/ +static void UI_SoundOptionsMenu_Init( void ) { + int y; + + memset( &soundOptionsInfo, 0, sizeof(soundOptionsInfo) ); + + UI_SoundOptionsMenu_Cache(); + soundOptionsInfo.menu.wrapAround = qtrue; + soundOptionsInfo.menu.fullscreen = qtrue; + + soundOptionsInfo.banner.generic.type = MTYPE_BTEXT; + soundOptionsInfo.banner.generic.flags = QMF_CENTER_JUSTIFY; + soundOptionsInfo.banner.generic.x = 320; + soundOptionsInfo.banner.generic.y = 16; + soundOptionsInfo.banner.string = "SYSTEM SETUP"; + soundOptionsInfo.banner.color = color_white; + soundOptionsInfo.banner.style = UI_CENTER; + + soundOptionsInfo.framel.generic.type = MTYPE_BITMAP; + soundOptionsInfo.framel.generic.name = ART_FRAMEL; + soundOptionsInfo.framel.generic.flags = QMF_INACTIVE; + soundOptionsInfo.framel.generic.x = 0; + soundOptionsInfo.framel.generic.y = 78; + soundOptionsInfo.framel.width = 256; + soundOptionsInfo.framel.height = 329; + + soundOptionsInfo.framer.generic.type = MTYPE_BITMAP; + soundOptionsInfo.framer.generic.name = ART_FRAMER; + soundOptionsInfo.framer.generic.flags = QMF_INACTIVE; + soundOptionsInfo.framer.generic.x = 376; + soundOptionsInfo.framer.generic.y = 76; + soundOptionsInfo.framer.width = 256; + soundOptionsInfo.framer.height = 334; + + soundOptionsInfo.graphics.generic.type = MTYPE_PTEXT; + soundOptionsInfo.graphics.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; + soundOptionsInfo.graphics.generic.id = ID_GRAPHICS; + soundOptionsInfo.graphics.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.graphics.generic.x = 216; + soundOptionsInfo.graphics.generic.y = 240 - 2 * PROP_HEIGHT; + soundOptionsInfo.graphics.string = "GRAPHICS"; + soundOptionsInfo.graphics.style = UI_RIGHT; + soundOptionsInfo.graphics.color = color_red; + + soundOptionsInfo.display.generic.type = MTYPE_PTEXT; + soundOptionsInfo.display.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; + soundOptionsInfo.display.generic.id = ID_DISPLAY; + soundOptionsInfo.display.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.display.generic.x = 216; + soundOptionsInfo.display.generic.y = 240 - PROP_HEIGHT; + soundOptionsInfo.display.string = "DISPLAY"; + soundOptionsInfo.display.style = UI_RIGHT; + soundOptionsInfo.display.color = color_red; + + soundOptionsInfo.sound.generic.type = MTYPE_PTEXT; + soundOptionsInfo.sound.generic.flags = QMF_RIGHT_JUSTIFY; + soundOptionsInfo.sound.generic.id = ID_SOUND; + soundOptionsInfo.sound.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.sound.generic.x = 216; + soundOptionsInfo.sound.generic.y = 240; + soundOptionsInfo.sound.string = "SOUND"; + soundOptionsInfo.sound.style = UI_RIGHT; + soundOptionsInfo.sound.color = color_red; + + soundOptionsInfo.network.generic.type = MTYPE_PTEXT; + soundOptionsInfo.network.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; + soundOptionsInfo.network.generic.id = ID_NETWORK; + soundOptionsInfo.network.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.network.generic.x = 216; + soundOptionsInfo.network.generic.y = 240 + PROP_HEIGHT; + soundOptionsInfo.network.string = "NETWORK"; + soundOptionsInfo.network.style = UI_RIGHT; + soundOptionsInfo.network.color = color_red; + + y = 240 - 1.5 * (BIGCHAR_HEIGHT + 2); + soundOptionsInfo.sfxvolume.generic.type = MTYPE_SLIDER; + soundOptionsInfo.sfxvolume.generic.name = "Effects Volume:"; + soundOptionsInfo.sfxvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; + soundOptionsInfo.sfxvolume.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.sfxvolume.generic.id = ID_EFFECTSVOLUME; + soundOptionsInfo.sfxvolume.generic.x = 400; + soundOptionsInfo.sfxvolume.generic.y = y; + soundOptionsInfo.sfxvolume.minvalue = 0; + soundOptionsInfo.sfxvolume.maxvalue = 10; + + y += BIGCHAR_HEIGHT+2; + soundOptionsInfo.musicvolume.generic.type = MTYPE_SLIDER; + soundOptionsInfo.musicvolume.generic.name = "Music Volume:"; + soundOptionsInfo.musicvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; + soundOptionsInfo.musicvolume.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.musicvolume.generic.id = ID_MUSICVOLUME; + soundOptionsInfo.musicvolume.generic.x = 400; + soundOptionsInfo.musicvolume.generic.y = y; + soundOptionsInfo.musicvolume.minvalue = 0; + soundOptionsInfo.musicvolume.maxvalue = 10; + + y += BIGCHAR_HEIGHT+2; + soundOptionsInfo.quality.generic.type = MTYPE_SPINCONTROL; + soundOptionsInfo.quality.generic.name = "Sound Quality:"; + soundOptionsInfo.quality.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; + soundOptionsInfo.quality.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.quality.generic.id = ID_QUALITY; + soundOptionsInfo.quality.generic.x = 400; + soundOptionsInfo.quality.generic.y = y; + soundOptionsInfo.quality.itemnames = quality_items; +/* + y += BIGCHAR_HEIGHT+2; + soundOptionsInfo.a3d.generic.type = MTYPE_RADIOBUTTON; + soundOptionsInfo.a3d.generic.name = "A3D:"; + soundOptionsInfo.a3d.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; + soundOptionsInfo.a3d.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.a3d.generic.id = ID_A3D; + soundOptionsInfo.a3d.generic.x = 400; + soundOptionsInfo.a3d.generic.y = y; +*/ + soundOptionsInfo.back.generic.type = MTYPE_BITMAP; + soundOptionsInfo.back.generic.name = ART_BACK0; + soundOptionsInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; + soundOptionsInfo.back.generic.callback = UI_SoundOptionsMenu_Event; + soundOptionsInfo.back.generic.id = ID_BACK; + soundOptionsInfo.back.generic.x = 0; + soundOptionsInfo.back.generic.y = 480-64; + soundOptionsInfo.back.width = 128; + soundOptionsInfo.back.height = 64; + soundOptionsInfo.back.focuspic = ART_BACK1; + + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.banner ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framel ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framer ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.graphics ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.display ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sound ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.network ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sfxvolume ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.musicvolume ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.quality ); +// Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.a3d ); + Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.back ); + + soundOptionsInfo.sfxvolume.curvalue = trap_Cvar_VariableValue( "s_volume" ) * 10; + soundOptionsInfo.musicvolume.curvalue = trap_Cvar_VariableValue( "s_musicvolume" ) * 10; + soundOptionsInfo.quality.curvalue = !trap_Cvar_VariableValue( "s_compression" ); +// soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" ); +} + + +/* +=============== +UI_SoundOptionsMenu_Cache +=============== +*/ +void UI_SoundOptionsMenu_Cache( void ) { + trap_R_RegisterShaderNoMip( ART_FRAMEL ); + trap_R_RegisterShaderNoMip( ART_FRAMER ); + trap_R_RegisterShaderNoMip( ART_BACK0 ); + trap_R_RegisterShaderNoMip( ART_BACK1 ); +} + + +/* +=============== +UI_SoundOptionsMenu +=============== +*/ +void UI_SoundOptionsMenu( void ) { + UI_SoundOptionsMenu_Init(); + UI_PushMenu( &soundOptionsInfo.menu ); + Menu_SetCursorToItem( &soundOptionsInfo.menu, &soundOptionsInfo.sound ); +} |