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diff --git a/code/q3_ui/ui_sppostgame.c b/code/q3_ui/ui_sppostgame.c
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+++ b/code/q3_ui/ui_sppostgame.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+/*
+=============================================================================
+
+SINGLE PLAYER POSTGAME MENU
+
+=============================================================================
+*/
+
+#include "ui_local.h"
+
+#define MAX_SCOREBOARD_CLIENTS 8
+
+#define AWARD_PRESENTATION_TIME 2000
+
+#define ART_MENU0 "menu/art/menu_0"
+#define ART_MENU1 "menu/art/menu_1"
+#define ART_REPLAY0 "menu/art/replay_0"
+#define ART_REPLAY1 "menu/art/replay_1"
+#define ART_NEXT0 "menu/art/next_0"
+#define ART_NEXT1 "menu/art/next_1"
+
+#define ID_AGAIN 10
+#define ID_NEXT 11
+#define ID_MENU 12
+
+typedef struct {
+ menuframework_s menu;
+ menubitmap_s item_again;
+ menubitmap_s item_next;
+ menubitmap_s item_menu;
+
+ int phase;
+ int ignoreKeysTime;
+ int starttime;
+ int scoreboardtime;
+ int serverId;
+
+ int clientNums[MAX_SCOREBOARD_CLIENTS];
+ int ranks[MAX_SCOREBOARD_CLIENTS];
+ int scores[MAX_SCOREBOARD_CLIENTS];
+
+ char placeNames[3][64];
+
+ int level;
+ int numClients;
+ int won;
+ int numAwards;
+ int awardsEarned[6];
+ int awardsLevels[6];
+ qboolean playedSound[6];
+ int lastTier;
+ sfxHandle_t winnerSound;
+} postgameMenuInfo_t;
+
+static postgameMenuInfo_t postgameMenuInfo;
+static char arenainfo[MAX_INFO_VALUE];
+
+char *ui_medalNames[] = {"Accuracy", "Impressive", "Excellent", "Gauntlet", "Frags", "Perfect"};
+char *ui_medalPicNames[] = {
+ "menu/medals/medal_accuracy",
+ "menu/medals/medal_impressive",
+ "menu/medals/medal_excellent",
+ "menu/medals/medal_gauntlet",
+ "menu/medals/medal_frags",
+ "menu/medals/medal_victory"
+};
+char *ui_medalSounds[] = {
+ "sound/feedback/accuracy.wav",
+ "sound/feedback/impressive_a.wav",
+ "sound/feedback/excellent_a.wav",
+ "sound/feedback/gauntlet.wav",
+ "sound/feedback/frags.wav",
+ "sound/feedback/perfect.wav"
+};
+
+
+/*
+=================
+UI_SPPostgameMenu_AgainEvent
+=================
+*/
+static void UI_SPPostgameMenu_AgainEvent( void* ptr, int event )
+{
+ if (event != QM_ACTIVATED) {
+ return;
+ }
+ UI_PopMenu();
+ trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" );
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_NextEvent
+=================
+*/
+static void UI_SPPostgameMenu_NextEvent( void* ptr, int event ) {
+ int currentSet;
+ int levelSet;
+ int level;
+ int currentLevel;
+ const char *arenaInfo;
+
+ if (event != QM_ACTIVATED) {
+ return;
+ }
+ UI_PopMenu();
+
+ // handle specially if we just won the training map
+ if( postgameMenuInfo.won == 0 ) {
+ level = 0;
+ }
+ else {
+ level = postgameMenuInfo.level + 1;
+ }
+ levelSet = level / ARENAS_PER_TIER;
+
+ currentLevel = UI_GetCurrentGame();
+ if( currentLevel == -1 ) {
+ currentLevel = postgameMenuInfo.level;
+ }
+ currentSet = currentLevel / ARENAS_PER_TIER;
+
+ if( levelSet > currentSet || levelSet == UI_GetNumSPTiers() ) {
+ level = currentLevel;
+ }
+
+ arenaInfo = UI_GetArenaInfoByNumber( level );
+ if ( !arenaInfo ) {
+ return;
+ }
+
+ UI_SPArena_Start( arenaInfo );
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_MenuEvent
+=================
+*/
+static void UI_SPPostgameMenu_MenuEvent( void* ptr, int event )
+{
+ if (event != QM_ACTIVATED) {
+ return;
+ }
+ UI_PopMenu();
+ trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; levelselect\n" );
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_MenuKey
+=================
+*/
+static sfxHandle_t UI_SPPostgameMenu_MenuKey( int key ) {
+ if ( uis.realtime < postgameMenuInfo.ignoreKeysTime ) {
+ return 0;
+ }
+
+ if( postgameMenuInfo.phase == 1 ) {
+ trap_Cmd_ExecuteText( EXEC_APPEND, "abort_podium\n" );
+ postgameMenuInfo.phase = 2;
+ postgameMenuInfo.starttime = uis.realtime;
+ postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
+ return 0;
+ }
+
+ if( postgameMenuInfo.phase == 2 ) {
+ postgameMenuInfo.phase = 3;
+ postgameMenuInfo.starttime = uis.realtime;
+ postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
+ return 0;
+ }
+
+ if( key == K_ESCAPE || key == K_MOUSE2 ) {
+ return 0;
+ }
+
+ return Menu_DefaultKey( &postgameMenuInfo.menu, key );
+}
+
+
+static int medalLocations[6] = {144, 448, 88, 504, 32, 560};
+
+static void UI_SPPostgameMenu_DrawAwardsMedals( int max ) {
+ int n;
+ int medal;
+ int amount;
+ int x, y;
+ char buf[16];
+
+ for( n = 0; n < max; n++ ) {
+ x = medalLocations[n];
+ y = 64;
+ medal = postgameMenuInfo.awardsEarned[n];
+ amount = postgameMenuInfo.awardsLevels[n];
+
+ UI_DrawNamedPic( x, y, 48, 48, ui_medalPicNames[medal] );
+
+ if( medal == AWARD_ACCURACY ) {
+ Com_sprintf( buf, sizeof(buf), "%i%%", amount );
+ }
+ else {
+ if( amount == 1 ) {
+ continue;
+ }
+ Com_sprintf( buf, sizeof(buf), "%i", amount );
+ }
+
+ UI_DrawString( x + 24, y + 52, buf, UI_CENTER, color_yellow );
+ }
+}
+
+
+static void UI_SPPostgameMenu_DrawAwardsPresentation( int timer ) {
+ int awardNum;
+ int atimer;
+ vec4_t color;
+
+ awardNum = timer / AWARD_PRESENTATION_TIME;
+ atimer = timer % AWARD_PRESENTATION_TIME;
+
+ color[0] = color[1] = color[2] = 1.0f;
+ color[3] = (float)( AWARD_PRESENTATION_TIME - atimer ) / (float)AWARD_PRESENTATION_TIME;
+ UI_DrawProportionalString( 320, 64, ui_medalNames[postgameMenuInfo.awardsEarned[awardNum]], UI_CENTER, color );
+
+ UI_SPPostgameMenu_DrawAwardsMedals( awardNum + 1 );
+
+ if( !postgameMenuInfo.playedSound[awardNum] ) {
+ postgameMenuInfo.playedSound[awardNum] = qtrue;
+ trap_S_StartLocalSound( trap_S_RegisterSound( ui_medalSounds[postgameMenuInfo.awardsEarned[awardNum]], qfalse ), CHAN_ANNOUNCER );
+ }
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_MenuDrawScoreLine
+=================
+*/
+static void UI_SPPostgameMenu_MenuDrawScoreLine( int n, int y ) {
+ int rank;
+ char name[64];
+ char info[MAX_INFO_STRING];
+
+ if( n > (postgameMenuInfo.numClients + 1) ) {
+ n -= (postgameMenuInfo.numClients + 2);
+ }
+
+ if( n >= postgameMenuInfo.numClients ) {
+ return;
+ }
+
+ rank = postgameMenuInfo.ranks[n];
+ if( rank & RANK_TIED_FLAG ) {
+ UI_DrawString( 640 - 31 * SMALLCHAR_WIDTH, y, "(tie)", UI_LEFT|UI_SMALLFONT, color_white );
+ rank &= ~RANK_TIED_FLAG;
+ }
+ trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[n], info, MAX_INFO_STRING );
+ Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
+ Q_CleanStr( name );
+
+ UI_DrawString( 640 - 25 * SMALLCHAR_WIDTH, y, va( "#%i: %-16s %2i", rank + 1, name, postgameMenuInfo.scores[n] ), UI_LEFT|UI_SMALLFONT, color_white );
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_MenuDraw
+=================
+*/
+static void UI_SPPostgameMenu_MenuDraw( void ) {
+ int timer;
+ int serverId;
+ int n;
+ char info[MAX_INFO_STRING];
+
+ trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
+ serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
+ if( serverId != postgameMenuInfo.serverId ) {
+ UI_PopMenu();
+ return;
+ }
+
+ // phase 1
+ if ( postgameMenuInfo.numClients > 2 ) {
+ UI_DrawProportionalString( 510, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[2], UI_CENTER, color_white );
+ }
+ UI_DrawProportionalString( 130, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[1], UI_CENTER, color_white );
+ UI_DrawProportionalString( 320, 480 - 64 - 2 * PROP_HEIGHT, postgameMenuInfo.placeNames[0], UI_CENTER, color_white );
+
+ if( postgameMenuInfo.phase == 1 ) {
+ timer = uis.realtime - postgameMenuInfo.starttime;
+
+ if( timer >= 1000 && postgameMenuInfo.winnerSound ) {
+ trap_S_StartLocalSound( postgameMenuInfo.winnerSound, CHAN_ANNOUNCER );
+ postgameMenuInfo.winnerSound = 0;
+ }
+
+ if( timer < 5000 ) {
+ return;
+ }
+ postgameMenuInfo.phase = 2;
+ postgameMenuInfo.starttime = uis.realtime;
+ }
+
+ // phase 2
+ if( postgameMenuInfo.phase == 2 ) {
+ timer = uis.realtime - postgameMenuInfo.starttime;
+ if( timer >= ( postgameMenuInfo.numAwards * AWARD_PRESENTATION_TIME ) ) {
+
+ if( timer < 5000 ) {
+ return;
+ }
+
+ postgameMenuInfo.phase = 3;
+ postgameMenuInfo.starttime = uis.realtime;
+ }
+ else {
+ UI_SPPostgameMenu_DrawAwardsPresentation( timer );
+ }
+ }
+
+ // phase 3
+ if( postgameMenuInfo.phase == 3 ) {
+ if( uis.demoversion ) {
+ if( postgameMenuInfo.won == 1 && UI_ShowTierVideo( 8 )) {
+ trap_Cvar_Set( "nextmap", "" );
+ trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ\n" );
+ return;
+ }
+ }
+ else if( postgameMenuInfo.won > -1 && UI_ShowTierVideo( postgameMenuInfo.won + 1 )) {
+ if( postgameMenuInfo.won == postgameMenuInfo.lastTier ) {
+ trap_Cvar_Set( "nextmap", "" );
+ trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic end.RoQ\n" );
+ return;
+ }
+
+ trap_Cvar_SetValue( "ui_spSelection", postgameMenuInfo.won * ARENAS_PER_TIER );
+ trap_Cvar_Set( "nextmap", "levelselect" );
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic tier%i.RoQ\n", postgameMenuInfo.won + 1 ) );
+ return;
+ }
+
+ postgameMenuInfo.item_again.generic.flags &= ~QMF_INACTIVE;
+ postgameMenuInfo.item_next.generic.flags &= ~QMF_INACTIVE;
+ postgameMenuInfo.item_menu.generic.flags &= ~QMF_INACTIVE;
+
+ UI_SPPostgameMenu_DrawAwardsMedals( postgameMenuInfo.numAwards );
+
+ Menu_Draw( &postgameMenuInfo.menu );
+ }
+
+ // draw the scoreboard
+ if( !trap_Cvar_VariableValue( "ui_spScoreboard" ) ) {
+ return;
+ }
+
+ timer = uis.realtime - postgameMenuInfo.scoreboardtime;
+ if( postgameMenuInfo.numClients <= 3 ) {
+ n = 0;
+ }
+ else {
+ n = timer / 1500 % (postgameMenuInfo.numClients + 2);
+ }
+ UI_SPPostgameMenu_MenuDrawScoreLine( n, 0 );
+ UI_SPPostgameMenu_MenuDrawScoreLine( n + 1, 0 + SMALLCHAR_HEIGHT );
+ UI_SPPostgameMenu_MenuDrawScoreLine( n + 2, 0 + 2 * SMALLCHAR_HEIGHT );
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_Cache
+=================
+*/
+void UI_SPPostgameMenu_Cache( void ) {
+ int n;
+ qboolean buildscript;
+
+ buildscript = trap_Cvar_VariableValue("com_buildscript");
+
+ trap_R_RegisterShaderNoMip( ART_MENU0 );
+ trap_R_RegisterShaderNoMip( ART_MENU1 );
+ trap_R_RegisterShaderNoMip( ART_REPLAY0 );
+ trap_R_RegisterShaderNoMip( ART_REPLAY1 );
+ trap_R_RegisterShaderNoMip( ART_NEXT0 );
+ trap_R_RegisterShaderNoMip( ART_NEXT1 );
+ for( n = 0; n < 6; n++ ) {
+ trap_R_RegisterShaderNoMip( ui_medalPicNames[n] );
+ trap_S_RegisterSound( ui_medalSounds[n], qfalse );
+ }
+
+ if( buildscript ) {
+ trap_S_RegisterSound( "music/loss.wav", qfalse );
+ trap_S_RegisterSound( "music/win.wav", qfalse );
+ trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
+ }
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_Init
+=================
+*/
+static void UI_SPPostgameMenu_Init( void ) {
+ postgameMenuInfo.menu.wrapAround = qtrue;
+ postgameMenuInfo.menu.key = UI_SPPostgameMenu_MenuKey;
+ postgameMenuInfo.menu.draw = UI_SPPostgameMenu_MenuDraw;
+ postgameMenuInfo.ignoreKeysTime = uis.realtime + 1500;
+
+ UI_SPPostgameMenu_Cache();
+
+ postgameMenuInfo.item_menu.generic.type = MTYPE_BITMAP;
+ postgameMenuInfo.item_menu.generic.name = ART_MENU0;
+ postgameMenuInfo.item_menu.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
+ postgameMenuInfo.item_menu.generic.x = 0;
+ postgameMenuInfo.item_menu.generic.y = 480-64;
+ postgameMenuInfo.item_menu.generic.callback = UI_SPPostgameMenu_MenuEvent;
+ postgameMenuInfo.item_menu.generic.id = ID_MENU;
+ postgameMenuInfo.item_menu.width = 128;
+ postgameMenuInfo.item_menu.height = 64;
+ postgameMenuInfo.item_menu.focuspic = ART_MENU1;
+
+ postgameMenuInfo.item_again.generic.type = MTYPE_BITMAP;
+ postgameMenuInfo.item_again.generic.name = ART_REPLAY0;
+ postgameMenuInfo.item_again.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
+ postgameMenuInfo.item_again.generic.x = 320;
+ postgameMenuInfo.item_again.generic.y = 480-64;
+ postgameMenuInfo.item_again.generic.callback = UI_SPPostgameMenu_AgainEvent;
+ postgameMenuInfo.item_again.generic.id = ID_AGAIN;
+ postgameMenuInfo.item_again.width = 128;
+ postgameMenuInfo.item_again.height = 64;
+ postgameMenuInfo.item_again.focuspic = ART_REPLAY1;
+
+ postgameMenuInfo.item_next.generic.type = MTYPE_BITMAP;
+ postgameMenuInfo.item_next.generic.name = ART_NEXT0;
+ postgameMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
+ postgameMenuInfo.item_next.generic.x = 640;
+ postgameMenuInfo.item_next.generic.y = 480-64;
+ postgameMenuInfo.item_next.generic.callback = UI_SPPostgameMenu_NextEvent;
+ postgameMenuInfo.item_next.generic.id = ID_NEXT;
+ postgameMenuInfo.item_next.width = 128;
+ postgameMenuInfo.item_next.height = 64;
+ postgameMenuInfo.item_next.focuspic = ART_NEXT1;
+
+ Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_menu );
+ Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_again );
+ Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_next );
+}
+
+
+static void Prepname( int index ) {
+ int len;
+ char name[64];
+ char info[MAX_INFO_STRING];
+
+ trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[index], info, MAX_INFO_STRING );
+ Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
+ Q_CleanStr( name );
+ len = strlen( name );
+
+ while( len && UI_ProportionalStringWidth( name ) > 256 ) {
+ len--;
+ name[len] = 0;
+ }
+
+ Q_strncpyz( postgameMenuInfo.placeNames[index], name, sizeof(postgameMenuInfo.placeNames[index]) );
+}
+
+
+/*
+=================
+UI_SPPostgameMenu_f
+=================
+*/
+void UI_SPPostgameMenu_f( void ) {
+ int playerGameRank;
+ int playerClientNum;
+ int n;
+ int oldFrags, newFrags;
+ const char *arena;
+ int awardValues[6];
+ char map[MAX_QPATH];
+ char info[MAX_INFO_STRING];
+
+ memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) );
+
+ trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
+ postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
+
+ trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
+ Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) );
+ arena = UI_GetArenaInfoByMap( map );
+ if ( !arena ) {
+ return;
+ }
+ Q_strncpyz( arenainfo, arena, sizeof(arenainfo) );
+
+ postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) );
+
+ postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) );
+ playerClientNum = atoi( UI_Argv( 2 ) );
+ playerGameRank = 8; // in case they ended game as a spectator
+
+ if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) {
+ postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS;
+ }
+
+ for( n = 0; n < postgameMenuInfo.numClients; n++ ) {
+ postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) );
+ postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) );
+ postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) );
+
+ if( postgameMenuInfo.clientNums[n] == playerClientNum ) {
+ playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1;
+ }
+ }
+
+ UI_SetBestScore( postgameMenuInfo.level, playerGameRank );
+
+ // process award stats and prepare presentation data
+ awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) );
+ awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) );
+ awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) );
+ awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) );
+ awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) );
+ awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) );
+
+ postgameMenuInfo.numAwards = 0;
+
+ if( awardValues[AWARD_ACCURACY] >= 50 ) {
+ UI_LogAwardData( AWARD_ACCURACY, 1 );
+ postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY;
+ postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY];
+ postgameMenuInfo.numAwards++;
+ }
+
+ if( awardValues[AWARD_IMPRESSIVE] ) {
+ UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] );
+ postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE;
+ postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE];
+ postgameMenuInfo.numAwards++;
+ }
+
+ if( awardValues[AWARD_EXCELLENT] ) {
+ UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] );
+ postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT;
+ postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT];
+ postgameMenuInfo.numAwards++;
+ }
+
+ if( awardValues[AWARD_GAUNTLET] ) {
+ UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] );
+ postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET;
+ postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET];
+ postgameMenuInfo.numAwards++;
+ }
+
+ oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
+ UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] );
+ newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
+ if( newFrags > oldFrags ) {
+ postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS;
+ postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100;
+ postgameMenuInfo.numAwards++;
+ }
+
+ if( awardValues[AWARD_PERFECT] ) {
+ UI_LogAwardData( AWARD_PERFECT, 1 );
+ postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT;
+ postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1;
+ postgameMenuInfo.numAwards++;
+ }
+
+ if ( playerGameRank == 1 ) {
+ postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level );
+ }
+ else {
+ postgameMenuInfo.won = -1;
+ }
+
+ postgameMenuInfo.starttime = uis.realtime;
+ postgameMenuInfo.scoreboardtime = uis.realtime;
+
+ trap_Key_SetCatcher( KEYCATCH_UI );
+ uis.menusp = 0;
+
+ UI_SPPostgameMenu_Init();
+ UI_PushMenu( &postgameMenuInfo.menu );
+
+ if ( playerGameRank == 1 ) {
+ Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next );
+ }
+ else {
+ Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again );
+ }
+
+ Prepname( 0 );
+ Prepname( 1 );
+ Prepname( 2 );
+
+ if ( playerGameRank != 1 ) {
+ postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse );
+ trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" );
+ }
+ else {
+ postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
+ trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" );
+ }
+
+ postgameMenuInfo.phase = 1;
+
+ postgameMenuInfo.lastTier = UI_GetNumSPTiers();
+ if ( UI_GetSpecialArenaInfo( "final" ) ) {
+ postgameMenuInfo.lastTier++;
+ }
+}