aboutsummaryrefslogtreecommitdiff
path: root/code/q3_ui/ui_teamorders.c
diff options
context:
space:
mode:
Diffstat (limited to 'code/q3_ui/ui_teamorders.c')
-rw-r--r--code/q3_ui/ui_teamorders.c447
1 files changed, 447 insertions, 0 deletions
diff --git a/code/q3_ui/ui_teamorders.c b/code/q3_ui/ui_teamorders.c
new file mode 100644
index 0000000..d116e01
--- /dev/null
+++ b/code/q3_ui/ui_teamorders.c
@@ -0,0 +1,447 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+/*
+=======================================================================
+
+TEAM ORDERS MENU
+
+=======================================================================
+*/
+
+
+#include "ui_local.h"
+
+
+#define ART_FRAME "menu/art/addbotframe"
+#define ART_BACK0 "menu/art/back_0"
+#define ART_BACK1 "menu/art/back_1"
+
+#define ID_LIST_BOTS 10
+#define ID_LIST_CTF_ORDERS 11
+#define ID_LIST_TEAM_ORDERS 12
+
+
+typedef struct {
+ menuframework_s menu;
+
+ menutext_s banner;
+ menubitmap_s frame;
+
+ menulist_s list;
+
+ menubitmap_s back;
+
+ int gametype;
+ int numBots;
+ int selectedBot;
+ char *bots[9];
+ char botNames[9][16];
+} teamOrdersMenuInfo_t;
+
+static teamOrdersMenuInfo_t teamOrdersMenuInfo;
+
+#define NUM_CTF_ORDERS 7
+static const char *ctfOrders[] = {
+ "I Am the Leader",
+ "Defend the Base",
+ "Follow Me",
+ "Get Enemy Flag",
+ "Camp Here",
+ "Report",
+ "I Relinquish Command",
+ NULL
+};
+static const char *ctfMessages[] = {
+ "i am the leader",
+ "%s defend the base",
+ "%s follow me",
+ "%s get enemy flag",
+ "%s camp here",
+ "%s report",
+ "i stop being the leader",
+ NULL
+};
+
+#define NUM_TEAM_ORDERS 6
+static const char *teamOrders[] = {
+ "I Am the Leader",
+ "Follow Me",
+ "Roam",
+ "Camp Here",
+ "Report",
+ "I Relinquish Command",
+ NULL
+};
+static const char *teamMessages[] = {
+ "i am the leader",
+ "%s follow me",
+ "%s roam",
+ "%s camp here",
+ "%s report",
+ "i stop being the leader",
+ NULL
+};
+
+
+/*
+===============
+UI_TeamOrdersMenu_BackEvent
+===============
+*/
+static void UI_TeamOrdersMenu_BackEvent( void *ptr, int event ) {
+ if( event != QM_ACTIVATED ) {
+ return;
+ }
+ UI_PopMenu();
+}
+
+
+/*
+===============
+UI_TeamOrdersMenu_SetList
+===============
+*/
+static void UI_TeamOrdersMenu_SetList( int id ) {
+ switch( id ) {
+ default:
+ case ID_LIST_BOTS:
+ teamOrdersMenuInfo.list.generic.id = id;
+ teamOrdersMenuInfo.list.numitems = teamOrdersMenuInfo.numBots;
+ teamOrdersMenuInfo.list.itemnames = (const char **)teamOrdersMenuInfo.bots;
+ break;
+
+ case ID_LIST_CTF_ORDERS:
+ teamOrdersMenuInfo.list.generic.id = id;
+ teamOrdersMenuInfo.list.numitems = NUM_CTF_ORDERS;
+ teamOrdersMenuInfo.list.itemnames = ctfOrders;
+ break;
+
+ case ID_LIST_TEAM_ORDERS:
+ teamOrdersMenuInfo.list.generic.id = id;
+ teamOrdersMenuInfo.list.numitems = NUM_TEAM_ORDERS;
+ teamOrdersMenuInfo.list.itemnames = teamOrders;
+ break;
+ }
+
+ teamOrdersMenuInfo.list.generic.bottom = teamOrdersMenuInfo.list.generic.top + teamOrdersMenuInfo.list.numitems * PROP_HEIGHT;
+}
+
+
+/*
+=================
+UI_TeamOrdersMenu_Key
+=================
+*/
+sfxHandle_t UI_TeamOrdersMenu_Key( int key ) {
+ menulist_s *l;
+ int x;
+ int y;
+ int index;
+
+ l = (menulist_s *)Menu_ItemAtCursor( &teamOrdersMenuInfo.menu );
+ if( l != &teamOrdersMenuInfo.list ) {
+ return Menu_DefaultKey( &teamOrdersMenuInfo.menu, key );
+ }
+
+ switch( key ) {
+ case K_MOUSE1:
+ x = l->generic.left;
+ y = l->generic.top;
+ if( UI_CursorInRect( x, y, l->generic.right - x, l->generic.bottom - y ) ) {
+ index = (uis.cursory - y) / PROP_HEIGHT;
+ l->oldvalue = l->curvalue;
+ l->curvalue = index;
+
+ if( l->generic.callback ) {
+ l->generic.callback( l, QM_ACTIVATED );
+ return menu_move_sound;
+ }
+ }
+ return menu_null_sound;
+
+ case K_KP_UPARROW:
+ case K_UPARROW:
+ l->oldvalue = l->curvalue;
+
+ if( l->curvalue == 0 ) {
+ l->curvalue = l->numitems - 1;
+ }
+ else {
+ l->curvalue--;
+ }
+ return menu_move_sound;
+
+ case K_KP_DOWNARROW:
+ case K_DOWNARROW:
+ l->oldvalue = l->curvalue;
+
+ if( l->curvalue == l->numitems - 1 ) {
+ l->curvalue = 0;;
+ }
+ else {
+ l->curvalue++;
+ }
+ return menu_move_sound;
+ }
+
+ return Menu_DefaultKey( &teamOrdersMenuInfo.menu, key );
+}
+
+
+/*
+=================
+UI_TeamOrdersMenu_ListDraw
+=================
+*/
+static void UI_TeamOrdersMenu_ListDraw( void *self ) {
+ menulist_s *l;
+ int x;
+ int y;
+ int i;
+ float *color;
+ qboolean hasfocus;
+ int style;
+
+ l = (menulist_s *)self;
+
+ hasfocus = (l->generic.parent->cursor == l->generic.menuPosition);
+
+ x = 320;//l->generic.x;
+ y = l->generic.y;
+ for( i = 0; i < l->numitems; i++ ) {
+ style = UI_LEFT|UI_SMALLFONT|UI_CENTER;
+ if( i == l->curvalue ) {
+ color = color_yellow;
+ if( hasfocus ) {
+ style |= UI_PULSE;
+ }
+ }
+ else {
+ color = color_orange;
+ }
+
+ UI_DrawProportionalString( x, y, l->itemnames[i], style, color );
+ y += PROP_HEIGHT;
+ }
+}
+
+
+/*
+===============
+UI_TeamOrdersMenu_ListEvent
+===============
+*/
+static void UI_TeamOrdersMenu_ListEvent( void *ptr, int event ) {
+ int id;
+ int selection;
+ char message[256];
+
+ if (event != QM_ACTIVATED)
+ return;
+
+ id = ((menulist_s *)ptr)->generic.id;
+ selection = ((menulist_s *)ptr)->curvalue;
+
+ if( id == ID_LIST_BOTS ) {
+ teamOrdersMenuInfo.selectedBot = selection;
+ if( teamOrdersMenuInfo.gametype == GT_CTF ) {
+ UI_TeamOrdersMenu_SetList( ID_LIST_CTF_ORDERS );
+ }
+ else {
+ UI_TeamOrdersMenu_SetList( ID_LIST_TEAM_ORDERS );
+ }
+ return;
+ }
+
+ if( id == ID_LIST_CTF_ORDERS ) {
+ Com_sprintf( message, sizeof(message), ctfMessages[selection], teamOrdersMenuInfo.botNames[teamOrdersMenuInfo.selectedBot] );
+ }
+ else {
+ Com_sprintf( message, sizeof(message), teamMessages[selection], teamOrdersMenuInfo.botNames[teamOrdersMenuInfo.selectedBot] );
+ }
+
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "say_team \"%s\"\n", message ) );
+ UI_PopMenu();
+}
+
+
+/*
+===============
+UI_TeamOrdersMenu_BuildBotList
+===============
+*/
+static void UI_TeamOrdersMenu_BuildBotList( void ) {
+ uiClientState_t cs;
+ int numPlayers;
+ int isBot;
+ int n;
+ char playerTeam = '3';
+ char botTeam;
+ char info[MAX_INFO_STRING];
+
+ for( n = 0; n < 9; n++ ) {
+ teamOrdersMenuInfo.bots[n] = teamOrdersMenuInfo.botNames[n];
+ }
+
+ trap_GetClientState( &cs );
+
+ Q_strncpyz( teamOrdersMenuInfo.botNames[0], "Everyone", 16 );
+ teamOrdersMenuInfo.numBots = 1;
+
+ trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
+ numPlayers = atoi( Info_ValueForKey( info, "sv_maxclients" ) );
+ teamOrdersMenuInfo.gametype = atoi( Info_ValueForKey( info, "g_gametype" ) );
+
+ for( n = 0; n < numPlayers && teamOrdersMenuInfo.numBots < 9; n++ ) {
+ trap_GetConfigString( CS_PLAYERS + n, info, MAX_INFO_STRING );
+
+ if( n == cs.clientNum ) {
+ playerTeam = *Info_ValueForKey( info, "t" );
+ continue;
+ }
+
+ isBot = atoi( Info_ValueForKey( info, "skill" ) );
+ if( !isBot ) {
+ continue;
+ }
+
+ botTeam = *Info_ValueForKey( info, "t" );
+ if( botTeam != playerTeam ) {
+ continue;
+ }
+
+ Q_strncpyz( teamOrdersMenuInfo.botNames[teamOrdersMenuInfo.numBots], Info_ValueForKey( info, "n" ), 16 );
+ Q_CleanStr( teamOrdersMenuInfo.botNames[teamOrdersMenuInfo.numBots] );
+ teamOrdersMenuInfo.numBots++;
+ }
+}
+
+
+/*
+===============
+UI_TeamOrdersMenu_Init
+===============
+*/
+static void UI_TeamOrdersMenu_Init( void ) {
+ UI_TeamOrdersMenu_Cache();
+
+ memset( &teamOrdersMenuInfo, 0, sizeof(teamOrdersMenuInfo) );
+ teamOrdersMenuInfo.menu.fullscreen = qfalse;
+ teamOrdersMenuInfo.menu.key = UI_TeamOrdersMenu_Key;
+
+ UI_TeamOrdersMenu_BuildBotList();
+
+ teamOrdersMenuInfo.banner.generic.type = MTYPE_BTEXT;
+ teamOrdersMenuInfo.banner.generic.x = 320;
+ teamOrdersMenuInfo.banner.generic.y = 16;
+ teamOrdersMenuInfo.banner.string = "TEAM ORDERS";
+ teamOrdersMenuInfo.banner.color = color_white;
+ teamOrdersMenuInfo.banner.style = UI_CENTER;
+
+ teamOrdersMenuInfo.frame.generic.type = MTYPE_BITMAP;
+ teamOrdersMenuInfo.frame.generic.flags = QMF_INACTIVE;
+ teamOrdersMenuInfo.frame.generic.name = ART_FRAME;
+ teamOrdersMenuInfo.frame.generic.x = 320-233;
+ teamOrdersMenuInfo.frame.generic.y = 240-166;
+ teamOrdersMenuInfo.frame.width = 466;
+ teamOrdersMenuInfo.frame.height = 332;
+
+ teamOrdersMenuInfo.list.generic.type = MTYPE_SCROLLLIST;
+ teamOrdersMenuInfo.list.generic.flags = QMF_PULSEIFFOCUS;
+ teamOrdersMenuInfo.list.generic.ownerdraw = UI_TeamOrdersMenu_ListDraw;
+ teamOrdersMenuInfo.list.generic.callback = UI_TeamOrdersMenu_ListEvent;
+ teamOrdersMenuInfo.list.generic.x = 320-64;
+ teamOrdersMenuInfo.list.generic.y = 120;
+
+ teamOrdersMenuInfo.back.generic.type = MTYPE_BITMAP;
+ teamOrdersMenuInfo.back.generic.name = ART_BACK0;
+ teamOrdersMenuInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ teamOrdersMenuInfo.back.generic.callback = UI_TeamOrdersMenu_BackEvent;
+ teamOrdersMenuInfo.back.generic.x = 0;
+ teamOrdersMenuInfo.back.generic.y = 480-64;
+ teamOrdersMenuInfo.back.width = 128;
+ teamOrdersMenuInfo.back.height = 64;
+ teamOrdersMenuInfo.back.focuspic = ART_BACK1;
+
+ Menu_AddItem( &teamOrdersMenuInfo.menu, &teamOrdersMenuInfo.banner );
+ Menu_AddItem( &teamOrdersMenuInfo.menu, &teamOrdersMenuInfo.frame );
+ Menu_AddItem( &teamOrdersMenuInfo.menu, &teamOrdersMenuInfo.list );
+ Menu_AddItem( &teamOrdersMenuInfo.menu, &teamOrdersMenuInfo.back );
+
+ teamOrdersMenuInfo.list.generic.left = 220;
+ teamOrdersMenuInfo.list.generic.top = teamOrdersMenuInfo.list.generic.y;
+ teamOrdersMenuInfo.list.generic.right = 420;
+ UI_TeamOrdersMenu_SetList( ID_LIST_BOTS );
+}
+
+
+/*
+=================
+UI_TeamOrdersMenu_Cache
+=================
+*/
+void UI_TeamOrdersMenu_Cache( void ) {
+ trap_R_RegisterShaderNoMip( ART_FRAME );
+ trap_R_RegisterShaderNoMip( ART_BACK0 );
+ trap_R_RegisterShaderNoMip( ART_BACK1 );
+}
+
+
+/*
+===============
+UI_TeamOrdersMenu
+===============
+*/
+void UI_TeamOrdersMenu( void ) {
+ UI_TeamOrdersMenu_Init();
+ UI_PushMenu( &teamOrdersMenuInfo.menu );
+}
+
+
+/*
+===============
+UI_TeamOrdersMenu_f
+===============
+*/
+void UI_TeamOrdersMenu_f( void ) {
+ uiClientState_t cs;
+ char info[MAX_INFO_STRING];
+ int team;
+
+ // make sure it's a team game
+ trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
+ teamOrdersMenuInfo.gametype = atoi( Info_ValueForKey( info, "g_gametype" ) );
+ if( teamOrdersMenuInfo.gametype < GT_TEAM ) {
+ return;
+ }
+
+ // not available to spectators
+ trap_GetClientState( &cs );
+ trap_GetConfigString( CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING );
+ team = atoi( Info_ValueForKey( info, "t" ) );
+ if( team == TEAM_SPECTATOR ) {
+ return;
+ }
+
+ UI_TeamOrdersMenu();
+}