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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "qfiles.h"
+
+
+void CM_LoadMap( const char *name, qboolean clientload, int *checksum);
+void CM_ClearMap( void );
+clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
+clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs, int capsule );
+
+void CM_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs );
+
+int CM_NumClusters (void);
+int CM_NumInlineModels( void );
+char *CM_EntityString (void);
+
+// returns an ORed contents mask
+int CM_PointContents( const vec3_t p, clipHandle_t model );
+int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
+
+void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
+ vec3_t mins, vec3_t maxs,
+ clipHandle_t model, int brushmask, int capsule );
+void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
+ vec3_t mins, vec3_t maxs,
+ clipHandle_t model, int brushmask,
+ const vec3_t origin, const vec3_t angles, int capsule );
+
+byte *CM_ClusterPVS (int cluster);
+
+int CM_PointLeafnum( const vec3_t p );
+
+// only returns non-solid leafs
+// overflow if return listsize and if *lastLeaf != list[listsize-1]
+int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *list,
+ int listsize, int *lastLeaf );
+
+int CM_LeafCluster (int leafnum);
+int CM_LeafArea (int leafnum);
+
+void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
+qboolean CM_AreasConnected( int area1, int area2 );
+
+int CM_WriteAreaBits( byte *buffer, int area );
+
+// cm_tag.c
+int CM_LerpTag( orientation_t *tag, clipHandle_t model, int startFrame, int endFrame,
+ float frac, const char *tagName );
+
+
+// cm_marks.c
+int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
+ int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
+
+// cm_patch.c
+void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );