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diff --git a/code/renderer/tr_image_jpg.c b/code/renderer/tr_image_jpg.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "tr_local.h"
+
+/*
+ * Include file for users of JPEG library.
+ * You will need to have included system headers that define at least
+ * the typedefs FILE and size_t before you can include jpeglib.h.
+ * (stdio.h is sufficient on ANSI-conforming systems.)
+ * You may also wish to include "jerror.h".
+ */
+
+#define JPEG_INTERNALS
+#include "../jpeg-6b/jpeglib.h"
+
+void R_LoadJPG( const char *filename, unsigned char **pic, int *width, int *height ) {
+ /* This struct contains the JPEG decompression parameters and pointers to
+ * working space (which is allocated as needed by the JPEG library).
+ */
+ struct jpeg_decompress_struct cinfo = {NULL};
+ /* We use our private extension JPEG error handler.
+ * Note that this struct must live as long as the main JPEG parameter
+ * struct, to avoid dangling-pointer problems.
+ */
+ /* This struct represents a JPEG error handler. It is declared separately
+ * because applications often want to supply a specialized error handler
+ * (see the second half of this file for an example). But here we just
+ * take the easy way out and use the standard error handler, which will
+ * print a message on stderr and call exit() if compression fails.
+ * Note that this struct must live as long as the main JPEG parameter
+ * struct, to avoid dangling-pointer problems.
+ */
+ struct jpeg_error_mgr jerr;
+ /* More stuff */
+ JSAMPARRAY buffer; /* Output row buffer */
+ unsigned row_stride; /* physical row width in output buffer */
+ unsigned pixelcount, memcount;
+ unsigned char *out;
+ int len;
+ union {
+ byte *b;
+ void *v;
+ } fbuffer;
+ byte *buf;
+
+ /* In this example we want to open the input file before doing anything else,
+ * so that the setjmp() error recovery below can assume the file is open.
+ * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
+ * requires it in order to read binary files.
+ */
+
+ len = ri.FS_ReadFile ( ( char * ) filename, &fbuffer.v);
+ if (!fbuffer.b || len < 0) {
+ return;
+ }
+
+ /* Step 1: allocate and initialize JPEG decompression object */
+
+ /* We have to set up the error handler first, in case the initialization
+ * step fails. (Unlikely, but it could happen if you are out of memory.)
+ * This routine fills in the contents of struct jerr, and returns jerr's
+ * address which we place into the link field in cinfo.
+ */
+ cinfo.err = jpeg_std_error(&jerr);
+
+ /* Now we can initialize the JPEG decompression object. */
+ jpeg_create_decompress(&cinfo);
+
+ /* Step 2: specify data source (eg, a file) */
+
+ jpeg_mem_src(&cinfo, fbuffer.b, len);
+
+ /* Step 3: read file parameters with jpeg_read_header() */
+
+ (void) jpeg_read_header(&cinfo, TRUE);
+ /* We can ignore the return value from jpeg_read_header since
+ * (a) suspension is not possible with the stdio data source, and
+ * (b) we passed TRUE to reject a tables-only JPEG file as an error.
+ * See libjpeg.doc for more info.
+ */
+
+ /* Step 4: set parameters for decompression */
+
+ /* In this example, we don't need to change any of the defaults set by
+ * jpeg_read_header(), so we do nothing here.
+ */
+
+ /* Step 5: Start decompressor */
+
+ (void) jpeg_start_decompress(&cinfo);
+ /* We can ignore the return value since suspension is not possible
+ * with the stdio data source.
+ */
+
+ /* We may need to do some setup of our own at this point before reading
+ * the data. After jpeg_start_decompress() we have the correct scaled
+ * output image dimensions available, as well as the output colormap
+ * if we asked for color quantization.
+ * In this example, we need to make an output work buffer of the right size.
+ */
+ /* JSAMPLEs per row in output buffer */
+
+ pixelcount = cinfo.output_width * cinfo.output_height;
+
+ if(!cinfo.output_width || !cinfo.output_height
+ || ((pixelcount * 4) / cinfo.output_width) / 4 != cinfo.output_height
+ || pixelcount > 0x1FFFFFFF || cinfo.output_components > 4) // 4*1FFFFFFF == 0x7FFFFFFC < 0x7FFFFFFF
+ {
+ ri.Error (ERR_DROP, "LoadJPG: %s has an invalid image size: %dx%d*4=%d, components: %d\n", filename,
+ cinfo.output_width, cinfo.output_height, pixelcount * 4, cinfo.output_components);
+ }
+
+ memcount = pixelcount * 4;
+ row_stride = cinfo.output_width * cinfo.output_components;
+
+ out = ri.Malloc(memcount);
+
+ *width = cinfo.output_width;
+ *height = cinfo.output_height;
+
+ /* Step 6: while (scan lines remain to be read) */
+ /* jpeg_read_scanlines(...); */
+
+ /* Here we use the library's state variable cinfo.output_scanline as the
+ * loop counter, so that we don't have to keep track ourselves.
+ */
+ while (cinfo.output_scanline < cinfo.output_height) {
+ /* jpeg_read_scanlines expects an array of pointers to scanlines.
+ * Here the array is only one element long, but you could ask for
+ * more than one scanline at a time if that's more convenient.
+ */
+ buf = ((out+(row_stride*cinfo.output_scanline)));
+ buffer = &buf;
+ (void) jpeg_read_scanlines(&cinfo, buffer, 1);
+ }
+
+ buf = out;
+
+ // If we are processing an 8-bit JPEG (greyscale), we'll have to convert
+ // the greyscale values to RGBA.
+ if(cinfo.output_components == 1)
+ {
+ int sindex = pixelcount, dindex = memcount;
+ unsigned char greyshade;
+
+ // Only pixelcount number of bytes have been written.
+ // Expand the color values over the rest of the buffer, starting
+ // from the end.
+ do
+ {
+ greyshade = buf[--sindex];
+
+ buf[--dindex] = 255;
+ buf[--dindex] = greyshade;
+ buf[--dindex] = greyshade;
+ buf[--dindex] = greyshade;
+ } while(sindex);
+ }
+ else
+ {
+ // clear all the alphas to 255
+ int i;
+
+ for ( i = 3 ; i < memcount ; i+=4 )
+ {
+ buf[i] = 255;
+ }
+ }
+
+ *pic = out;
+
+ /* Step 7: Finish decompression */
+
+ (void) jpeg_finish_decompress(&cinfo);
+ /* We can ignore the return value since suspension is not possible
+ * with the stdio data source.
+ */
+
+ /* Step 8: Release JPEG decompression object */
+
+ /* This is an important step since it will release a good deal of memory. */
+ jpeg_destroy_decompress(&cinfo);
+
+ /* After finish_decompress, we can close the input file.
+ * Here we postpone it until after no more JPEG errors are possible,
+ * so as to simplify the setjmp error logic above. (Actually, I don't
+ * think that jpeg_destroy can do an error exit, but why assume anything...)
+ */
+ ri.FS_FreeFile (fbuffer.v);
+
+ /* At this point you may want to check to see whether any corrupt-data
+ * warnings occurred (test whether jerr.pub.num_warnings is nonzero).
+ */
+
+ /* And we're done! */
+}
+
+
+/* Expanded data destination object for stdio output */
+
+typedef struct {
+ struct jpeg_destination_mgr pub; /* public fields */
+
+ byte* outfile; /* target stream */
+ int size;
+} my_destination_mgr;
+
+typedef my_destination_mgr * my_dest_ptr;
+
+
+/*
+ * Initialize destination --- called by jpeg_start_compress
+ * before any data is actually written.
+ */
+
+static void
+init_destination (j_compress_ptr cinfo)
+{
+ my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
+
+ dest->pub.next_output_byte = dest->outfile;
+ dest->pub.free_in_buffer = dest->size;
+}
+
+
+/*
+ * Empty the output buffer --- called whenever buffer fills up.
+ *
+ * In typical applications, this should write the entire output buffer
+ * (ignoring the current state of next_output_byte & free_in_buffer),
+ * reset the pointer & count to the start of the buffer, and return TRUE
+ * indicating that the buffer has been dumped.
+ *
+ * In applications that need to be able to suspend compression due to output
+ * overrun, a FALSE return indicates that the buffer cannot be emptied now.
+ * In this situation, the compressor will return to its caller (possibly with
+ * an indication that it has not accepted all the supplied scanlines). The
+ * application should resume compression after it has made more room in the
+ * output buffer. Note that there are substantial restrictions on the use of
+ * suspension --- see the documentation.
+ *
+ * When suspending, the compressor will back up to a convenient restart point
+ * (typically the start of the current MCU). next_output_byte & free_in_buffer
+ * indicate where the restart point will be if the current call returns FALSE.
+ * Data beyond this point will be regenerated after resumption, so do not
+ * write it out when emptying the buffer externally.
+ */
+
+static boolean
+empty_output_buffer (j_compress_ptr cinfo)
+{
+ return TRUE;
+}
+
+/*
+ * Terminate destination --- called by jpeg_finish_compress
+ * after all data has been written. Usually needs to flush buffer.
+ *
+ * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding
+ * application must deal with any cleanup that should happen even
+ * for error exit.
+ */
+
+static int hackSize;
+
+static void
+term_destination (j_compress_ptr cinfo)
+{
+ my_dest_ptr dest = (my_dest_ptr) cinfo->dest;
+ size_t datacount = dest->size - dest->pub.free_in_buffer;
+ hackSize = datacount;
+}
+
+
+/*
+ * Prepare for output to a stdio stream.
+ * The caller must have already opened the stream, and is responsible
+ * for closing it after finishing compression.
+ */
+
+static void
+jpegDest (j_compress_ptr cinfo, byte* outfile, int size)
+{
+ my_dest_ptr dest;
+
+ /* The destination object is made permanent so that multiple JPEG images
+ * can be written to the same file without re-executing jpeg_stdio_dest.
+ * This makes it dangerous to use this manager and a different destination
+ * manager serially with the same JPEG object, because their private object
+ * sizes may be different. Caveat programmer.
+ */
+ if (cinfo->dest == NULL) { /* first time for this JPEG object? */
+ cinfo->dest = (struct jpeg_destination_mgr *)
+ (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT,
+ sizeof(my_destination_mgr));
+ }
+
+ dest = (my_dest_ptr) cinfo->dest;
+ dest->pub.init_destination = init_destination;
+ dest->pub.empty_output_buffer = empty_output_buffer;
+ dest->pub.term_destination = term_destination;
+ dest->outfile = outfile;
+ dest->size = size;
+}
+
+void SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer) {
+ /* This struct contains the JPEG compression parameters and pointers to
+ * working space (which is allocated as needed by the JPEG library).
+ * It is possible to have several such structures, representing multiple
+ * compression/decompression processes, in existence at once. We refer
+ * to any one struct (and its associated working data) as a "JPEG object".
+ */
+ struct jpeg_compress_struct cinfo;
+ /* This struct represents a JPEG error handler. It is declared separately
+ * because applications often want to supply a specialized error handler
+ * (see the second half of this file for an example). But here we just
+ * take the easy way out and use the standard error handler, which will
+ * print a message on stderr and call exit() if compression fails.
+ * Note that this struct must live as long as the main JPEG parameter
+ * struct, to avoid dangling-pointer problems.
+ */
+ struct jpeg_error_mgr jerr;
+ /* More stuff */
+ JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
+ int row_stride; /* physical row width in image buffer */
+ unsigned char *out;
+
+ /* Step 1: allocate and initialize JPEG compression object */
+
+ /* We have to set up the error handler first, in case the initialization
+ * step fails. (Unlikely, but it could happen if you are out of memory.)
+ * This routine fills in the contents of struct jerr, and returns jerr's
+ * address which we place into the link field in cinfo.
+ */
+ cinfo.err = jpeg_std_error(&jerr);
+ /* Now we can initialize the JPEG compression object. */
+ jpeg_create_compress(&cinfo);
+
+ /* Step 2: specify data destination (eg, a file) */
+ /* Note: steps 2 and 3 can be done in either order. */
+
+ /* Here we use the library-supplied code to send compressed data to a
+ * stdio stream. You can also write your own code to do something else.
+ * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
+ * requires it in order to write binary files.
+ */
+ out = ri.Hunk_AllocateTempMemory(image_width*image_height*4);
+ jpegDest(&cinfo, out, image_width*image_height*4);
+
+ /* Step 3: set parameters for compression */
+
+ /* First we supply a description of the input image.
+ * Four fields of the cinfo struct must be filled in:
+ */
+ cinfo.image_width = image_width; /* image width and height, in pixels */
+ cinfo.image_height = image_height;
+ cinfo.input_components = 4; /* # of color components per pixel */
+ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
+ /* Now use the library's routine to set default compression parameters.
+ * (You must set at least cinfo.in_color_space before calling this,
+ * since the defaults depend on the source color space.)
+ */
+ jpeg_set_defaults(&cinfo);
+ /* Now you can set any non-default parameters you wish to.
+ * Here we just illustrate the use of quality (quantization table) scaling:
+ */
+ jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
+ /* If quality is set high, disable chroma subsampling */
+ if (quality >= 85) {
+ cinfo.comp_info[0].h_samp_factor = 1;
+ cinfo.comp_info[0].v_samp_factor = 1;
+ }
+
+ /* Step 4: Start compressor */
+
+ /* TRUE ensures that we will write a complete interchange-JPEG file.
+ * Pass TRUE unless you are very sure of what you're doing.
+ */
+ jpeg_start_compress(&cinfo, TRUE);
+
+ /* Step 5: while (scan lines remain to be written) */
+ /* jpeg_write_scanlines(...); */
+
+ /* Here we use the library's state variable cinfo.next_scanline as the
+ * loop counter, so that we don't have to keep track ourselves.
+ * To keep things simple, we pass one scanline per call; you can pass
+ * more if you wish, though.
+ */
+ row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */
+
+ while (cinfo.next_scanline < cinfo.image_height) {
+ /* jpeg_write_scanlines expects an array of pointers to scanlines.
+ * Here the array is only one element long, but you could pass
+ * more than one scanline at a time if that's more convenient.
+ */
+ row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
+ (void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
+ }
+
+ /* Step 6: Finish compression */
+
+ jpeg_finish_compress(&cinfo);
+ /* After finish_compress, we can close the output file. */
+ ri.FS_WriteFile( filename, out, hackSize );
+
+ ri.Hunk_FreeTempMemory(out);
+
+ /* Step 7: release JPEG compression object */
+
+ /* This is an important step since it will release a good deal of memory. */
+ jpeg_destroy_compress(&cinfo);
+
+ /* And we're done! */
+}
+
+/*
+=================
+SaveJPGToBuffer
+=================
+*/
+int SaveJPGToBuffer( byte *buffer, int quality,
+ int image_width, int image_height,
+ byte *image_buffer )
+{
+ struct jpeg_compress_struct cinfo;
+ struct jpeg_error_mgr jerr;
+ JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */
+ int row_stride; /* physical row width in image buffer */
+
+ /* Step 1: allocate and initialize JPEG compression object */
+ cinfo.err = jpeg_std_error(&jerr);
+ /* Now we can initialize the JPEG compression object. */
+ jpeg_create_compress(&cinfo);
+
+ /* Step 2: specify data destination (eg, a file) */
+ /* Note: steps 2 and 3 can be done in either order. */
+ jpegDest(&cinfo, buffer, image_width*image_height*4);
+
+ /* Step 3: set parameters for compression */
+ cinfo.image_width = image_width; /* image width and height, in pixels */
+ cinfo.image_height = image_height;
+ cinfo.input_components = 4; /* # of color components per pixel */
+ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */
+
+ jpeg_set_defaults(&cinfo);
+ jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */);
+ /* If quality is set high, disable chroma subsampling */
+ if (quality >= 85) {
+ cinfo.comp_info[0].h_samp_factor = 1;
+ cinfo.comp_info[0].v_samp_factor = 1;
+ }
+
+ /* Step 4: Start compressor */
+ jpeg_start_compress(&cinfo, TRUE);
+
+ /* Step 5: while (scan lines remain to be written) */
+ /* jpeg_write_scanlines(...); */
+ row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */
+
+ while (cinfo.next_scanline < cinfo.image_height) {
+ /* jpeg_write_scanlines expects an array of pointers to scanlines.
+ * Here the array is only one element long, but you could pass
+ * more than one scanline at a time if that's more convenient.
+ */
+ row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride];
+ (void) jpeg_write_scanlines(&cinfo, row_pointer, 1);
+ }
+
+ /* Step 6: Finish compression */
+ jpeg_finish_compress(&cinfo);
+
+ /* Step 7: release JPEG compression object */
+ jpeg_destroy_compress(&cinfo);
+
+ /* And we're done! */
+ return hackSize;
+}