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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#ifdef DEDICATED
+# ifdef _WIN32
+# include <windows.h>
+# define Sys_LoadLibrary(f) (void*)LoadLibrary(f)
+# define Sys_UnloadLibrary(h) FreeLibrary((HMODULE)h)
+# define Sys_LoadFunction(h,fn) (void*)GetProcAddress((HMODULE)h,fn)
+# define Sys_LibraryError() "unknown"
+# else
+# include <dlfcn.h>
+# define Sys_LoadLibrary(f) dlopen(f,RTLD_NOW)
+# define Sys_UnloadLibrary(h) dlclose(h)
+# define Sys_LoadFunction(h,fn) dlsym(h,fn)
+# define Sys_LibraryError() dlerror()
+# endif
+#else
+# ifdef USE_LOCAL_HEADERS
+# include "SDL.h"
+# include "SDL_loadso.h"
+# else
+# include <SDL.h>
+# include <SDL_loadso.h>
+# endif
+# define Sys_LoadLibrary(f) SDL_LoadObject(f)
+# define Sys_UnloadLibrary(h) SDL_UnloadObject(h)
+# define Sys_LoadFunction(h,fn) SDL_LoadFunction(h,fn)
+# define Sys_LibraryError() SDL_GetError()
+#endif