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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "../qcommon/q_shared.h"
+#include "../qcommon/qcommon.h"
+
+// Require a minimum version of SDL
+#define MINSDL_MAJOR 1
+#define MINSDL_MINOR 2
+#define MINSDL_PATCH 10
+
+// Input subsystem
+void IN_Init( void );
+void IN_Frame( void );
+void IN_Shutdown( void );
+void IN_Restart( void );
+
+// Console
+void CON_Shutdown( void );
+void CON_Init( void );
+char *CON_Input( void );
+void CON_Print( const char *message );
+
+unsigned int CON_LogSize( void );
+unsigned int CON_LogWrite( const char *in );
+unsigned int CON_LogRead( char *out, unsigned int outSize );
+
+#ifdef MACOS_X
+char *Sys_StripAppBundle( char *pwd );
+#endif
+
+void Sys_GLimpSafeInit( void );
+void Sys_GLimpInit( void );
+void Sys_PlatformInit( void );
+void Sys_SigHandler( int signal );
+void Sys_ErrorDialog( const char *error );
+void Sys_AnsiColorPrint( const char *msg );