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-rw-r--r--code/ui/ui_shared.c5789
1 files changed, 5789 insertions, 0 deletions
diff --git a/code/ui/ui_shared.c b/code/ui/ui_shared.c
new file mode 100644
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--- /dev/null
+++ b/code/ui/ui_shared.c
@@ -0,0 +1,5789 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+// string allocation/managment
+
+#include "ui_shared.h"
+
+#define SCROLL_TIME_START 500
+#define SCROLL_TIME_ADJUST 150
+#define SCROLL_TIME_ADJUSTOFFSET 40
+#define SCROLL_TIME_FLOOR 20
+
+typedef struct scrollInfo_s {
+ int nextScrollTime;
+ int nextAdjustTime;
+ int adjustValue;
+ int scrollKey;
+ float xStart;
+ float yStart;
+ itemDef_t *item;
+ qboolean scrollDir;
+} scrollInfo_t;
+
+static scrollInfo_t scrollInfo;
+
+static void (*captureFunc) (void *p) = 0;
+static void *captureData = NULL;
+static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any )
+
+displayContextDef_t *DC = NULL;
+
+static qboolean g_waitingForKey = qfalse;
+static qboolean g_editingField = qfalse;
+
+static itemDef_t *g_bindItem = NULL;
+static itemDef_t *g_editItem = NULL;
+
+menuDef_t Menus[MAX_MENUS]; // defined menus
+int menuCount = 0; // how many
+
+menuDef_t *menuStack[MAX_OPEN_MENUS];
+int openMenuCount = 0;
+
+static qboolean debugMode = qfalse;
+
+#define DOUBLE_CLICK_DELAY 300
+static int lastListBoxClickTime = 0;
+
+void Item_RunScript(itemDef_t *item, const char *s);
+void Item_SetupKeywordHash(void);
+void Menu_SetupKeywordHash(void);
+int BindingIDFromName(const char *name);
+qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down);
+itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu);
+itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu);
+static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y);
+
+#ifdef CGAME
+#define MEM_POOL_SIZE 128 * 1024
+#else
+#define MEM_POOL_SIZE 1024 * 1024
+#endif
+
+static char memoryPool[MEM_POOL_SIZE];
+static int allocPoint, outOfMemory;
+
+
+/*
+===============
+UI_Alloc
+===============
+*/
+void *UI_Alloc( int size ) {
+ char *p;
+
+ if ( allocPoint + size > MEM_POOL_SIZE ) {
+ outOfMemory = qtrue;
+ if (DC->Print) {
+ DC->Print("UI_Alloc: Failure. Out of memory!\n");
+ }
+ //DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
+ return NULL;
+ }
+
+ p = &memoryPool[allocPoint];
+
+ allocPoint += ( size + 15 ) & ~15;
+
+ return p;
+}
+
+/*
+===============
+UI_InitMemory
+===============
+*/
+void UI_InitMemory( void ) {
+ allocPoint = 0;
+ outOfMemory = qfalse;
+}
+
+qboolean UI_OutOfMemory( void ) {
+ return outOfMemory;
+}
+
+
+
+
+
+#define HASH_TABLE_SIZE 2048
+/*
+================
+return a hash value for the string
+================
+*/
+static unsigned hashForString(const char *str) {
+ int i;
+ unsigned hash;
+ char letter;
+
+ hash = 0;
+ i = 0;
+ while (str[i] != '\0') {
+ letter = tolower(str[i]);
+ hash+=(unsigned)(letter)*(i+119);
+ i++;
+ }
+ hash &= (HASH_TABLE_SIZE-1);
+ return hash;
+}
+
+typedef struct stringDef_s {
+ struct stringDef_s *next;
+ const char *str;
+} stringDef_t;
+
+static int strPoolIndex = 0;
+static char strPool[STRING_POOL_SIZE];
+
+static int strHandleCount = 0;
+static stringDef_t *strHandle[HASH_TABLE_SIZE];
+
+
+const char *String_Alloc(const char *p) {
+ int len;
+ unsigned hash;
+ stringDef_t *str, *last;
+ static const char *staticNULL = "";
+
+ if (p == NULL) {
+ return NULL;
+ }
+
+ if (*p == 0) {
+ return staticNULL;
+ }
+
+ hash = hashForString(p);
+
+ str = strHandle[hash];
+ while (str) {
+ if (strcmp(p, str->str) == 0) {
+ return str->str;
+ }
+ str = str->next;
+ }
+
+ len = strlen(p);
+ if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
+ int ph = strPoolIndex;
+ strcpy(&strPool[strPoolIndex], p);
+ strPoolIndex += len + 1;
+
+ str = strHandle[hash];
+ last = str;
+ while (str && str->next) {
+ last = str;
+ str = str->next;
+ }
+
+ str = UI_Alloc(sizeof(stringDef_t));
+ str->next = NULL;
+ str->str = &strPool[ph];
+ if (last) {
+ last->next = str;
+ } else {
+ strHandle[hash] = str;
+ }
+ return &strPool[ph];
+ }
+ return NULL;
+}
+
+void String_Report(void) {
+ float f;
+ Com_Printf("Memory/String Pool Info\n");
+ Com_Printf("----------------\n");
+ f = strPoolIndex;
+ f /= STRING_POOL_SIZE;
+ f *= 100;
+ Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
+ f = allocPoint;
+ f /= MEM_POOL_SIZE;
+ f *= 100;
+ Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
+}
+
+/*
+=================
+String_Init
+=================
+*/
+void String_Init(void) {
+ int i;
+ for (i = 0; i < HASH_TABLE_SIZE; i++) {
+ strHandle[i] = NULL;
+ }
+ strHandleCount = 0;
+ strPoolIndex = 0;
+ menuCount = 0;
+ openMenuCount = 0;
+ UI_InitMemory();
+ Item_SetupKeywordHash();
+ Menu_SetupKeywordHash();
+ if (DC && DC->getBindingBuf) {
+ Controls_GetConfig();
+ }
+}
+
+/*
+=================
+PC_SourceWarning
+=================
+*/
+void PC_SourceWarning(int handle, char *format, ...) {
+ int line;
+ char filename[128];
+ va_list argptr;
+ static char string[4096];
+
+ va_start (argptr, format);
+ Q_vsnprintf (string, sizeof(string), format, argptr);
+ va_end (argptr);
+
+ filename[0] = '\0';
+ line = 0;
+ trap_PC_SourceFileAndLine(handle, filename, &line);
+
+ Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
+}
+
+/*
+=================
+PC_SourceError
+=================
+*/
+void PC_SourceError(int handle, char *format, ...) {
+ int line;
+ char filename[128];
+ va_list argptr;
+ static char string[4096];
+
+ va_start (argptr, format);
+ Q_vsnprintf (string, sizeof(string), format, argptr);
+ va_end (argptr);
+
+ filename[0] = '\0';
+ line = 0;
+ trap_PC_SourceFileAndLine(handle, filename, &line);
+
+ Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
+}
+
+/*
+=================
+LerpColor
+=================
+*/
+void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
+{
+ int i;
+
+ // lerp and clamp each component
+ for (i=0; i<4; i++)
+ {
+ c[i] = a[i] + t*(b[i]-a[i]);
+ if (c[i] < 0)
+ c[i] = 0;
+ else if (c[i] > 1.0)
+ c[i] = 1.0;
+ }
+}
+
+/*
+=================
+Float_Parse
+=================
+*/
+qboolean Float_Parse(char **p, float *f) {
+ char *token;
+ token = COM_ParseExt(p, qfalse);
+ if (token && token[0] != 0) {
+ *f = atof(token);
+ return qtrue;
+ } else {
+ return qfalse;
+ }
+}
+
+/*
+=================
+PC_Float_Parse
+=================
+*/
+qboolean PC_Float_Parse(int handle, float *f) {
+ pc_token_t token;
+ int negative = qfalse;
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (token.string[0] == '-') {
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ negative = qtrue;
+ }
+ if (token.type != TT_NUMBER) {
+ PC_SourceError(handle, "expected float but found %s\n", token.string);
+ return qfalse;
+ }
+ if (negative)
+ *f = -token.floatvalue;
+ else
+ *f = token.floatvalue;
+ return qtrue;
+}
+
+/*
+=================
+Color_Parse
+=================
+*/
+qboolean Color_Parse(char **p, vec4_t *c) {
+ int i;
+ float f;
+
+ for (i = 0; i < 4; i++) {
+ if (!Float_Parse(p, &f)) {
+ return qfalse;
+ }
+ (*c)[i] = f;
+ }
+ return qtrue;
+}
+
+/*
+=================
+PC_Color_Parse
+=================
+*/
+qboolean PC_Color_Parse(int handle, vec4_t *c) {
+ int i;
+ float f;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ (*c)[i] = f;
+ }
+ return qtrue;
+}
+
+/*
+=================
+Int_Parse
+=================
+*/
+qboolean Int_Parse(char **p, int *i) {
+ char *token;
+ token = COM_ParseExt(p, qfalse);
+
+ if (token && token[0] != 0) {
+ *i = atoi(token);
+ return qtrue;
+ } else {
+ return qfalse;
+ }
+}
+
+/*
+=================
+PC_Int_Parse
+=================
+*/
+qboolean PC_Int_Parse(int handle, int *i) {
+ pc_token_t token;
+ int negative = qfalse;
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (token.string[0] == '-') {
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ negative = qtrue;
+ }
+ if (token.type != TT_NUMBER) {
+ PC_SourceError(handle, "expected integer but found %s\n", token.string);
+ return qfalse;
+ }
+ *i = token.intvalue;
+ if (negative)
+ *i = - *i;
+ return qtrue;
+}
+
+/*
+=================
+Rect_Parse
+=================
+*/
+qboolean Rect_Parse(char **p, rectDef_t *r) {
+ if (Float_Parse(p, &r->x)) {
+ if (Float_Parse(p, &r->y)) {
+ if (Float_Parse(p, &r->w)) {
+ if (Float_Parse(p, &r->h)) {
+ return qtrue;
+ }
+ }
+ }
+ }
+ return qfalse;
+}
+
+/*
+=================
+PC_Rect_Parse
+=================
+*/
+qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
+ if (PC_Float_Parse(handle, &r->x)) {
+ if (PC_Float_Parse(handle, &r->y)) {
+ if (PC_Float_Parse(handle, &r->w)) {
+ if (PC_Float_Parse(handle, &r->h)) {
+ return qtrue;
+ }
+ }
+ }
+ }
+ return qfalse;
+}
+
+/*
+=================
+String_Parse
+=================
+*/
+qboolean String_Parse(char **p, const char **out) {
+ char *token;
+
+ token = COM_ParseExt(p, qfalse);
+ if (token && token[0] != 0) {
+ *(out) = String_Alloc(token);
+ return qtrue;
+ }
+ return qfalse;
+}
+
+/*
+=================
+PC_String_Parse
+=================
+*/
+qboolean PC_String_Parse(int handle, const char **out) {
+ pc_token_t token;
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+
+ *(out) = String_Alloc(token.string);
+ return qtrue;
+}
+
+/*
+=================
+PC_Script_Parse
+=================
+*/
+qboolean PC_Script_Parse(int handle, const char **out) {
+ char script[1024];
+ pc_token_t token;
+
+ memset(script, 0, sizeof(script));
+ // scripts start with { and have ; separated command lists.. commands are command, arg..
+ // basically we want everything between the { } as it will be interpreted at run time
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (Q_stricmp(token.string, "{") != 0) {
+ return qfalse;
+ }
+
+ while ( 1 ) {
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+
+ if (Q_stricmp(token.string, "}") == 0) {
+ *out = String_Alloc(script);
+ return qtrue;
+ }
+
+ if (token.string[1] != '\0') {
+ Q_strcat(script, 1024, va("\"%s\"", token.string));
+ } else {
+ Q_strcat(script, 1024, token.string);
+ }
+ Q_strcat(script, 1024, " ");
+ }
+ return qfalse;
+}
+
+// display, window, menu, item code
+//
+
+/*
+==================
+Init_Display
+
+Initializes the display with a structure to all the drawing routines
+ ==================
+*/
+void Init_Display(displayContextDef_t *dc) {
+ DC = dc;
+}
+
+
+
+// type and style painting
+
+void GradientBar_Paint(rectDef_t *rect, vec4_t color) {
+ // gradient bar takes two paints
+ DC->setColor( color );
+ DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
+ DC->setColor( NULL );
+}
+
+
+/*
+==================
+Window_Init
+
+Initializes a window structure ( windowDef_t ) with defaults
+
+==================
+*/
+void Window_Init(Window *w) {
+ memset(w, 0, sizeof(windowDef_t));
+ w->borderSize = 1;
+ w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
+ w->cinematic = -1;
+}
+
+void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) {
+ if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
+ if (DC->realTime > *nextTime) {
+ *nextTime = DC->realTime + offsetTime;
+ if (*flags & WINDOW_FADINGOUT) {
+ *f -= fadeAmount;
+ if (bFlags && *f <= 0.0) {
+ *flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
+ }
+ } else {
+ *f += fadeAmount;
+ if (*f >= clamp) {
+ *f = clamp;
+ if (bFlags) {
+ *flags &= ~WINDOW_FADINGIN;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+
+void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) {
+ //float bordersize = 0;
+ vec4_t color;
+ rectDef_t fillRect = w->rect;
+
+
+ if (debugMode) {
+ color[0] = color[1] = color[2] = color[3] = 1;
+ DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
+ }
+
+ if (w == NULL || (w->style == 0 && w->border == 0)) {
+ return;
+ }
+
+ if (w->border != 0) {
+ fillRect.x += w->borderSize;
+ fillRect.y += w->borderSize;
+ fillRect.w -= w->borderSize + 1;
+ fillRect.h -= w->borderSize + 1;
+ }
+
+ if (w->style == WINDOW_STYLE_FILLED) {
+ // box, but possible a shader that needs filled
+ if (w->background) {
+ Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
+ DC->setColor(w->backColor);
+ DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
+ DC->setColor(NULL);
+ } else {
+ DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
+ }
+ } else if (w->style == WINDOW_STYLE_GRADIENT) {
+ GradientBar_Paint(&fillRect, w->backColor);
+ // gradient bar
+ } else if (w->style == WINDOW_STYLE_SHADER) {
+ if (w->flags & WINDOW_FORECOLORSET) {
+ DC->setColor(w->foreColor);
+ }
+ DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
+ DC->setColor(NULL);
+ } else if (w->style == WINDOW_STYLE_TEAMCOLOR) {
+ if (DC->getTeamColor) {
+ DC->getTeamColor(&color);
+ DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color);
+ }
+ } else if (w->style == WINDOW_STYLE_CINEMATIC) {
+ if (w->cinematic == -1) {
+ w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
+ if (w->cinematic == -1) {
+ w->cinematic = -2;
+ }
+ }
+ if (w->cinematic >= 0) {
+ DC->runCinematicFrame(w->cinematic);
+ DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
+ }
+ }
+
+ if (w->border == WINDOW_BORDER_FULL) {
+ // full
+ // HACK HACK HACK
+ if (w->style == WINDOW_STYLE_TEAMCOLOR) {
+ if (color[0] > 0) {
+ // red
+ color[0] = 1;
+ color[1] = color[2] = .5;
+
+ } else {
+ color[2] = 1;
+ color[0] = color[1] = .5;
+ }
+ color[3] = 1;
+ DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color);
+ } else {
+ DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
+ }
+ } else if (w->border == WINDOW_BORDER_HORZ) {
+ // top/bottom
+ DC->setColor(w->borderColor);
+ DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
+ DC->setColor( NULL );
+ } else if (w->border == WINDOW_BORDER_VERT) {
+ // left right
+ DC->setColor(w->borderColor);
+ DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
+ DC->setColor( NULL );
+ } else if (w->border == WINDOW_BORDER_KCGRADIENT) {
+ // this is just two gradient bars along each horz edge
+ rectDef_t r = w->rect;
+ r.h = w->borderSize;
+ GradientBar_Paint(&r, w->borderColor);
+ r.y = w->rect.y + w->rect.h - 1;
+ GradientBar_Paint(&r, w->borderColor);
+ }
+
+}
+
+
+void Item_SetScreenCoords(itemDef_t *item, float x, float y) {
+
+ if (item == NULL) {
+ return;
+ }
+
+ if (item->window.border != 0) {
+ x += item->window.borderSize;
+ y += item->window.borderSize;
+ }
+
+ item->window.rect.x = x + item->window.rectClient.x;
+ item->window.rect.y = y + item->window.rectClient.y;
+ item->window.rect.w = item->window.rectClient.w;
+ item->window.rect.h = item->window.rectClient.h;
+
+ // force the text rects to recompute
+ item->textRect.w = 0;
+ item->textRect.h = 0;
+}
+
+// FIXME: consolidate this with nearby stuff
+void Item_UpdatePosition(itemDef_t *item) {
+ float x, y;
+ menuDef_t *menu;
+
+ if (item == NULL || item->parent == NULL) {
+ return;
+ }
+
+ menu = item->parent;
+
+ x = menu->window.rect.x;
+ y = menu->window.rect.y;
+
+ if (menu->window.border != 0) {
+ x += menu->window.borderSize;
+ y += menu->window.borderSize;
+ }
+
+ Item_SetScreenCoords(item, x, y);
+
+}
+
+// menus
+void Menu_UpdatePosition(menuDef_t *menu) {
+ int i;
+ float x, y;
+
+ if (menu == NULL) {
+ return;
+ }
+
+ x = menu->window.rect.x;
+ y = menu->window.rect.y;
+ if (menu->window.border != 0) {
+ x += menu->window.borderSize;
+ y += menu->window.borderSize;
+ }
+
+ for (i = 0; i < menu->itemCount; i++) {
+ Item_SetScreenCoords(menu->items[i], x, y);
+ }
+}
+
+void Menu_PostParse(menuDef_t *menu) {
+ if (menu == NULL) {
+ return;
+ }
+ if (menu->fullScreen) {
+ menu->window.rect.x = 0;
+ menu->window.rect.y = 0;
+ menu->window.rect.w = 640;
+ menu->window.rect.h = 480;
+ }
+ Menu_UpdatePosition(menu);
+}
+
+itemDef_t *Menu_ClearFocus(menuDef_t *menu) {
+ int i;
+ itemDef_t *ret = NULL;
+
+ if (menu == NULL) {
+ return NULL;
+ }
+
+ for (i = 0; i < menu->itemCount; i++) {
+ if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
+ ret = menu->items[i];
+ }
+ menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
+ if (menu->items[i]->leaveFocus) {
+ Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
+ }
+ }
+
+ return ret;
+}
+
+qboolean IsVisible(int flags) {
+ return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
+}
+
+qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) {
+ if (rect) {
+ if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) {
+ return qtrue;
+ }
+ }
+ return qfalse;
+}
+
+int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name) {
+ int i;
+ int count = 0;
+ for (i = 0; i < menu->itemCount; i++) {
+ if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
+ count++;
+ }
+ }
+ return count;
+}
+
+itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) {
+ int i;
+ int count = 0;
+ for (i = 0; i < menu->itemCount; i++) {
+ if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
+ if (count == index) {
+ return menu->items[i];
+ }
+ count++;
+ }
+ }
+ return NULL;
+}
+
+
+
+void Script_SetColor(itemDef_t *item, char **args) {
+ const char *name;
+ int i;
+ float f;
+ vec4_t *out;
+ // expecting type of color to set and 4 args for the color
+ if (String_Parse(args, &name)) {
+ out = NULL;
+ if (Q_stricmp(name, "backcolor") == 0) {
+ out = &item->window.backColor;
+ item->window.flags |= WINDOW_BACKCOLORSET;
+ } else if (Q_stricmp(name, "forecolor") == 0) {
+ out = &item->window.foreColor;
+ item->window.flags |= WINDOW_FORECOLORSET;
+ } else if (Q_stricmp(name, "bordercolor") == 0) {
+ out = &item->window.borderColor;
+ }
+
+ if (out) {
+ for (i = 0; i < 4; i++) {
+ if (!Float_Parse(args, &f)) {
+ return;
+ }
+ (*out)[i] = f;
+ }
+ }
+ }
+}
+
+void Script_SetAsset(itemDef_t *item, char **args) {
+ const char *name;
+ // expecting name to set asset to
+ if (String_Parse(args, &name)) {
+ // check for a model
+ if (item->type == ITEM_TYPE_MODEL) {
+ }
+ }
+}
+
+void Script_SetBackground(itemDef_t *item, char **args) {
+ const char *name;
+ // expecting name to set asset to
+ if (String_Parse(args, &name)) {
+ item->window.background = DC->registerShaderNoMip(name);
+ }
+}
+
+
+
+
+itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) {
+ int i;
+ if (menu == NULL || p == NULL) {
+ return NULL;
+ }
+
+ for (i = 0; i < menu->itemCount; i++) {
+ if (Q_stricmp(p, menu->items[i]->window.name) == 0) {
+ return menu->items[i];
+ }
+ }
+
+ return NULL;
+}
+
+void Script_SetTeamColor(itemDef_t *item, char **args) {
+ if (DC->getTeamColor) {
+ int i;
+ vec4_t color;
+ DC->getTeamColor(&color);
+ for (i = 0; i < 4; i++) {
+ item->window.backColor[i] = color[i];
+ }
+ }
+}
+
+void Script_SetItemColor(itemDef_t *item, char **args) {
+ const char *itemname;
+ const char *name;
+ vec4_t color;
+ int i;
+ vec4_t *out;
+ // expecting type of color to set and 4 args for the color
+ if (String_Parse(args, &itemname) && String_Parse(args, &name)) {
+ itemDef_t *item2;
+ int j;
+ int count = Menu_ItemsMatchingGroup(item->parent, itemname);
+
+ if (!Color_Parse(args, &color)) {
+ return;
+ }
+
+ for (j = 0; j < count; j++) {
+ item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
+ if (item2 != NULL) {
+ out = NULL;
+ if (Q_stricmp(name, "backcolor") == 0) {
+ out = &item2->window.backColor;
+ } else if (Q_stricmp(name, "forecolor") == 0) {
+ out = &item2->window.foreColor;
+ item2->window.flags |= WINDOW_FORECOLORSET;
+ } else if (Q_stricmp(name, "bordercolor") == 0) {
+ out = &item2->window.borderColor;
+ }
+
+ if (out) {
+ for (i = 0; i < 4; i++) {
+ (*out)[i] = color[i];
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
+ itemDef_t *item;
+ int i;
+ int count = Menu_ItemsMatchingGroup(menu, p);
+ for (i = 0; i < count; i++) {
+ item = Menu_GetMatchingItemByNumber(menu, i, p);
+ if (item != NULL) {
+ if (bShow) {
+ item->window.flags |= WINDOW_VISIBLE;
+ } else {
+ item->window.flags &= ~WINDOW_VISIBLE;
+ // stop cinematics playing in the window
+ if (item->window.cinematic >= 0) {
+ DC->stopCinematic(item->window.cinematic);
+ item->window.cinematic = -1;
+ }
+ }
+ }
+ }
+}
+
+void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) {
+ itemDef_t *item;
+ int i;
+ int count = Menu_ItemsMatchingGroup(menu, p);
+ for (i = 0; i < count; i++) {
+ item = Menu_GetMatchingItemByNumber(menu, i, p);
+ if (item != NULL) {
+ if (fadeOut) {
+ item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
+ item->window.flags &= ~WINDOW_FADINGIN;
+ } else {
+ item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
+ item->window.flags &= ~WINDOW_FADINGOUT;
+ }
+ }
+ }
+}
+
+menuDef_t *Menus_FindByName(const char *p) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ if (Q_stricmp(Menus[i].window.name, p) == 0) {
+ return &Menus[i];
+ }
+ }
+ return NULL;
+}
+
+void Menus_ShowByName(const char *p) {
+ menuDef_t *menu = Menus_FindByName(p);
+ if (menu) {
+ Menus_Activate(menu);
+ }
+}
+
+void Menus_OpenByName(const char *p) {
+ Menus_ActivateByName(p);
+}
+
+static void Menu_RunCloseScript(menuDef_t *menu) {
+ if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
+ itemDef_t item;
+ item.parent = menu;
+ Item_RunScript(&item, menu->onClose);
+ }
+}
+
+void Menus_CloseByName(const char *p) {
+ menuDef_t *menu = Menus_FindByName(p);
+ if (menu != NULL) {
+ Menu_RunCloseScript(menu);
+ menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
+ }
+}
+
+void Menus_CloseAll(void) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ Menu_RunCloseScript(&Menus[i]);
+ Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
+ }
+}
+
+
+void Script_Show(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ Menu_ShowItemByName(item->parent, name, qtrue);
+ }
+}
+
+void Script_Hide(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ Menu_ShowItemByName(item->parent, name, qfalse);
+ }
+}
+
+void Script_FadeIn(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ Menu_FadeItemByName(item->parent, name, qfalse);
+ }
+}
+
+void Script_FadeOut(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ Menu_FadeItemByName(item->parent, name, qtrue);
+ }
+}
+
+
+
+void Script_Open(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ Menus_OpenByName(name);
+ }
+}
+
+void Script_ConditionalOpen(itemDef_t *item, char **args) {
+ const char *cvar;
+ const char *name1;
+ const char *name2;
+ float val;
+
+ if ( String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2) ) {
+ val = DC->getCVarValue( cvar );
+ if ( val == 0.f ) {
+ Menus_OpenByName(name2);
+ } else {
+ Menus_OpenByName(name1);
+ }
+ }
+}
+
+void Script_Close(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ Menus_CloseByName(name);
+ }
+}
+
+void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) {
+ itemDef_t *item;
+ int i;
+ int count = Menu_ItemsMatchingGroup(menu, p);
+ for (i = 0; i < count; i++) {
+ item = Menu_GetMatchingItemByNumber(menu, i, p);
+ if (item != NULL) {
+ item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
+ item->window.offsetTime = time;
+ memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
+ memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
+ item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt;
+ item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt;
+ item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt;
+ item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt;
+ Item_UpdatePosition(item);
+ }
+ }
+}
+
+
+void Script_Transition(itemDef_t *item, char **args) {
+ const char *name;
+ rectDef_t rectFrom, rectTo;
+ int time;
+ float amt;
+
+ if (String_Parse(args, &name)) {
+ if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) {
+ Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt);
+ }
+ }
+}
+
+
+void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time) {
+ itemDef_t *item;
+ int i;
+ int count = Menu_ItemsMatchingGroup(menu, p);
+ for (i = 0; i < count; i++) {
+ item = Menu_GetMatchingItemByNumber(menu, i, p);
+ if (item != NULL) {
+ item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
+ item->window.offsetTime = time;
+ item->window.rectEffects.x = cx;
+ item->window.rectEffects.y = cy;
+ item->window.rectClient.x = x;
+ item->window.rectClient.y = y;
+ Item_UpdatePosition(item);
+ }
+ }
+}
+
+
+void Script_Orbit(itemDef_t *item, char **args) {
+ const char *name;
+ float cx, cy, x, y;
+ int time;
+
+ if (String_Parse(args, &name)) {
+ if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) ) {
+ Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time);
+ }
+ }
+}
+
+
+
+void Script_SetFocus(itemDef_t *item, char **args) {
+ const char *name;
+ itemDef_t *focusItem;
+
+ if (String_Parse(args, &name)) {
+ focusItem = Menu_FindItemByName(item->parent, name);
+ if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) {
+ Menu_ClearFocus(item->parent);
+ focusItem->window.flags |= WINDOW_HASFOCUS;
+ if (focusItem->onFocus) {
+ Item_RunScript(focusItem, focusItem->onFocus);
+ }
+ if (DC->Assets.itemFocusSound) {
+ DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
+ }
+ }
+ }
+}
+
+void Script_SetPlayerModel(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ DC->setCVar("team_model", name);
+ }
+}
+
+void Script_SetPlayerHead(itemDef_t *item, char **args) {
+ const char *name;
+ if (String_Parse(args, &name)) {
+ DC->setCVar("team_headmodel", name);
+ }
+}
+
+void Script_SetCvar(itemDef_t *item, char **args) {
+ const char *cvar, *val;
+ if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
+ DC->setCVar(cvar, val);
+ }
+
+}
+
+void Script_Exec(itemDef_t *item, char **args) {
+ const char *val;
+ if (String_Parse(args, &val)) {
+ DC->executeText(EXEC_APPEND, va("%s ; ", val));
+ }
+}
+
+void Script_Play(itemDef_t *item, char **args) {
+ const char *val;
+ if (String_Parse(args, &val)) {
+ DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND);
+ }
+}
+
+void Script_playLooped(itemDef_t *item, char **args) {
+ const char *val;
+ if (String_Parse(args, &val)) {
+ DC->stopBackgroundTrack();
+ DC->startBackgroundTrack(val, val);
+ }
+}
+
+
+commandDef_t commandList[] =
+{
+ {"fadein", &Script_FadeIn}, // group/name
+ {"fadeout", &Script_FadeOut}, // group/name
+ {"show", &Script_Show}, // group/name
+ {"hide", &Script_Hide}, // group/name
+ {"setcolor", &Script_SetColor}, // works on this
+ {"open", &Script_Open}, // menu
+ {"conditionalopen", &Script_ConditionalOpen}, // menu
+ {"close", &Script_Close}, // menu
+ {"setasset", &Script_SetAsset}, // works on this
+ {"setbackground", &Script_SetBackground}, // works on this
+ {"setitemcolor", &Script_SetItemColor}, // group/name
+ {"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color
+ {"setfocus", &Script_SetFocus}, // sets this background color to team color
+ {"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
+ {"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
+ {"transition", &Script_Transition}, // group/name
+ {"setcvar", &Script_SetCvar}, // group/name
+ {"exec", &Script_Exec}, // group/name
+ {"play", &Script_Play}, // group/name
+ {"playlooped", &Script_playLooped}, // group/name
+ {"orbit", &Script_Orbit} // group/name
+};
+
+int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);
+
+
+void Item_RunScript(itemDef_t *item, const char *s) {
+ char script[1024], *p;
+ int i;
+ qboolean bRan;
+ memset(script, 0, sizeof(script));
+ if (item && s && s[0]) {
+ Q_strcat(script, 1024, s);
+ p = script;
+ while (1) {
+ const char *command;
+ // expect command then arguments, ; ends command, NULL ends script
+ if (!String_Parse(&p, &command)) {
+ return;
+ }
+
+ if (command[0] == ';' && command[1] == '\0') {
+ continue;
+ }
+
+ bRan = qfalse;
+ for (i = 0; i < scriptCommandCount; i++) {
+ if (Q_stricmp(command, commandList[i].name) == 0) {
+ (commandList[i].handler(item, &p));
+ bRan = qtrue;
+ break;
+ }
+ }
+ // not in our auto list, pass to handler
+ if (!bRan) {
+ DC->runScript(&p);
+ }
+ }
+ }
+}
+
+
+qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) {
+ char script[1024], *p;
+ memset(script, 0, sizeof(script));
+ if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
+ char buff[1024];
+ DC->getCVarString(item->cvarTest, buff, sizeof(buff));
+
+ Q_strcat(script, 1024, item->enableCvar);
+ p = script;
+ while (1) {
+ const char *val;
+ // expect value then ; or NULL, NULL ends list
+ if (!String_Parse(&p, &val)) {
+ return (item->cvarFlags & flag) ? qfalse : qtrue;
+ }
+
+ if (val[0] == ';' && val[1] == '\0') {
+ continue;
+ }
+
+ // enable it if any of the values are true
+ if (item->cvarFlags & flag) {
+ if (Q_stricmp(buff, val) == 0) {
+ return qtrue;
+ }
+ } else {
+ // disable it if any of the values are true
+ if (Q_stricmp(buff, val) == 0) {
+ return qfalse;
+ }
+ }
+
+ }
+ return (item->cvarFlags & flag) ? qfalse : qtrue;
+ }
+ return qtrue;
+}
+
+
+// will optionaly set focus to this item
+qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
+ int i;
+ itemDef_t *oldFocus;
+ sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
+ qboolean playSound = qfalse;
+ menuDef_t *parent;
+ // sanity check, non-null, not a decoration and does not already have the focus
+ if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) {
+ return qfalse;
+ }
+
+ // this can be NULL
+ parent = (menuDef_t*)item->parent;
+
+ // items can be enabled and disabled based on cvars
+ if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
+ return qfalse;
+ }
+
+ if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
+ return qfalse;
+ }
+
+ oldFocus = Menu_ClearFocus(item->parent);
+
+ if (item->type == ITEM_TYPE_TEXT) {
+ rectDef_t r;
+ r = item->textRect;
+ r.y -= r.h;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ item->window.flags |= WINDOW_HASFOCUS;
+ if (item->focusSound) {
+ sfx = &item->focusSound;
+ }
+ playSound = qtrue;
+ } else {
+ if (oldFocus) {
+ oldFocus->window.flags |= WINDOW_HASFOCUS;
+ if (oldFocus->onFocus) {
+ Item_RunScript(oldFocus, oldFocus->onFocus);
+ }
+ }
+ }
+ } else {
+ item->window.flags |= WINDOW_HASFOCUS;
+ if (item->onFocus) {
+ Item_RunScript(item, item->onFocus);
+ }
+ if (item->focusSound) {
+ sfx = &item->focusSound;
+ }
+ playSound = qtrue;
+ }
+
+ if (playSound && sfx) {
+ DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
+ }
+
+ for (i = 0; i < parent->itemCount; i++) {
+ if (parent->items[i] == item) {
+ parent->cursorItem = i;
+ break;
+ }
+ }
+
+ return qtrue;
+}
+
+int Item_ListBox_MaxScroll(itemDef_t *item) {
+ listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+ int count = DC->feederCount(item->special);
+ int max;
+
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
+ }
+ else {
+ max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
+ }
+ if (max < 0) {
+ return 0;
+ }
+ return max;
+}
+
+int Item_ListBox_ThumbPosition(itemDef_t *item) {
+ float max, pos, size;
+ listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+
+ max = Item_ListBox_MaxScroll(item);
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
+ if (max > 0) {
+ pos = (size-SCROLLBAR_SIZE) / (float) max;
+ } else {
+ pos = 0;
+ }
+ pos *= listPtr->startPos;
+ return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
+ }
+ else {
+ size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
+ if (max > 0) {
+ pos = (size-SCROLLBAR_SIZE) / (float) max;
+ } else {
+ pos = 0;
+ }
+ pos *= listPtr->startPos;
+ return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
+ }
+}
+
+int Item_ListBox_ThumbDrawPosition(itemDef_t *item) {
+ int min, max;
+
+ if (itemCapture == item) {
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ min = item->window.rect.x + SCROLLBAR_SIZE + 1;
+ max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
+ if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2) {
+ return DC->cursorx - SCROLLBAR_SIZE/2;
+ }
+ else {
+ return Item_ListBox_ThumbPosition(item);
+ }
+ }
+ else {
+ min = item->window.rect.y + SCROLLBAR_SIZE + 1;
+ max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
+ if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2) {
+ return DC->cursory - SCROLLBAR_SIZE/2;
+ }
+ else {
+ return Item_ListBox_ThumbPosition(item);
+ }
+ }
+ }
+ else {
+ return Item_ListBox_ThumbPosition(item);
+ }
+}
+
+float Item_Slider_ThumbPosition(itemDef_t *item) {
+ float value, range, x;
+ editFieldDef_t *editDef = item->typeData;
+
+ if (item->text) {
+ x = item->textRect.x + item->textRect.w + 8;
+ } else {
+ x = item->window.rect.x;
+ }
+
+ if (editDef == NULL && item->cvar) {
+ return x;
+ }
+
+ value = DC->getCVarValue(item->cvar);
+
+ if (value < editDef->minVal) {
+ value = editDef->minVal;
+ } else if (value > editDef->maxVal) {
+ value = editDef->maxVal;
+ }
+
+ range = editDef->maxVal - editDef->minVal;
+ value -= editDef->minVal;
+ value /= range;
+ //value /= (editDef->maxVal - editDef->minVal);
+ value *= SLIDER_WIDTH;
+ x += value;
+ // vm fuckage
+ //x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
+ return x;
+}
+
+int Item_Slider_OverSlider(itemDef_t *item, float x, float y) {
+ rectDef_t r;
+
+ r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
+ r.y = item->window.rect.y - 2;
+ r.w = SLIDER_THUMB_WIDTH;
+ r.h = SLIDER_THUMB_HEIGHT;
+
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_THUMB;
+ }
+ return 0;
+}
+
+int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
+ rectDef_t r;
+ listBoxDef_t *listPtr;
+ int thumbstart;
+ int count;
+
+ count = DC->feederCount(item->special);
+ listPtr = (listBoxDef_t*)item->typeData;
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ // check if on left arrow
+ r.x = item->window.rect.x;
+ r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
+ r.h = r.w = SCROLLBAR_SIZE;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_LEFTARROW;
+ }
+ // check if on right arrow
+ r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_RIGHTARROW;
+ }
+ // check if on thumb
+ thumbstart = Item_ListBox_ThumbPosition(item);
+ r.x = thumbstart;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_THUMB;
+ }
+ r.x = item->window.rect.x + SCROLLBAR_SIZE;
+ r.w = thumbstart - r.x;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_PGUP;
+ }
+ r.x = thumbstart + SCROLLBAR_SIZE;
+ r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_PGDN;
+ }
+ } else {
+ r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
+ r.y = item->window.rect.y;
+ r.h = r.w = SCROLLBAR_SIZE;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_LEFTARROW;
+ }
+ r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_RIGHTARROW;
+ }
+ thumbstart = Item_ListBox_ThumbPosition(item);
+ r.y = thumbstart;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_THUMB;
+ }
+ r.y = item->window.rect.y + SCROLLBAR_SIZE;
+ r.h = thumbstart - r.y;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_PGUP;
+ }
+ r.y = thumbstart + SCROLLBAR_SIZE;
+ r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ return WINDOW_LB_PGDN;
+ }
+ }
+ return 0;
+}
+
+
+void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
+{
+ rectDef_t r;
+ listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+
+ item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
+ item->window.flags |= Item_ListBox_OverLB(item, x, y);
+
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
+ // check for selection hit as we have exausted buttons and thumb
+ if (listPtr->elementStyle == LISTBOX_IMAGE) {
+ r.x = item->window.rect.x;
+ r.y = item->window.rect.y;
+ r.h = item->window.rect.h - SCROLLBAR_SIZE;
+ r.w = item->window.rect.w - listPtr->drawPadding;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
+ if (listPtr->cursorPos >= listPtr->endPos) {
+ listPtr->cursorPos = listPtr->endPos;
+ }
+ }
+ } else {
+ // text hit..
+ }
+ }
+ } else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
+ r.x = item->window.rect.x;
+ r.y = item->window.rect.y;
+ r.w = item->window.rect.w - SCROLLBAR_SIZE;
+ r.h = item->window.rect.h - listPtr->drawPadding;
+ if (Rect_ContainsPoint(&r, x, y)) {
+ listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
+ if (listPtr->cursorPos > listPtr->endPos) {
+ listPtr->cursorPos = listPtr->endPos;
+ }
+ }
+ }
+}
+
+void Item_MouseEnter(itemDef_t *item, float x, float y) {
+ rectDef_t r;
+ if (item) {
+ r = item->textRect;
+ r.y -= r.h;
+ // in the text rect?
+
+ // items can be enabled and disabled based on cvars
+ if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
+ return;
+ }
+
+ if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
+ return;
+ }
+
+ if (Rect_ContainsPoint(&r, x, y)) {
+ if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
+ Item_RunScript(item, item->mouseEnterText);
+ item->window.flags |= WINDOW_MOUSEOVERTEXT;
+ }
+ if (!(item->window.flags & WINDOW_MOUSEOVER)) {
+ Item_RunScript(item, item->mouseEnter);
+ item->window.flags |= WINDOW_MOUSEOVER;
+ }
+
+ } else {
+ // not in the text rect
+ if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
+ // if we were
+ Item_RunScript(item, item->mouseExitText);
+ item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
+ }
+ if (!(item->window.flags & WINDOW_MOUSEOVER)) {
+ Item_RunScript(item, item->mouseEnter);
+ item->window.flags |= WINDOW_MOUSEOVER;
+ }
+
+ if (item->type == ITEM_TYPE_LISTBOX) {
+ Item_ListBox_MouseEnter(item, x, y);
+ }
+ }
+ }
+}
+
+void Item_MouseLeave(itemDef_t *item) {
+ if (item) {
+ if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
+ Item_RunScript(item, item->mouseExitText);
+ item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
+ }
+ Item_RunScript(item, item->mouseExit);
+ item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
+ }
+}
+
+itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) {
+ int i;
+ for (i = 0; i < menu->itemCount; i++) {
+ if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
+ return menu->items[i];
+ }
+ }
+ return NULL;
+}
+
+void Item_SetMouseOver(itemDef_t *item, qboolean focus) {
+ if (item) {
+ if (focus) {
+ item->window.flags |= WINDOW_MOUSEOVER;
+ } else {
+ item->window.flags &= ~WINDOW_MOUSEOVER;
+ }
+ }
+}
+
+
+qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) {
+ if (item && DC->ownerDrawHandleKey) {
+ return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
+ }
+ return qfalse;
+}
+
+qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) {
+ listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+ int count = DC->feederCount(item->special);
+ int max, viewmax;
+
+ if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)) {
+ max = Item_ListBox_MaxScroll(item);
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ viewmax = (item->window.rect.w / listPtr->elementWidth);
+ if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
+ {
+ if (!listPtr->notselectable) {
+ listPtr->cursorPos--;
+ if (listPtr->cursorPos < 0) {
+ listPtr->cursorPos = 0;
+ }
+ if (listPtr->cursorPos < listPtr->startPos) {
+ listPtr->startPos = listPtr->cursorPos;
+ }
+ if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+ listPtr->startPos = listPtr->cursorPos - viewmax + 1;
+ }
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ else {
+ listPtr->startPos--;
+ if (listPtr->startPos < 0)
+ listPtr->startPos = 0;
+ }
+ return qtrue;
+ }
+ if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
+ {
+ if (!listPtr->notselectable) {
+ listPtr->cursorPos++;
+ if (listPtr->cursorPos < listPtr->startPos) {
+ listPtr->startPos = listPtr->cursorPos;
+ }
+ if (listPtr->cursorPos >= count) {
+ listPtr->cursorPos = count-1;
+ }
+ if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+ listPtr->startPos = listPtr->cursorPos - viewmax + 1;
+ }
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ else {
+ listPtr->startPos++;
+ if (listPtr->startPos >= count)
+ listPtr->startPos = count-1;
+ }
+ return qtrue;
+ }
+ }
+ else {
+ viewmax = (item->window.rect.h / listPtr->elementHeight);
+ if ( key == K_UPARROW || key == K_KP_UPARROW )
+ {
+ if (!listPtr->notselectable) {
+ listPtr->cursorPos--;
+ if (listPtr->cursorPos < 0) {
+ listPtr->cursorPos = 0;
+ }
+ if (listPtr->cursorPos < listPtr->startPos) {
+ listPtr->startPos = listPtr->cursorPos;
+ }
+ if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+ listPtr->startPos = listPtr->cursorPos - viewmax + 1;
+ }
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ else {
+ listPtr->startPos--;
+ if (listPtr->startPos < 0)
+ listPtr->startPos = 0;
+ }
+ return qtrue;
+ }
+ if ( key == K_DOWNARROW || key == K_KP_DOWNARROW )
+ {
+ if (!listPtr->notselectable) {
+ listPtr->cursorPos++;
+ if (listPtr->cursorPos < listPtr->startPos) {
+ listPtr->startPos = listPtr->cursorPos;
+ }
+ if (listPtr->cursorPos >= count) {
+ listPtr->cursorPos = count-1;
+ }
+ if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+ listPtr->startPos = listPtr->cursorPos - viewmax + 1;
+ }
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ else {
+ listPtr->startPos++;
+ if (listPtr->startPos > max)
+ listPtr->startPos = max;
+ }
+ return qtrue;
+ }
+ }
+ // mouse hit
+ if (key == K_MOUSE1 || key == K_MOUSE2) {
+ if (item->window.flags & WINDOW_LB_LEFTARROW) {
+ listPtr->startPos--;
+ if (listPtr->startPos < 0) {
+ listPtr->startPos = 0;
+ }
+ } else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
+ // one down
+ listPtr->startPos++;
+ if (listPtr->startPos > max) {
+ listPtr->startPos = max;
+ }
+ } else if (item->window.flags & WINDOW_LB_PGUP) {
+ // page up
+ listPtr->startPos -= viewmax;
+ if (listPtr->startPos < 0) {
+ listPtr->startPos = 0;
+ }
+ } else if (item->window.flags & WINDOW_LB_PGDN) {
+ // page down
+ listPtr->startPos += viewmax;
+ if (listPtr->startPos > max) {
+ listPtr->startPos = max;
+ }
+ } else if (item->window.flags & WINDOW_LB_THUMB) {
+ // Display_SetCaptureItem(item);
+ } else {
+ // select an item
+ if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
+ Item_RunScript(item, listPtr->doubleClick);
+ }
+ lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
+ if (item->cursorPos != listPtr->cursorPos) {
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ }
+ return qtrue;
+ }
+ if ( key == K_HOME || key == K_KP_HOME) {
+ // home
+ listPtr->startPos = 0;
+ return qtrue;
+ }
+ if ( key == K_END || key == K_KP_END) {
+ // end
+ listPtr->startPos = max;
+ return qtrue;
+ }
+ if (key == K_PGUP || key == K_KP_PGUP ) {
+ // page up
+ if (!listPtr->notselectable) {
+ listPtr->cursorPos -= viewmax;
+ if (listPtr->cursorPos < 0) {
+ listPtr->cursorPos = 0;
+ }
+ if (listPtr->cursorPos < listPtr->startPos) {
+ listPtr->startPos = listPtr->cursorPos;
+ }
+ if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+ listPtr->startPos = listPtr->cursorPos - viewmax + 1;
+ }
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ else {
+ listPtr->startPos -= viewmax;
+ if (listPtr->startPos < 0) {
+ listPtr->startPos = 0;
+ }
+ }
+ return qtrue;
+ }
+ if ( key == K_PGDN || key == K_KP_PGDN ) {
+ // page down
+ if (!listPtr->notselectable) {
+ listPtr->cursorPos += viewmax;
+ if (listPtr->cursorPos < listPtr->startPos) {
+ listPtr->startPos = listPtr->cursorPos;
+ }
+ if (listPtr->cursorPos >= count) {
+ listPtr->cursorPos = count-1;
+ }
+ if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+ listPtr->startPos = listPtr->cursorPos - viewmax + 1;
+ }
+ item->cursorPos = listPtr->cursorPos;
+ DC->feederSelection(item->special, item->cursorPos);
+ }
+ else {
+ listPtr->startPos += viewmax;
+ if (listPtr->startPos > max) {
+ listPtr->startPos = max;
+ }
+ }
+ return qtrue;
+ }
+ }
+ return qfalse;
+}
+
+qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
+
+ if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
+ if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
+ DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
+ return qtrue;
+ }
+ }
+
+ return qfalse;
+
+}
+
+int Item_Multi_CountSettings(itemDef_t *item) {
+ multiDef_t *multiPtr = (multiDef_t*)item->typeData;
+ if (multiPtr == NULL) {
+ return 0;
+ }
+ return multiPtr->count;
+}
+
+int Item_Multi_FindCvarByValue(itemDef_t *item) {
+ char buff[1024];
+ float value = 0;
+ int i;
+ multiDef_t *multiPtr = (multiDef_t*)item->typeData;
+ if (multiPtr) {
+ if (multiPtr->strDef) {
+ DC->getCVarString(item->cvar, buff, sizeof(buff));
+ } else {
+ value = DC->getCVarValue(item->cvar);
+ }
+ for (i = 0; i < multiPtr->count; i++) {
+ if (multiPtr->strDef) {
+ if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
+ return i;
+ }
+ } else {
+ if (multiPtr->cvarValue[i] == value) {
+ return i;
+ }
+ }
+ }
+ }
+ return 0;
+}
+
+const char *Item_Multi_Setting(itemDef_t *item) {
+ char buff[1024];
+ float value = 0;
+ int i;
+ multiDef_t *multiPtr = (multiDef_t*)item->typeData;
+ if (multiPtr) {
+ if (multiPtr->strDef) {
+ DC->getCVarString(item->cvar, buff, sizeof(buff));
+ } else {
+ value = DC->getCVarValue(item->cvar);
+ }
+ for (i = 0; i < multiPtr->count; i++) {
+ if (multiPtr->strDef) {
+ if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
+ return multiPtr->cvarList[i];
+ }
+ } else {
+ if (multiPtr->cvarValue[i] == value) {
+ return multiPtr->cvarList[i];
+ }
+ }
+ }
+ }
+ return "";
+}
+
+qboolean Item_Multi_HandleKey(itemDef_t *item, int key) {
+ multiDef_t *multiPtr = (multiDef_t*)item->typeData;
+ if (multiPtr) {
+ if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
+ if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
+ int current = Item_Multi_FindCvarByValue(item) + 1;
+ int max = Item_Multi_CountSettings(item);
+ if ( current < 0 || current >= max ) {
+ current = 0;
+ }
+ if (multiPtr->strDef) {
+ DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
+ } else {
+ float value = multiPtr->cvarValue[current];
+ if (((float)((int) value)) == value) {
+ DC->setCVar(item->cvar, va("%i", (int) value ));
+ }
+ else {
+ DC->setCVar(item->cvar, va("%f", value ));
+ }
+ }
+ return qtrue;
+ }
+ }
+ }
+ return qfalse;
+}
+
+qboolean Item_TextField_HandleKey(itemDef_t *item, int key) {
+ char buff[1024];
+ int len;
+ itemDef_t *newItem = NULL;
+ editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
+
+ if (item->cvar) {
+
+ memset(buff, 0, sizeof(buff));
+ DC->getCVarString(item->cvar, buff, sizeof(buff));
+ len = strlen(buff);
+ if (editPtr->maxChars && len > editPtr->maxChars) {
+ len = editPtr->maxChars;
+ }
+ if ( key & K_CHAR_FLAG ) {
+ key &= ~K_CHAR_FLAG;
+
+
+ if (key == 'h' - 'a' + 1 ) { // ctrl-h is backspace
+ if ( item->cursorPos > 0 ) {
+ memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
+ item->cursorPos--;
+ if (item->cursorPos < editPtr->paintOffset) {
+ editPtr->paintOffset--;
+ }
+ }
+ DC->setCVar(item->cvar, buff);
+ return qtrue;
+ }
+
+
+ //
+ // ignore any non printable chars
+ //
+ if ( key < 32 || !item->cvar) {
+ return qtrue;
+ }
+
+ if (item->type == ITEM_TYPE_NUMERICFIELD) {
+ if (key < '0' || key > '9') {
+ return qfalse;
+ }
+ }
+
+ if (!DC->getOverstrikeMode()) {
+ if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars)) {
+ return qtrue;
+ }
+ memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
+ } else {
+ if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) {
+ return qtrue;
+ }
+ }
+
+ buff[item->cursorPos] = key;
+
+ DC->setCVar(item->cvar, buff);
+
+ if (item->cursorPos < len + 1) {
+ item->cursorPos++;
+ if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) {
+ editPtr->paintOffset++;
+ }
+ }
+
+ } else {
+
+ if ( key == K_DEL || key == K_KP_DEL ) {
+ if ( item->cursorPos < len ) {
+ memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
+ DC->setCVar(item->cvar, buff);
+ }
+ return qtrue;
+ }
+
+ if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
+ {
+ if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len) {
+ item->cursorPos++;
+ editPtr->paintOffset++;
+ return qtrue;
+ }
+ if (item->cursorPos < len) {
+ item->cursorPos++;
+ }
+ return qtrue;
+ }
+
+ if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
+ {
+ if ( item->cursorPos > 0 ) {
+ item->cursorPos--;
+ }
+ if (item->cursorPos < editPtr->paintOffset) {
+ editPtr->paintOffset--;
+ }
+ return qtrue;
+ }
+
+ if ( key == K_HOME || key == K_KP_HOME) {// || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
+ item->cursorPos = 0;
+ editPtr->paintOffset = 0;
+ return qtrue;
+ }
+
+ if ( key == K_END || key == K_KP_END) {// ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
+ item->cursorPos = len;
+ if(item->cursorPos > editPtr->maxPaintChars) {
+ editPtr->paintOffset = len - editPtr->maxPaintChars;
+ }
+ return qtrue;
+ }
+
+ if ( key == K_INS || key == K_KP_INS ) {
+ DC->setOverstrikeMode(!DC->getOverstrikeMode());
+ return qtrue;
+ }
+ }
+
+ if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW) {
+ newItem = Menu_SetNextCursorItem(item->parent);
+ if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
+ g_editItem = newItem;
+ }
+ }
+
+ if (key == K_UPARROW || key == K_KP_UPARROW) {
+ newItem = Menu_SetPrevCursorItem(item->parent);
+ if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
+ g_editItem = newItem;
+ }
+ }
+
+ if ( key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE) {
+ return qfalse;
+ }
+
+ return qtrue;
+ }
+ return qfalse;
+
+}
+
+static void Scroll_ListBox_AutoFunc(void *p) {
+ scrollInfo_t *si = (scrollInfo_t*)p;
+ if (DC->realTime > si->nextScrollTime) {
+ // need to scroll which is done by simulating a click to the item
+ // this is done a bit sideways as the autoscroll "knows" that the item is a listbox
+ // so it calls it directly
+ Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
+ si->nextScrollTime = DC->realTime + si->adjustValue;
+ }
+
+ if (DC->realTime > si->nextAdjustTime) {
+ si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
+ if (si->adjustValue > SCROLL_TIME_FLOOR) {
+ si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
+ }
+ }
+}
+
+static void Scroll_ListBox_ThumbFunc(void *p) {
+ scrollInfo_t *si = (scrollInfo_t*)p;
+ rectDef_t r;
+ int pos, max;
+
+ listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
+ if (si->item->window.flags & WINDOW_HORIZONTAL) {
+ if (DC->cursorx == si->xStart) {
+ return;
+ }
+ r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
+ r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
+ r.h = SCROLLBAR_SIZE;
+ r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
+ max = Item_ListBox_MaxScroll(si->item);
+ //
+ pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
+ if (pos < 0) {
+ pos = 0;
+ }
+ else if (pos > max) {
+ pos = max;
+ }
+ listPtr->startPos = pos;
+ si->xStart = DC->cursorx;
+ }
+ else if (DC->cursory != si->yStart) {
+
+ r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
+ r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
+ r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
+ r.w = SCROLLBAR_SIZE;
+ max = Item_ListBox_MaxScroll(si->item);
+ //
+ pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
+ if (pos < 0) {
+ pos = 0;
+ }
+ else if (pos > max) {
+ pos = max;
+ }
+ listPtr->startPos = pos;
+ si->yStart = DC->cursory;
+ }
+
+ if (DC->realTime > si->nextScrollTime) {
+ // need to scroll which is done by simulating a click to the item
+ // this is done a bit sideways as the autoscroll "knows" that the item is a listbox
+ // so it calls it directly
+ Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
+ si->nextScrollTime = DC->realTime + si->adjustValue;
+ }
+
+ if (DC->realTime > si->nextAdjustTime) {
+ si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
+ if (si->adjustValue > SCROLL_TIME_FLOOR) {
+ si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
+ }
+ }
+}
+
+static void Scroll_Slider_ThumbFunc(void *p) {
+ float x, value, cursorx;
+ scrollInfo_t *si = (scrollInfo_t*)p;
+ editFieldDef_t *editDef = si->item->typeData;
+
+ if (si->item->text) {
+ x = si->item->textRect.x + si->item->textRect.w + 8;
+ } else {
+ x = si->item->window.rect.x;
+ }
+
+ cursorx = DC->cursorx;
+
+ if (cursorx < x) {
+ cursorx = x;
+ } else if (cursorx > x + SLIDER_WIDTH) {
+ cursorx = x + SLIDER_WIDTH;
+ }
+ value = cursorx - x;
+ value /= SLIDER_WIDTH;
+ value *= (editDef->maxVal - editDef->minVal);
+ value += editDef->minVal;
+ DC->setCVar(si->item->cvar, va("%f", value));
+}
+
+void Item_StartCapture(itemDef_t *item, int key) {
+ int flags;
+ switch (item->type) {
+ case ITEM_TYPE_EDITFIELD:
+ case ITEM_TYPE_NUMERICFIELD:
+
+ case ITEM_TYPE_LISTBOX:
+ {
+ flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
+ if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
+ scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
+ scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
+ scrollInfo.adjustValue = SCROLL_TIME_START;
+ scrollInfo.scrollKey = key;
+ scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
+ scrollInfo.item = item;
+ captureData = &scrollInfo;
+ captureFunc = &Scroll_ListBox_AutoFunc;
+ itemCapture = item;
+ } else if (flags & WINDOW_LB_THUMB) {
+ scrollInfo.scrollKey = key;
+ scrollInfo.item = item;
+ scrollInfo.xStart = DC->cursorx;
+ scrollInfo.yStart = DC->cursory;
+ captureData = &scrollInfo;
+ captureFunc = &Scroll_ListBox_ThumbFunc;
+ itemCapture = item;
+ }
+ break;
+ }
+ case ITEM_TYPE_SLIDER:
+ {
+ flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
+ if (flags & WINDOW_LB_THUMB) {
+ scrollInfo.scrollKey = key;
+ scrollInfo.item = item;
+ scrollInfo.xStart = DC->cursorx;
+ scrollInfo.yStart = DC->cursory;
+ captureData = &scrollInfo;
+ captureFunc = &Scroll_Slider_ThumbFunc;
+ itemCapture = item;
+ }
+ break;
+ }
+ }
+}
+
+void Item_StopCapture(itemDef_t *item) {
+
+}
+
+qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) {
+ float x, value, width, work;
+
+ //DC->Print("slider handle key\n");
+ if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
+ if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
+ editFieldDef_t *editDef = item->typeData;
+ if (editDef) {
+ rectDef_t testRect;
+ width = SLIDER_WIDTH;
+ if (item->text) {
+ x = item->textRect.x + item->textRect.w + 8;
+ } else {
+ x = item->window.rect.x;
+ }
+
+ testRect = item->window.rect;
+ testRect.x = x;
+ value = (float)SLIDER_THUMB_WIDTH / 2;
+ testRect.x -= value;
+ //DC->Print("slider x: %f\n", testRect.x);
+ testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
+ //DC->Print("slider w: %f\n", testRect.w);
+ if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
+ work = DC->cursorx - x;
+ value = work / width;
+ value *= (editDef->maxVal - editDef->minVal);
+ // vm fuckage
+ // value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
+ value += editDef->minVal;
+ DC->setCVar(item->cvar, va("%f", value));
+ return qtrue;
+ }
+ }
+ }
+ }
+ DC->Print("slider handle key exit\n");
+ return qfalse;
+}
+
+
+qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {
+
+ if (itemCapture) {
+ Item_StopCapture(itemCapture);
+ itemCapture = NULL;
+ captureFunc = 0;
+ captureData = NULL;
+ } else {
+ if ( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
+ Item_StartCapture(item, key);
+ }
+ }
+
+ if (!down) {
+ return qfalse;
+ }
+
+ switch (item->type) {
+ case ITEM_TYPE_BUTTON:
+ return qfalse;
+ break;
+ case ITEM_TYPE_RADIOBUTTON:
+ return qfalse;
+ break;
+ case ITEM_TYPE_CHECKBOX:
+ return qfalse;
+ break;
+ case ITEM_TYPE_EDITFIELD:
+ case ITEM_TYPE_NUMERICFIELD:
+ //return Item_TextField_HandleKey(item, key);
+ return qfalse;
+ break;
+ case ITEM_TYPE_COMBO:
+ return qfalse;
+ break;
+ case ITEM_TYPE_LISTBOX:
+ return Item_ListBox_HandleKey(item, key, down, qfalse);
+ break;
+ case ITEM_TYPE_YESNO:
+ return Item_YesNo_HandleKey(item, key);
+ break;
+ case ITEM_TYPE_MULTI:
+ return Item_Multi_HandleKey(item, key);
+ break;
+ case ITEM_TYPE_OWNERDRAW:
+ return Item_OwnerDraw_HandleKey(item, key);
+ break;
+ case ITEM_TYPE_BIND:
+ return Item_Bind_HandleKey(item, key, down);
+ break;
+ case ITEM_TYPE_SLIDER:
+ return Item_Slider_HandleKey(item, key, down);
+ break;
+ //case ITEM_TYPE_IMAGE:
+ // Item_Image_Paint(item);
+ // break;
+ default:
+ return qfalse;
+ break;
+ }
+
+ //return qfalse;
+}
+
+void Item_Action(itemDef_t *item) {
+ if (item) {
+ Item_RunScript(item, item->action);
+ }
+}
+
+itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) {
+ qboolean wrapped = qfalse;
+ int oldCursor = menu->cursorItem;
+
+ if (menu->cursorItem < 0) {
+ menu->cursorItem = menu->itemCount-1;
+ wrapped = qtrue;
+ }
+
+ while (menu->cursorItem > -1) {
+
+ menu->cursorItem--;
+ if (menu->cursorItem < 0 && !wrapped) {
+ wrapped = qtrue;
+ menu->cursorItem = menu->itemCount -1;
+ }
+
+ if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
+ Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
+ return menu->items[menu->cursorItem];
+ }
+ }
+ menu->cursorItem = oldCursor;
+ return NULL;
+
+}
+
+itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {
+
+ qboolean wrapped = qfalse;
+ int oldCursor = menu->cursorItem;
+
+
+ if (menu->cursorItem == -1) {
+ menu->cursorItem = 0;
+ wrapped = qtrue;
+ }
+
+ while (menu->cursorItem < menu->itemCount) {
+
+ menu->cursorItem++;
+ if (menu->cursorItem >= menu->itemCount && !wrapped) {
+ wrapped = qtrue;
+ menu->cursorItem = 0;
+ }
+ if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
+ Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
+ return menu->items[menu->cursorItem];
+ }
+
+ }
+
+ menu->cursorItem = oldCursor;
+ return NULL;
+}
+
+static void Window_CloseCinematic(windowDef_t *window) {
+ if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
+ DC->stopCinematic(window->cinematic);
+ window->cinematic = -1;
+ }
+}
+
+static void Menu_CloseCinematics(menuDef_t *menu) {
+ if (menu) {
+ int i;
+ Window_CloseCinematic(&menu->window);
+ for (i = 0; i < menu->itemCount; i++) {
+ Window_CloseCinematic(&menu->items[i]->window);
+ if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
+ DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
+ }
+ }
+ }
+}
+
+static void Display_CloseCinematics( void ) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ Menu_CloseCinematics(&Menus[i]);
+ }
+}
+
+void Menus_Activate(menuDef_t *menu) {
+ menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
+ if (menu->onOpen) {
+ itemDef_t item;
+ item.parent = menu;
+ Item_RunScript(&item, menu->onOpen);
+ }
+
+ if (menu->soundName && *menu->soundName) {
+// DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend
+ DC->startBackgroundTrack(menu->soundName, menu->soundName);
+ }
+
+ Display_CloseCinematics();
+
+}
+
+int Display_VisibleMenuCount( void ) {
+ int i, count;
+ count = 0;
+ for (i = 0; i < menuCount; i++) {
+ if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
+ count++;
+ }
+ }
+ return count;
+}
+
+void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) {
+ if (menu) {
+ int i;
+ // basically the behaviour we are looking for is if there are windows in the stack.. see if
+ // the cursor is within any of them.. if not close them otherwise activate them and pass the
+ // key on.. force a mouse move to activate focus and script stuff
+ if (down && menu->window.flags & WINDOW_OOB_CLICK) {
+ Menu_RunCloseScript(menu);
+ menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
+ }
+
+ for (i = 0; i < menuCount; i++) {
+ if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
+ Menu_RunCloseScript(menu);
+ menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
+ Menus_Activate(&Menus[i]);
+ Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
+ Menu_HandleKey(&Menus[i], key, down);
+ }
+ }
+
+ if (Display_VisibleMenuCount() == 0) {
+ if (DC->Pause) {
+ DC->Pause(qfalse);
+ }
+ }
+ Display_CloseCinematics();
+ }
+}
+
+static rectDef_t *Item_CorrectedTextRect(itemDef_t *item) {
+ static rectDef_t rect;
+ memset(&rect, 0, sizeof(rectDef_t));
+ if (item) {
+ rect = item->textRect;
+ if (rect.w) {
+ rect.y -= rect.h;
+ }
+ }
+ return &rect;
+}
+
+void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
+ int i;
+ itemDef_t *item = NULL;
+ qboolean inHandler = qfalse;
+
+ if (inHandler) {
+ return;
+ }
+
+ inHandler = qtrue;
+ if (g_waitingForKey && down) {
+ Item_Bind_HandleKey(g_bindItem, key, down);
+ inHandler = qfalse;
+ return;
+ }
+
+ if (g_editingField && down) {
+ if (!Item_TextField_HandleKey(g_editItem, key)) {
+ g_editingField = qfalse;
+ g_editItem = NULL;
+ inHandler = qfalse;
+ return;
+ } else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
+ g_editingField = qfalse;
+ g_editItem = NULL;
+ Display_MouseMove(NULL, DC->cursorx, DC->cursory);
+ } else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) {
+ return;
+ }
+ }
+
+ if (menu == NULL) {
+ inHandler = qfalse;
+ return;
+ }
+
+ // see if the mouse is within the window bounds and if so is this a mouse click
+ if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) {
+ static qboolean inHandleKey = qfalse;
+ if (!inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
+ inHandleKey = qtrue;
+ Menus_HandleOOBClick(menu, key, down);
+ inHandleKey = qfalse;
+ inHandler = qfalse;
+ return;
+ }
+ }
+
+ // get the item with focus
+ for (i = 0; i < menu->itemCount; i++) {
+ if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
+ item = menu->items[i];
+ }
+ }
+
+ if (item != NULL) {
+ if (Item_HandleKey(item, key, down)) {
+ Item_Action(item);
+ inHandler = qfalse;
+ return;
+ }
+ }
+
+ if (!down) {
+ inHandler = qfalse;
+ return;
+ }
+
+ // default handling
+ switch ( key ) {
+
+ case K_F11:
+ if (DC->getCVarValue("developer")) {
+ debugMode ^= 1;
+ }
+ break;
+
+ case K_F12:
+ if (DC->getCVarValue("developer")) {
+ DC->executeText(EXEC_APPEND, "screenshot\n");
+ }
+ break;
+ case K_KP_UPARROW:
+ case K_UPARROW:
+ Menu_SetPrevCursorItem(menu);
+ break;
+
+ case K_ESCAPE:
+ if (!g_waitingForKey && menu->onESC) {
+ itemDef_t it;
+ it.parent = menu;
+ Item_RunScript(&it, menu->onESC);
+ }
+ break;
+ case K_TAB:
+ case K_KP_DOWNARROW:
+ case K_DOWNARROW:
+ Menu_SetNextCursorItem(menu);
+ break;
+
+ case K_MOUSE1:
+ case K_MOUSE2:
+ if (item) {
+ if (item->type == ITEM_TYPE_TEXT) {
+ if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) {
+ Item_Action(item);
+ }
+ } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
+ if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
+ item->cursorPos = 0;
+ g_editingField = qtrue;
+ g_editItem = item;
+ DC->setOverstrikeMode(qtrue);
+ }
+ } else {
+ if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
+ Item_Action(item);
+ }
+ }
+ }
+ break;
+
+ case K_JOY1:
+ case K_JOY2:
+ case K_JOY3:
+ case K_JOY4:
+ case K_AUX1:
+ case K_AUX2:
+ case K_AUX3:
+ case K_AUX4:
+ case K_AUX5:
+ case K_AUX6:
+ case K_AUX7:
+ case K_AUX8:
+ case K_AUX9:
+ case K_AUX10:
+ case K_AUX11:
+ case K_AUX12:
+ case K_AUX13:
+ case K_AUX14:
+ case K_AUX15:
+ case K_AUX16:
+ break;
+ case K_KP_ENTER:
+ case K_ENTER:
+ if (item) {
+ if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
+ item->cursorPos = 0;
+ g_editingField = qtrue;
+ g_editItem = item;
+ DC->setOverstrikeMode(qtrue);
+ } else {
+ Item_Action(item);
+ }
+ }
+ break;
+ }
+ inHandler = qfalse;
+}
+
+void ToWindowCoords(float *x, float *y, windowDef_t *window) {
+ if (window->border != 0) {
+ *x += window->borderSize;
+ *y += window->borderSize;
+ }
+ *x += window->rect.x;
+ *y += window->rect.y;
+}
+
+void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) {
+ ToWindowCoords(&rect->x, &rect->y, window);
+}
+
+void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) {
+ const char *textPtr = (text) ? text : item->text;
+
+ if (textPtr == NULL ) {
+ return;
+ }
+
+ *width = item->textRect.w;
+ *height = item->textRect.h;
+
+ // keeps us from computing the widths and heights more than once
+ if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) {
+ int originalWidth = DC->textWidth(item->text, item->textscale, 0);
+
+ if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) {
+ originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
+ } else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) {
+ char buff[256];
+ DC->getCVarString(item->cvar, buff, 256);
+ originalWidth += DC->textWidth(buff, item->textscale, 0);
+ }
+
+ *width = DC->textWidth(textPtr, item->textscale, 0);
+ *height = DC->textHeight(textPtr, item->textscale, 0);
+ item->textRect.w = *width;
+ item->textRect.h = *height;
+ item->textRect.x = item->textalignx;
+ item->textRect.y = item->textaligny;
+ if (item->textalignment == ITEM_ALIGN_RIGHT) {
+ item->textRect.x = item->textalignx - originalWidth;
+ } else if (item->textalignment == ITEM_ALIGN_CENTER) {
+ item->textRect.x = item->textalignx - originalWidth / 2;
+ }
+
+ ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
+ }
+}
+
+void Item_TextColor(itemDef_t *item, vec4_t *newColor) {
+ vec4_t lowLight;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+
+ Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ lowLight[0] = 0.8 * parent->focusColor[0];
+ lowLight[1] = 0.8 * parent->focusColor[1];
+ lowLight[2] = 0.8 * parent->focusColor[2];
+ lowLight[3] = 0.8 * parent->focusColor[3];
+ LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
+ lowLight[0] = 0.8 * item->window.foreColor[0];
+ lowLight[1] = 0.8 * item->window.foreColor[1];
+ lowLight[2] = 0.8 * item->window.foreColor[2];
+ lowLight[3] = 0.8 * item->window.foreColor[3];
+ LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else {
+ memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
+ // items can be enabled and disabled based on cvars
+ }
+
+ if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
+ if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
+ memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
+ }
+ }
+}
+
+void Item_Text_AutoWrapped_Paint(itemDef_t *item) {
+ char text[1024];
+ const char *p, *textPtr, *newLinePtr;
+ char buff[1024];
+ int width, height, len, textWidth, newLine, newLineWidth;
+ float y;
+ vec4_t color;
+
+ textWidth = 0;
+ newLinePtr = NULL;
+
+ if (item->text == NULL) {
+ if (item->cvar == NULL) {
+ return;
+ }
+ else {
+ DC->getCVarString(item->cvar, text, sizeof(text));
+ textPtr = text;
+ }
+ }
+ else {
+ textPtr = item->text;
+ }
+ if (*textPtr == '\0') {
+ return;
+ }
+ Item_TextColor(item, &color);
+ Item_SetTextExtents(item, &width, &height, textPtr);
+
+ y = item->textaligny;
+ len = 0;
+ buff[0] = '\0';
+ newLine = 0;
+ newLineWidth = 0;
+ p = textPtr;
+ while (p) {
+ if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') {
+ newLine = len;
+ newLinePtr = p+1;
+ newLineWidth = textWidth;
+ }
+ textWidth = DC->textWidth(buff, item->textscale, 0);
+ if ( (newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') {
+ if (len) {
+ if (item->textalignment == ITEM_ALIGN_LEFT) {
+ item->textRect.x = item->textalignx;
+ } else if (item->textalignment == ITEM_ALIGN_RIGHT) {
+ item->textRect.x = item->textalignx - newLineWidth;
+ } else if (item->textalignment == ITEM_ALIGN_CENTER) {
+ item->textRect.x = item->textalignx - newLineWidth / 2;
+ }
+ item->textRect.y = y;
+ ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
+ //
+ buff[newLine] = '\0';
+ DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, item->textStyle);
+ }
+ if (*p == '\0') {
+ break;
+ }
+ //
+ y += height + 5;
+ p = newLinePtr;
+ len = 0;
+ newLine = 0;
+ newLineWidth = 0;
+ continue;
+ }
+ buff[len++] = *p++;
+ buff[len] = '\0';
+ }
+}
+
+void Item_Text_Wrapped_Paint(itemDef_t *item) {
+ char text[1024];
+ const char *p, *start, *textPtr;
+ char buff[1024];
+ int width, height;
+ float x, y;
+ vec4_t color;
+
+ // now paint the text and/or any optional images
+ // default to left
+
+ if (item->text == NULL) {
+ if (item->cvar == NULL) {
+ return;
+ }
+ else {
+ DC->getCVarString(item->cvar, text, sizeof(text));
+ textPtr = text;
+ }
+ }
+ else {
+ textPtr = item->text;
+ }
+ if (*textPtr == '\0') {
+ return;
+ }
+
+ Item_TextColor(item, &color);
+ Item_SetTextExtents(item, &width, &height, textPtr);
+
+ x = item->textRect.x;
+ y = item->textRect.y;
+ start = textPtr;
+ p = strchr(textPtr, '\r');
+ while (p && *p) {
+ strncpy(buff, start, p-start+1);
+ buff[p-start] = '\0';
+ DC->drawText(x, y, item->textscale, color, buff, 0, 0, item->textStyle);
+ y += height + 5;
+ start += p - start + 1;
+ p = strchr(p+1, '\r');
+ }
+ DC->drawText(x, y, item->textscale, color, start, 0, 0, item->textStyle);
+}
+
+void Item_Text_Paint(itemDef_t *item) {
+ char text[1024];
+ const char *textPtr;
+ int height, width;
+ vec4_t color;
+
+ if (item->window.flags & WINDOW_WRAPPED) {
+ Item_Text_Wrapped_Paint(item);
+ return;
+ }
+ if (item->window.flags & WINDOW_AUTOWRAPPED) {
+ Item_Text_AutoWrapped_Paint(item);
+ return;
+ }
+
+ if (item->text == NULL) {
+ if (item->cvar == NULL) {
+ return;
+ }
+ else {
+ DC->getCVarString(item->cvar, text, sizeof(text));
+ textPtr = text;
+ }
+ }
+ else {
+ textPtr = item->text;
+ }
+
+ // this needs to go here as it sets extents for cvar types as well
+ Item_SetTextExtents(item, &width, &height, textPtr);
+
+ if (*textPtr == '\0') {
+ return;
+ }
+
+
+ Item_TextColor(item, &color);
+
+ //FIXME: this is a fucking mess
+/*
+ adjust = 0;
+ if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
+ adjust = 0.5;
+ }
+
+ if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
+ Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
+ DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
+ }
+*/
+
+
+// if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
+// Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
+// /*
+// Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
+// Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
+// */
+// DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
+// }
+
+ DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
+}
+
+
+
+//float trap_Cvar_VariableValue( const char *var_name );
+//void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
+
+void Item_TextField_Paint(itemDef_t *item) {
+ char buff[1024];
+ vec4_t newColor, lowLight;
+ int offset;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+ editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
+
+ Item_Text_Paint(item);
+
+ buff[0] = '\0';
+
+ if (item->cvar) {
+ DC->getCVarString(item->cvar, buff, sizeof(buff));
+ }
+
+ parent = (menuDef_t*)item->parent;
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ lowLight[0] = 0.8 * parent->focusColor[0];
+ lowLight[1] = 0.8 * parent->focusColor[1];
+ lowLight[2] = 0.8 * parent->focusColor[2];
+ lowLight[3] = 0.8 * parent->focusColor[3];
+ LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else {
+ memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ }
+
+ offset = (item->text && *item->text) ? 8 : 0;
+ if (item->window.flags & WINDOW_HASFOCUS && g_editingField) {
+ char cursor = DC->getOverstrikeMode() ? '_' : '|';
+ DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset , cursor, editPtr->maxPaintChars, item->textStyle);
+ } else {
+ DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, item->textStyle);
+ }
+
+}
+
+void Item_YesNo_Paint(itemDef_t *item) {
+ vec4_t newColor, lowLight;
+ float value;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+
+ value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ lowLight[0] = 0.8 * parent->focusColor[0];
+ lowLight[1] = 0.8 * parent->focusColor[1];
+ lowLight[2] = 0.8 * parent->focusColor[2];
+ lowLight[3] = 0.8 * parent->focusColor[3];
+ LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else {
+ memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ }
+
+ if (item->text) {
+ Item_Text_Paint(item);
+ DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
+ } else {
+ DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
+ }
+}
+
+void Item_Multi_Paint(itemDef_t *item) {
+ vec4_t newColor, lowLight;
+ const char *text = "";
+ menuDef_t *parent = (menuDef_t*)item->parent;
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ lowLight[0] = 0.8 * parent->focusColor[0];
+ lowLight[1] = 0.8 * parent->focusColor[1];
+ lowLight[2] = 0.8 * parent->focusColor[2];
+ lowLight[3] = 0.8 * parent->focusColor[3];
+ LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else {
+ memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ }
+
+ text = Item_Multi_Setting(item);
+
+ if (item->text) {
+ Item_Text_Paint(item);
+ DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
+ } else {
+ DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
+ }
+}
+
+
+typedef struct {
+ char *command;
+ int id;
+ int defaultbind1;
+ int defaultbind2;
+ int bind1;
+ int bind2;
+} bind_t;
+
+typedef struct
+{
+ char* name;
+ float defaultvalue;
+ float value;
+} configcvar_t;
+
+
+static bind_t g_bindings[] =
+{
+ {"+scores", K_TAB, -1, -1, -1},
+ {"+button2", K_ENTER, -1, -1, -1},
+ {"+speed", K_SHIFT, -1, -1, -1},
+ {"+forward", K_UPARROW, -1, -1, -1},
+ {"+back", K_DOWNARROW, -1, -1, -1},
+ {"+moveleft", ',', -1, -1, -1},
+ {"+moveright", '.', -1, -1, -1},
+ {"+moveup", K_SPACE, -1, -1, -1},
+ {"+movedown", 'c', -1, -1, -1},
+ {"+left", K_LEFTARROW, -1, -1, -1},
+ {"+right", K_RIGHTARROW, -1, -1, -1},
+ {"+strafe", K_ALT, -1, -1, -1},
+ {"+lookup", K_PGDN, -1, -1, -1},
+ {"+lookdown", K_DEL, -1, -1, -1},
+ {"+mlook", '/', -1, -1, -1},
+ {"centerview", K_END, -1, -1, -1},
+ {"+zoom", -1, -1, -1, -1},
+ {"weapon 1", '1', -1, -1, -1},
+ {"weapon 2", '2', -1, -1, -1},
+ {"weapon 3", '3', -1, -1, -1},
+ {"weapon 4", '4', -1, -1, -1},
+ {"weapon 5", '5', -1, -1, -1},
+ {"weapon 6", '6', -1, -1, -1},
+ {"weapon 7", '7', -1, -1, -1},
+ {"weapon 8", '8', -1, -1, -1},
+ {"weapon 9", '9', -1, -1, -1},
+ {"weapon 10", '0', -1, -1, -1},
+ {"weapon 11", -1, -1, -1, -1},
+ {"weapon 12", -1, -1, -1, -1},
+ {"weapon 13", -1, -1, -1, -1},
+ {"+attack", K_CTRL, -1, -1, -1},
+ {"weapprev", '[', -1, -1, -1},
+ {"weapnext", ']', -1, -1, -1},
+ {"+button3", K_MOUSE3, -1, -1, -1},
+ {"+button4", K_MOUSE4, -1, -1, -1},
+ {"prevTeamMember", 'w', -1, -1, -1},
+ {"nextTeamMember", 'r', -1, -1, -1},
+ {"nextOrder", 't', -1, -1, -1},
+ {"confirmOrder", 'y', -1, -1, -1},
+ {"denyOrder", 'n', -1, -1, -1},
+ {"taskOffense", 'o', -1, -1, -1},
+ {"taskDefense", 'd', -1, -1, -1},
+ {"taskPatrol", 'p', -1, -1, -1},
+ {"taskCamp", 'c', -1, -1, -1},
+ {"taskFollow", 'f', -1, -1, -1},
+ {"taskRetrieve", 'v', -1, -1, -1},
+ {"taskEscort", 'e', -1, -1, -1},
+ {"taskOwnFlag", 'i', -1, -1, -1},
+ {"taskSuicide", 'k', -1, -1, -1},
+ {"tauntKillInsult", K_F1, -1, -1, -1},
+ {"tauntPraise", K_F2, -1, -1, -1},
+ {"tauntTaunt", K_F3, -1, -1, -1},
+ {"tauntDeathInsult", K_F4, -1, -1, -1},
+ {"tauntGauntlet", K_F5, -1, -1, -1},
+ {"scoresUp", K_KP_PGUP, -1, -1, -1},
+ {"scoresDown", K_KP_PGDN, -1, -1, -1},
+ {"messagemode", -1, -1, -1, -1},
+ {"messagemode2", -1, -1, -1, -1},
+ {"messagemode3", -1, -1, -1, -1},
+ {"messagemode4", -1, -1, -1, -1}
+};
+
+
+static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
+
+#ifndef MISSIONPACK
+static configcvar_t g_configcvars[] =
+{
+ {"cl_run", 0, 0},
+ {"m_pitch", 0, 0},
+ {"cg_autoswitch", 0, 0},
+ {"sensitivity", 0, 0},
+ {"in_joystick", 0, 0},
+ {"joy_threshold", 0, 0},
+ {"m_filter", 0, 0},
+ {"cl_freelook", 0, 0},
+ {NULL, 0, 0}
+};
+#endif
+
+/*
+=================
+Controls_GetKeyAssignment
+=================
+*/
+static void Controls_GetKeyAssignment (char *command, int *twokeys)
+{
+ int count;
+ int j;
+ char b[256];
+
+ twokeys[0] = twokeys[1] = -1;
+ count = 0;
+
+ for ( j = 0; j < 256; j++ )
+ {
+ DC->getBindingBuf( j, b, 256 );
+ if ( *b == 0 ) {
+ continue;
+ }
+ if ( !Q_stricmp( b, command ) ) {
+ twokeys[count] = j;
+ count++;
+ if (count == 2) {
+ break;
+ }
+ }
+ }
+}
+
+/*
+=================
+Controls_GetConfig
+=================
+*/
+void Controls_GetConfig( void )
+{
+ int i;
+ int twokeys[2];
+
+ // iterate each command, get its numeric binding
+ for (i=0; i < g_bindCount; i++)
+ {
+
+ Controls_GetKeyAssignment(g_bindings[i].command, twokeys);
+
+ g_bindings[i].bind1 = twokeys[0];
+ g_bindings[i].bind2 = twokeys[1];
+ }
+
+ //s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0;
+ //s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
+ //s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
+ //s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
+ //s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
+ //s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
+ //s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
+ //s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
+}
+
+/*
+=================
+Controls_SetConfig
+=================
+*/
+void Controls_SetConfig(qboolean restart)
+{
+ int i;
+
+ // iterate each command, get its numeric binding
+ for (i=0; i < g_bindCount; i++)
+ {
+
+ if (g_bindings[i].bind1 != -1)
+ {
+ DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );
+
+ if (g_bindings[i].bind2 != -1)
+ DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
+ }
+ }
+
+ //if ( s_controls.invertmouse.curvalue )
+ // DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
+ //else
+ // trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );
+
+ //trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
+ //trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
+ //trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
+ //trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
+ //trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
+ //trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
+ //trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
+ DC->executeText(EXEC_APPEND, "in_restart\n");
+ //trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" );
+}
+
+/*
+=================
+Controls_SetDefaults
+=================
+*/
+void Controls_SetDefaults( void )
+{
+ int i;
+
+ // iterate each command, set its default binding
+ for (i=0; i < g_bindCount; i++)
+ {
+ g_bindings[i].bind1 = g_bindings[i].defaultbind1;
+ g_bindings[i].bind2 = g_bindings[i].defaultbind2;
+ }
+
+ //s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0;
+ //s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" );
+ //s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" );
+ //s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" );
+ //s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" );
+ //s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" );
+ //s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" );
+ //s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" );
+}
+
+int BindingIDFromName(const char *name) {
+ int i;
+ for (i=0; i < g_bindCount; i++)
+ {
+ if (Q_stricmp(name, g_bindings[i].command) == 0) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+char g_nameBind1[32];
+char g_nameBind2[32];
+
+void BindingFromName(const char *cvar) {
+ int i, b1, b2;
+
+ // iterate each command, set its default binding
+ for (i=0; i < g_bindCount; i++)
+ {
+ if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
+ b1 = g_bindings[i].bind1;
+ if (b1 == -1) {
+ break;
+ }
+ DC->keynumToStringBuf( b1, g_nameBind1, 32 );
+ Q_strupr(g_nameBind1);
+
+ b2 = g_bindings[i].bind2;
+ if (b2 != -1)
+ {
+ DC->keynumToStringBuf( b2, g_nameBind2, 32 );
+ Q_strupr(g_nameBind2);
+ strcat( g_nameBind1, " or " );
+ strcat( g_nameBind1, g_nameBind2 );
+ }
+ return;
+ }
+ }
+ strcpy(g_nameBind1, "???");
+}
+
+void Item_Slider_Paint(itemDef_t *item) {
+ vec4_t newColor, lowLight;
+ float x, y, value;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+
+ value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ lowLight[0] = 0.8 * parent->focusColor[0];
+ lowLight[1] = 0.8 * parent->focusColor[1];
+ lowLight[2] = 0.8 * parent->focusColor[2];
+ lowLight[3] = 0.8 * parent->focusColor[3];
+ LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else {
+ memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ }
+
+ y = item->window.rect.y;
+ if (item->text) {
+ Item_Text_Paint(item);
+ x = item->textRect.x + item->textRect.w + 8;
+ } else {
+ x = item->window.rect.x;
+ }
+ DC->setColor(newColor);
+ DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar );
+
+ x = Item_Slider_ThumbPosition(item);
+ DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
+
+}
+
+void Item_Bind_Paint(itemDef_t *item) {
+ vec4_t newColor, lowLight;
+ float value;
+ int maxChars = 0;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+ editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
+ if (editPtr) {
+ maxChars = editPtr->maxPaintChars;
+ }
+
+ value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ if (g_bindItem == item) {
+ lowLight[0] = 0.8f * 1.0f;
+ lowLight[1] = 0.8f * 0.0f;
+ lowLight[2] = 0.8f * 0.0f;
+ lowLight[3] = 0.8f * 1.0f;
+ } else {
+ lowLight[0] = 0.8f * parent->focusColor[0];
+ lowLight[1] = 0.8f * parent->focusColor[1];
+ lowLight[2] = 0.8f * parent->focusColor[2];
+ lowLight[3] = 0.8f * parent->focusColor[3];
+ }
+ LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else {
+ memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ }
+
+ if (item->text) {
+ Item_Text_Paint(item);
+ BindingFromName(item->cvar);
+ DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle);
+ } else {
+ DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle);
+ }
+}
+
+qboolean Display_KeyBindPending(void) {
+ return g_waitingForKey;
+}
+
+qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
+ int id;
+ int i;
+
+ if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey)
+ {
+ if (down && (key == K_MOUSE1 || key == K_ENTER)) {
+ g_waitingForKey = qtrue;
+ g_bindItem = item;
+ }
+ return qtrue;
+ }
+ else
+ {
+ if (!g_waitingForKey || g_bindItem == NULL) {
+ return qtrue;
+ }
+
+ if (key & K_CHAR_FLAG) {
+ return qtrue;
+ }
+
+ switch (key)
+ {
+ case K_ESCAPE:
+ g_waitingForKey = qfalse;
+ return qtrue;
+
+ case K_BACKSPACE:
+ id = BindingIDFromName(item->cvar);
+ if (id != -1) {
+ g_bindings[id].bind1 = -1;
+ g_bindings[id].bind2 = -1;
+ }
+ Controls_SetConfig(qtrue);
+ g_waitingForKey = qfalse;
+ g_bindItem = NULL;
+ return qtrue;
+
+ case '`':
+ return qtrue;
+ }
+ }
+
+ if (key != -1)
+ {
+
+ for (i=0; i < g_bindCount; i++)
+ {
+
+ if (g_bindings[i].bind2 == key) {
+ g_bindings[i].bind2 = -1;
+ }
+
+ if (g_bindings[i].bind1 == key)
+ {
+ g_bindings[i].bind1 = g_bindings[i].bind2;
+ g_bindings[i].bind2 = -1;
+ }
+ }
+ }
+
+
+ id = BindingIDFromName(item->cvar);
+
+ if (id != -1) {
+ if (key == -1) {
+ if( g_bindings[id].bind1 != -1 ) {
+ DC->setBinding( g_bindings[id].bind1, "" );
+ g_bindings[id].bind1 = -1;
+ }
+ if( g_bindings[id].bind2 != -1 ) {
+ DC->setBinding( g_bindings[id].bind2, "" );
+ g_bindings[id].bind2 = -1;
+ }
+ }
+ else if (g_bindings[id].bind1 == -1) {
+ g_bindings[id].bind1 = key;
+ }
+ else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
+ g_bindings[id].bind2 = key;
+ }
+ else {
+ DC->setBinding( g_bindings[id].bind1, "" );
+ DC->setBinding( g_bindings[id].bind2, "" );
+ g_bindings[id].bind1 = key;
+ g_bindings[id].bind2 = -1;
+ }
+ }
+
+ Controls_SetConfig(qtrue);
+ g_waitingForKey = qfalse;
+
+ return qtrue;
+}
+
+
+
+void AdjustFrom640(float *x, float *y, float *w, float *h) {
+ //*x = *x * DC->scale + DC->bias;
+ *x *= DC->xscale;
+ *y *= DC->yscale;
+ *w *= DC->xscale;
+ *h *= DC->yscale;
+}
+
+void Item_Model_Paint(itemDef_t *item) {
+ float x, y, w, h;
+ refdef_t refdef;
+ refEntity_t ent;
+ vec3_t mins, maxs, origin;
+ vec3_t angles;
+ modelDef_t *modelPtr = (modelDef_t*)item->typeData;
+
+ if (modelPtr == NULL) {
+ return;
+ }
+
+ // setup the refdef
+ memset( &refdef, 0, sizeof( refdef ) );
+ refdef.rdflags = RDF_NOWORLDMODEL;
+ AxisClear( refdef.viewaxis );
+ x = item->window.rect.x+1;
+ y = item->window.rect.y+1;
+ w = item->window.rect.w-2;
+ h = item->window.rect.h-2;
+
+ AdjustFrom640( &x, &y, &w, &h );
+
+ refdef.x = x;
+ refdef.y = y;
+ refdef.width = w;
+ refdef.height = h;
+
+ DC->modelBounds( item->asset, mins, maxs );
+
+ origin[2] = -0.5 * ( mins[2] + maxs[2] );
+ origin[1] = 0.5 * ( mins[1] + maxs[1] );
+
+ // calculate distance so the model nearly fills the box
+ if (qtrue) {
+ float len = 0.5 * ( maxs[2] - mins[2] );
+ origin[0] = len / 0.268; // len / tan( fov/2 )
+ //origin[0] = len / tan(w/2);
+ } else {
+ origin[0] = item->textscale;
+ }
+ refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w;
+ refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h;
+
+ //refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
+ //xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
+ //refdef.fov_y = atan2( refdef.height, xx );
+ //refdef.fov_y *= ( 360 / M_PI );
+
+ DC->clearScene();
+
+ refdef.time = DC->realTime;
+
+ // add the model
+
+ memset( &ent, 0, sizeof(ent) );
+
+ //adjust = 5.0 * sin( (float)uis.realtime / 500 );
+ //adjust = 360 % (int)((float)uis.realtime / 1000);
+ //VectorSet( angles, 0, 0, 1 );
+
+ // use item storage to track
+ if (modelPtr->rotationSpeed) {
+ if (DC->realTime > item->window.nextTime) {
+ item->window.nextTime = DC->realTime + modelPtr->rotationSpeed;
+ modelPtr->angle = (int)(modelPtr->angle + 1) % 360;
+ }
+ }
+ VectorSet( angles, 0, modelPtr->angle, 0 );
+ AnglesToAxis( angles, ent.axis );
+
+ ent.hModel = item->asset;
+ VectorCopy( origin, ent.origin );
+ VectorCopy( origin, ent.lightingOrigin );
+ ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
+ VectorCopy( ent.origin, ent.oldorigin );
+
+ DC->addRefEntityToScene( &ent );
+ DC->renderScene( &refdef );
+
+}
+
+
+void Item_Image_Paint(itemDef_t *item) {
+ if (item == NULL) {
+ return;
+ }
+ DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset);
+}
+
+void Item_ListBox_Paint(itemDef_t *item) {
+ float x, y, size, count, i, thumb;
+ qhandle_t image;
+ qhandle_t optionalImage;
+ listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+
+ // the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
+ // elements are enumerated from the DC and either text or image handles are acquired from the DC as well
+ // textscale is used to size the text, textalignx and textaligny are used to size image elements
+ // there is no clipping available so only the last completely visible item is painted
+ count = DC->feederCount(item->special);
+ // default is vertical if horizontal flag is not here
+ if (item->window.flags & WINDOW_HORIZONTAL) {
+ // draw scrollbar in bottom of the window
+ // bar
+ x = item->window.rect.x + 1;
+ y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
+ DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
+ x += SCROLLBAR_SIZE - 1;
+ size = item->window.rect.w - (SCROLLBAR_SIZE * 2);
+ DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
+ x += size - 1;
+ DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
+ // thumb
+ thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
+ if (thumb > x - SCROLLBAR_SIZE - 1) {
+ thumb = x - SCROLLBAR_SIZE - 1;
+ }
+ DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
+ //
+ listPtr->endPos = listPtr->startPos;
+ size = item->window.rect.w - 2;
+ // items
+ // size contains max available space
+ if (listPtr->elementStyle == LISTBOX_IMAGE) {
+ // fit = 0;
+ x = item->window.rect.x + 1;
+ y = item->window.rect.y + 1;
+ for (i = listPtr->startPos; i < count; i++) {
+ // always draw at least one
+ // which may overdraw the box if it is too small for the element
+ image = DC->feederItemImage(item->special, i);
+ if (image) {
+ DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
+ }
+
+ if (i == item->cursorPos) {
+ DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
+ }
+
+ size -= listPtr->elementWidth;
+ if (size < listPtr->elementWidth) {
+ listPtr->drawPadding = size; //listPtr->elementWidth - size;
+ break;
+ }
+ x += listPtr->elementWidth;
+ listPtr->endPos++;
+ // fit++;
+ }
+ } else {
+ //
+ }
+ } else {
+ // draw scrollbar to right side of the window
+ x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
+ y = item->window.rect.y + 1;
+ DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
+ y += SCROLLBAR_SIZE - 1;
+
+ listPtr->endPos = listPtr->startPos;
+ size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
+ DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
+ y += size - 1;
+ DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
+ // thumb
+ thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
+ if (thumb > y - SCROLLBAR_SIZE - 1) {
+ thumb = y - SCROLLBAR_SIZE - 1;
+ }
+ DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
+
+ // adjust size for item painting
+ size = item->window.rect.h - 2;
+ if (listPtr->elementStyle == LISTBOX_IMAGE) {
+ // fit = 0;
+ x = item->window.rect.x + 1;
+ y = item->window.rect.y + 1;
+ for (i = listPtr->startPos; i < count; i++) {
+ // always draw at least one
+ // which may overdraw the box if it is too small for the element
+ image = DC->feederItemImage(item->special, i);
+ if (image) {
+ DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
+ }
+
+ if (i == item->cursorPos) {
+ DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
+ }
+
+ listPtr->endPos++;
+ size -= listPtr->elementWidth;
+ if (size < listPtr->elementHeight) {
+ listPtr->drawPadding = listPtr->elementHeight - size;
+ break;
+ }
+ y += listPtr->elementHeight;
+ // fit++;
+ }
+ } else {
+ x = item->window.rect.x + 1;
+ y = item->window.rect.y + 1;
+ for (i = listPtr->startPos; i < count; i++) {
+ const char *text;
+ // always draw at least one
+ // which may overdraw the box if it is too small for the element
+
+ if (listPtr->numColumns > 0) {
+ int j;
+ for (j = 0; j < listPtr->numColumns; j++) {
+ text = DC->feederItemText(item->special, i, j, &optionalImage);
+ if (optionalImage >= 0) {
+ DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
+ } else if (text) {
+ DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle);
+ }
+ }
+ } else {
+ text = DC->feederItemText(item->special, i, 0, &optionalImage);
+ if (optionalImage >= 0) {
+ //DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
+ } else if (text) {
+ DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle);
+ }
+ }
+
+ if (i == item->cursorPos) {
+ DC->fillRect(x + 2, y + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.outlineColor);
+ }
+
+ size -= listPtr->elementHeight;
+ if (size < listPtr->elementHeight) {
+ listPtr->drawPadding = listPtr->elementHeight - size;
+ break;
+ }
+ listPtr->endPos++;
+ y += listPtr->elementHeight;
+ // fit++;
+ }
+ }
+ }
+}
+
+
+void Item_OwnerDraw_Paint(itemDef_t *item) {
+ menuDef_t *parent;
+
+ if (item == NULL) {
+ return;
+ }
+ parent = (menuDef_t*)item->parent;
+
+ if (DC->ownerDrawItem) {
+ vec4_t color, lowLight;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+ Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
+ memcpy(&color, &item->window.foreColor, sizeof(color));
+ if (item->numColors > 0 && DC->getValue) {
+ // if the value is within one of the ranges then set color to that, otherwise leave at default
+ int i;
+ float f = DC->getValue(item->window.ownerDraw);
+ for (i = 0; i < item->numColors; i++) {
+ if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
+ memcpy(&color, &item->colorRanges[i].color, sizeof(color));
+ break;
+ }
+ }
+ }
+
+ if (item->window.flags & WINDOW_HASFOCUS) {
+ lowLight[0] = 0.8 * parent->focusColor[0];
+ lowLight[1] = 0.8 * parent->focusColor[1];
+ lowLight[2] = 0.8 * parent->focusColor[2];
+ lowLight[3] = 0.8 * parent->focusColor[3];
+ LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
+ lowLight[0] = 0.8 * item->window.foreColor[0];
+ lowLight[1] = 0.8 * item->window.foreColor[1];
+ lowLight[2] = 0.8 * item->window.foreColor[2];
+ lowLight[3] = 0.8 * item->window.foreColor[3];
+ LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ }
+
+ if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
+ Com_Memcpy(color, parent->disableColor, sizeof(vec4_t));
+ }
+
+ if (item->text) {
+ Item_Text_Paint(item);
+ if (item->text[0]) {
+ // +8 is an offset kludge to properly align owner draw items that have text combined with them
+ DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
+ } else {
+ DC->ownerDrawItem(item->textRect.x + item->textRect.w, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
+ }
+ } else {
+ DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
+ }
+ }
+}
+
+
+void Item_Paint(itemDef_t *item) {
+ vec4_t red;
+ menuDef_t *parent = (menuDef_t*)item->parent;
+ red[0] = red[3] = 1;
+ red[1] = red[2] = 0;
+
+ if (item == NULL) {
+ return;
+ }
+
+ if (item->window.flags & WINDOW_ORBITING) {
+ if (DC->realTime > item->window.nextTime) {
+ float rx, ry, a, c, s, w, h;
+
+ item->window.nextTime = DC->realTime + item->window.offsetTime;
+ // translate
+ w = item->window.rectClient.w / 2;
+ h = item->window.rectClient.h / 2;
+ rx = item->window.rectClient.x + w - item->window.rectEffects.x;
+ ry = item->window.rectClient.y + h - item->window.rectEffects.y;
+ a = 3 * M_PI / 180;
+ c = cos(a);
+ s = sin(a);
+ item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
+ item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
+ Item_UpdatePosition(item);
+
+ }
+ }
+
+
+ if (item->window.flags & WINDOW_INTRANSITION) {
+ if (DC->realTime > item->window.nextTime) {
+ int done = 0;
+ item->window.nextTime = DC->realTime + item->window.offsetTime;
+ // transition the x,y
+ if (item->window.rectClient.x == item->window.rectEffects.x) {
+ done++;
+ } else {
+ if (item->window.rectClient.x < item->window.rectEffects.x) {
+ item->window.rectClient.x += item->window.rectEffects2.x;
+ if (item->window.rectClient.x > item->window.rectEffects.x) {
+ item->window.rectClient.x = item->window.rectEffects.x;
+ done++;
+ }
+ } else {
+ item->window.rectClient.x -= item->window.rectEffects2.x;
+ if (item->window.rectClient.x < item->window.rectEffects.x) {
+ item->window.rectClient.x = item->window.rectEffects.x;
+ done++;
+ }
+ }
+ }
+ if (item->window.rectClient.y == item->window.rectEffects.y) {
+ done++;
+ } else {
+ if (item->window.rectClient.y < item->window.rectEffects.y) {
+ item->window.rectClient.y += item->window.rectEffects2.y;
+ if (item->window.rectClient.y > item->window.rectEffects.y) {
+ item->window.rectClient.y = item->window.rectEffects.y;
+ done++;
+ }
+ } else {
+ item->window.rectClient.y -= item->window.rectEffects2.y;
+ if (item->window.rectClient.y < item->window.rectEffects.y) {
+ item->window.rectClient.y = item->window.rectEffects.y;
+ done++;
+ }
+ }
+ }
+ if (item->window.rectClient.w == item->window.rectEffects.w) {
+ done++;
+ } else {
+ if (item->window.rectClient.w < item->window.rectEffects.w) {
+ item->window.rectClient.w += item->window.rectEffects2.w;
+ if (item->window.rectClient.w > item->window.rectEffects.w) {
+ item->window.rectClient.w = item->window.rectEffects.w;
+ done++;
+ }
+ } else {
+ item->window.rectClient.w -= item->window.rectEffects2.w;
+ if (item->window.rectClient.w < item->window.rectEffects.w) {
+ item->window.rectClient.w = item->window.rectEffects.w;
+ done++;
+ }
+ }
+ }
+ if (item->window.rectClient.h == item->window.rectEffects.h) {
+ done++;
+ } else {
+ if (item->window.rectClient.h < item->window.rectEffects.h) {
+ item->window.rectClient.h += item->window.rectEffects2.h;
+ if (item->window.rectClient.h > item->window.rectEffects.h) {
+ item->window.rectClient.h = item->window.rectEffects.h;
+ done++;
+ }
+ } else {
+ item->window.rectClient.h -= item->window.rectEffects2.h;
+ if (item->window.rectClient.h < item->window.rectEffects.h) {
+ item->window.rectClient.h = item->window.rectEffects.h;
+ done++;
+ }
+ }
+ }
+
+ Item_UpdatePosition(item);
+
+ if (done == 4) {
+ item->window.flags &= ~WINDOW_INTRANSITION;
+ }
+
+ }
+ }
+
+ if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
+ if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
+ item->window.flags &= ~WINDOW_VISIBLE;
+ } else {
+ item->window.flags |= WINDOW_VISIBLE;
+ }
+ }
+
+ if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
+ if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
+ return;
+ }
+ }
+
+ if (item->window.flags & WINDOW_TIMEDVISIBLE) {
+
+ }
+
+ if (!(item->window.flags & WINDOW_VISIBLE)) {
+ return;
+ }
+
+ // paint the rect first..
+ Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);
+
+ if (debugMode) {
+ vec4_t color;
+ rectDef_t *r = Item_CorrectedTextRect(item);
+ color[1] = color[3] = 1;
+ color[0] = color[2] = 0;
+ DC->drawRect(r->x, r->y, r->w, r->h, 1, color);
+ }
+
+ //DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);
+
+ switch (item->type) {
+ case ITEM_TYPE_OWNERDRAW:
+ Item_OwnerDraw_Paint(item);
+ break;
+ case ITEM_TYPE_TEXT:
+ case ITEM_TYPE_BUTTON:
+ Item_Text_Paint(item);
+ break;
+ case ITEM_TYPE_RADIOBUTTON:
+ break;
+ case ITEM_TYPE_CHECKBOX:
+ break;
+ case ITEM_TYPE_EDITFIELD:
+ case ITEM_TYPE_NUMERICFIELD:
+ Item_TextField_Paint(item);
+ break;
+ case ITEM_TYPE_COMBO:
+ break;
+ case ITEM_TYPE_LISTBOX:
+ Item_ListBox_Paint(item);
+ break;
+ //case ITEM_TYPE_IMAGE:
+ // Item_Image_Paint(item);
+ // break;
+ case ITEM_TYPE_MODEL:
+ Item_Model_Paint(item);
+ break;
+ case ITEM_TYPE_YESNO:
+ Item_YesNo_Paint(item);
+ break;
+ case ITEM_TYPE_MULTI:
+ Item_Multi_Paint(item);
+ break;
+ case ITEM_TYPE_BIND:
+ Item_Bind_Paint(item);
+ break;
+ case ITEM_TYPE_SLIDER:
+ Item_Slider_Paint(item);
+ break;
+ default:
+ break;
+ }
+
+}
+
+void Menu_Init(menuDef_t *menu) {
+ memset(menu, 0, sizeof(menuDef_t));
+ menu->cursorItem = -1;
+ menu->fadeAmount = DC->Assets.fadeAmount;
+ menu->fadeClamp = DC->Assets.fadeClamp;
+ menu->fadeCycle = DC->Assets.fadeCycle;
+ Window_Init(&menu->window);
+}
+
+itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
+ int i;
+ if (menu) {
+ for (i = 0; i < menu->itemCount; i++) {
+ if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
+ return menu->items[i];
+ }
+ }
+ }
+ return NULL;
+}
+
+menuDef_t *Menu_GetFocused(void) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
+ return &Menus[i];
+ }
+ }
+ return NULL;
+}
+
+void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
+ if (menu) {
+ int i;
+ for (i = 0; i < menu->itemCount; i++) {
+ if (menu->items[i]->special == feeder) {
+ Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue);
+ return;
+ }
+ }
+ }
+}
+
+
+
+void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) {
+ if (menu == NULL) {
+ if (name == NULL) {
+ menu = Menu_GetFocused();
+ } else {
+ menu = Menus_FindByName(name);
+ }
+ }
+
+ if (menu) {
+ int i;
+ for (i = 0; i < menu->itemCount; i++) {
+ if (menu->items[i]->special == feeder) {
+ if (index == 0) {
+ listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData;
+ listPtr->cursorPos = 0;
+ listPtr->startPos = 0;
+ }
+ menu->items[i]->cursorPos = index;
+ DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos);
+ return;
+ }
+ }
+ }
+}
+
+qboolean Menus_AnyFullScreenVisible(void) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
+ return qtrue;
+ }
+ }
+ return qfalse;
+}
+
+menuDef_t *Menus_ActivateByName(const char *p) {
+ int i;
+ menuDef_t *m = NULL;
+ menuDef_t *focus = Menu_GetFocused();
+ for (i = 0; i < menuCount; i++) {
+ if (Q_stricmp(Menus[i].window.name, p) == 0) {
+ m = &Menus[i];
+ Menus_Activate(m);
+ if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) {
+ menuStack[openMenuCount++] = focus;
+ }
+ } else {
+ Menus[i].window.flags &= ~WINDOW_HASFOCUS;
+ }
+ }
+ Display_CloseCinematics();
+ return m;
+}
+
+
+void Item_Init(itemDef_t *item) {
+ memset(item, 0, sizeof(itemDef_t));
+ item->textscale = 0.55f;
+ Window_Init(&item->window);
+}
+
+void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
+ int i, pass;
+ qboolean focusSet = qfalse;
+
+ itemDef_t *overItem;
+ if (menu == NULL) {
+ return;
+ }
+
+ if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
+ return;
+ }
+
+ if (itemCapture) {
+ //Item_MouseMove(itemCapture, x, y);
+ return;
+ }
+
+ if (g_waitingForKey || g_editingField) {
+ return;
+ }
+
+ // FIXME: this is the whole issue of focus vs. mouse over..
+ // need a better overall solution as i don't like going through everything twice
+ for (pass = 0; pass < 2; pass++) {
+ for (i = 0; i < menu->itemCount; i++) {
+ // turn off focus each item
+ // menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
+
+ if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
+ continue;
+ }
+
+ // items can be enabled and disabled based on cvars
+ if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
+ continue;
+ }
+
+ if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
+ continue;
+ }
+
+
+
+ if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
+ if (pass == 1) {
+ overItem = menu->items[i];
+ if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
+ if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
+ continue;
+ }
+ }
+ // if we are over an item
+ if (IsVisible(overItem->window.flags)) {
+ // different one
+ Item_MouseEnter(overItem, x, y);
+ // Item_SetMouseOver(overItem, qtrue);
+
+ // if item is not a decoration see if it can take focus
+ if (!focusSet) {
+ focusSet = Item_SetFocus(overItem, x, y);
+ }
+ }
+ }
+ } else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
+ Item_MouseLeave(menu->items[i]);
+ Item_SetMouseOver(menu->items[i], qfalse);
+ }
+ }
+ }
+
+}
+
+void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
+ int i;
+
+ if (menu == NULL) {
+ return;
+ }
+
+ if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) {
+ return;
+ }
+
+ if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
+ return;
+ }
+
+ if (forcePaint) {
+ menu->window.flags |= WINDOW_FORCED;
+ }
+
+ // draw the background if necessary
+ if (menu->fullScreen) {
+ // implies a background shader
+ // FIXME: make sure we have a default shader if fullscreen is set with no background
+ DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
+ } else if (menu->window.background) {
+ // this allows a background shader without being full screen
+ //UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
+ }
+
+ // paint the background and or border
+ Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
+
+ for (i = 0; i < menu->itemCount; i++) {
+ Item_Paint(menu->items[i]);
+ }
+
+ if (debugMode) {
+ vec4_t color;
+ color[0] = color[2] = color[3] = 1;
+ color[1] = 0;
+ DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
+ }
+}
+
+/*
+===============
+Item_ValidateTypeData
+===============
+*/
+void Item_ValidateTypeData(itemDef_t *item) {
+ if (item->typeData) {
+ return;
+ }
+
+ if (item->type == ITEM_TYPE_LISTBOX) {
+ item->typeData = UI_Alloc(sizeof(listBoxDef_t));
+ memset(item->typeData, 0, sizeof(listBoxDef_t));
+ } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) {
+ item->typeData = UI_Alloc(sizeof(editFieldDef_t));
+ memset(item->typeData, 0, sizeof(editFieldDef_t));
+ if (item->type == ITEM_TYPE_EDITFIELD) {
+ if (!((editFieldDef_t *) item->typeData)->maxPaintChars) {
+ ((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
+ }
+ }
+ } else if (item->type == ITEM_TYPE_MULTI) {
+ item->typeData = UI_Alloc(sizeof(multiDef_t));
+ } else if (item->type == ITEM_TYPE_MODEL) {
+ item->typeData = UI_Alloc(sizeof(modelDef_t));
+ }
+}
+
+/*
+===============
+Keyword Hash
+===============
+*/
+
+#define KEYWORDHASH_SIZE 512
+
+typedef struct keywordHash_s
+{
+ char *keyword;
+ qboolean (*func)(itemDef_t *item, int handle);
+ struct keywordHash_s *next;
+} keywordHash_t;
+
+int KeywordHash_Key(char *keyword) {
+ int register hash, i;
+
+ hash = 0;
+ for (i = 0; keyword[i] != '\0'; i++) {
+ if (keyword[i] >= 'A' && keyword[i] <= 'Z')
+ hash += (keyword[i] + ('a' - 'A')) * (119 + i);
+ else
+ hash += keyword[i] * (119 + i);
+ }
+ hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
+ return hash;
+}
+
+void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) {
+ int hash;
+
+ hash = KeywordHash_Key(key->keyword);
+/*
+ if (table[hash]) {
+ int collision = qtrue;
+ }
+*/
+ key->next = table[hash];
+ table[hash] = key;
+}
+
+keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword)
+{
+ keywordHash_t *key;
+ int hash;
+
+ hash = KeywordHash_Key(keyword);
+ for (key = table[hash]; key; key = key->next) {
+ if (!Q_stricmp(key->keyword, keyword))
+ return key;
+ }
+ return NULL;
+}
+
+/*
+===============
+Item Keyword Parse functions
+===============
+*/
+
+// name <string>
+qboolean ItemParse_name( itemDef_t *item, int handle ) {
+ if (!PC_String_Parse(handle, &item->window.name)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// name <string>
+qboolean ItemParse_focusSound( itemDef_t *item, int handle ) {
+ const char *temp;
+ if (!PC_String_Parse(handle, &temp)) {
+ return qfalse;
+ }
+ item->focusSound = DC->registerSound(temp, qfalse);
+ return qtrue;
+}
+
+
+// text <string>
+qboolean ItemParse_text( itemDef_t *item, int handle ) {
+ if (!PC_String_Parse(handle, &item->text)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// group <string>
+qboolean ItemParse_group( itemDef_t *item, int handle ) {
+ if (!PC_String_Parse(handle, &item->window.group)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// asset_model <string>
+qboolean ItemParse_asset_model( itemDef_t *item, int handle ) {
+ const char *temp;
+ modelDef_t *modelPtr;
+ Item_ValidateTypeData(item);
+ modelPtr = (modelDef_t*)item->typeData;
+
+ if (!PC_String_Parse(handle, &temp)) {
+ return qfalse;
+ }
+ item->asset = DC->registerModel(temp);
+ modelPtr->angle = rand() % 360;
+ return qtrue;
+}
+
+// asset_shader <string>
+qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) {
+ const char *temp;
+
+ if (!PC_String_Parse(handle, &temp)) {
+ return qfalse;
+ }
+ item->asset = DC->registerShaderNoMip(temp);
+ return qtrue;
+}
+
+// model_origin <number> <number> <number>
+qboolean ItemParse_model_origin( itemDef_t *item, int handle ) {
+ modelDef_t *modelPtr;
+ Item_ValidateTypeData(item);
+ modelPtr = (modelDef_t*)item->typeData;
+
+ if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
+ if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
+ if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
+ return qtrue;
+ }
+ }
+ }
+ return qfalse;
+}
+
+// model_fovx <number>
+qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) {
+ modelDef_t *modelPtr;
+ Item_ValidateTypeData(item);
+ modelPtr = (modelDef_t*)item->typeData;
+
+ if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// model_fovy <number>
+qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) {
+ modelDef_t *modelPtr;
+ Item_ValidateTypeData(item);
+ modelPtr = (modelDef_t*)item->typeData;
+
+ if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// model_rotation <integer>
+qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) {
+ modelDef_t *modelPtr;
+ Item_ValidateTypeData(item);
+ modelPtr = (modelDef_t*)item->typeData;
+
+ if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// model_angle <integer>
+qboolean ItemParse_model_angle( itemDef_t *item, int handle ) {
+ modelDef_t *modelPtr;
+ Item_ValidateTypeData(item);
+ modelPtr = (modelDef_t*)item->typeData;
+
+ if (!PC_Int_Parse(handle, &modelPtr->angle)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// rect <rectangle>
+qboolean ItemParse_rect( itemDef_t *item, int handle ) {
+ if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// style <integer>
+qboolean ItemParse_style( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->window.style)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// decoration
+qboolean ItemParse_decoration( itemDef_t *item, int handle ) {
+ item->window.flags |= WINDOW_DECORATION;
+ return qtrue;
+}
+
+// notselectable
+qboolean ItemParse_notselectable( itemDef_t *item, int handle ) {
+ listBoxDef_t *listPtr;
+ Item_ValidateTypeData(item);
+ listPtr = (listBoxDef_t*)item->typeData;
+ if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
+ listPtr->notselectable = qtrue;
+ }
+ return qtrue;
+}
+
+// manually wrapped
+qboolean ItemParse_wrapped( itemDef_t *item, int handle ) {
+ item->window.flags |= WINDOW_WRAPPED;
+ return qtrue;
+}
+
+// auto wrapped
+qboolean ItemParse_autowrapped( itemDef_t *item, int handle ) {
+ item->window.flags |= WINDOW_AUTOWRAPPED;
+ return qtrue;
+}
+
+
+// horizontalscroll
+qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) {
+ item->window.flags |= WINDOW_HORIZONTAL;
+ return qtrue;
+}
+
+// type <integer>
+qboolean ItemParse_type( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->type)) {
+ return qfalse;
+ }
+ Item_ValidateTypeData(item);
+ return qtrue;
+}
+
+// elementwidth, used for listbox image elements
+// uses textalignx for storage
+qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) {
+ listBoxDef_t *listPtr;
+
+ Item_ValidateTypeData(item);
+ listPtr = (listBoxDef_t*)item->typeData;
+ if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// elementheight, used for listbox image elements
+// uses textaligny for storage
+qboolean ItemParse_elementheight( itemDef_t *item, int handle ) {
+ listBoxDef_t *listPtr;
+
+ Item_ValidateTypeData(item);
+ listPtr = (listBoxDef_t*)item->typeData;
+ if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// feeder <float>
+qboolean ItemParse_feeder( itemDef_t *item, int handle ) {
+ if (!PC_Float_Parse(handle, &item->special)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// elementtype, used to specify what type of elements a listbox contains
+// uses textstyle for storage
+qboolean ItemParse_elementtype( itemDef_t *item, int handle ) {
+ listBoxDef_t *listPtr;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+ listPtr = (listBoxDef_t*)item->typeData;
+ if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+// columns sets a number of columns and an x pos and width per..
+qboolean ItemParse_columns( itemDef_t *item, int handle ) {
+ int num, i;
+ listBoxDef_t *listPtr;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+ listPtr = (listBoxDef_t*)item->typeData;
+ if (PC_Int_Parse(handle, &num)) {
+ if (num > MAX_LB_COLUMNS) {
+ num = MAX_LB_COLUMNS;
+ }
+ listPtr->numColumns = num;
+ for (i = 0; i < num; i++) {
+ int pos, width, maxChars;
+
+ if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) {
+ listPtr->columnInfo[i].pos = pos;
+ listPtr->columnInfo[i].width = width;
+ listPtr->columnInfo[i].maxChars = maxChars;
+ } else {
+ return qfalse;
+ }
+ }
+ } else {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_border( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->window.border)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_bordersize( itemDef_t *item, int handle ) {
+ if (!PC_Float_Parse(handle, &item->window.borderSize)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_visible( itemDef_t *item, int handle ) {
+ int i;
+
+ if (!PC_Int_Parse(handle, &i)) {
+ return qfalse;
+ }
+ if (i) {
+ item->window.flags |= WINDOW_VISIBLE;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
+ return qfalse;
+ }
+ item->type = ITEM_TYPE_OWNERDRAW;
+ return qtrue;
+}
+
+qboolean ItemParse_align( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->alignment)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_textalign( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->textalignment)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_textalignx( itemDef_t *item, int handle ) {
+ if (!PC_Float_Parse(handle, &item->textalignx)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_textaligny( itemDef_t *item, int handle ) {
+ if (!PC_Float_Parse(handle, &item->textaligny)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_textscale( itemDef_t *item, int handle ) {
+ if (!PC_Float_Parse(handle, &item->textscale)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_textstyle( itemDef_t *item, int handle ) {
+ if (!PC_Int_Parse(handle, &item->textStyle)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_backcolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ item->window.backColor[i] = f;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_forecolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ item->window.foreColor[i] = f;
+ item->window.flags |= WINDOW_FORECOLORSET;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ item->window.borderColor[i] = f;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) {
+ if (!PC_Color_Parse(handle, &item->window.outlineColor)){
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_background( itemDef_t *item, int handle ) {
+ const char *temp;
+
+ if (!PC_String_Parse(handle, &temp)) {
+ return qfalse;
+ }
+ item->window.background = DC->registerShaderNoMip(temp);
+ return qtrue;
+}
+
+qboolean ItemParse_cinematic( itemDef_t *item, int handle ) {
+ if (!PC_String_Parse(handle, &item->window.cinematicName)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) {
+ listBoxDef_t *listPtr;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData) {
+ return qfalse;
+ }
+
+ listPtr = (listBoxDef_t*)item->typeData;
+
+ if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_onFocus( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->onFocus)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->leaveFocus)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->mouseEnter)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->mouseExit)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->mouseExitText)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_action( itemDef_t *item, int handle ) {
+ if (!PC_Script_Parse(handle, &item->action)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_special( itemDef_t *item, int handle ) {
+ if (!PC_Float_Parse(handle, &item->special)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) {
+ if (!PC_String_Parse(handle, &item->cvarTest)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_cvar( itemDef_t *item, int handle ) {
+ editFieldDef_t *editPtr;
+
+ Item_ValidateTypeData(item);
+ if (!PC_String_Parse(handle, &item->cvar)) {
+ return qfalse;
+ }
+ if (item->typeData) {
+ editPtr = (editFieldDef_t*)item->typeData;
+ editPtr->minVal = -1;
+ editPtr->maxVal = -1;
+ editPtr->defVal = -1;
+ }
+ return qtrue;
+}
+
+qboolean ItemParse_maxChars( itemDef_t *item, int handle ) {
+ editFieldDef_t *editPtr;
+ int maxChars;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+
+ if (!PC_Int_Parse(handle, &maxChars)) {
+ return qfalse;
+ }
+ editPtr = (editFieldDef_t*)item->typeData;
+ editPtr->maxChars = maxChars;
+ return qtrue;
+}
+
+qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) {
+ editFieldDef_t *editPtr;
+ int maxChars;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+
+ if (!PC_Int_Parse(handle, &maxChars)) {
+ return qfalse;
+ }
+ editPtr = (editFieldDef_t*)item->typeData;
+ editPtr->maxPaintChars = maxChars;
+ return qtrue;
+}
+
+
+
+qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) {
+ editFieldDef_t *editPtr;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+ editPtr = (editFieldDef_t*)item->typeData;
+ if (PC_String_Parse(handle, &item->cvar) &&
+ PC_Float_Parse(handle, &editPtr->defVal) &&
+ PC_Float_Parse(handle, &editPtr->minVal) &&
+ PC_Float_Parse(handle, &editPtr->maxVal)) {
+ return qtrue;
+ }
+ return qfalse;
+}
+
+qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
+ pc_token_t token;
+ multiDef_t *multiPtr;
+ int pass;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+ multiPtr = (multiDef_t*)item->typeData;
+ multiPtr->count = 0;
+ multiPtr->strDef = qtrue;
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (*token.string != '{') {
+ return qfalse;
+ }
+
+ pass = 0;
+ while ( 1 ) {
+ if (!trap_PC_ReadToken(handle, &token)) {
+ PC_SourceError(handle, "end of file inside menu item\n");
+ return qfalse;
+ }
+
+ if (*token.string == '}') {
+ return qtrue;
+ }
+
+ if (*token.string == ',' || *token.string == ';') {
+ continue;
+ }
+
+ if (pass == 0) {
+ multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
+ pass = 1;
+ } else {
+ multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string);
+ pass = 0;
+ multiPtr->count++;
+ if (multiPtr->count >= MAX_MULTI_CVARS) {
+ return qfalse;
+ }
+ }
+
+ }
+ return qfalse;
+}
+
+qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) {
+ pc_token_t token;
+ multiDef_t *multiPtr;
+
+ Item_ValidateTypeData(item);
+ if (!item->typeData)
+ return qfalse;
+ multiPtr = (multiDef_t*)item->typeData;
+ multiPtr->count = 0;
+ multiPtr->strDef = qfalse;
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (*token.string != '{') {
+ return qfalse;
+ }
+
+ while ( 1 ) {
+ if (!trap_PC_ReadToken(handle, &token)) {
+ PC_SourceError(handle, "end of file inside menu item\n");
+ return qfalse;
+ }
+
+ if (*token.string == '}') {
+ return qtrue;
+ }
+
+ if (*token.string == ',' || *token.string == ';') {
+ continue;
+ }
+
+ multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
+ if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) {
+ return qfalse;
+ }
+
+ multiPtr->count++;
+ if (multiPtr->count >= MAX_MULTI_CVARS) {
+ return qfalse;
+ }
+
+ }
+ return qfalse;
+}
+
+
+
+qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) {
+ colorRangeDef_t color;
+
+ if (PC_Float_Parse(handle, &color.low) &&
+ PC_Float_Parse(handle, &color.high) &&
+ PC_Color_Parse(handle, &color.color) ) {
+ if (item->numColors < MAX_COLOR_RANGES) {
+ memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
+ item->numColors++;
+ }
+ return qtrue;
+ }
+ return qfalse;
+}
+
+qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) {
+ int i;
+ if (!PC_Int_Parse(handle, &i)) {
+ return qfalse;
+ }
+ item->window.ownerDrawFlags |= i;
+ return qtrue;
+}
+
+qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) {
+ if (PC_Script_Parse(handle, &item->enableCvar)) {
+ item->cvarFlags = CVAR_ENABLE;
+ return qtrue;
+ }
+ return qfalse;
+}
+
+qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) {
+ if (PC_Script_Parse(handle, &item->enableCvar)) {
+ item->cvarFlags = CVAR_DISABLE;
+ return qtrue;
+ }
+ return qfalse;
+}
+
+qboolean ItemParse_showCvar( itemDef_t *item, int handle ) {
+ if (PC_Script_Parse(handle, &item->enableCvar)) {
+ item->cvarFlags = CVAR_SHOW;
+ return qtrue;
+ }
+ return qfalse;
+}
+
+qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) {
+ if (PC_Script_Parse(handle, &item->enableCvar)) {
+ item->cvarFlags = CVAR_HIDE;
+ return qtrue;
+ }
+ return qfalse;
+}
+
+
+keywordHash_t itemParseKeywords[] = {
+ {"name", ItemParse_name, NULL},
+ {"text", ItemParse_text, NULL},
+ {"group", ItemParse_group, NULL},
+ {"asset_model", ItemParse_asset_model, NULL},
+ {"asset_shader", ItemParse_asset_shader, NULL},
+ {"model_origin", ItemParse_model_origin, NULL},
+ {"model_fovx", ItemParse_model_fovx, NULL},
+ {"model_fovy", ItemParse_model_fovy, NULL},
+ {"model_rotation", ItemParse_model_rotation, NULL},
+ {"model_angle", ItemParse_model_angle, NULL},
+ {"rect", ItemParse_rect, NULL},
+ {"style", ItemParse_style, NULL},
+ {"decoration", ItemParse_decoration, NULL},
+ {"notselectable", ItemParse_notselectable, NULL},
+ {"wrapped", ItemParse_wrapped, NULL},
+ {"autowrapped", ItemParse_autowrapped, NULL},
+ {"horizontalscroll", ItemParse_horizontalscroll, NULL},
+ {"type", ItemParse_type, NULL},
+ {"elementwidth", ItemParse_elementwidth, NULL},
+ {"elementheight", ItemParse_elementheight, NULL},
+ {"feeder", ItemParse_feeder, NULL},
+ {"elementtype", ItemParse_elementtype, NULL},
+ {"columns", ItemParse_columns, NULL},
+ {"border", ItemParse_border, NULL},
+ {"bordersize", ItemParse_bordersize, NULL},
+ {"visible", ItemParse_visible, NULL},
+ {"ownerdraw", ItemParse_ownerdraw, NULL},
+ {"align", ItemParse_align, NULL},
+ {"textalign", ItemParse_textalign, NULL},
+ {"textalignx", ItemParse_textalignx, NULL},
+ {"textaligny", ItemParse_textaligny, NULL},
+ {"textscale", ItemParse_textscale, NULL},
+ {"textstyle", ItemParse_textstyle, NULL},
+ {"backcolor", ItemParse_backcolor, NULL},
+ {"forecolor", ItemParse_forecolor, NULL},
+ {"bordercolor", ItemParse_bordercolor, NULL},
+ {"outlinecolor", ItemParse_outlinecolor, NULL},
+ {"background", ItemParse_background, NULL},
+ {"onFocus", ItemParse_onFocus, NULL},
+ {"leaveFocus", ItemParse_leaveFocus, NULL},
+ {"mouseEnter", ItemParse_mouseEnter, NULL},
+ {"mouseExit", ItemParse_mouseExit, NULL},
+ {"mouseEnterText", ItemParse_mouseEnterText, NULL},
+ {"mouseExitText", ItemParse_mouseExitText, NULL},
+ {"action", ItemParse_action, NULL},
+ {"special", ItemParse_special, NULL},
+ {"cvar", ItemParse_cvar, NULL},
+ {"maxChars", ItemParse_maxChars, NULL},
+ {"maxPaintChars", ItemParse_maxPaintChars, NULL},
+ {"focusSound", ItemParse_focusSound, NULL},
+ {"cvarFloat", ItemParse_cvarFloat, NULL},
+ {"cvarStrList", ItemParse_cvarStrList, NULL},
+ {"cvarFloatList", ItemParse_cvarFloatList, NULL},
+ {"addColorRange", ItemParse_addColorRange, NULL},
+ {"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL},
+ {"enableCvar", ItemParse_enableCvar, NULL},
+ {"cvarTest", ItemParse_cvarTest, NULL},
+ {"disableCvar", ItemParse_disableCvar, NULL},
+ {"showCvar", ItemParse_showCvar, NULL},
+ {"hideCvar", ItemParse_hideCvar, NULL},
+ {"cinematic", ItemParse_cinematic, NULL},
+ {"doubleclick", ItemParse_doubleClick, NULL},
+ {NULL, 0, NULL}
+};
+
+keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
+
+/*
+===============
+Item_SetupKeywordHash
+===============
+*/
+void Item_SetupKeywordHash(void) {
+ int i;
+
+ memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
+ for (i = 0; itemParseKeywords[i].keyword; i++) {
+ KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
+ }
+}
+
+/*
+===============
+Item_Parse
+===============
+*/
+qboolean Item_Parse(int handle, itemDef_t *item) {
+ pc_token_t token;
+ keywordHash_t *key;
+
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (*token.string != '{') {
+ return qfalse;
+ }
+ while ( 1 ) {
+ if (!trap_PC_ReadToken(handle, &token)) {
+ PC_SourceError(handle, "end of file inside menu item\n");
+ return qfalse;
+ }
+
+ if (*token.string == '}') {
+ return qtrue;
+ }
+
+ key = KeywordHash_Find(itemParseKeywordHash, token.string);
+ if (!key) {
+ PC_SourceError(handle, "unknown menu item keyword %s", token.string);
+ continue;
+ }
+ if ( !key->func(item, handle) ) {
+ PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
+ return qfalse;
+ }
+ }
+ return qfalse;
+}
+
+
+// Item_InitControls
+// init's special control types
+void Item_InitControls(itemDef_t *item) {
+ if (item == NULL) {
+ return;
+ }
+ if (item->type == ITEM_TYPE_LISTBOX) {
+ listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+ item->cursorPos = 0;
+ if (listPtr) {
+ listPtr->cursorPos = 0;
+ listPtr->startPos = 0;
+ listPtr->endPos = 0;
+ listPtr->cursorPos = 0;
+ }
+ }
+}
+
+/*
+===============
+Menu Keyword Parse functions
+===============
+*/
+
+qboolean MenuParse_font( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_String_Parse(handle, &menu->font)) {
+ return qfalse;
+ }
+ if (!DC->Assets.fontRegistered) {
+ DC->registerFont(menu->font, 48, &DC->Assets.textFont);
+ DC->Assets.fontRegistered = qtrue;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_name( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_String_Parse(handle, &menu->window.name)) {
+ return qfalse;
+ }
+ if (Q_stricmp(menu->window.name, "main") == 0) {
+ // default main as having focus
+ //menu->window.flags |= WINDOW_HASFOCUS;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ union
+ {
+ qboolean b;
+ int i;
+ } fullScreen;
+
+ if (!PC_Int_Parse(handle, &fullScreen.i)) {
+ return qfalse;
+ }
+ menu->fullScreen = fullScreen.b;
+ return qtrue;
+}
+
+qboolean MenuParse_rect( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Rect_Parse(handle, &menu->window.rect)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_style( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Int_Parse(handle, &menu->window.style)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_visible( itemDef_t *item, int handle ) {
+ int i;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_Int_Parse(handle, &i)) {
+ return qfalse;
+ }
+ if (i) {
+ menu->window.flags |= WINDOW_VISIBLE;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_onOpen( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Script_Parse(handle, &menu->onOpen)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_onClose( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Script_Parse(handle, &menu->onClose)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_onESC( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Script_Parse(handle, &menu->onESC)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+
+
+qboolean MenuParse_border( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Int_Parse(handle, &menu->window.border)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_borderSize( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_backcolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ menu->window.backColor[i] = f;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_forecolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ menu->window.foreColor[i] = f;
+ menu->window.flags |= WINDOW_FORECOLORSET;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ menu->window.borderColor[i] = f;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ menu->focusColor[i] = f;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) {
+ int i;
+ float f;
+ menuDef_t *menu = (menuDef_t*)item;
+ for (i = 0; i < 4; i++) {
+ if (!PC_Float_Parse(handle, &f)) {
+ return qfalse;
+ }
+ menu->disableColor[i] = f;
+ }
+ return qtrue;
+}
+
+
+qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (!PC_Color_Parse(handle, &menu->window.outlineColor)){
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_background( itemDef_t *item, int handle ) {
+ const char *buff;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_String_Parse(handle, &buff)) {
+ return qfalse;
+ }
+ menu->window.background = DC->registerShaderNoMip(buff);
+ return qtrue;
+}
+
+qboolean MenuParse_cinematic( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) {
+ int i;
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_Int_Parse(handle, &i)) {
+ return qfalse;
+ }
+ menu->window.ownerDrawFlags |= i;
+ return qtrue;
+}
+
+qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+
+// decoration
+qboolean MenuParse_popup( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ menu->window.flags |= WINDOW_POPUP;
+ return qtrue;
+}
+
+
+qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ menu->window.flags |= WINDOW_OOB_CLICK;
+ return qtrue;
+}
+
+qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_String_Parse(handle, &menu->soundName)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+
+qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+
+ if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+
+qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
+ menuDef_t *menu = (menuDef_t*)item;
+ if (menu->itemCount < MAX_MENUITEMS) {
+ menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t));
+ Item_Init(menu->items[menu->itemCount]);
+ if (!Item_Parse(handle, menu->items[menu->itemCount])) {
+ return qfalse;
+ }
+ Item_InitControls(menu->items[menu->itemCount]);
+ menu->items[menu->itemCount++]->parent = menu;
+ }
+ return qtrue;
+}
+
+keywordHash_t menuParseKeywords[] = {
+ {"font", MenuParse_font, NULL},
+ {"name", MenuParse_name, NULL},
+ {"fullscreen", MenuParse_fullscreen, NULL},
+ {"rect", MenuParse_rect, NULL},
+ {"style", MenuParse_style, NULL},
+ {"visible", MenuParse_visible, NULL},
+ {"onOpen", MenuParse_onOpen, NULL},
+ {"onClose", MenuParse_onClose, NULL},
+ {"onESC", MenuParse_onESC, NULL},
+ {"border", MenuParse_border, NULL},
+ {"borderSize", MenuParse_borderSize, NULL},
+ {"backcolor", MenuParse_backcolor, NULL},
+ {"forecolor", MenuParse_forecolor, NULL},
+ {"bordercolor", MenuParse_bordercolor, NULL},
+ {"focuscolor", MenuParse_focuscolor, NULL},
+ {"disablecolor", MenuParse_disablecolor, NULL},
+ {"outlinecolor", MenuParse_outlinecolor, NULL},
+ {"background", MenuParse_background, NULL},
+ {"ownerdraw", MenuParse_ownerdraw, NULL},
+ {"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL},
+ {"outOfBoundsClick", MenuParse_outOfBounds, NULL},
+ {"soundLoop", MenuParse_soundLoop, NULL},
+ {"itemDef", MenuParse_itemDef, NULL},
+ {"cinematic", MenuParse_cinematic, NULL},
+ {"popup", MenuParse_popup, NULL},
+ {"fadeClamp", MenuParse_fadeClamp, NULL},
+ {"fadeCycle", MenuParse_fadeCycle, NULL},
+ {"fadeAmount", MenuParse_fadeAmount, NULL},
+ {NULL, 0, NULL}
+};
+
+keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];
+
+/*
+===============
+Menu_SetupKeywordHash
+===============
+*/
+void Menu_SetupKeywordHash(void) {
+ int i;
+
+ memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
+ for (i = 0; menuParseKeywords[i].keyword; i++) {
+ KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
+ }
+}
+
+/*
+===============
+Menu_Parse
+===============
+*/
+qboolean Menu_Parse(int handle, menuDef_t *menu) {
+ pc_token_t token;
+ keywordHash_t *key;
+
+ if (!trap_PC_ReadToken(handle, &token))
+ return qfalse;
+ if (*token.string != '{') {
+ return qfalse;
+ }
+
+ while ( 1 ) {
+
+ memset(&token, 0, sizeof(pc_token_t));
+ if (!trap_PC_ReadToken(handle, &token)) {
+ PC_SourceError(handle, "end of file inside menu\n");
+ return qfalse;
+ }
+
+ if (*token.string == '}') {
+ return qtrue;
+ }
+
+ key = KeywordHash_Find(menuParseKeywordHash, token.string);
+ if (!key) {
+ PC_SourceError(handle, "unknown menu keyword %s", token.string);
+ continue;
+ }
+ if ( !key->func((itemDef_t*)menu, handle) ) {
+ PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
+ return qfalse;
+ }
+ }
+ return qfalse;
+}
+
+/*
+===============
+Menu_New
+===============
+*/
+void Menu_New(int handle) {
+ menuDef_t *menu = &Menus[menuCount];
+
+ if (menuCount < MAX_MENUS) {
+ Menu_Init(menu);
+ if (Menu_Parse(handle, menu)) {
+ Menu_PostParse(menu);
+ menuCount++;
+ }
+ }
+}
+
+int Menu_Count(void) {
+ return menuCount;
+}
+
+void Menu_PaintAll(void) {
+ int i;
+ if (captureFunc) {
+ captureFunc(captureData);
+ }
+
+ for (i = 0; i < Menu_Count(); i++) {
+ Menu_Paint(&Menus[i], qfalse);
+ }
+
+ if (debugMode) {
+ vec4_t v = {1, 1, 1, 1};
+ DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
+ }
+}
+
+void Menu_Reset(void) {
+ menuCount = 0;
+}
+
+displayContextDef_t *Display_GetContext(void) {
+ return DC;
+}
+
+#ifndef MISSIONPACK
+static float captureX;
+static float captureY;
+#endif
+
+void *Display_CaptureItem(int x, int y) {
+ int i;
+
+ for (i = 0; i < menuCount; i++) {
+ // turn off focus each item
+ // menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
+ if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
+ return &Menus[i];
+ }
+ }
+ return NULL;
+}
+
+
+// FIXME:
+qboolean Display_MouseMove(void *p, int x, int y) {
+ int i;
+ menuDef_t *menu = p;
+
+ if (menu == NULL) {
+ menu = Menu_GetFocused();
+ if (menu) {
+ if (menu->window.flags & WINDOW_POPUP) {
+ Menu_HandleMouseMove(menu, x, y);
+ return qtrue;
+ }
+ }
+ for (i = 0; i < menuCount; i++) {
+ Menu_HandleMouseMove(&Menus[i], x, y);
+ }
+ } else {
+ menu->window.rect.x += x;
+ menu->window.rect.y += y;
+ Menu_UpdatePosition(menu);
+ }
+ return qtrue;
+
+}
+
+int Display_CursorType(int x, int y) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ rectDef_t r2;
+ r2.x = Menus[i].window.rect.x - 3;
+ r2.y = Menus[i].window.rect.y - 3;
+ r2.w = r2.h = 7;
+ if (Rect_ContainsPoint(&r2, x, y)) {
+ return CURSOR_SIZER;
+ }
+ }
+ return CURSOR_ARROW;
+}
+
+
+void Display_HandleKey(int key, qboolean down, int x, int y) {
+ menuDef_t *menu = Display_CaptureItem(x, y);
+ if (menu == NULL) {
+ menu = Menu_GetFocused();
+ }
+ if (menu) {
+ Menu_HandleKey(menu, key, down );
+ }
+}
+
+static void Window_CacheContents(windowDef_t *window) {
+ if (window) {
+ if (window->cinematicName) {
+ int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
+ DC->stopCinematic(cin);
+ }
+ }
+}
+
+
+static void Item_CacheContents(itemDef_t *item) {
+ if (item) {
+ Window_CacheContents(&item->window);
+ }
+
+}
+
+static void Menu_CacheContents(menuDef_t *menu) {
+ if (menu) {
+ int i;
+ Window_CacheContents(&menu->window);
+ for (i = 0; i < menu->itemCount; i++) {
+ Item_CacheContents(menu->items[i]);
+ }
+
+ if (menu->soundName && *menu->soundName) {
+ DC->registerSound(menu->soundName, qfalse);
+ }
+ }
+
+}
+
+void Display_CacheAll(void) {
+ int i;
+ for (i = 0; i < menuCount; i++) {
+ Menu_CacheContents(&Menus[i]);
+ }
+}
+
+
+static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) {
+ if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
+ if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
+ int i;
+ for (i = 0; i < menu->itemCount; i++) {
+ // turn off focus each item
+ // menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
+
+ if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
+ continue;
+ }
+
+ if (menu->items[i]->window.flags & WINDOW_DECORATION) {
+ continue;
+ }
+
+ if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
+ itemDef_t *overItem = menu->items[i];
+ if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
+ if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
+ return qtrue;
+ } else {
+ continue;
+ }
+ } else {
+ return qtrue;
+ }
+ }
+ }
+
+ }
+ }
+ return qfalse;
+}
+