diff options
Diffstat (limited to 'misc/msvc/ui.vcproj')
-rw-r--r-- | misc/msvc/ui.vcproj | 1018 |
1 files changed, 1018 insertions, 0 deletions
diff --git a/misc/msvc/ui.vcproj b/misc/msvc/ui.vcproj new file mode 100644 index 0000000..79e0821 --- /dev/null +++ b/misc/msvc/ui.vcproj @@ -0,0 +1,1018 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="ui" + ProjectGUID="{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}" + > + <Platforms> + <Platform + Name="Win32" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Release TA|Win32" + OutputDirectory="..\..\build\ui_release_ta" + IntermediateDirectory="..\..\build\ui_release_ta" + ConfigurationType="2" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + PreprocessorDefinitions="NDEBUG" + MkTypLibCompatible="true" + SuppressStartupBanner="true" + TargetEnvironment="1" + TypeLibraryName=".\Release_TA/ui.tlb" + HeaderFileName="" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE" + StringPooling="true" + RuntimeLibrary="0" + EnableFunctionLevelLinking="true" + UsePrecompiledHeader="0" + PrecompiledHeaderFile="$(IntDir)\ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" + WarningLevel="3" + SuppressStartupBanner="true" + CompileAs="1" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="odbc32.lib odbccp32.lib" + OutputFile="$(OutDir)\uix86.dll" + LinkIncremental="1" + SuppressStartupBanner="true" + ModuleDefinitionFile=".\ui.def" + ProgramDatabaseFile="$(IntDir)\uix86.pdb" + GenerateMapFile="true" + MapFileName="$(IntDir)\uix86.map" + BaseAddress="0x40000000" + ImportLibrary="$(IntDir)\uix86.lib" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory="..\..\build\ui_debug" + IntermediateDirectory="..\..\build\ui_debug" + ConfigurationType="2" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + PreprocessorDefinitions="_DEBUG" + MkTypLibCompatible="true" + SuppressStartupBanner="true" + TargetEnvironment="1" + TypeLibraryName=".\Debug/ui.tlb" + HeaderFileName="" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="0" + PrecompiledHeaderFile="$(IntDir)\ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" + BrowseInformation="1" + WarningLevel="3" + SuppressStartupBanner="true" + DebugInformationFormat="4" + CompileAs="1" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="odbc32.lib odbccp32.lib" + OutputFile="$(OutDir)\uix86_new.dll" + LinkIncremental="2" + SuppressStartupBanner="true" + GenerateDebugInformation="true" + ProgramDatabaseFile="$(IntDir)\ui.pdb" + GenerateMapFile="true" + MapFileName="$(IntDir)\uix86_new.map" + BaseAddress="0x40000000" + ImportLibrary="$(IntDir)\uix86_new.lib" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="..\..\build\ui_release" + IntermediateDirectory="..\..\build\ui_release" + ConfigurationType="2" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + PreprocessorDefinitions="NDEBUG" + MkTypLibCompatible="true" + SuppressStartupBanner="true" + TargetEnvironment="1" + TypeLibraryName=".\Release/ui.tlb" + HeaderFileName="" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="2" + InlineFunctionExpansion="1" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE" + StringPooling="true" + RuntimeLibrary="0" + EnableFunctionLevelLinking="true" + UsePrecompiledHeader="0" + PrecompiledHeaderFile="$(IntDir)\ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" + WarningLevel="3" + SuppressStartupBanner="true" + CompileAs="1" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="odbc32.lib odbccp32.lib" + OutputFile="$(OutDir)\uix86_new.dll" + LinkIncremental="1" + SuppressStartupBanner="true" + ProgramDatabaseFile="$(IntDir)\uix86_new.pdb" + GenerateMapFile="true" + MapFileName="$(IntDir)\uix86_new.map" + BaseAddress="0x40000000" + ImportLibrary="$(IntDir)\uix86_new.lib" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Debug TA|Win32" + OutputDirectory="..\..\build\ui_debug_ta" + IntermediateDirectory="..\..\build\ui_debug_ta" + ConfigurationType="2" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + PreprocessorDefinitions="_DEBUG" + MkTypLibCompatible="true" + SuppressStartupBanner="true" + TargetEnvironment="1" + TypeLibraryName=".\Debug_TA/ui.tlb" + HeaderFileName="" + /> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + UsePrecompiledHeader="0" + PrecompiledHeaderFile="$(IntDir)\ui.pch" + AssemblerListingLocation="$(IntDir)\" + ObjectFile="$(IntDir)\" + ProgramDataBaseFileName="$(IntDir)\" + BrowseInformation="1" + WarningLevel="3" + SuppressStartupBanner="true" + DebugInformationFormat="4" + CompileAs="1" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="odbc32.lib odbccp32.lib" + OutputFile="$(OutDir)\uix86.dll" + LinkIncremental="2" + SuppressStartupBanner="true" + ModuleDefinitionFile=".\ui.def" + GenerateDebugInformation="true" + ProgramDatabaseFile="$(IntDir)\ui.pdb" + GenerateMapFile="true" + MapFileName="$(IntDir)\uix86.map" + BaseAddress="0x40000000" + ImportLibrary="$(IntDir)\uix86.lib" + TargetMachine="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" + > + <File + RelativePath="..\..\code\game\bg_lib.c" + > + <FileConfiguration + Name="Release TA|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\game\bg_misc.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\qcommon\q_math.c" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\qcommon\q_shared.c" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_atoms.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_gameinfo.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_main.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_players.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_shared.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_syscalls.c" + > + <FileConfiguration + Name="Release TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCLCompilerTool" + Optimization="2" + PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;" + /> + </FileConfiguration> + <FileConfiguration + Name="Debug TA|Win32" + > + <Tool + Name="VCCLCompilerTool" + Optimization="0" + PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_MBCS;_USRDLL;UI_EXPORTS;MISSIONPACK;" + BasicRuntimeChecks="3" + BrowseInformation="1" + /> + </FileConfiguration> + </File> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl" + > + <File + RelativePath="..\..\code\game\bg_public.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\keycodes.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\..\ui\menudef.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\game\q_shared.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\game\surfaceflags.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\cgame\tr_types.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_local.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_public.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + <File + RelativePath="..\..\code\ui\ui_shared.h" + > + <FileConfiguration + Name="Debug|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + <FileConfiguration + Name="Release|Win32" + ExcludedFromBuild="true" + > + <Tool + Name="VCCustomBuildTool" + /> + </FileConfiguration> + </File> + </Filter> + <Filter + Name="Resource Files" + > + <File + RelativePath=".\ui.def" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |