# # Makefile for Gladiator Bot library: gladiator.so # Intended for gcc/Linux # ARCH=i386 CC=gcc BASE_CFLAGS=-Dstricmp=strcasecmp #use these cflags to optimize it CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \ -fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \ -malign-jumps=2 -malign-functions=2 #use these when debugging #CFLAGS=$(BASE_CFLAGS) -g LDFLAGS=-ldl -lm SHLIBEXT=so SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared DO_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< ############################################################################# # SETUP AND BUILD # GLADIATOR BOT ############################################################################# .c.o: $(DO_CC) GAME_OBJS = \ be_aas_bsphl.o\ be_aas_bspq2.o\ be_aas_cluster.o\ be_aas_debug.o\ be_aas_entity.o\ be_aas_file.o\ be_aas_light.o\ be_aas_main.o\ be_aas_move.o\ be_aas_optimize.o\ be_aas_reach.o\ be_aas_route.o\ be_aas_routealt.o\ be_aas_sample.o\ be_aas_sound.o\ be_ai2_dmq2.o\ be_ai2_dmhl.o\ be_ai2_dmnet.o\ be_ai2_main.o\ be_ai_char.o\ be_ai_chat.o\ be_ai_goal.o\ be_ai_load.o\ be_ai_move.o\ be_ai_weap.o\ be_ai_weight.o\ be_ea.o\ be_interface.o\ l_crc.o\ l_libvar.o\ l_log.o\ l_memory.o\ l_precomp.o\ l_script.o\ l_struct.o\ l_utils.o\ q_shared.o glad$(ARCH).$(SHLIBEXT) : $(GAME_OBJS) $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) ############################################################################# # MISC ############################################################################# clean: -rm -f $(GAME_OBJS) depend: gcc -MM $(GAME_OBJS:.o=.c) install: cp gladiator.so .. # # From "make depend" #