/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // // // ui_rankings.c // #include "ui_local.h" #define RANKINGS_FRAME "menu/art/cut_frame" #define ID_LOGIN 100 #define ID_LOGOUT 101 #define ID_CREATE 102 #define ID_SPECTATE 103 #define ID_SETUP 104 #define ID_LEAVE 105 typedef struct { menuframework_s menu; menubitmap_s frame; menutext_s login; menutext_s logout; menutext_s create; menutext_s spectate; menutext_s setup; menutext_s leave; } rankings_t; static rankings_t s_rankings; static menuframework_s s_rankings_menu; static menuaction_s s_rankings_login; static menuaction_s s_rankings_logout; static menuaction_s s_rankings_create; static menuaction_s s_rankings_spectate; static menuaction_s s_rankings_setup; static menuaction_s s_rankings_leave; /* =============== Rankings_DrawText =============== */ void Rankings_DrawText( void* self ) { menufield_s *f; qboolean focus; int style; char *txt; char c; float *color; int basex, x, y; f = (menufield_s*)self; basex = f->generic.x; y = f->generic.y + 4; focus = (f->generic.parent->cursor == f->generic.menuPosition); style = UI_LEFT|UI_SMALLFONT; color = text_color_normal; if( focus ) { style |= UI_PULSE; color = text_color_highlight; } // draw the actual text txt = f->field.buffer; color = g_color_table[ColorIndex(COLOR_WHITE)]; x = basex; while ( (c = *txt) != 0 ) { UI_DrawChar( x, y, c, style, color ); txt++; x += SMALLCHAR_WIDTH; } // draw cursor if we have focus if( focus ) { if ( trap_Key_GetOverstrikeMode() ) { c = 11; } else { c = 10; } style &= ~UI_PULSE; style |= UI_BLINK; UI_DrawChar( basex + f->field.cursor * SMALLCHAR_WIDTH, y, c, style, color_white ); } } /* =============== Rankings_DrawName =============== */ void Rankings_DrawName( void* self ) { menufield_s *f; int length; char* p; f = (menufield_s*)self; // GRANK_FIXME - enforce valid characters for( p = f->field.buffer; *p != '\0'; p++ ) { //if( ispunct(*p) || isspace(*p) ) if( !( ( (*p) >= '0' && (*p) <= '9') || Q_isalpha(*p)) ) { *p = '\0'; } } // strip color codes Q_CleanStr( f->field.buffer ); length = strlen( f->field.buffer ); if( f->field.cursor > length ) { f->field.cursor = length; } Rankings_DrawText( f ); } #if 0 // old version /* =============== Rankings_DrawName =============== */ void Rankings_DrawName( void* self ) { menufield_s* f; int length; f = (menufield_s*)self; // strip color codes Q_CleanStr( f->field.buffer ); length = strlen( f->field.buffer ); if( f->field.cursor > length ) { f->field.cursor = length; } // show beginning of long names /* if( Menu_ItemAtCursor( f->generic.parent ) != f ) { if( f->field.scroll > 0 ) { f->field.cursor = 0; f->field.scroll = 0; } } */ MenuField_Draw( f ); } #endif /* =============== Rankings_DrawPassword =============== */ void Rankings_DrawPassword( void* self ) { menufield_s* f; char password[MAX_EDIT_LINE]; int length; int i; char* p; f = (menufield_s*)self; // GRANK_FIXME - enforce valid characters for( p = f->field.buffer; *p != '\0'; p++ ) { //if( ispunct(*p) || isspace(*p) ) if( !( ( (*p) >= '0' && (*p) <= '9') || Q_isalpha(*p)) ) { *p = '\0'; } } length = strlen( f->field.buffer ); if( f->field.cursor > length ) { f->field.cursor = length; } // save password Q_strncpyz( password, f->field.buffer, sizeof(password) ); // mask password with * for( i = 0; i < length; i++ ) { f->field.buffer[i] = '*'; } // draw masked password Rankings_DrawText( f ); //MenuField_Draw( f ); // restore password Q_strncpyz( f->field.buffer, password, sizeof(f->field.buffer) ); } /* =============== Rankings_MenuEvent =============== */ static void Rankings_MenuEvent( void* ptr, int event ) { if( event != QM_ACTIVATED ) { return; } switch( ((menucommon_s*)ptr)->id ) { case ID_LOGIN: UI_LoginMenu(); break; case ID_LOGOUT: // server side masqueraded player logout first trap_CL_UI_RankUserRequestLogout(); UI_ForceMenuOff(); break; case ID_CREATE: UI_SignupMenu(); break; case ID_SPECTATE: trap_Cmd_ExecuteText( EXEC_APPEND, "cmd rank_spectate\n" ); UI_ForceMenuOff(); break; case ID_SETUP: UI_SetupMenu(); break; case ID_LEAVE: trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" ); UI_ForceMenuOff(); break; } } /* =============== Rankings_MenuInit =============== */ void Rankings_MenuInit( void ) { grank_status_t status; int y; memset( &s_rankings, 0, sizeof(s_rankings) ); Rankings_Cache(); s_rankings.menu.wrapAround = qtrue; s_rankings.menu.fullscreen = qfalse; s_rankings.frame.generic.type = MTYPE_BITMAP; s_rankings.frame.generic.flags = QMF_INACTIVE; s_rankings.frame.generic.name = RANKINGS_FRAME; s_rankings.frame.generic.x = 142; s_rankings.frame.generic.y = 118; s_rankings.frame.width = 359; s_rankings.frame.height = 256; y = 194; s_rankings.login.generic.type = MTYPE_PTEXT; s_rankings.login.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; s_rankings.login.generic.id = ID_LOGIN; s_rankings.login.generic.callback = Rankings_MenuEvent; s_rankings.login.generic.x = 320; s_rankings.login.generic.y = y; s_rankings.login.string = "LOGIN"; s_rankings.login.style = UI_CENTER|UI_SMALLFONT; s_rankings.login.color = colorRed; y += 20; s_rankings.logout.generic.type = MTYPE_PTEXT; s_rankings.logout.generic.flags = QMF_HIDDEN|QMF_INACTIVE|QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; s_rankings.logout.generic.id = ID_LOGOUT; s_rankings.logout.generic.callback = Rankings_MenuEvent; s_rankings.logout.generic.x = 320; s_rankings.logout.generic.y = y; s_rankings.logout.string = "LOGOUT"; s_rankings.logout.style = UI_CENTER|UI_SMALLFONT; s_rankings.logout.color = colorRed; s_rankings.create.generic.type = MTYPE_PTEXT; s_rankings.create.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; s_rankings.create.generic.id = ID_CREATE; s_rankings.create.generic.callback = Rankings_MenuEvent; s_rankings.create.generic.x = 320; s_rankings.create.generic.y = y; s_rankings.create.string = "SIGN UP"; s_rankings.create.style = UI_CENTER|UI_SMALLFONT; s_rankings.create.color = colorRed; y += 20; s_rankings.spectate.generic.type = MTYPE_PTEXT; s_rankings.spectate.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; s_rankings.spectate.generic.id = ID_SPECTATE; s_rankings.spectate.generic.callback = Rankings_MenuEvent; s_rankings.spectate.generic.x = 320; s_rankings.spectate.generic.y = y; s_rankings.spectate.string = "SPECTATE"; s_rankings.spectate.style = UI_CENTER|UI_SMALLFONT; s_rankings.spectate.color = colorRed; y += 20; s_rankings.setup.generic.type = MTYPE_PTEXT; s_rankings.setup.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; s_rankings.setup.generic.id = ID_SETUP; s_rankings.setup.generic.callback = Rankings_MenuEvent; s_rankings.setup.generic.x = 320; s_rankings.setup.generic.y = y; s_rankings.setup.string = "SETUP"; s_rankings.setup.style = UI_CENTER|UI_SMALLFONT; s_rankings.setup.color = colorRed; y += 20; s_rankings.leave.generic.type = MTYPE_PTEXT; s_rankings.leave.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS; s_rankings.leave.generic.id = ID_LEAVE; s_rankings.leave.generic.callback = Rankings_MenuEvent; s_rankings.leave.generic.x = 320; s_rankings.leave.generic.y = y; s_rankings.leave.string = "LEAVE ARENA"; s_rankings.leave.style = UI_CENTER|UI_SMALLFONT; s_rankings.leave.color = colorRed; y += 20; status = (grank_status_t)trap_Cvar_VariableValue("client_status"); if( (status != QGR_STATUS_NEW) && (status != QGR_STATUS_SPECTATOR) ) { s_rankings.login.generic.flags |= QMF_HIDDEN | QMF_INACTIVE; s_rankings.create.generic.flags |= QMF_HIDDEN | QMF_INACTIVE; s_rankings.spectate.generic.flags |= QMF_HIDDEN | QMF_INACTIVE; s_rankings.logout.generic.flags &= ~(QMF_HIDDEN | QMF_INACTIVE); } if ( (status == QGR_STATUS_VALIDATING) || (status == QGR_STATUS_PENDING) || (status == QGR_STATUS_LEAVING) ) { s_rankings.login.generic.flags |= QMF_GRAYED; s_rankings.create.generic.flags |= QMF_GRAYED; s_rankings.logout.generic.flags |= QMF_GRAYED; } //GRank FIXME -- don't need setup option any more s_rankings.setup.generic.flags |= QMF_HIDDEN | QMF_INACTIVE; Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.frame ); Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.login ); Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.logout ); Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.create ); Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.spectate ); Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.setup ); Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.leave ); } /* =============== Rankings_Cache =============== */ void Rankings_Cache( void ) { trap_R_RegisterShaderNoMip( RANKINGS_FRAME ); } /* =============== UI_RankingsMenu =============== */ void UI_RankingsMenu( void ) { Rankings_MenuInit(); UI_PushMenu ( &s_rankings.menu ); }