/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "../qcommon/q_shared.h" #include "../qcommon/qcommon.h" #include "sys_local.h" #include /* ================== CON_Shutdown ================== */ void CON_Shutdown( void ) { } /* ================== CON_Init ================== */ void CON_Init( void ) { } /* ================== CON_Input ================== */ char *CON_Input( void ) { return NULL; } /* ================== CON_Print ================== */ void CON_Print( const char *msg ) { if( com_ansiColor && com_ansiColor->integer ) Sys_AnsiColorPrint( msg ); else fputs( msg, stderr ); }