/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. This file is part of Quake III Arena source code. Quake III Arena source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Quake III Arena source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Quake III Arena source code; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // // string allocation/managment #include "ui_shared.h" #define SCROLL_TIME_START 500 #define SCROLL_TIME_ADJUST 150 #define SCROLL_TIME_ADJUSTOFFSET 40 #define SCROLL_TIME_FLOOR 20 typedef struct scrollInfo_s { int nextScrollTime; int nextAdjustTime; int adjustValue; int scrollKey; float xStart; float yStart; itemDef_t *item; qboolean scrollDir; } scrollInfo_t; static scrollInfo_t scrollInfo; static void (*captureFunc) (void *p) = 0; static void *captureData = NULL; static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any ) displayContextDef_t *DC = NULL; static qboolean g_waitingForKey = qfalse; static qboolean g_editingField = qfalse; static itemDef_t *g_bindItem = NULL; static itemDef_t *g_editItem = NULL; menuDef_t Menus[MAX_MENUS]; // defined menus int menuCount = 0; // how many menuDef_t *menuStack[MAX_OPEN_MENUS]; int openMenuCount = 0; static qboolean debugMode = qfalse; #define DOUBLE_CLICK_DELAY 300 static int lastListBoxClickTime = 0; void Item_RunScript(itemDef_t *item, const char *s); void Item_SetupKeywordHash(void); void Menu_SetupKeywordHash(void); int BindingIDFromName(const char *name); qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down); itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu); itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu); static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y); #ifdef CGAME #define MEM_POOL_SIZE 128 * 1024 #else #define MEM_POOL_SIZE 1024 * 1024 #endif static char memoryPool[MEM_POOL_SIZE]; static int allocPoint, outOfMemory; /* =============== UI_Alloc =============== */ void *UI_Alloc( int size ) { char *p; if ( allocPoint + size > MEM_POOL_SIZE ) { outOfMemory = qtrue; if (DC->Print) { DC->Print("UI_Alloc: Failure. Out of memory!\n"); } //DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n"); return NULL; } p = &memoryPool[allocPoint]; allocPoint += ( size + 15 ) & ~15; return p; } /* =============== UI_InitMemory =============== */ void UI_InitMemory( void ) { allocPoint = 0; outOfMemory = qfalse; } qboolean UI_OutOfMemory( void ) { return outOfMemory; } #define HASH_TABLE_SIZE 2048 /* ================ return a hash value for the string ================ */ static unsigned hashForString(const char *str) { int i; unsigned hash; char letter; hash = 0; i = 0; while (str[i] != '\0') { letter = tolower(str[i]); hash+=(unsigned)(letter)*(i+119); i++; } hash &= (HASH_TABLE_SIZE-1); return hash; } typedef struct stringDef_s { struct stringDef_s *next; const char *str; } stringDef_t; static int strPoolIndex = 0; static char strPool[STRING_POOL_SIZE]; static int strHandleCount = 0; static stringDef_t *strHandle[HASH_TABLE_SIZE]; const char *String_Alloc(const char *p) { int len; unsigned hash; stringDef_t *str, *last; static const char *staticNULL = ""; if (p == NULL) { return NULL; } if (*p == 0) { return staticNULL; } hash = hashForString(p); str = strHandle[hash]; while (str) { if (strcmp(p, str->str) == 0) { return str->str; } str = str->next; } len = strlen(p); if (len + strPoolIndex + 1 < STRING_POOL_SIZE) { int ph = strPoolIndex; strcpy(&strPool[strPoolIndex], p); strPoolIndex += len + 1; str = strHandle[hash]; last = str; while (str && str->next) { last = str; str = str->next; } str = UI_Alloc(sizeof(stringDef_t)); str->next = NULL; str->str = &strPool[ph]; if (last) { last->next = str; } else { strHandle[hash] = str; } return &strPool[ph]; } return NULL; } void String_Report(void) { float f; Com_Printf("Memory/String Pool Info\n"); Com_Printf("----------------\n"); f = strPoolIndex; f /= STRING_POOL_SIZE; f *= 100; Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE); f = allocPoint; f /= MEM_POOL_SIZE; f *= 100; Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE); } /* ================= String_Init ================= */ void String_Init(void) { int i; for (i = 0; i < HASH_TABLE_SIZE; i++) { strHandle[i] = NULL; } strHandleCount = 0; strPoolIndex = 0; menuCount = 0; openMenuCount = 0; UI_InitMemory(); Item_SetupKeywordHash(); Menu_SetupKeywordHash(); if (DC && DC->getBindingBuf) { Controls_GetConfig(); } } /* ================= PC_SourceWarning ================= */ void PC_SourceWarning(int handle, char *format, ...) { int line; char filename[128]; va_list argptr; static char string[4096]; va_start (argptr, format); Q_vsnprintf (string, sizeof(string), format, argptr); va_end (argptr); filename[0] = '\0'; line = 0; trap_PC_SourceFileAndLine(handle, filename, &line); Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string); } /* ================= PC_SourceError ================= */ void PC_SourceError(int handle, char *format, ...) { int line; char filename[128]; va_list argptr; static char string[4096]; va_start (argptr, format); Q_vsnprintf (string, sizeof(string), format, argptr); va_end (argptr); filename[0] = '\0'; line = 0; trap_PC_SourceFileAndLine(handle, filename, &line); Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string); } /* ================= LerpColor ================= */ void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t) { int i; // lerp and clamp each component for (i=0; i<4; i++) { c[i] = a[i] + t*(b[i]-a[i]); if (c[i] < 0) c[i] = 0; else if (c[i] > 1.0) c[i] = 1.0; } } /* ================= Float_Parse ================= */ qboolean Float_Parse(char **p, float *f) { char *token; token = COM_ParseExt(p, qfalse); if (token && token[0] != 0) { *f = atof(token); return qtrue; } else { return qfalse; } } /* ================= PC_Float_Parse ================= */ qboolean PC_Float_Parse(int handle, float *f) { pc_token_t token; int negative = qfalse; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (token.string[0] == '-') { if (!trap_PC_ReadToken(handle, &token)) return qfalse; negative = qtrue; } if (token.type != TT_NUMBER) { PC_SourceError(handle, "expected float but found %s\n", token.string); return qfalse; } if (negative) *f = -token.floatvalue; else *f = token.floatvalue; return qtrue; } /* ================= Color_Parse ================= */ qboolean Color_Parse(char **p, vec4_t *c) { int i; float f; for (i = 0; i < 4; i++) { if (!Float_Parse(p, &f)) { return qfalse; } (*c)[i] = f; } return qtrue; } /* ================= PC_Color_Parse ================= */ qboolean PC_Color_Parse(int handle, vec4_t *c) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } (*c)[i] = f; } return qtrue; } /* ================= Int_Parse ================= */ qboolean Int_Parse(char **p, int *i) { char *token; token = COM_ParseExt(p, qfalse); if (token && token[0] != 0) { *i = atoi(token); return qtrue; } else { return qfalse; } } /* ================= PC_Int_Parse ================= */ qboolean PC_Int_Parse(int handle, int *i) { pc_token_t token; int negative = qfalse; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (token.string[0] == '-') { if (!trap_PC_ReadToken(handle, &token)) return qfalse; negative = qtrue; } if (token.type != TT_NUMBER) { PC_SourceError(handle, "expected integer but found %s\n", token.string); return qfalse; } *i = token.intvalue; if (negative) *i = - *i; return qtrue; } /* ================= Rect_Parse ================= */ qboolean Rect_Parse(char **p, rectDef_t *r) { if (Float_Parse(p, &r->x)) { if (Float_Parse(p, &r->y)) { if (Float_Parse(p, &r->w)) { if (Float_Parse(p, &r->h)) { return qtrue; } } } } return qfalse; } /* ================= PC_Rect_Parse ================= */ qboolean PC_Rect_Parse(int handle, rectDef_t *r) { if (PC_Float_Parse(handle, &r->x)) { if (PC_Float_Parse(handle, &r->y)) { if (PC_Float_Parse(handle, &r->w)) { if (PC_Float_Parse(handle, &r->h)) { return qtrue; } } } } return qfalse; } /* ================= String_Parse ================= */ qboolean String_Parse(char **p, const char **out) { char *token; token = COM_ParseExt(p, qfalse); if (token && token[0] != 0) { *(out) = String_Alloc(token); return qtrue; } return qfalse; } /* ================= PC_String_Parse ================= */ qboolean PC_String_Parse(int handle, const char **out) { pc_token_t token; if (!trap_PC_ReadToken(handle, &token)) return qfalse; *(out) = String_Alloc(token.string); return qtrue; } /* ================= PC_Script_Parse ================= */ qboolean PC_Script_Parse(int handle, const char **out) { char script[1024]; pc_token_t token; memset(script, 0, sizeof(script)); // scripts start with { and have ; separated command lists.. commands are command, arg.. // basically we want everything between the { } as it will be interpreted at run time if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (Q_stricmp(token.string, "{") != 0) { return qfalse; } while ( 1 ) { if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (Q_stricmp(token.string, "}") == 0) { *out = String_Alloc(script); return qtrue; } if (token.string[1] != '\0') { Q_strcat(script, 1024, va("\"%s\"", token.string)); } else { Q_strcat(script, 1024, token.string); } Q_strcat(script, 1024, " "); } return qfalse; } // display, window, menu, item code // /* ================== Init_Display Initializes the display with a structure to all the drawing routines ================== */ void Init_Display(displayContextDef_t *dc) { DC = dc; } // type and style painting void GradientBar_Paint(rectDef_t *rect, vec4_t color) { // gradient bar takes two paints DC->setColor( color ); DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar); DC->setColor( NULL ); } /* ================== Window_Init Initializes a window structure ( windowDef_t ) with defaults ================== */ void Window_Init(Window *w) { memset(w, 0, sizeof(windowDef_t)); w->borderSize = 1; w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0; w->cinematic = -1; } void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) { if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) { if (DC->realTime > *nextTime) { *nextTime = DC->realTime + offsetTime; if (*flags & WINDOW_FADINGOUT) { *f -= fadeAmount; if (bFlags && *f <= 0.0) { *flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE); } } else { *f += fadeAmount; if (*f >= clamp) { *f = clamp; if (bFlags) { *flags &= ~WINDOW_FADINGIN; } } } } } } void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) { //float bordersize = 0; vec4_t color; rectDef_t fillRect = w->rect; if (debugMode) { color[0] = color[1] = color[2] = color[3] = 1; DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color); } if (w == NULL || (w->style == 0 && w->border == 0)) { return; } if (w->border != 0) { fillRect.x += w->borderSize; fillRect.y += w->borderSize; fillRect.w -= w->borderSize + 1; fillRect.h -= w->borderSize + 1; } if (w->style == WINDOW_STYLE_FILLED) { // box, but possible a shader that needs filled if (w->background) { Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount); DC->setColor(w->backColor); DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background); DC->setColor(NULL); } else { DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor); } } else if (w->style == WINDOW_STYLE_GRADIENT) { GradientBar_Paint(&fillRect, w->backColor); // gradient bar } else if (w->style == WINDOW_STYLE_SHADER) { if (w->flags & WINDOW_FORECOLORSET) { DC->setColor(w->foreColor); } DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background); DC->setColor(NULL); } else if (w->style == WINDOW_STYLE_TEAMCOLOR) { if (DC->getTeamColor) { DC->getTeamColor(&color); DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color); } } else if (w->style == WINDOW_STYLE_CINEMATIC) { if (w->cinematic == -1) { w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h); if (w->cinematic == -1) { w->cinematic = -2; } } if (w->cinematic >= 0) { DC->runCinematicFrame(w->cinematic); DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h); } } if (w->border == WINDOW_BORDER_FULL) { // full // HACK HACK HACK if (w->style == WINDOW_STYLE_TEAMCOLOR) { if (color[0] > 0) { // red color[0] = 1; color[1] = color[2] = .5; } else { color[2] = 1; color[0] = color[1] = .5; } color[3] = 1; DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color); } else { DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor); } } else if (w->border == WINDOW_BORDER_HORZ) { // top/bottom DC->setColor(w->borderColor); DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize); DC->setColor( NULL ); } else if (w->border == WINDOW_BORDER_VERT) { // left right DC->setColor(w->borderColor); DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize); DC->setColor( NULL ); } else if (w->border == WINDOW_BORDER_KCGRADIENT) { // this is just two gradient bars along each horz edge rectDef_t r = w->rect; r.h = w->borderSize; GradientBar_Paint(&r, w->borderColor); r.y = w->rect.y + w->rect.h - 1; GradientBar_Paint(&r, w->borderColor); } } void Item_SetScreenCoords(itemDef_t *item, float x, float y) { if (item == NULL) { return; } if (item->window.border != 0) { x += item->window.borderSize; y += item->window.borderSize; } item->window.rect.x = x + item->window.rectClient.x; item->window.rect.y = y + item->window.rectClient.y; item->window.rect.w = item->window.rectClient.w; item->window.rect.h = item->window.rectClient.h; // force the text rects to recompute item->textRect.w = 0; item->textRect.h = 0; } // FIXME: consolidate this with nearby stuff void Item_UpdatePosition(itemDef_t *item) { float x, y; menuDef_t *menu; if (item == NULL || item->parent == NULL) { return; } menu = item->parent; x = menu->window.rect.x; y = menu->window.rect.y; if (menu->window.border != 0) { x += menu->window.borderSize; y += menu->window.borderSize; } Item_SetScreenCoords(item, x, y); } // menus void Menu_UpdatePosition(menuDef_t *menu) { int i; float x, y; if (menu == NULL) { return; } x = menu->window.rect.x; y = menu->window.rect.y; if (menu->window.border != 0) { x += menu->window.borderSize; y += menu->window.borderSize; } for (i = 0; i < menu->itemCount; i++) { Item_SetScreenCoords(menu->items[i], x, y); } } void Menu_PostParse(menuDef_t *menu) { if (menu == NULL) { return; } if (menu->fullScreen) { menu->window.rect.x = 0; menu->window.rect.y = 0; menu->window.rect.w = 640; menu->window.rect.h = 480; } Menu_UpdatePosition(menu); } itemDef_t *Menu_ClearFocus(menuDef_t *menu) { int i; itemDef_t *ret = NULL; if (menu == NULL) { return NULL; } for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->window.flags & WINDOW_HASFOCUS) { ret = menu->items[i]; } menu->items[i]->window.flags &= ~WINDOW_HASFOCUS; if (menu->items[i]->leaveFocus) { Item_RunScript(menu->items[i], menu->items[i]->leaveFocus); } } return ret; } qboolean IsVisible(int flags) { return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT)); } qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) { if (rect) { if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) { return qtrue; } } return qfalse; } int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name) { int i; int count = 0; for (i = 0; i < menu->itemCount; i++) { if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) { count++; } } return count; } itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) { int i; int count = 0; for (i = 0; i < menu->itemCount; i++) { if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) { if (count == index) { return menu->items[i]; } count++; } } return NULL; } void Script_SetColor(itemDef_t *item, char **args) { const char *name; int i; float f; vec4_t *out; // expecting type of color to set and 4 args for the color if (String_Parse(args, &name)) { out = NULL; if (Q_stricmp(name, "backcolor") == 0) { out = &item->window.backColor; item->window.flags |= WINDOW_BACKCOLORSET; } else if (Q_stricmp(name, "forecolor") == 0) { out = &item->window.foreColor; item->window.flags |= WINDOW_FORECOLORSET; } else if (Q_stricmp(name, "bordercolor") == 0) { out = &item->window.borderColor; } if (out) { for (i = 0; i < 4; i++) { if (!Float_Parse(args, &f)) { return; } (*out)[i] = f; } } } } void Script_SetAsset(itemDef_t *item, char **args) { const char *name; // expecting name to set asset to if (String_Parse(args, &name)) { // check for a model if (item->type == ITEM_TYPE_MODEL) { } } } void Script_SetBackground(itemDef_t *item, char **args) { const char *name; // expecting name to set asset to if (String_Parse(args, &name)) { item->window.background = DC->registerShaderNoMip(name); } } itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) { int i; if (menu == NULL || p == NULL) { return NULL; } for (i = 0; i < menu->itemCount; i++) { if (Q_stricmp(p, menu->items[i]->window.name) == 0) { return menu->items[i]; } } return NULL; } void Script_SetTeamColor(itemDef_t *item, char **args) { if (DC->getTeamColor) { int i; vec4_t color; DC->getTeamColor(&color); for (i = 0; i < 4; i++) { item->window.backColor[i] = color[i]; } } } void Script_SetItemColor(itemDef_t *item, char **args) { const char *itemname; const char *name; vec4_t color; int i; vec4_t *out; // expecting type of color to set and 4 args for the color if (String_Parse(args, &itemname) && String_Parse(args, &name)) { itemDef_t *item2; int j; int count = Menu_ItemsMatchingGroup(item->parent, itemname); if (!Color_Parse(args, &color)) { return; } for (j = 0; j < count; j++) { item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname); if (item2 != NULL) { out = NULL; if (Q_stricmp(name, "backcolor") == 0) { out = &item2->window.backColor; } else if (Q_stricmp(name, "forecolor") == 0) { out = &item2->window.foreColor; item2->window.flags |= WINDOW_FORECOLORSET; } else if (Q_stricmp(name, "bordercolor") == 0) { out = &item2->window.borderColor; } if (out) { for (i = 0; i < 4; i++) { (*out)[i] = color[i]; } } } } } } void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { if (bShow) { item->window.flags |= WINDOW_VISIBLE; } else { item->window.flags &= ~WINDOW_VISIBLE; // stop cinematics playing in the window if (item->window.cinematic >= 0) { DC->stopCinematic(item->window.cinematic); item->window.cinematic = -1; } } } } } void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { if (fadeOut) { item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE); item->window.flags &= ~WINDOW_FADINGIN; } else { item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN); item->window.flags &= ~WINDOW_FADINGOUT; } } } } menuDef_t *Menus_FindByName(const char *p) { int i; for (i = 0; i < menuCount; i++) { if (Q_stricmp(Menus[i].window.name, p) == 0) { return &Menus[i]; } } return NULL; } void Menus_ShowByName(const char *p) { menuDef_t *menu = Menus_FindByName(p); if (menu) { Menus_Activate(menu); } } void Menus_OpenByName(const char *p) { Menus_ActivateByName(p); } static void Menu_RunCloseScript(menuDef_t *menu) { if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) { itemDef_t item; item.parent = menu; Item_RunScript(&item, menu->onClose); } } void Menus_CloseByName(const char *p) { menuDef_t *menu = Menus_FindByName(p); if (menu != NULL) { Menu_RunCloseScript(menu); menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS); } } void Menus_CloseAll(void) { int i; for (i = 0; i < menuCount; i++) { Menu_RunCloseScript(&Menus[i]); Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE); } } void Script_Show(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { Menu_ShowItemByName(item->parent, name, qtrue); } } void Script_Hide(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { Menu_ShowItemByName(item->parent, name, qfalse); } } void Script_FadeIn(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { Menu_FadeItemByName(item->parent, name, qfalse); } } void Script_FadeOut(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { Menu_FadeItemByName(item->parent, name, qtrue); } } void Script_Open(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { Menus_OpenByName(name); } } void Script_ConditionalOpen(itemDef_t *item, char **args) { const char *cvar; const char *name1; const char *name2; float val; if ( String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2) ) { val = DC->getCVarValue( cvar ); if ( val == 0.f ) { Menus_OpenByName(name2); } else { Menus_OpenByName(name1); } } } void Script_Close(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { Menus_CloseByName(name); } } void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE); item->window.offsetTime = time; memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t)); memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t)); item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt; item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt; item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt; item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt; Item_UpdatePosition(item); } } } void Script_Transition(itemDef_t *item, char **args) { const char *name; rectDef_t rectFrom, rectTo; int time; float amt; if (String_Parse(args, &name)) { if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) { Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt); } } } void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time) { itemDef_t *item; int i; int count = Menu_ItemsMatchingGroup(menu, p); for (i = 0; i < count; i++) { item = Menu_GetMatchingItemByNumber(menu, i, p); if (item != NULL) { item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE); item->window.offsetTime = time; item->window.rectEffects.x = cx; item->window.rectEffects.y = cy; item->window.rectClient.x = x; item->window.rectClient.y = y; Item_UpdatePosition(item); } } } void Script_Orbit(itemDef_t *item, char **args) { const char *name; float cx, cy, x, y; int time; if (String_Parse(args, &name)) { if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) ) { Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time); } } } void Script_SetFocus(itemDef_t *item, char **args) { const char *name; itemDef_t *focusItem; if (String_Parse(args, &name)) { focusItem = Menu_FindItemByName(item->parent, name); if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) { Menu_ClearFocus(item->parent); focusItem->window.flags |= WINDOW_HASFOCUS; if (focusItem->onFocus) { Item_RunScript(focusItem, focusItem->onFocus); } if (DC->Assets.itemFocusSound) { DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND ); } } } } void Script_SetPlayerModel(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { DC->setCVar("team_model", name); } } void Script_SetPlayerHead(itemDef_t *item, char **args) { const char *name; if (String_Parse(args, &name)) { DC->setCVar("team_headmodel", name); } } void Script_SetCvar(itemDef_t *item, char **args) { const char *cvar, *val; if (String_Parse(args, &cvar) && String_Parse(args, &val)) { DC->setCVar(cvar, val); } } void Script_Exec(itemDef_t *item, char **args) { const char *val; if (String_Parse(args, &val)) { DC->executeText(EXEC_APPEND, va("%s ; ", val)); } } void Script_Play(itemDef_t *item, char **args) { const char *val; if (String_Parse(args, &val)) { DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND); } } void Script_playLooped(itemDef_t *item, char **args) { const char *val; if (String_Parse(args, &val)) { DC->stopBackgroundTrack(); DC->startBackgroundTrack(val, val); } } commandDef_t commandList[] = { {"fadein", &Script_FadeIn}, // group/name {"fadeout", &Script_FadeOut}, // group/name {"show", &Script_Show}, // group/name {"hide", &Script_Hide}, // group/name {"setcolor", &Script_SetColor}, // works on this {"open", &Script_Open}, // menu {"conditionalopen", &Script_ConditionalOpen}, // menu {"close", &Script_Close}, // menu {"setasset", &Script_SetAsset}, // works on this {"setbackground", &Script_SetBackground}, // works on this {"setitemcolor", &Script_SetItemColor}, // group/name {"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color {"setfocus", &Script_SetFocus}, // sets this background color to team color {"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color {"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color {"transition", &Script_Transition}, // group/name {"setcvar", &Script_SetCvar}, // group/name {"exec", &Script_Exec}, // group/name {"play", &Script_Play}, // group/name {"playlooped", &Script_playLooped}, // group/name {"orbit", &Script_Orbit} // group/name }; int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t); void Item_RunScript(itemDef_t *item, const char *s) { char script[1024], *p; int i; qboolean bRan; memset(script, 0, sizeof(script)); if (item && s && s[0]) { Q_strcat(script, 1024, s); p = script; while (1) { const char *command; // expect command then arguments, ; ends command, NULL ends script if (!String_Parse(&p, &command)) { return; } if (command[0] == ';' && command[1] == '\0') { continue; } bRan = qfalse; for (i = 0; i < scriptCommandCount; i++) { if (Q_stricmp(command, commandList[i].name) == 0) { (commandList[i].handler(item, &p)); bRan = qtrue; break; } } // not in our auto list, pass to handler if (!bRan) { DC->runScript(&p); } } } } qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) { char script[1024], *p; memset(script, 0, sizeof(script)); if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) { char buff[1024]; DC->getCVarString(item->cvarTest, buff, sizeof(buff)); Q_strcat(script, 1024, item->enableCvar); p = script; while (1) { const char *val; // expect value then ; or NULL, NULL ends list if (!String_Parse(&p, &val)) { return (item->cvarFlags & flag) ? qfalse : qtrue; } if (val[0] == ';' && val[1] == '\0') { continue; } // enable it if any of the values are true if (item->cvarFlags & flag) { if (Q_stricmp(buff, val) == 0) { return qtrue; } } else { // disable it if any of the values are true if (Q_stricmp(buff, val) == 0) { return qfalse; } } } return (item->cvarFlags & flag) ? qfalse : qtrue; } return qtrue; } // will optionaly set focus to this item qboolean Item_SetFocus(itemDef_t *item, float x, float y) { int i; itemDef_t *oldFocus; sfxHandle_t *sfx = &DC->Assets.itemFocusSound; qboolean playSound = qfalse; menuDef_t *parent; // sanity check, non-null, not a decoration and does not already have the focus if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) { return qfalse; } // this can be NULL parent = (menuDef_t*)item->parent; // items can be enabled and disabled based on cvars if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { return qfalse; } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) { return qfalse; } oldFocus = Menu_ClearFocus(item->parent); if (item->type == ITEM_TYPE_TEXT) { rectDef_t r; r = item->textRect; r.y -= r.h; if (Rect_ContainsPoint(&r, x, y)) { item->window.flags |= WINDOW_HASFOCUS; if (item->focusSound) { sfx = &item->focusSound; } playSound = qtrue; } else { if (oldFocus) { oldFocus->window.flags |= WINDOW_HASFOCUS; if (oldFocus->onFocus) { Item_RunScript(oldFocus, oldFocus->onFocus); } } } } else { item->window.flags |= WINDOW_HASFOCUS; if (item->onFocus) { Item_RunScript(item, item->onFocus); } if (item->focusSound) { sfx = &item->focusSound; } playSound = qtrue; } if (playSound && sfx) { DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND ); } for (i = 0; i < parent->itemCount; i++) { if (parent->items[i] == item) { parent->cursorItem = i; break; } } return qtrue; } int Item_ListBox_MaxScroll(itemDef_t *item) { listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData; int count = DC->feederCount(item->special); int max; if (item->window.flags & WINDOW_HORIZONTAL) { max = count - (item->window.rect.w / listPtr->elementWidth) + 1; } else { max = count - (item->window.rect.h / listPtr->elementHeight) + 1; } if (max < 0) { return 0; } return max; } int Item_ListBox_ThumbPosition(itemDef_t *item) { float max, pos, size; listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData; max = Item_ListBox_MaxScroll(item); if (item->window.flags & WINDOW_HORIZONTAL) { size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2; if (max > 0) { pos = (size-SCROLLBAR_SIZE) / (float) max; } else { pos = 0; } pos *= listPtr->startPos; return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos; } else { size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2; if (max > 0) { pos = (size-SCROLLBAR_SIZE) / (float) max; } else { pos = 0; } pos *= listPtr->startPos; return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos; } } int Item_ListBox_ThumbDrawPosition(itemDef_t *item) { int min, max; if (itemCapture == item) { if (item->window.flags & WINDOW_HORIZONTAL) { min = item->window.rect.x + SCROLLBAR_SIZE + 1; max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1; if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2) { return DC->cursorx - SCROLLBAR_SIZE/2; } else { return Item_ListBox_ThumbPosition(item); } } else { min = item->window.rect.y + SCROLLBAR_SIZE + 1; max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1; if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2) { return DC->cursory - SCROLLBAR_SIZE/2; } else { return Item_ListBox_ThumbPosition(item); } } } else { return Item_ListBox_ThumbPosition(item); } } float Item_Slider_ThumbPosition(itemDef_t *item) { float value, range, x; editFieldDef_t *editDef = item->typeData; if (item->text) { x = item->textRect.x + item->textRect.w + 8; } else { x = item->window.rect.x; } if (editDef == NULL && item->cvar) { return x; } value = DC->getCVarValue(item->cvar); if (value < editDef->minVal) { value = editDef->minVal; } else if (value > editDef->maxVal) { value = editDef->maxVal; } range = editDef->maxVal - editDef->minVal; value -= editDef->minVal; value /= range; //value /= (editDef->maxVal - editDef->minVal); value *= SLIDER_WIDTH; x += value; // vm fuckage //x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH); return x; } int Item_Slider_OverSlider(itemDef_t *item, float x, float y) { rectDef_t r; r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2); r.y = item->window.rect.y - 2; r.w = SLIDER_THUMB_WIDTH; r.h = SLIDER_THUMB_HEIGHT; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } return 0; } int Item_ListBox_OverLB(itemDef_t *item, float x, float y) { rectDef_t r; listBoxDef_t *listPtr; int thumbstart; int count; count = DC->feederCount(item->special); listPtr = (listBoxDef_t*)item->typeData; if (item->window.flags & WINDOW_HORIZONTAL) { // check if on left arrow r.x = item->window.rect.x; r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE; r.h = r.w = SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_LEFTARROW; } // check if on right arrow r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_RIGHTARROW; } // check if on thumb thumbstart = Item_ListBox_ThumbPosition(item); r.x = thumbstart; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } r.x = item->window.rect.x + SCROLLBAR_SIZE; r.w = thumbstart - r.x; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGUP; } r.x = thumbstart + SCROLLBAR_SIZE; r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGDN; } } else { r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE; r.y = item->window.rect.y; r.h = r.w = SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_LEFTARROW; } r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_RIGHTARROW; } thumbstart = Item_ListBox_ThumbPosition(item); r.y = thumbstart; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_THUMB; } r.y = item->window.rect.y + SCROLLBAR_SIZE; r.h = thumbstart - r.y; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGUP; } r.y = thumbstart + SCROLLBAR_SIZE; r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE; if (Rect_ContainsPoint(&r, x, y)) { return WINDOW_LB_PGDN; } } return 0; } void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y) { rectDef_t r; listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData; item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN); item->window.flags |= Item_ListBox_OverLB(item, x, y); if (item->window.flags & WINDOW_HORIZONTAL) { if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) { // check for selection hit as we have exausted buttons and thumb if (listPtr->elementStyle == LISTBOX_IMAGE) { r.x = item->window.rect.x; r.y = item->window.rect.y; r.h = item->window.rect.h - SCROLLBAR_SIZE; r.w = item->window.rect.w - listPtr->drawPadding; if (Rect_ContainsPoint(&r, x, y)) { listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos; if (listPtr->cursorPos >= listPtr->endPos) { listPtr->cursorPos = listPtr->endPos; } } } else { // text hit.. } } } else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) { r.x = item->window.rect.x; r.y = item->window.rect.y; r.w = item->window.rect.w - SCROLLBAR_SIZE; r.h = item->window.rect.h - listPtr->drawPadding; if (Rect_ContainsPoint(&r, x, y)) { listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos; if (listPtr->cursorPos > listPtr->endPos) { listPtr->cursorPos = listPtr->endPos; } } } } void Item_MouseEnter(itemDef_t *item, float x, float y) { rectDef_t r; if (item) { r = item->textRect; r.y -= r.h; // in the text rect? // items can be enabled and disabled based on cvars if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { return; } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) { return; } if (Rect_ContainsPoint(&r, x, y)) { if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) { Item_RunScript(item, item->mouseEnterText); item->window.flags |= WINDOW_MOUSEOVERTEXT; } if (!(item->window.flags & WINDOW_MOUSEOVER)) { Item_RunScript(item, item->mouseEnter); item->window.flags |= WINDOW_MOUSEOVER; } } else { // not in the text rect if (item->window.flags & WINDOW_MOUSEOVERTEXT) { // if we were Item_RunScript(item, item->mouseExitText); item->window.flags &= ~WINDOW_MOUSEOVERTEXT; } if (!(item->window.flags & WINDOW_MOUSEOVER)) { Item_RunScript(item, item->mouseEnter); item->window.flags |= WINDOW_MOUSEOVER; } if (item->type == ITEM_TYPE_LISTBOX) { Item_ListBox_MouseEnter(item, x, y); } } } } void Item_MouseLeave(itemDef_t *item) { if (item) { if (item->window.flags & WINDOW_MOUSEOVERTEXT) { Item_RunScript(item, item->mouseExitText); item->window.flags &= ~WINDOW_MOUSEOVERTEXT; } Item_RunScript(item, item->mouseExit); item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW); } } itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) { int i; for (i = 0; i < menu->itemCount; i++) { if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) { return menu->items[i]; } } return NULL; } void Item_SetMouseOver(itemDef_t *item, qboolean focus) { if (item) { if (focus) { item->window.flags |= WINDOW_MOUSEOVER; } else { item->window.flags &= ~WINDOW_MOUSEOVER; } } } qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) { if (item && DC->ownerDrawHandleKey) { return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key); } return qfalse; } qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) { listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData; int count = DC->feederCount(item->special); int max, viewmax; if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)) { max = Item_ListBox_MaxScroll(item); if (item->window.flags & WINDOW_HORIZONTAL) { viewmax = (item->window.rect.w / listPtr->elementWidth); if ( key == K_LEFTARROW || key == K_KP_LEFTARROW ) { if (!listPtr->notselectable) { listPtr->cursorPos--; if (listPtr->cursorPos < 0) { listPtr->cursorPos = 0; } if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos--; if (listPtr->startPos < 0) listPtr->startPos = 0; } return qtrue; } if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW ) { if (!listPtr->notselectable) { listPtr->cursorPos++; if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= count) { listPtr->cursorPos = count-1; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos++; if (listPtr->startPos >= count) listPtr->startPos = count-1; } return qtrue; } } else { viewmax = (item->window.rect.h / listPtr->elementHeight); if ( key == K_UPARROW || key == K_KP_UPARROW ) { if (!listPtr->notselectable) { listPtr->cursorPos--; if (listPtr->cursorPos < 0) { listPtr->cursorPos = 0; } if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos--; if (listPtr->startPos < 0) listPtr->startPos = 0; } return qtrue; } if ( key == K_DOWNARROW || key == K_KP_DOWNARROW ) { if (!listPtr->notselectable) { listPtr->cursorPos++; if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= count) { listPtr->cursorPos = count-1; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos++; if (listPtr->startPos > max) listPtr->startPos = max; } return qtrue; } } // mouse hit if (key == K_MOUSE1 || key == K_MOUSE2) { if (item->window.flags & WINDOW_LB_LEFTARROW) { listPtr->startPos--; if (listPtr->startPos < 0) { listPtr->startPos = 0; } } else if (item->window.flags & WINDOW_LB_RIGHTARROW) { // one down listPtr->startPos++; if (listPtr->startPos > max) { listPtr->startPos = max; } } else if (item->window.flags & WINDOW_LB_PGUP) { // page up listPtr->startPos -= viewmax; if (listPtr->startPos < 0) { listPtr->startPos = 0; } } else if (item->window.flags & WINDOW_LB_PGDN) { // page down listPtr->startPos += viewmax; if (listPtr->startPos > max) { listPtr->startPos = max; } } else if (item->window.flags & WINDOW_LB_THUMB) { // Display_SetCaptureItem(item); } else { // select an item if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) { Item_RunScript(item, listPtr->doubleClick); } lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY; if (item->cursorPos != listPtr->cursorPos) { item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } } return qtrue; } if ( key == K_HOME || key == K_KP_HOME) { // home listPtr->startPos = 0; return qtrue; } if ( key == K_END || key == K_KP_END) { // end listPtr->startPos = max; return qtrue; } if (key == K_PGUP || key == K_KP_PGUP ) { // page up if (!listPtr->notselectable) { listPtr->cursorPos -= viewmax; if (listPtr->cursorPos < 0) { listPtr->cursorPos = 0; } if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos -= viewmax; if (listPtr->startPos < 0) { listPtr->startPos = 0; } } return qtrue; } if ( key == K_PGDN || key == K_KP_PGDN ) { // page down if (!listPtr->notselectable) { listPtr->cursorPos += viewmax; if (listPtr->cursorPos < listPtr->startPos) { listPtr->startPos = listPtr->cursorPos; } if (listPtr->cursorPos >= count) { listPtr->cursorPos = count-1; } if (listPtr->cursorPos >= listPtr->startPos + viewmax) { listPtr->startPos = listPtr->cursorPos - viewmax + 1; } item->cursorPos = listPtr->cursorPos; DC->feederSelection(item->special, item->cursorPos); } else { listPtr->startPos += viewmax; if (listPtr->startPos > max) { listPtr->startPos = max; } } return qtrue; } } return qfalse; } qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) { if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) { DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar))); return qtrue; } } return qfalse; } int Item_Multi_CountSettings(itemDef_t *item) { multiDef_t *multiPtr = (multiDef_t*)item->typeData; if (multiPtr == NULL) { return 0; } return multiPtr->count; } int Item_Multi_FindCvarByValue(itemDef_t *item) { char buff[1024]; float value = 0; int i; multiDef_t *multiPtr = (multiDef_t*)item->typeData; if (multiPtr) { if (multiPtr->strDef) { DC->getCVarString(item->cvar, buff, sizeof(buff)); } else { value = DC->getCVarValue(item->cvar); } for (i = 0; i < multiPtr->count; i++) { if (multiPtr->strDef) { if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) { return i; } } else { if (multiPtr->cvarValue[i] == value) { return i; } } } } return 0; } const char *Item_Multi_Setting(itemDef_t *item) { char buff[1024]; float value = 0; int i; multiDef_t *multiPtr = (multiDef_t*)item->typeData; if (multiPtr) { if (multiPtr->strDef) { DC->getCVarString(item->cvar, buff, sizeof(buff)); } else { value = DC->getCVarValue(item->cvar); } for (i = 0; i < multiPtr->count; i++) { if (multiPtr->strDef) { if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) { return multiPtr->cvarList[i]; } } else { if (multiPtr->cvarValue[i] == value) { return multiPtr->cvarList[i]; } } } } return ""; } qboolean Item_Multi_HandleKey(itemDef_t *item, int key) { multiDef_t *multiPtr = (multiDef_t*)item->typeData; if (multiPtr) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) { if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) { int current = Item_Multi_FindCvarByValue(item) + 1; int max = Item_Multi_CountSettings(item); if ( current < 0 || current >= max ) { current = 0; } if (multiPtr->strDef) { DC->setCVar(item->cvar, multiPtr->cvarStr[current]); } else { float value = multiPtr->cvarValue[current]; if (((float)((int) value)) == value) { DC->setCVar(item->cvar, va("%i", (int) value )); } else { DC->setCVar(item->cvar, va("%f", value )); } } return qtrue; } } } return qfalse; } qboolean Item_TextField_HandleKey(itemDef_t *item, int key) { char buff[1024]; int len; itemDef_t *newItem = NULL; editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData; if (item->cvar) { memset(buff, 0, sizeof(buff)); DC->getCVarString(item->cvar, buff, sizeof(buff)); len = strlen(buff); if (editPtr->maxChars && len > editPtr->maxChars) { len = editPtr->maxChars; } if ( key & K_CHAR_FLAG ) { key &= ~K_CHAR_FLAG; if (key == 'h' - 'a' + 1 ) { // ctrl-h is backspace if ( item->cursorPos > 0 ) { memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos); item->cursorPos--; if (item->cursorPos < editPtr->paintOffset) { editPtr->paintOffset--; } } DC->setCVar(item->cvar, buff); return qtrue; } // // ignore any non printable chars // if ( key < 32 || !item->cvar) { return qtrue; } if (item->type == ITEM_TYPE_NUMERICFIELD) { if (key < '0' || key > '9') { return qfalse; } } if (!DC->getOverstrikeMode()) { if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars)) { return qtrue; } memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos ); } else { if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) { return qtrue; } } buff[item->cursorPos] = key; DC->setCVar(item->cvar, buff); if (item->cursorPos < len + 1) { item->cursorPos++; if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) { editPtr->paintOffset++; } } } else { if ( key == K_DEL || key == K_KP_DEL ) { if ( item->cursorPos < len ) { memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos); DC->setCVar(item->cvar, buff); } return qtrue; } if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW ) { if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len) { item->cursorPos++; editPtr->paintOffset++; return qtrue; } if (item->cursorPos < len) { item->cursorPos++; } return qtrue; } if ( key == K_LEFTARROW || key == K_KP_LEFTARROW ) { if ( item->cursorPos > 0 ) { item->cursorPos--; } if (item->cursorPos < editPtr->paintOffset) { editPtr->paintOffset--; } return qtrue; } if ( key == K_HOME || key == K_KP_HOME) {// || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) { item->cursorPos = 0; editPtr->paintOffset = 0; return qtrue; } if ( key == K_END || key == K_KP_END) {// ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) { item->cursorPos = len; if(item->cursorPos > editPtr->maxPaintChars) { editPtr->paintOffset = len - editPtr->maxPaintChars; } return qtrue; } if ( key == K_INS || key == K_KP_INS ) { DC->setOverstrikeMode(!DC->getOverstrikeMode()); return qtrue; } } if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW) { newItem = Menu_SetNextCursorItem(item->parent); if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) { g_editItem = newItem; } } if (key == K_UPARROW || key == K_KP_UPARROW) { newItem = Menu_SetPrevCursorItem(item->parent); if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) { g_editItem = newItem; } } if ( key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE) { return qfalse; } return qtrue; } return qfalse; } static void Scroll_ListBox_AutoFunc(void *p) { scrollInfo_t *si = (scrollInfo_t*)p; if (DC->realTime > si->nextScrollTime) { // need to scroll which is done by simulating a click to the item // this is done a bit sideways as the autoscroll "knows" that the item is a listbox // so it calls it directly Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse); si->nextScrollTime = DC->realTime + si->adjustValue; } if (DC->realTime > si->nextAdjustTime) { si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; if (si->adjustValue > SCROLL_TIME_FLOOR) { si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET; } } } static void Scroll_ListBox_ThumbFunc(void *p) { scrollInfo_t *si = (scrollInfo_t*)p; rectDef_t r; int pos, max; listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData; if (si->item->window.flags & WINDOW_HORIZONTAL) { if (DC->cursorx == si->xStart) { return; } r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1; r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1; r.h = SCROLLBAR_SIZE; r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2; max = Item_ListBox_MaxScroll(si->item); // pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE); if (pos < 0) { pos = 0; } else if (pos > max) { pos = max; } listPtr->startPos = pos; si->xStart = DC->cursorx; } else if (DC->cursory != si->yStart) { r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1; r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1; r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2; r.w = SCROLLBAR_SIZE; max = Item_ListBox_MaxScroll(si->item); // pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE); if (pos < 0) { pos = 0; } else if (pos > max) { pos = max; } listPtr->startPos = pos; si->yStart = DC->cursory; } if (DC->realTime > si->nextScrollTime) { // need to scroll which is done by simulating a click to the item // this is done a bit sideways as the autoscroll "knows" that the item is a listbox // so it calls it directly Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse); si->nextScrollTime = DC->realTime + si->adjustValue; } if (DC->realTime > si->nextAdjustTime) { si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; if (si->adjustValue > SCROLL_TIME_FLOOR) { si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET; } } } static void Scroll_Slider_ThumbFunc(void *p) { float x, value, cursorx; scrollInfo_t *si = (scrollInfo_t*)p; editFieldDef_t *editDef = si->item->typeData; if (si->item->text) { x = si->item->textRect.x + si->item->textRect.w + 8; } else { x = si->item->window.rect.x; } cursorx = DC->cursorx; if (cursorx < x) { cursorx = x; } else if (cursorx > x + SLIDER_WIDTH) { cursorx = x + SLIDER_WIDTH; } value = cursorx - x; value /= SLIDER_WIDTH; value *= (editDef->maxVal - editDef->minVal); value += editDef->minVal; DC->setCVar(si->item->cvar, va("%f", value)); } void Item_StartCapture(itemDef_t *item, int key) { int flags; switch (item->type) { case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: case ITEM_TYPE_LISTBOX: { flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory); if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) { scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START; scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; scrollInfo.adjustValue = SCROLL_TIME_START; scrollInfo.scrollKey = key; scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse; scrollInfo.item = item; captureData = &scrollInfo; captureFunc = &Scroll_ListBox_AutoFunc; itemCapture = item; } else if (flags & WINDOW_LB_THUMB) { scrollInfo.scrollKey = key; scrollInfo.item = item; scrollInfo.xStart = DC->cursorx; scrollInfo.yStart = DC->cursory; captureData = &scrollInfo; captureFunc = &Scroll_ListBox_ThumbFunc; itemCapture = item; } break; } case ITEM_TYPE_SLIDER: { flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory); if (flags & WINDOW_LB_THUMB) { scrollInfo.scrollKey = key; scrollInfo.item = item; scrollInfo.xStart = DC->cursorx; scrollInfo.yStart = DC->cursory; captureData = &scrollInfo; captureFunc = &Scroll_Slider_ThumbFunc; itemCapture = item; } break; } } } void Item_StopCapture(itemDef_t *item) { } qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) { float x, value, width, work; //DC->Print("slider handle key\n"); if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) { editFieldDef_t *editDef = item->typeData; if (editDef) { rectDef_t testRect; width = SLIDER_WIDTH; if (item->text) { x = item->textRect.x + item->textRect.w + 8; } else { x = item->window.rect.x; } testRect = item->window.rect; testRect.x = x; value = (float)SLIDER_THUMB_WIDTH / 2; testRect.x -= value; //DC->Print("slider x: %f\n", testRect.x); testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2); //DC->Print("slider w: %f\n", testRect.w); if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) { work = DC->cursorx - x; value = work / width; value *= (editDef->maxVal - editDef->minVal); // vm fuckage // value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal)); value += editDef->minVal; DC->setCVar(item->cvar, va("%f", value)); return qtrue; } } } } DC->Print("slider handle key exit\n"); return qfalse; } qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) { if (itemCapture) { Item_StopCapture(itemCapture); itemCapture = NULL; captureFunc = 0; captureData = NULL; } else { if ( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) { Item_StartCapture(item, key); } } if (!down) { return qfalse; } switch (item->type) { case ITEM_TYPE_BUTTON: return qfalse; break; case ITEM_TYPE_RADIOBUTTON: return qfalse; break; case ITEM_TYPE_CHECKBOX: return qfalse; break; case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: //return Item_TextField_HandleKey(item, key); return qfalse; break; case ITEM_TYPE_COMBO: return qfalse; break; case ITEM_TYPE_LISTBOX: return Item_ListBox_HandleKey(item, key, down, qfalse); break; case ITEM_TYPE_YESNO: return Item_YesNo_HandleKey(item, key); break; case ITEM_TYPE_MULTI: return Item_Multi_HandleKey(item, key); break; case ITEM_TYPE_OWNERDRAW: return Item_OwnerDraw_HandleKey(item, key); break; case ITEM_TYPE_BIND: return Item_Bind_HandleKey(item, key, down); break; case ITEM_TYPE_SLIDER: return Item_Slider_HandleKey(item, key, down); break; //case ITEM_TYPE_IMAGE: // Item_Image_Paint(item); // break; default: return qfalse; break; } //return qfalse; } void Item_Action(itemDef_t *item) { if (item) { Item_RunScript(item, item->action); } } itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) { qboolean wrapped = qfalse; int oldCursor = menu->cursorItem; if (menu->cursorItem < 0) { menu->cursorItem = menu->itemCount-1; wrapped = qtrue; } while (menu->cursorItem > -1) { menu->cursorItem--; if (menu->cursorItem < 0 && !wrapped) { wrapped = qtrue; menu->cursorItem = menu->itemCount -1; } if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) { Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1); return menu->items[menu->cursorItem]; } } menu->cursorItem = oldCursor; return NULL; } itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) { qboolean wrapped = qfalse; int oldCursor = menu->cursorItem; if (menu->cursorItem == -1) { menu->cursorItem = 0; wrapped = qtrue; } while (menu->cursorItem < menu->itemCount) { menu->cursorItem++; if (menu->cursorItem >= menu->itemCount && !wrapped) { wrapped = qtrue; menu->cursorItem = 0; } if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) { Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1); return menu->items[menu->cursorItem]; } } menu->cursorItem = oldCursor; return NULL; } static void Window_CloseCinematic(windowDef_t *window) { if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) { DC->stopCinematic(window->cinematic); window->cinematic = -1; } } static void Menu_CloseCinematics(menuDef_t *menu) { if (menu) { int i; Window_CloseCinematic(&menu->window); for (i = 0; i < menu->itemCount; i++) { Window_CloseCinematic(&menu->items[i]->window); if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) { DC->stopCinematic(0-menu->items[i]->window.ownerDraw); } } } } static void Display_CloseCinematics( void ) { int i; for (i = 0; i < menuCount; i++) { Menu_CloseCinematics(&Menus[i]); } } void Menus_Activate(menuDef_t *menu) { menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE); if (menu->onOpen) { itemDef_t item; item.parent = menu; Item_RunScript(&item, menu->onOpen); } if (menu->soundName && *menu->soundName) { // DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend DC->startBackgroundTrack(menu->soundName, menu->soundName); } Display_CloseCinematics(); } int Display_VisibleMenuCount( void ) { int i, count; count = 0; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) { count++; } } return count; } void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) { if (menu) { int i; // basically the behaviour we are looking for is if there are windows in the stack.. see if // the cursor is within any of them.. if not close them otherwise activate them and pass the // key on.. force a mouse move to activate focus and script stuff if (down && menu->window.flags & WINDOW_OOB_CLICK) { Menu_RunCloseScript(menu); menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE); } for (i = 0; i < menuCount; i++) { if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) { Menu_RunCloseScript(menu); menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE); Menus_Activate(&Menus[i]); Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory); Menu_HandleKey(&Menus[i], key, down); } } if (Display_VisibleMenuCount() == 0) { if (DC->Pause) { DC->Pause(qfalse); } } Display_CloseCinematics(); } } static rectDef_t *Item_CorrectedTextRect(itemDef_t *item) { static rectDef_t rect; memset(&rect, 0, sizeof(rectDef_t)); if (item) { rect = item->textRect; if (rect.w) { rect.y -= rect.h; } } return ▭ } void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) { int i; itemDef_t *item = NULL; qboolean inHandler = qfalse; if (inHandler) { return; } inHandler = qtrue; if (g_waitingForKey && down) { Item_Bind_HandleKey(g_bindItem, key, down); inHandler = qfalse; return; } if (g_editingField && down) { if (!Item_TextField_HandleKey(g_editItem, key)) { g_editingField = qfalse; g_editItem = NULL; inHandler = qfalse; return; } else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) { g_editingField = qfalse; g_editItem = NULL; Display_MouseMove(NULL, DC->cursorx, DC->cursory); } else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) { return; } } if (menu == NULL) { inHandler = qfalse; return; } // see if the mouse is within the window bounds and if so is this a mouse click if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) { static qboolean inHandleKey = qfalse; if (!inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) { inHandleKey = qtrue; Menus_HandleOOBClick(menu, key, down); inHandleKey = qfalse; inHandler = qfalse; return; } } // get the item with focus for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->window.flags & WINDOW_HASFOCUS) { item = menu->items[i]; } } if (item != NULL) { if (Item_HandleKey(item, key, down)) { Item_Action(item); inHandler = qfalse; return; } } if (!down) { inHandler = qfalse; return; } // default handling switch ( key ) { case K_F11: if (DC->getCVarValue("developer")) { debugMode ^= 1; } break; case K_F12: if (DC->getCVarValue("developer")) { DC->executeText(EXEC_APPEND, "screenshot\n"); } break; case K_KP_UPARROW: case K_UPARROW: Menu_SetPrevCursorItem(menu); break; case K_ESCAPE: if (!g_waitingForKey && menu->onESC) { itemDef_t it; it.parent = menu; Item_RunScript(&it, menu->onESC); } break; case K_TAB: case K_KP_DOWNARROW: case K_DOWNARROW: Menu_SetNextCursorItem(menu); break; case K_MOUSE1: case K_MOUSE2: if (item) { if (item->type == ITEM_TYPE_TEXT) { if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) { Item_Action(item); } } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { item->cursorPos = 0; g_editingField = qtrue; g_editItem = item; DC->setOverstrikeMode(qtrue); } } else { if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) { Item_Action(item); } } } break; case K_JOY1: case K_JOY2: case K_JOY3: case K_JOY4: case K_AUX1: case K_AUX2: case K_AUX3: case K_AUX4: case K_AUX5: case K_AUX6: case K_AUX7: case K_AUX8: case K_AUX9: case K_AUX10: case K_AUX11: case K_AUX12: case K_AUX13: case K_AUX14: case K_AUX15: case K_AUX16: break; case K_KP_ENTER: case K_ENTER: if (item) { if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) { item->cursorPos = 0; g_editingField = qtrue; g_editItem = item; DC->setOverstrikeMode(qtrue); } else { Item_Action(item); } } break; } inHandler = qfalse; } void ToWindowCoords(float *x, float *y, windowDef_t *window) { if (window->border != 0) { *x += window->borderSize; *y += window->borderSize; } *x += window->rect.x; *y += window->rect.y; } void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) { ToWindowCoords(&rect->x, &rect->y, window); } void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) { const char *textPtr = (text) ? text : item->text; if (textPtr == NULL ) { return; } *width = item->textRect.w; *height = item->textRect.h; // keeps us from computing the widths and heights more than once if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) { int originalWidth = DC->textWidth(item->text, item->textscale, 0); if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) { originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale); } else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) { char buff[256]; DC->getCVarString(item->cvar, buff, 256); originalWidth += DC->textWidth(buff, item->textscale, 0); } *width = DC->textWidth(textPtr, item->textscale, 0); *height = DC->textHeight(textPtr, item->textscale, 0); item->textRect.w = *width; item->textRect.h = *height; item->textRect.x = item->textalignx; item->textRect.y = item->textaligny; if (item->textalignment == ITEM_ALIGN_RIGHT) { item->textRect.x = item->textalignx - originalWidth; } else if (item->textalignment == ITEM_ALIGN_CENTER) { item->textRect.x = item->textalignx - originalWidth / 2; } ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window); } } void Item_TextColor(itemDef_t *item, vec4_t *newColor) { vec4_t lowLight; menuDef_t *parent = (menuDef_t*)item->parent; Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount); if (item->window.flags & WINDOW_HASFOCUS) { lowLight[0] = 0.8 * parent->focusColor[0]; lowLight[1] = 0.8 * parent->focusColor[1]; lowLight[2] = 0.8 * parent->focusColor[2]; lowLight[3] = 0.8 * parent->focusColor[3]; LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) { lowLight[0] = 0.8 * item->window.foreColor[0]; lowLight[1] = 0.8 * item->window.foreColor[1]; lowLight[2] = 0.8 * item->window.foreColor[2]; lowLight[3] = 0.8 * item->window.foreColor[3]; LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(newColor, &item->window.foreColor, sizeof(vec4_t)); // items can be enabled and disabled based on cvars } if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) { if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { memcpy(newColor, &parent->disableColor, sizeof(vec4_t)); } } } void Item_Text_AutoWrapped_Paint(itemDef_t *item) { char text[1024]; const char *p, *textPtr, *newLinePtr; char buff[1024]; int width, height, len, textWidth, newLine, newLineWidth; float y; vec4_t color; textWidth = 0; newLinePtr = NULL; if (item->text == NULL) { if (item->cvar == NULL) { return; } else { DC->getCVarString(item->cvar, text, sizeof(text)); textPtr = text; } } else { textPtr = item->text; } if (*textPtr == '\0') { return; } Item_TextColor(item, &color); Item_SetTextExtents(item, &width, &height, textPtr); y = item->textaligny; len = 0; buff[0] = '\0'; newLine = 0; newLineWidth = 0; p = textPtr; while (p) { if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') { newLine = len; newLinePtr = p+1; newLineWidth = textWidth; } textWidth = DC->textWidth(buff, item->textscale, 0); if ( (newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') { if (len) { if (item->textalignment == ITEM_ALIGN_LEFT) { item->textRect.x = item->textalignx; } else if (item->textalignment == ITEM_ALIGN_RIGHT) { item->textRect.x = item->textalignx - newLineWidth; } else if (item->textalignment == ITEM_ALIGN_CENTER) { item->textRect.x = item->textalignx - newLineWidth / 2; } item->textRect.y = y; ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window); // buff[newLine] = '\0'; DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, item->textStyle); } if (*p == '\0') { break; } // y += height + 5; p = newLinePtr; len = 0; newLine = 0; newLineWidth = 0; continue; } buff[len++] = *p++; buff[len] = '\0'; } } void Item_Text_Wrapped_Paint(itemDef_t *item) { char text[1024]; const char *p, *start, *textPtr; char buff[1024]; int width, height; float x, y; vec4_t color; // now paint the text and/or any optional images // default to left if (item->text == NULL) { if (item->cvar == NULL) { return; } else { DC->getCVarString(item->cvar, text, sizeof(text)); textPtr = text; } } else { textPtr = item->text; } if (*textPtr == '\0') { return; } Item_TextColor(item, &color); Item_SetTextExtents(item, &width, &height, textPtr); x = item->textRect.x; y = item->textRect.y; start = textPtr; p = strchr(textPtr, '\r'); while (p && *p) { strncpy(buff, start, p-start+1); buff[p-start] = '\0'; DC->drawText(x, y, item->textscale, color, buff, 0, 0, item->textStyle); y += height + 5; start += p - start + 1; p = strchr(p+1, '\r'); } DC->drawText(x, y, item->textscale, color, start, 0, 0, item->textStyle); } void Item_Text_Paint(itemDef_t *item) { char text[1024]; const char *textPtr; int height, width; vec4_t color; if (item->window.flags & WINDOW_WRAPPED) { Item_Text_Wrapped_Paint(item); return; } if (item->window.flags & WINDOW_AUTOWRAPPED) { Item_Text_AutoWrapped_Paint(item); return; } if (item->text == NULL) { if (item->cvar == NULL) { return; } else { DC->getCVarString(item->cvar, text, sizeof(text)); textPtr = text; } } else { textPtr = item->text; } // this needs to go here as it sets extents for cvar types as well Item_SetTextExtents(item, &width, &height, textPtr); if (*textPtr == '\0') { return; } Item_TextColor(item, &color); //FIXME: this is a fucking mess /* adjust = 0; if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) { adjust = 0.5; } if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) { Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse); DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust); } */ // if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) { // Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse); // /* // Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust); // Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust); // */ // DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust); // } DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle); } //float trap_Cvar_VariableValue( const char *var_name ); //void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ); void Item_TextField_Paint(itemDef_t *item) { char buff[1024]; vec4_t newColor, lowLight; int offset; menuDef_t *parent = (menuDef_t*)item->parent; editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData; Item_Text_Paint(item); buff[0] = '\0'; if (item->cvar) { DC->getCVarString(item->cvar, buff, sizeof(buff)); } parent = (menuDef_t*)item->parent; if (item->window.flags & WINDOW_HASFOCUS) { lowLight[0] = 0.8 * parent->focusColor[0]; lowLight[1] = 0.8 * parent->focusColor[1]; lowLight[2] = 0.8 * parent->focusColor[2]; lowLight[3] = 0.8 * parent->focusColor[3]; LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } offset = (item->text && *item->text) ? 8 : 0; if (item->window.flags & WINDOW_HASFOCUS && g_editingField) { char cursor = DC->getOverstrikeMode() ? '_' : '|'; DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset , cursor, editPtr->maxPaintChars, item->textStyle); } else { DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, item->textStyle); } } void Item_YesNo_Paint(itemDef_t *item) { vec4_t newColor, lowLight; float value; menuDef_t *parent = (menuDef_t*)item->parent; value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0; if (item->window.flags & WINDOW_HASFOCUS) { lowLight[0] = 0.8 * parent->focusColor[0]; lowLight[1] = 0.8 * parent->focusColor[1]; lowLight[2] = 0.8 * parent->focusColor[2]; lowLight[3] = 0.8 * parent->focusColor[3]; LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } if (item->text) { Item_Text_Paint(item); DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle); } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle); } } void Item_Multi_Paint(itemDef_t *item) { vec4_t newColor, lowLight; const char *text = ""; menuDef_t *parent = (menuDef_t*)item->parent; if (item->window.flags & WINDOW_HASFOCUS) { lowLight[0] = 0.8 * parent->focusColor[0]; lowLight[1] = 0.8 * parent->focusColor[1]; lowLight[2] = 0.8 * parent->focusColor[2]; lowLight[3] = 0.8 * parent->focusColor[3]; LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } text = Item_Multi_Setting(item); if (item->text) { Item_Text_Paint(item); DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle); } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle); } } typedef struct { char *command; int id; int defaultbind1; int defaultbind2; int bind1; int bind2; } bind_t; typedef struct { char* name; float defaultvalue; float value; } configcvar_t; static bind_t g_bindings[] = { {"+scores", K_TAB, -1, -1, -1}, {"+button2", K_ENTER, -1, -1, -1}, {"+speed", K_SHIFT, -1, -1, -1}, {"+forward", K_UPARROW, -1, -1, -1}, {"+back", K_DOWNARROW, -1, -1, -1}, {"+moveleft", ',', -1, -1, -1}, {"+moveright", '.', -1, -1, -1}, {"+moveup", K_SPACE, -1, -1, -1}, {"+movedown", 'c', -1, -1, -1}, {"+left", K_LEFTARROW, -1, -1, -1}, {"+right", K_RIGHTARROW, -1, -1, -1}, {"+strafe", K_ALT, -1, -1, -1}, {"+lookup", K_PGDN, -1, -1, -1}, {"+lookdown", K_DEL, -1, -1, -1}, {"+mlook", '/', -1, -1, -1}, {"centerview", K_END, -1, -1, -1}, {"+zoom", -1, -1, -1, -1}, {"weapon 1", '1', -1, -1, -1}, {"weapon 2", '2', -1, -1, -1}, {"weapon 3", '3', -1, -1, -1}, {"weapon 4", '4', -1, -1, -1}, {"weapon 5", '5', -1, -1, -1}, {"weapon 6", '6', -1, -1, -1}, {"weapon 7", '7', -1, -1, -1}, {"weapon 8", '8', -1, -1, -1}, {"weapon 9", '9', -1, -1, -1}, {"weapon 10", '0', -1, -1, -1}, {"weapon 11", -1, -1, -1, -1}, {"weapon 12", -1, -1, -1, -1}, {"weapon 13", -1, -1, -1, -1}, {"+attack", K_CTRL, -1, -1, -1}, {"weapprev", '[', -1, -1, -1}, {"weapnext", ']', -1, -1, -1}, {"+button3", K_MOUSE3, -1, -1, -1}, {"+button4", K_MOUSE4, -1, -1, -1}, {"prevTeamMember", 'w', -1, -1, -1}, {"nextTeamMember", 'r', -1, -1, -1}, {"nextOrder", 't', -1, -1, -1}, {"confirmOrder", 'y', -1, -1, -1}, {"denyOrder", 'n', -1, -1, -1}, {"taskOffense", 'o', -1, -1, -1}, {"taskDefense", 'd', -1, -1, -1}, {"taskPatrol", 'p', -1, -1, -1}, {"taskCamp", 'c', -1, -1, -1}, {"taskFollow", 'f', -1, -1, -1}, {"taskRetrieve", 'v', -1, -1, -1}, {"taskEscort", 'e', -1, -1, -1}, {"taskOwnFlag", 'i', -1, -1, -1}, {"taskSuicide", 'k', -1, -1, -1}, {"tauntKillInsult", K_F1, -1, -1, -1}, {"tauntPraise", K_F2, -1, -1, -1}, {"tauntTaunt", K_F3, -1, -1, -1}, {"tauntDeathInsult", K_F4, -1, -1, -1}, {"tauntGauntlet", K_F5, -1, -1, -1}, {"scoresUp", K_KP_PGUP, -1, -1, -1}, {"scoresDown", K_KP_PGDN, -1, -1, -1}, {"messagemode", -1, -1, -1, -1}, {"messagemode2", -1, -1, -1, -1}, {"messagemode3", -1, -1, -1, -1}, {"messagemode4", -1, -1, -1, -1} }; static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t); #ifndef MISSIONPACK static configcvar_t g_configcvars[] = { {"cl_run", 0, 0}, {"m_pitch", 0, 0}, {"cg_autoswitch", 0, 0}, {"sensitivity", 0, 0}, {"in_joystick", 0, 0}, {"joy_threshold", 0, 0}, {"m_filter", 0, 0}, {"cl_freelook", 0, 0}, {NULL, 0, 0} }; #endif /* ================= Controls_GetKeyAssignment ================= */ static void Controls_GetKeyAssignment (char *command, int *twokeys) { int count; int j; char b[256]; twokeys[0] = twokeys[1] = -1; count = 0; for ( j = 0; j < 256; j++ ) { DC->getBindingBuf( j, b, 256 ); if ( *b == 0 ) { continue; } if ( !Q_stricmp( b, command ) ) { twokeys[count] = j; count++; if (count == 2) { break; } } } } /* ================= Controls_GetConfig ================= */ void Controls_GetConfig( void ) { int i; int twokeys[2]; // iterate each command, get its numeric binding for (i=0; i < g_bindCount; i++) { Controls_GetKeyAssignment(g_bindings[i].command, twokeys); g_bindings[i].bind1 = twokeys[0]; g_bindings[i].bind2 = twokeys[1]; } //s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0; //s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) ); //s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) ); //s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) ); //s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) ); //s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) ); //s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) ); //s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) ); } /* ================= Controls_SetConfig ================= */ void Controls_SetConfig(qboolean restart) { int i; // iterate each command, get its numeric binding for (i=0; i < g_bindCount; i++) { if (g_bindings[i].bind1 != -1) { DC->setBinding( g_bindings[i].bind1, g_bindings[i].command ); if (g_bindings[i].bind2 != -1) DC->setBinding( g_bindings[i].bind2, g_bindings[i].command ); } } //if ( s_controls.invertmouse.curvalue ) // DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) ); //else // trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) ); //trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue ); //trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); //trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue ); //trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue ); //trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue ); //trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue ); //trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue ); DC->executeText(EXEC_APPEND, "in_restart\n"); //trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" ); } /* ================= Controls_SetDefaults ================= */ void Controls_SetDefaults( void ) { int i; // iterate each command, set its default binding for (i=0; i < g_bindCount; i++) { g_bindings[i].bind1 = g_bindings[i].defaultbind1; g_bindings[i].bind2 = g_bindings[i].defaultbind2; } //s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0; //s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" ); //s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" ); //s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" ); //s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" ); //s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" ); //s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" ); //s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" ); } int BindingIDFromName(const char *name) { int i; for (i=0; i < g_bindCount; i++) { if (Q_stricmp(name, g_bindings[i].command) == 0) { return i; } } return -1; } char g_nameBind1[32]; char g_nameBind2[32]; void BindingFromName(const char *cvar) { int i, b1, b2; // iterate each command, set its default binding for (i=0; i < g_bindCount; i++) { if (Q_stricmp(cvar, g_bindings[i].command) == 0) { b1 = g_bindings[i].bind1; if (b1 == -1) { break; } DC->keynumToStringBuf( b1, g_nameBind1, 32 ); Q_strupr(g_nameBind1); b2 = g_bindings[i].bind2; if (b2 != -1) { DC->keynumToStringBuf( b2, g_nameBind2, 32 ); Q_strupr(g_nameBind2); strcat( g_nameBind1, " or " ); strcat( g_nameBind1, g_nameBind2 ); } return; } } strcpy(g_nameBind1, "???"); } void Item_Slider_Paint(itemDef_t *item) { vec4_t newColor, lowLight; float x, y, value; menuDef_t *parent = (menuDef_t*)item->parent; value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0; if (item->window.flags & WINDOW_HASFOCUS) { lowLight[0] = 0.8 * parent->focusColor[0]; lowLight[1] = 0.8 * parent->focusColor[1]; lowLight[2] = 0.8 * parent->focusColor[2]; lowLight[3] = 0.8 * parent->focusColor[3]; LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } y = item->window.rect.y; if (item->text) { Item_Text_Paint(item); x = item->textRect.x + item->textRect.w + 8; } else { x = item->window.rect.x; } DC->setColor(newColor); DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar ); x = Item_Slider_ThumbPosition(item); DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb ); } void Item_Bind_Paint(itemDef_t *item) { vec4_t newColor, lowLight; float value; int maxChars = 0; menuDef_t *parent = (menuDef_t*)item->parent; editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData; if (editPtr) { maxChars = editPtr->maxPaintChars; } value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0; if (item->window.flags & WINDOW_HASFOCUS) { if (g_bindItem == item) { lowLight[0] = 0.8f * 1.0f; lowLight[1] = 0.8f * 0.0f; lowLight[2] = 0.8f * 0.0f; lowLight[3] = 0.8f * 1.0f; } else { lowLight[0] = 0.8f * parent->focusColor[0]; lowLight[1] = 0.8f * parent->focusColor[1]; lowLight[2] = 0.8f * parent->focusColor[2]; lowLight[3] = 0.8f * parent->focusColor[3]; } LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } if (item->text) { Item_Text_Paint(item); BindingFromName(item->cvar); DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle); } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle); } } qboolean Display_KeyBindPending(void) { return g_waitingForKey; } qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) { int id; int i; if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey) { if (down && (key == K_MOUSE1 || key == K_ENTER)) { g_waitingForKey = qtrue; g_bindItem = item; } return qtrue; } else { if (!g_waitingForKey || g_bindItem == NULL) { return qtrue; } if (key & K_CHAR_FLAG) { return qtrue; } switch (key) { case K_ESCAPE: g_waitingForKey = qfalse; return qtrue; case K_BACKSPACE: id = BindingIDFromName(item->cvar); if (id != -1) { g_bindings[id].bind1 = -1; g_bindings[id].bind2 = -1; } Controls_SetConfig(qtrue); g_waitingForKey = qfalse; g_bindItem = NULL; return qtrue; case '`': return qtrue; } } if (key != -1) { for (i=0; i < g_bindCount; i++) { if (g_bindings[i].bind2 == key) { g_bindings[i].bind2 = -1; } if (g_bindings[i].bind1 == key) { g_bindings[i].bind1 = g_bindings[i].bind2; g_bindings[i].bind2 = -1; } } } id = BindingIDFromName(item->cvar); if (id != -1) { if (key == -1) { if( g_bindings[id].bind1 != -1 ) { DC->setBinding( g_bindings[id].bind1, "" ); g_bindings[id].bind1 = -1; } if( g_bindings[id].bind2 != -1 ) { DC->setBinding( g_bindings[id].bind2, "" ); g_bindings[id].bind2 = -1; } } else if (g_bindings[id].bind1 == -1) { g_bindings[id].bind1 = key; } else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) { g_bindings[id].bind2 = key; } else { DC->setBinding( g_bindings[id].bind1, "" ); DC->setBinding( g_bindings[id].bind2, "" ); g_bindings[id].bind1 = key; g_bindings[id].bind2 = -1; } } Controls_SetConfig(qtrue); g_waitingForKey = qfalse; return qtrue; } void AdjustFrom640(float *x, float *y, float *w, float *h) { //*x = *x * DC->scale + DC->bias; *x *= DC->xscale; *y *= DC->yscale; *w *= DC->xscale; *h *= DC->yscale; } void Item_Model_Paint(itemDef_t *item) { float x, y, w, h; refdef_t refdef; refEntity_t ent; vec3_t mins, maxs, origin; vec3_t angles; modelDef_t *modelPtr = (modelDef_t*)item->typeData; if (modelPtr == NULL) { return; } // setup the refdef memset( &refdef, 0, sizeof( refdef ) ); refdef.rdflags = RDF_NOWORLDMODEL; AxisClear( refdef.viewaxis ); x = item->window.rect.x+1; y = item->window.rect.y+1; w = item->window.rect.w-2; h = item->window.rect.h-2; AdjustFrom640( &x, &y, &w, &h ); refdef.x = x; refdef.y = y; refdef.width = w; refdef.height = h; DC->modelBounds( item->asset, mins, maxs ); origin[2] = -0.5 * ( mins[2] + maxs[2] ); origin[1] = 0.5 * ( mins[1] + maxs[1] ); // calculate distance so the model nearly fills the box if (qtrue) { float len = 0.5 * ( maxs[2] - mins[2] ); origin[0] = len / 0.268; // len / tan( fov/2 ) //origin[0] = len / tan(w/2); } else { origin[0] = item->textscale; } refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w; refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h; //refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f); //xx = refdef.width / tan( refdef.fov_x / 360 * M_PI ); //refdef.fov_y = atan2( refdef.height, xx ); //refdef.fov_y *= ( 360 / M_PI ); DC->clearScene(); refdef.time = DC->realTime; // add the model memset( &ent, 0, sizeof(ent) ); //adjust = 5.0 * sin( (float)uis.realtime / 500 ); //adjust = 360 % (int)((float)uis.realtime / 1000); //VectorSet( angles, 0, 0, 1 ); // use item storage to track if (modelPtr->rotationSpeed) { if (DC->realTime > item->window.nextTime) { item->window.nextTime = DC->realTime + modelPtr->rotationSpeed; modelPtr->angle = (int)(modelPtr->angle + 1) % 360; } } VectorSet( angles, 0, modelPtr->angle, 0 ); AnglesToAxis( angles, ent.axis ); ent.hModel = item->asset; VectorCopy( origin, ent.origin ); VectorCopy( origin, ent.lightingOrigin ); ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; VectorCopy( ent.origin, ent.oldorigin ); DC->addRefEntityToScene( &ent ); DC->renderScene( &refdef ); } void Item_Image_Paint(itemDef_t *item) { if (item == NULL) { return; } DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset); } void Item_ListBox_Paint(itemDef_t *item) { float x, y, size, count, i, thumb; qhandle_t image; qhandle_t optionalImage; listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData; // the listbox is horizontal or vertical and has a fixed size scroll bar going either direction // elements are enumerated from the DC and either text or image handles are acquired from the DC as well // textscale is used to size the text, textalignx and textaligny are used to size image elements // there is no clipping available so only the last completely visible item is painted count = DC->feederCount(item->special); // default is vertical if horizontal flag is not here if (item->window.flags & WINDOW_HORIZONTAL) { // draw scrollbar in bottom of the window // bar x = item->window.rect.x + 1; y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1; DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft); x += SCROLLBAR_SIZE - 1; size = item->window.rect.w - (SCROLLBAR_SIZE * 2); DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar); x += size - 1; DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight); // thumb thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item); if (thumb > x - SCROLLBAR_SIZE - 1) { thumb = x - SCROLLBAR_SIZE - 1; } DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb); // listPtr->endPos = listPtr->startPos; size = item->window.rect.w - 2; // items // size contains max available space if (listPtr->elementStyle == LISTBOX_IMAGE) { // fit = 0; x = item->window.rect.x + 1; y = item->window.rect.y + 1; for (i = listPtr->startPos; i < count; i++) { // always draw at least one // which may overdraw the box if it is too small for the element image = DC->feederItemImage(item->special, i); if (image) { DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image); } if (i == item->cursorPos) { DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor); } size -= listPtr->elementWidth; if (size < listPtr->elementWidth) { listPtr->drawPadding = size; //listPtr->elementWidth - size; break; } x += listPtr->elementWidth; listPtr->endPos++; // fit++; } } else { // } } else { // draw scrollbar to right side of the window x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1; y = item->window.rect.y + 1; DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp); y += SCROLLBAR_SIZE - 1; listPtr->endPos = listPtr->startPos; size = item->window.rect.h - (SCROLLBAR_SIZE * 2); DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar); y += size - 1; DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown); // thumb thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item); if (thumb > y - SCROLLBAR_SIZE - 1) { thumb = y - SCROLLBAR_SIZE - 1; } DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb); // adjust size for item painting size = item->window.rect.h - 2; if (listPtr->elementStyle == LISTBOX_IMAGE) { // fit = 0; x = item->window.rect.x + 1; y = item->window.rect.y + 1; for (i = listPtr->startPos; i < count; i++) { // always draw at least one // which may overdraw the box if it is too small for the element image = DC->feederItemImage(item->special, i); if (image) { DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image); } if (i == item->cursorPos) { DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor); } listPtr->endPos++; size -= listPtr->elementWidth; if (size < listPtr->elementHeight) { listPtr->drawPadding = listPtr->elementHeight - size; break; } y += listPtr->elementHeight; // fit++; } } else { x = item->window.rect.x + 1; y = item->window.rect.y + 1; for (i = listPtr->startPos; i < count; i++) { const char *text; // always draw at least one // which may overdraw the box if it is too small for the element if (listPtr->numColumns > 0) { int j; for (j = 0; j < listPtr->numColumns; j++) { text = DC->feederItemText(item->special, i, j, &optionalImage); if (optionalImage >= 0) { DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage); } else if (text) { DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle); } } } else { text = DC->feederItemText(item->special, i, 0, &optionalImage); if (optionalImage >= 0) { //DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage); } else if (text) { DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle); } } if (i == item->cursorPos) { DC->fillRect(x + 2, y + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.outlineColor); } size -= listPtr->elementHeight; if (size < listPtr->elementHeight) { listPtr->drawPadding = listPtr->elementHeight - size; break; } listPtr->endPos++; y += listPtr->elementHeight; // fit++; } } } } void Item_OwnerDraw_Paint(itemDef_t *item) { menuDef_t *parent; if (item == NULL) { return; } parent = (menuDef_t*)item->parent; if (DC->ownerDrawItem) { vec4_t color, lowLight; menuDef_t *parent = (menuDef_t*)item->parent; Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount); memcpy(&color, &item->window.foreColor, sizeof(color)); if (item->numColors > 0 && DC->getValue) { // if the value is within one of the ranges then set color to that, otherwise leave at default int i; float f = DC->getValue(item->window.ownerDraw); for (i = 0; i < item->numColors; i++) { if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) { memcpy(&color, &item->colorRanges[i].color, sizeof(color)); break; } } } if (item->window.flags & WINDOW_HASFOCUS) { lowLight[0] = 0.8 * parent->focusColor[0]; lowLight[1] = 0.8 * parent->focusColor[1]; lowLight[2] = 0.8 * parent->focusColor[2]; lowLight[3] = 0.8 * parent->focusColor[3]; LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) { lowLight[0] = 0.8 * item->window.foreColor[0]; lowLight[1] = 0.8 * item->window.foreColor[1]; lowLight[2] = 0.8 * item->window.foreColor[2]; lowLight[3] = 0.8 * item->window.foreColor[3]; LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR)); } if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) { Com_Memcpy(color, parent->disableColor, sizeof(vec4_t)); } if (item->text) { Item_Text_Paint(item); if (item->text[0]) { // +8 is an offset kludge to properly align owner draw items that have text combined with them DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle ); } else { DC->ownerDrawItem(item->textRect.x + item->textRect.w, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle ); } } else { DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle ); } } } void Item_Paint(itemDef_t *item) { vec4_t red; menuDef_t *parent = (menuDef_t*)item->parent; red[0] = red[3] = 1; red[1] = red[2] = 0; if (item == NULL) { return; } if (item->window.flags & WINDOW_ORBITING) { if (DC->realTime > item->window.nextTime) { float rx, ry, a, c, s, w, h; item->window.nextTime = DC->realTime + item->window.offsetTime; // translate w = item->window.rectClient.w / 2; h = item->window.rectClient.h / 2; rx = item->window.rectClient.x + w - item->window.rectEffects.x; ry = item->window.rectClient.y + h - item->window.rectEffects.y; a = 3 * M_PI / 180; c = cos(a); s = sin(a); item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w; item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h; Item_UpdatePosition(item); } } if (item->window.flags & WINDOW_INTRANSITION) { if (DC->realTime > item->window.nextTime) { int done = 0; item->window.nextTime = DC->realTime + item->window.offsetTime; // transition the x,y if (item->window.rectClient.x == item->window.rectEffects.x) { done++; } else { if (item->window.rectClient.x < item->window.rectEffects.x) { item->window.rectClient.x += item->window.rectEffects2.x; if (item->window.rectClient.x > item->window.rectEffects.x) { item->window.rectClient.x = item->window.rectEffects.x; done++; } } else { item->window.rectClient.x -= item->window.rectEffects2.x; if (item->window.rectClient.x < item->window.rectEffects.x) { item->window.rectClient.x = item->window.rectEffects.x; done++; } } } if (item->window.rectClient.y == item->window.rectEffects.y) { done++; } else { if (item->window.rectClient.y < item->window.rectEffects.y) { item->window.rectClient.y += item->window.rectEffects2.y; if (item->window.rectClient.y > item->window.rectEffects.y) { item->window.rectClient.y = item->window.rectEffects.y; done++; } } else { item->window.rectClient.y -= item->window.rectEffects2.y; if (item->window.rectClient.y < item->window.rectEffects.y) { item->window.rectClient.y = item->window.rectEffects.y; done++; } } } if (item->window.rectClient.w == item->window.rectEffects.w) { done++; } else { if (item->window.rectClient.w < item->window.rectEffects.w) { item->window.rectClient.w += item->window.rectEffects2.w; if (item->window.rectClient.w > item->window.rectEffects.w) { item->window.rectClient.w = item->window.rectEffects.w; done++; } } else { item->window.rectClient.w -= item->window.rectEffects2.w; if (item->window.rectClient.w < item->window.rectEffects.w) { item->window.rectClient.w = item->window.rectEffects.w; done++; } } } if (item->window.rectClient.h == item->window.rectEffects.h) { done++; } else { if (item->window.rectClient.h < item->window.rectEffects.h) { item->window.rectClient.h += item->window.rectEffects2.h; if (item->window.rectClient.h > item->window.rectEffects.h) { item->window.rectClient.h = item->window.rectEffects.h; done++; } } else { item->window.rectClient.h -= item->window.rectEffects2.h; if (item->window.rectClient.h < item->window.rectEffects.h) { item->window.rectClient.h = item->window.rectEffects.h; done++; } } } Item_UpdatePosition(item); if (done == 4) { item->window.flags &= ~WINDOW_INTRANSITION; } } } if (item->window.ownerDrawFlags && DC->ownerDrawVisible) { if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) { item->window.flags &= ~WINDOW_VISIBLE; } else { item->window.flags |= WINDOW_VISIBLE; } } if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) { if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) { return; } } if (item->window.flags & WINDOW_TIMEDVISIBLE) { } if (!(item->window.flags & WINDOW_VISIBLE)) { return; } // paint the rect first.. Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle); if (debugMode) { vec4_t color; rectDef_t *r = Item_CorrectedTextRect(item); color[1] = color[3] = 1; color[0] = color[2] = 0; DC->drawRect(r->x, r->y, r->w, r->h, 1, color); } //DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red); switch (item->type) { case ITEM_TYPE_OWNERDRAW: Item_OwnerDraw_Paint(item); break; case ITEM_TYPE_TEXT: case ITEM_TYPE_BUTTON: Item_Text_Paint(item); break; case ITEM_TYPE_RADIOBUTTON: break; case ITEM_TYPE_CHECKBOX: break; case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: Item_TextField_Paint(item); break; case ITEM_TYPE_COMBO: break; case ITEM_TYPE_LISTBOX: Item_ListBox_Paint(item); break; //case ITEM_TYPE_IMAGE: // Item_Image_Paint(item); // break; case ITEM_TYPE_MODEL: Item_Model_Paint(item); break; case ITEM_TYPE_YESNO: Item_YesNo_Paint(item); break; case ITEM_TYPE_MULTI: Item_Multi_Paint(item); break; case ITEM_TYPE_BIND: Item_Bind_Paint(item); break; case ITEM_TYPE_SLIDER: Item_Slider_Paint(item); break; default: break; } } void Menu_Init(menuDef_t *menu) { memset(menu, 0, sizeof(menuDef_t)); menu->cursorItem = -1; menu->fadeAmount = DC->Assets.fadeAmount; menu->fadeClamp = DC->Assets.fadeClamp; menu->fadeCycle = DC->Assets.fadeCycle; Window_Init(&menu->window); } itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) { int i; if (menu) { for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->window.flags & WINDOW_HASFOCUS) { return menu->items[i]; } } } return NULL; } menuDef_t *Menu_GetFocused(void) { int i; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) { return &Menus[i]; } } return NULL; } void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) { if (menu) { int i; for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->special == feeder) { Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue); return; } } } } void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) { if (menu == NULL) { if (name == NULL) { menu = Menu_GetFocused(); } else { menu = Menus_FindByName(name); } } if (menu) { int i; for (i = 0; i < menu->itemCount; i++) { if (menu->items[i]->special == feeder) { if (index == 0) { listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData; listPtr->cursorPos = 0; listPtr->startPos = 0; } menu->items[i]->cursorPos = index; DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos); return; } } } } qboolean Menus_AnyFullScreenVisible(void) { int i; for (i = 0; i < menuCount; i++) { if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) { return qtrue; } } return qfalse; } menuDef_t *Menus_ActivateByName(const char *p) { int i; menuDef_t *m = NULL; menuDef_t *focus = Menu_GetFocused(); for (i = 0; i < menuCount; i++) { if (Q_stricmp(Menus[i].window.name, p) == 0) { m = &Menus[i]; Menus_Activate(m); if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) { menuStack[openMenuCount++] = focus; } } else { Menus[i].window.flags &= ~WINDOW_HASFOCUS; } } Display_CloseCinematics(); return m; } void Item_Init(itemDef_t *item) { memset(item, 0, sizeof(itemDef_t)); item->textscale = 0.55f; Window_Init(&item->window); } void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) { int i, pass; qboolean focusSet = qfalse; itemDef_t *overItem; if (menu == NULL) { return; } if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) { return; } if (itemCapture) { //Item_MouseMove(itemCapture, x, y); return; } if (g_waitingForKey || g_editingField) { return; } // FIXME: this is the whole issue of focus vs. mouse over.. // need a better overall solution as i don't like going through everything twice for (pass = 0; pass < 2; pass++) { for (i = 0; i < menu->itemCount; i++) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) { continue; } // items can be enabled and disabled based on cvars if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) { continue; } if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) { continue; } if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) { if (pass == 1) { overItem = menu->items[i]; if (overItem->type == ITEM_TYPE_TEXT && overItem->text) { if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) { continue; } } // if we are over an item if (IsVisible(overItem->window.flags)) { // different one Item_MouseEnter(overItem, x, y); // Item_SetMouseOver(overItem, qtrue); // if item is not a decoration see if it can take focus if (!focusSet) { focusSet = Item_SetFocus(overItem, x, y); } } } } else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) { Item_MouseLeave(menu->items[i]); Item_SetMouseOver(menu->items[i], qfalse); } } } } void Menu_Paint(menuDef_t *menu, qboolean forcePaint) { int i; if (menu == NULL) { return; } if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) { return; } if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) { return; } if (forcePaint) { menu->window.flags |= WINDOW_FORCED; } // draw the background if necessary if (menu->fullScreen) { // implies a background shader // FIXME: make sure we have a default shader if fullscreen is set with no background DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background ); } else if (menu->window.background) { // this allows a background shader without being full screen //UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader); } // paint the background and or border Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle ); for (i = 0; i < menu->itemCount; i++) { Item_Paint(menu->items[i]); } if (debugMode) { vec4_t color; color[0] = color[2] = color[3] = 1; color[1] = 0; DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color); } } /* =============== Item_ValidateTypeData =============== */ void Item_ValidateTypeData(itemDef_t *item) { if (item->typeData) { return; } if (item->type == ITEM_TYPE_LISTBOX) { item->typeData = UI_Alloc(sizeof(listBoxDef_t)); memset(item->typeData, 0, sizeof(listBoxDef_t)); } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) { item->typeData = UI_Alloc(sizeof(editFieldDef_t)); memset(item->typeData, 0, sizeof(editFieldDef_t)); if (item->type == ITEM_TYPE_EDITFIELD) { if (!((editFieldDef_t *) item->typeData)->maxPaintChars) { ((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD; } } } else if (item->type == ITEM_TYPE_MULTI) { item->typeData = UI_Alloc(sizeof(multiDef_t)); } else if (item->type == ITEM_TYPE_MODEL) { item->typeData = UI_Alloc(sizeof(modelDef_t)); } } /* =============== Keyword Hash =============== */ #define KEYWORDHASH_SIZE 512 typedef struct keywordHash_s { char *keyword; qboolean (*func)(itemDef_t *item, int handle); struct keywordHash_s *next; } keywordHash_t; int KeywordHash_Key(char *keyword) { int register hash, i; hash = 0; for (i = 0; keyword[i] != '\0'; i++) { if (keyword[i] >= 'A' && keyword[i] <= 'Z') hash += (keyword[i] + ('a' - 'A')) * (119 + i); else hash += keyword[i] * (119 + i); } hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1); return hash; } void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) { int hash; hash = KeywordHash_Key(key->keyword); /* if (table[hash]) { int collision = qtrue; } */ key->next = table[hash]; table[hash] = key; } keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword) { keywordHash_t *key; int hash; hash = KeywordHash_Key(keyword); for (key = table[hash]; key; key = key->next) { if (!Q_stricmp(key->keyword, keyword)) return key; } return NULL; } /* =============== Item Keyword Parse functions =============== */ // name qboolean ItemParse_name( itemDef_t *item, int handle ) { if (!PC_String_Parse(handle, &item->window.name)) { return qfalse; } return qtrue; } // name qboolean ItemParse_focusSound( itemDef_t *item, int handle ) { const char *temp; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->focusSound = DC->registerSound(temp, qfalse); return qtrue; } // text qboolean ItemParse_text( itemDef_t *item, int handle ) { if (!PC_String_Parse(handle, &item->text)) { return qfalse; } return qtrue; } // group qboolean ItemParse_group( itemDef_t *item, int handle ) { if (!PC_String_Parse(handle, &item->window.group)) { return qfalse; } return qtrue; } // asset_model qboolean ItemParse_asset_model( itemDef_t *item, int handle ) { const char *temp; modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t*)item->typeData; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->asset = DC->registerModel(temp); modelPtr->angle = rand() % 360; return qtrue; } // asset_shader qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) { const char *temp; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->asset = DC->registerShaderNoMip(temp); return qtrue; } // model_origin qboolean ItemParse_model_origin( itemDef_t *item, int handle ) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t*)item->typeData; if (PC_Float_Parse(handle, &modelPtr->origin[0])) { if (PC_Float_Parse(handle, &modelPtr->origin[1])) { if (PC_Float_Parse(handle, &modelPtr->origin[2])) { return qtrue; } } } return qfalse; } // model_fovx qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t*)item->typeData; if (!PC_Float_Parse(handle, &modelPtr->fov_x)) { return qfalse; } return qtrue; } // model_fovy qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t*)item->typeData; if (!PC_Float_Parse(handle, &modelPtr->fov_y)) { return qfalse; } return qtrue; } // model_rotation qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t*)item->typeData; if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) { return qfalse; } return qtrue; } // model_angle qboolean ItemParse_model_angle( itemDef_t *item, int handle ) { modelDef_t *modelPtr; Item_ValidateTypeData(item); modelPtr = (modelDef_t*)item->typeData; if (!PC_Int_Parse(handle, &modelPtr->angle)) { return qfalse; } return qtrue; } // rect qboolean ItemParse_rect( itemDef_t *item, int handle ) { if (!PC_Rect_Parse(handle, &item->window.rectClient)) { return qfalse; } return qtrue; } // style qboolean ItemParse_style( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->window.style)) { return qfalse; } return qtrue; } // decoration qboolean ItemParse_decoration( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_DECORATION; return qtrue; } // notselectable qboolean ItemParse_notselectable( itemDef_t *item, int handle ) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); listPtr = (listBoxDef_t*)item->typeData; if (item->type == ITEM_TYPE_LISTBOX && listPtr) { listPtr->notselectable = qtrue; } return qtrue; } // manually wrapped qboolean ItemParse_wrapped( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_WRAPPED; return qtrue; } // auto wrapped qboolean ItemParse_autowrapped( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_AUTOWRAPPED; return qtrue; } // horizontalscroll qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_HORIZONTAL; return qtrue; } // type qboolean ItemParse_type( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->type)) { return qfalse; } Item_ValidateTypeData(item); return qtrue; } // elementwidth, used for listbox image elements // uses textalignx for storage qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); listPtr = (listBoxDef_t*)item->typeData; if (!PC_Float_Parse(handle, &listPtr->elementWidth)) { return qfalse; } return qtrue; } // elementheight, used for listbox image elements // uses textaligny for storage qboolean ItemParse_elementheight( itemDef_t *item, int handle ) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); listPtr = (listBoxDef_t*)item->typeData; if (!PC_Float_Parse(handle, &listPtr->elementHeight)) { return qfalse; } return qtrue; } // feeder qboolean ItemParse_feeder( itemDef_t *item, int handle ) { if (!PC_Float_Parse(handle, &item->special)) { return qfalse; } return qtrue; } // elementtype, used to specify what type of elements a listbox contains // uses textstyle for storage qboolean ItemParse_elementtype( itemDef_t *item, int handle ) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; listPtr = (listBoxDef_t*)item->typeData; if (!PC_Int_Parse(handle, &listPtr->elementStyle)) { return qfalse; } return qtrue; } // columns sets a number of columns and an x pos and width per.. qboolean ItemParse_columns( itemDef_t *item, int handle ) { int num, i; listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; listPtr = (listBoxDef_t*)item->typeData; if (PC_Int_Parse(handle, &num)) { if (num > MAX_LB_COLUMNS) { num = MAX_LB_COLUMNS; } listPtr->numColumns = num; for (i = 0; i < num; i++) { int pos, width, maxChars; if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) { listPtr->columnInfo[i].pos = pos; listPtr->columnInfo[i].width = width; listPtr->columnInfo[i].maxChars = maxChars; } else { return qfalse; } } } else { return qfalse; } return qtrue; } qboolean ItemParse_border( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->window.border)) { return qfalse; } return qtrue; } qboolean ItemParse_bordersize( itemDef_t *item, int handle ) { if (!PC_Float_Parse(handle, &item->window.borderSize)) { return qfalse; } return qtrue; } qboolean ItemParse_visible( itemDef_t *item, int handle ) { int i; if (!PC_Int_Parse(handle, &i)) { return qfalse; } if (i) { item->window.flags |= WINDOW_VISIBLE; } return qtrue; } qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->window.ownerDraw)) { return qfalse; } item->type = ITEM_TYPE_OWNERDRAW; return qtrue; } qboolean ItemParse_align( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->alignment)) { return qfalse; } return qtrue; } qboolean ItemParse_textalign( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->textalignment)) { return qfalse; } return qtrue; } qboolean ItemParse_textalignx( itemDef_t *item, int handle ) { if (!PC_Float_Parse(handle, &item->textalignx)) { return qfalse; } return qtrue; } qboolean ItemParse_textaligny( itemDef_t *item, int handle ) { if (!PC_Float_Parse(handle, &item->textaligny)) { return qfalse; } return qtrue; } qboolean ItemParse_textscale( itemDef_t *item, int handle ) { if (!PC_Float_Parse(handle, &item->textscale)) { return qfalse; } return qtrue; } qboolean ItemParse_textstyle( itemDef_t *item, int handle ) { if (!PC_Int_Parse(handle, &item->textStyle)) { return qfalse; } return qtrue; } qboolean ItemParse_backcolor( itemDef_t *item, int handle ) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } item->window.backColor[i] = f; } return qtrue; } qboolean ItemParse_forecolor( itemDef_t *item, int handle ) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } item->window.foreColor[i] = f; item->window.flags |= WINDOW_FORECOLORSET; } return qtrue; } qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) { int i; float f; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } item->window.borderColor[i] = f; } return qtrue; } qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) { if (!PC_Color_Parse(handle, &item->window.outlineColor)){ return qfalse; } return qtrue; } qboolean ItemParse_background( itemDef_t *item, int handle ) { const char *temp; if (!PC_String_Parse(handle, &temp)) { return qfalse; } item->window.background = DC->registerShaderNoMip(temp); return qtrue; } qboolean ItemParse_cinematic( itemDef_t *item, int handle ) { if (!PC_String_Parse(handle, &item->window.cinematicName)) { return qfalse; } return qtrue; } qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) { listBoxDef_t *listPtr; Item_ValidateTypeData(item); if (!item->typeData) { return qfalse; } listPtr = (listBoxDef_t*)item->typeData; if (!PC_Script_Parse(handle, &listPtr->doubleClick)) { return qfalse; } return qtrue; } qboolean ItemParse_onFocus( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->onFocus)) { return qfalse; } return qtrue; } qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->leaveFocus)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->mouseEnter)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->mouseExit)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->mouseEnterText)) { return qfalse; } return qtrue; } qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->mouseExitText)) { return qfalse; } return qtrue; } qboolean ItemParse_action( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->action)) { return qfalse; } return qtrue; } qboolean ItemParse_special( itemDef_t *item, int handle ) { if (!PC_Float_Parse(handle, &item->special)) { return qfalse; } return qtrue; } qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) { if (!PC_String_Parse(handle, &item->cvarTest)) { return qfalse; } return qtrue; } qboolean ItemParse_cvar( itemDef_t *item, int handle ) { editFieldDef_t *editPtr; Item_ValidateTypeData(item); if (!PC_String_Parse(handle, &item->cvar)) { return qfalse; } if (item->typeData) { editPtr = (editFieldDef_t*)item->typeData; editPtr->minVal = -1; editPtr->maxVal = -1; editPtr->defVal = -1; } return qtrue; } qboolean ItemParse_maxChars( itemDef_t *item, int handle ) { editFieldDef_t *editPtr; int maxChars; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; if (!PC_Int_Parse(handle, &maxChars)) { return qfalse; } editPtr = (editFieldDef_t*)item->typeData; editPtr->maxChars = maxChars; return qtrue; } qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) { editFieldDef_t *editPtr; int maxChars; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; if (!PC_Int_Parse(handle, &maxChars)) { return qfalse; } editPtr = (editFieldDef_t*)item->typeData; editPtr->maxPaintChars = maxChars; return qtrue; } qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) { editFieldDef_t *editPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; editPtr = (editFieldDef_t*)item->typeData; if (PC_String_Parse(handle, &item->cvar) && PC_Float_Parse(handle, &editPtr->defVal) && PC_Float_Parse(handle, &editPtr->minVal) && PC_Float_Parse(handle, &editPtr->maxVal)) { return qtrue; } return qfalse; } qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) { pc_token_t token; multiDef_t *multiPtr; int pass; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; multiPtr = (multiDef_t*)item->typeData; multiPtr->count = 0; multiPtr->strDef = qtrue; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } pass = 0; while ( 1 ) { if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu item\n"); return qfalse; } if (*token.string == '}') { return qtrue; } if (*token.string == ',' || *token.string == ';') { continue; } if (pass == 0) { multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string); pass = 1; } else { multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string); pass = 0; multiPtr->count++; if (multiPtr->count >= MAX_MULTI_CVARS) { return qfalse; } } } return qfalse; } qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) { pc_token_t token; multiDef_t *multiPtr; Item_ValidateTypeData(item); if (!item->typeData) return qfalse; multiPtr = (multiDef_t*)item->typeData; multiPtr->count = 0; multiPtr->strDef = qfalse; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } while ( 1 ) { if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu item\n"); return qfalse; } if (*token.string == '}') { return qtrue; } if (*token.string == ',' || *token.string == ';') { continue; } multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string); if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) { return qfalse; } multiPtr->count++; if (multiPtr->count >= MAX_MULTI_CVARS) { return qfalse; } } return qfalse; } qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) { colorRangeDef_t color; if (PC_Float_Parse(handle, &color.low) && PC_Float_Parse(handle, &color.high) && PC_Color_Parse(handle, &color.color) ) { if (item->numColors < MAX_COLOR_RANGES) { memcpy(&item->colorRanges[item->numColors], &color, sizeof(color)); item->numColors++; } return qtrue; } return qfalse; } qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) { int i; if (!PC_Int_Parse(handle, &i)) { return qfalse; } item->window.ownerDrawFlags |= i; return qtrue; } qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_ENABLE; return qtrue; } return qfalse; } qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_DISABLE; return qtrue; } return qfalse; } qboolean ItemParse_showCvar( itemDef_t *item, int handle ) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_SHOW; return qtrue; } return qfalse; } qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) { if (PC_Script_Parse(handle, &item->enableCvar)) { item->cvarFlags = CVAR_HIDE; return qtrue; } return qfalse; } keywordHash_t itemParseKeywords[] = { {"name", ItemParse_name, NULL}, {"text", ItemParse_text, NULL}, {"group", ItemParse_group, NULL}, {"asset_model", ItemParse_asset_model, NULL}, {"asset_shader", ItemParse_asset_shader, NULL}, {"model_origin", ItemParse_model_origin, NULL}, {"model_fovx", ItemParse_model_fovx, NULL}, {"model_fovy", ItemParse_model_fovy, NULL}, {"model_rotation", ItemParse_model_rotation, NULL}, {"model_angle", ItemParse_model_angle, NULL}, {"rect", ItemParse_rect, NULL}, {"style", ItemParse_style, NULL}, {"decoration", ItemParse_decoration, NULL}, {"notselectable", ItemParse_notselectable, NULL}, {"wrapped", ItemParse_wrapped, NULL}, {"autowrapped", ItemParse_autowrapped, NULL}, {"horizontalscroll", ItemParse_horizontalscroll, NULL}, {"type", ItemParse_type, NULL}, {"elementwidth", ItemParse_elementwidth, NULL}, {"elementheight", ItemParse_elementheight, NULL}, {"feeder", ItemParse_feeder, NULL}, {"elementtype", ItemParse_elementtype, NULL}, {"columns", ItemParse_columns, NULL}, {"border", ItemParse_border, NULL}, {"bordersize", ItemParse_bordersize, NULL}, {"visible", ItemParse_visible, NULL}, {"ownerdraw", ItemParse_ownerdraw, NULL}, {"align", ItemParse_align, NULL}, {"textalign", ItemParse_textalign, NULL}, {"textalignx", ItemParse_textalignx, NULL}, {"textaligny", ItemParse_textaligny, NULL}, {"textscale", ItemParse_textscale, NULL}, {"textstyle", ItemParse_textstyle, NULL}, {"backcolor", ItemParse_backcolor, NULL}, {"forecolor", ItemParse_forecolor, NULL}, {"bordercolor", ItemParse_bordercolor, NULL}, {"outlinecolor", ItemParse_outlinecolor, NULL}, {"background", ItemParse_background, NULL}, {"onFocus", ItemParse_onFocus, NULL}, {"leaveFocus", ItemParse_leaveFocus, NULL}, {"mouseEnter", ItemParse_mouseEnter, NULL}, {"mouseExit", ItemParse_mouseExit, NULL}, {"mouseEnterText", ItemParse_mouseEnterText, NULL}, {"mouseExitText", ItemParse_mouseExitText, NULL}, {"action", ItemParse_action, NULL}, {"special", ItemParse_special, NULL}, {"cvar", ItemParse_cvar, NULL}, {"maxChars", ItemParse_maxChars, NULL}, {"maxPaintChars", ItemParse_maxPaintChars, NULL}, {"focusSound", ItemParse_focusSound, NULL}, {"cvarFloat", ItemParse_cvarFloat, NULL}, {"cvarStrList", ItemParse_cvarStrList, NULL}, {"cvarFloatList", ItemParse_cvarFloatList, NULL}, {"addColorRange", ItemParse_addColorRange, NULL}, {"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL}, {"enableCvar", ItemParse_enableCvar, NULL}, {"cvarTest", ItemParse_cvarTest, NULL}, {"disableCvar", ItemParse_disableCvar, NULL}, {"showCvar", ItemParse_showCvar, NULL}, {"hideCvar", ItemParse_hideCvar, NULL}, {"cinematic", ItemParse_cinematic, NULL}, {"doubleclick", ItemParse_doubleClick, NULL}, {NULL, 0, NULL} }; keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE]; /* =============== Item_SetupKeywordHash =============== */ void Item_SetupKeywordHash(void) { int i; memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash)); for (i = 0; itemParseKeywords[i].keyword; i++) { KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]); } } /* =============== Item_Parse =============== */ qboolean Item_Parse(int handle, itemDef_t *item) { pc_token_t token; keywordHash_t *key; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } while ( 1 ) { if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu item\n"); return qfalse; } if (*token.string == '}') { return qtrue; } key = KeywordHash_Find(itemParseKeywordHash, token.string); if (!key) { PC_SourceError(handle, "unknown menu item keyword %s", token.string); continue; } if ( !key->func(item, handle) ) { PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string); return qfalse; } } return qfalse; } // Item_InitControls // init's special control types void Item_InitControls(itemDef_t *item) { if (item == NULL) { return; } if (item->type == ITEM_TYPE_LISTBOX) { listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData; item->cursorPos = 0; if (listPtr) { listPtr->cursorPos = 0; listPtr->startPos = 0; listPtr->endPos = 0; listPtr->cursorPos = 0; } } } /* =============== Menu Keyword Parse functions =============== */ qboolean MenuParse_font( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_String_Parse(handle, &menu->font)) { return qfalse; } if (!DC->Assets.fontRegistered) { DC->registerFont(menu->font, 48, &DC->Assets.textFont); DC->Assets.fontRegistered = qtrue; } return qtrue; } qboolean MenuParse_name( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_String_Parse(handle, &menu->window.name)) { return qfalse; } if (Q_stricmp(menu->window.name, "main") == 0) { // default main as having focus //menu->window.flags |= WINDOW_HASFOCUS; } return qtrue; } qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; union { qboolean b; int i; } fullScreen; if (!PC_Int_Parse(handle, &fullScreen.i)) { return qfalse; } menu->fullScreen = fullScreen.b; return qtrue; } qboolean MenuParse_rect( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Rect_Parse(handle, &menu->window.rect)) { return qfalse; } return qtrue; } qboolean MenuParse_style( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Int_Parse(handle, &menu->window.style)) { return qfalse; } return qtrue; } qboolean MenuParse_visible( itemDef_t *item, int handle ) { int i; menuDef_t *menu = (menuDef_t*)item; if (!PC_Int_Parse(handle, &i)) { return qfalse; } if (i) { menu->window.flags |= WINDOW_VISIBLE; } return qtrue; } qboolean MenuParse_onOpen( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Script_Parse(handle, &menu->onOpen)) { return qfalse; } return qtrue; } qboolean MenuParse_onClose( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Script_Parse(handle, &menu->onClose)) { return qfalse; } return qtrue; } qboolean MenuParse_onESC( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Script_Parse(handle, &menu->onESC)) { return qfalse; } return qtrue; } qboolean MenuParse_border( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Int_Parse(handle, &menu->window.border)) { return qfalse; } return qtrue; } qboolean MenuParse_borderSize( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Float_Parse(handle, &menu->window.borderSize)) { return qfalse; } return qtrue; } qboolean MenuParse_backcolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = (menuDef_t*)item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->window.backColor[i] = f; } return qtrue; } qboolean MenuParse_forecolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = (menuDef_t*)item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->window.foreColor[i] = f; menu->window.flags |= WINDOW_FORECOLORSET; } return qtrue; } qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = (menuDef_t*)item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->window.borderColor[i] = f; } return qtrue; } qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = (menuDef_t*)item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->focusColor[i] = f; } return qtrue; } qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = (menuDef_t*)item; for (i = 0; i < 4; i++) { if (!PC_Float_Parse(handle, &f)) { return qfalse; } menu->disableColor[i] = f; } return qtrue; } qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Color_Parse(handle, &menu->window.outlineColor)){ return qfalse; } return qtrue; } qboolean MenuParse_background( itemDef_t *item, int handle ) { const char *buff; menuDef_t *menu = (menuDef_t*)item; if (!PC_String_Parse(handle, &buff)) { return qfalse; } menu->window.background = DC->registerShaderNoMip(buff); return qtrue; } qboolean MenuParse_cinematic( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_String_Parse(handle, &menu->window.cinematicName)) { return qfalse; } return qtrue; } qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) { int i; menuDef_t *menu = (menuDef_t*)item; if (!PC_Int_Parse(handle, &i)) { return qfalse; } menu->window.ownerDrawFlags |= i; return qtrue; } qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) { return qfalse; } return qtrue; } // decoration qboolean MenuParse_popup( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; menu->window.flags |= WINDOW_POPUP; return qtrue; } qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; menu->window.flags |= WINDOW_OOB_CLICK; return qtrue; } qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_String_Parse(handle, &menu->soundName)) { return qfalse; } return qtrue; } qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Float_Parse(handle, &menu->fadeClamp)) { return qfalse; } return qtrue; } qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Float_Parse(handle, &menu->fadeAmount)) { return qfalse; } return qtrue; } qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (!PC_Int_Parse(handle, &menu->fadeCycle)) { return qfalse; } return qtrue; } qboolean MenuParse_itemDef( itemDef_t *item, int handle ) { menuDef_t *menu = (menuDef_t*)item; if (menu->itemCount < MAX_MENUITEMS) { menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t)); Item_Init(menu->items[menu->itemCount]); if (!Item_Parse(handle, menu->items[menu->itemCount])) { return qfalse; } Item_InitControls(menu->items[menu->itemCount]); menu->items[menu->itemCount++]->parent = menu; } return qtrue; } keywordHash_t menuParseKeywords[] = { {"font", MenuParse_font, NULL}, {"name", MenuParse_name, NULL}, {"fullscreen", MenuParse_fullscreen, NULL}, {"rect", MenuParse_rect, NULL}, {"style", MenuParse_style, NULL}, {"visible", MenuParse_visible, NULL}, {"onOpen", MenuParse_onOpen, NULL}, {"onClose", MenuParse_onClose, NULL}, {"onESC", MenuParse_onESC, NULL}, {"border", MenuParse_border, NULL}, {"borderSize", MenuParse_borderSize, NULL}, {"backcolor", MenuParse_backcolor, NULL}, {"forecolor", MenuParse_forecolor, NULL}, {"bordercolor", MenuParse_bordercolor, NULL}, {"focuscolor", MenuParse_focuscolor, NULL}, {"disablecolor", MenuParse_disablecolor, NULL}, {"outlinecolor", MenuParse_outlinecolor, NULL}, {"background", MenuParse_background, NULL}, {"ownerdraw", MenuParse_ownerdraw, NULL}, {"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL}, {"outOfBoundsClick", MenuParse_outOfBounds, NULL}, {"soundLoop", MenuParse_soundLoop, NULL}, {"itemDef", MenuParse_itemDef, NULL}, {"cinematic", MenuParse_cinematic, NULL}, {"popup", MenuParse_popup, NULL}, {"fadeClamp", MenuParse_fadeClamp, NULL}, {"fadeCycle", MenuParse_fadeCycle, NULL}, {"fadeAmount", MenuParse_fadeAmount, NULL}, {NULL, 0, NULL} }; keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE]; /* =============== Menu_SetupKeywordHash =============== */ void Menu_SetupKeywordHash(void) { int i; memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash)); for (i = 0; menuParseKeywords[i].keyword; i++) { KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]); } } /* =============== Menu_Parse =============== */ qboolean Menu_Parse(int handle, menuDef_t *menu) { pc_token_t token; keywordHash_t *key; if (!trap_PC_ReadToken(handle, &token)) return qfalse; if (*token.string != '{') { return qfalse; } while ( 1 ) { memset(&token, 0, sizeof(pc_token_t)); if (!trap_PC_ReadToken(handle, &token)) { PC_SourceError(handle, "end of file inside menu\n"); return qfalse; } if (*token.string == '}') { return qtrue; } key = KeywordHash_Find(menuParseKeywordHash, token.string); if (!key) { PC_SourceError(handle, "unknown menu keyword %s", token.string); continue; } if ( !key->func((itemDef_t*)menu, handle) ) { PC_SourceError(handle, "couldn't parse menu keyword %s", token.string); return qfalse; } } return qfalse; } /* =============== Menu_New =============== */ void Menu_New(int handle) { menuDef_t *menu = &Menus[menuCount]; if (menuCount < MAX_MENUS) { Menu_Init(menu); if (Menu_Parse(handle, menu)) { Menu_PostParse(menu); menuCount++; } } } int Menu_Count(void) { return menuCount; } void Menu_PaintAll(void) { int i; if (captureFunc) { captureFunc(captureData); } for (i = 0; i < Menu_Count(); i++) { Menu_Paint(&Menus[i], qfalse); } if (debugMode) { vec4_t v = {1, 1, 1, 1}; DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0); } } void Menu_Reset(void) { menuCount = 0; } displayContextDef_t *Display_GetContext(void) { return DC; } #ifndef MISSIONPACK static float captureX; static float captureY; #endif void *Display_CaptureItem(int x, int y) { int i; for (i = 0; i < menuCount; i++) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) { return &Menus[i]; } } return NULL; } // FIXME: qboolean Display_MouseMove(void *p, int x, int y) { int i; menuDef_t *menu = p; if (menu == NULL) { menu = Menu_GetFocused(); if (menu) { if (menu->window.flags & WINDOW_POPUP) { Menu_HandleMouseMove(menu, x, y); return qtrue; } } for (i = 0; i < menuCount; i++) { Menu_HandleMouseMove(&Menus[i], x, y); } } else { menu->window.rect.x += x; menu->window.rect.y += y; Menu_UpdatePosition(menu); } return qtrue; } int Display_CursorType(int x, int y) { int i; for (i = 0; i < menuCount; i++) { rectDef_t r2; r2.x = Menus[i].window.rect.x - 3; r2.y = Menus[i].window.rect.y - 3; r2.w = r2.h = 7; if (Rect_ContainsPoint(&r2, x, y)) { return CURSOR_SIZER; } } return CURSOR_ARROW; } void Display_HandleKey(int key, qboolean down, int x, int y) { menuDef_t *menu = Display_CaptureItem(x, y); if (menu == NULL) { menu = Menu_GetFocused(); } if (menu) { Menu_HandleKey(menu, key, down ); } } static void Window_CacheContents(windowDef_t *window) { if (window) { if (window->cinematicName) { int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0); DC->stopCinematic(cin); } } } static void Item_CacheContents(itemDef_t *item) { if (item) { Window_CacheContents(&item->window); } } static void Menu_CacheContents(menuDef_t *menu) { if (menu) { int i; Window_CacheContents(&menu->window); for (i = 0; i < menu->itemCount; i++) { Item_CacheContents(menu->items[i]); } if (menu->soundName && *menu->soundName) { DC->registerSound(menu->soundName, qfalse); } } } void Display_CacheAll(void) { int i; for (i = 0; i < menuCount; i++) { Menu_CacheContents(&Menus[i]); } } static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) { if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) { if (Rect_ContainsPoint(&menu->window.rect, x, y)) { int i; for (i = 0; i < menu->itemCount; i++) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) { continue; } if (menu->items[i]->window.flags & WINDOW_DECORATION) { continue; } if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) { itemDef_t *overItem = menu->items[i]; if (overItem->type == ITEM_TYPE_TEXT && overItem->text) { if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) { return qtrue; } else { continue; } } else { return qtrue; } } } } } return qfalse; }