#!/bin/sh APPBUNDLE=ioquake3.app BINARY=ioquake3.ub DEDBIN=ioq3ded.ub PKGINFO=APPLIOQ3 ICNS=misc/quake3.icns DESTDIR=build/release-darwin-ub BASEDIR=baseq3 MPACKDIR=missionpack BIN_OBJ=" build/release-darwin-ppc/ioquake3-smp.ppc build/release-darwin-i386/ioquake3-smp.i386 " BIN_DEDOBJ=" build/release-darwin-ppc/ioq3ded.ppc build/release-darwin-i386/ioq3ded.i386 " BASE_OBJ=" build/release-darwin-ppc/$BASEDIR/cgameppc.dylib build/release-darwin-i386/$BASEDIR/cgamei386.dylib build/release-darwin-ppc/$BASEDIR/uippc.dylib build/release-darwin-i386/$BASEDIR/uii386.dylib build/release-darwin-ppc/$BASEDIR/qagameppc.dylib build/release-darwin-i386/$BASEDIR/qagamei386.dylib " MPACK_OBJ=" build/release-darwin-ppc/$MPACKDIR/cgameppc.dylib build/release-darwin-i386/$MPACKDIR/cgamei386.dylib build/release-darwin-ppc/$MPACKDIR/uippc.dylib build/release-darwin-i386/$MPACKDIR/uii386.dylib build/release-darwin-ppc/$MPACKDIR/qagameppc.dylib build/release-darwin-i386/$MPACKDIR/qagamei386.dylib " cd `dirname $0` if [ ! -f Makefile ]; then echo "This script must be run from the ioquake3 build directory" exit 1 fi Q3_VERSION=`grep '^VERSION=' Makefile | sed -e 's/.*=\(.*\)/\1/'` # We only care if we're >= 10.4, not if we're specifically Tiger. # "8" is the Darwin major kernel version. TIGERHOST=`uname -r |perl -w -p -e 's/\A(\d+)\..*\Z/$1/; $_ = (($_ >= 8) ? "1" : "0");'` # we want to use the oldest available SDK for max compatiblity unset PPC_SDK unset PPC_CFLAGS unset PPC_LDFLAGS unset X86_SDK unset X86_CFLAGS unset X86_LDFLAGS if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then PPC_SDK=/Developer/SDKs/MacOSX10.5.sdk PPC_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1050" PPC_LDFLAGS=" -mmacosx-version-min=10.5" X86_SDK=/Developer/SDKs/MacOSX10.5.sdk X86_CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1050" X86_LDFLAGS=" -mmacosx-version-min=10.5" fi if [ -d /Developer/SDKs/MacOSX10.4u.sdk ]; then PPC_SDK=/Developer/SDKs/MacOSX10.4u.sdk PPC_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1040" PPC_LDFLAGS=" -mmacosx-version-min=10.4" X86_SDK=/Developer/SDKs/MacOSX10.4u.sdk X86_CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1040" X86_LDFLAGS=" -mmacosx-version-min=10.4" fi if [ -d /Developer/SDKs/MacOSX10.3.9.sdk ] && [ $TIGERHOST ]; then PPC_SDK=/Developer/SDKs/MacOSX10.3.9.sdk PPC_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.3.9.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1030" PPC_LDFLAGS=" -mmacosx-version-min=10.3" fi if [ -z $PPC_SDK ] || [ -z $X86_SDK ]; then echo "\ ERROR: This script is for building a Universal Binary. You cannot build for a different architecture unless you have the proper Mac OS X SDKs installed. If you just want to to compile for your own system run 'make' instead of this script." exit 1 fi echo "Building PPC Client/Dedicated Server against \"$PPC_SDK\"" echo "Building X86 Client/Dedicated Server against \"$X86_SDK\"" if [ "$PPC_SDK" != "/Developer/SDKs/MacOSX10.3.9.sdk" ] || \ [ "$X86_SDK" != "/Developer/SDKs/MacOSX10.4u.sdk" ]; then echo "\ WARNING: in order to build a binary with maximum compatibility you must build on Mac OS X 10.4 using Xcode 2.3 or 2.5 and have the MacOSX10.3.9, and MacOSX10.4u SDKs installed from the Xcode install disk Packages folder." fi sleep 3 if [ ! -d $DESTDIR ]; then mkdir -p $DESTDIR fi # For parallel make on multicore boxes... NCPU=`sysctl -n hw.ncpu` # ppc client and server if [ -d build/release-release-ppc ]; then rm -r build/release-darwin-ppc fi (ARCH=ppc CFLAGS=$PPC_CFLAGS LDFLAGS=$PPC_LDFLAGS make -j$NCPU) || exit 1; # intel client and server if [ -d build/release-darwin-i386 ]; then rm -r build/release-darwin-i386 fi (ARCH=i386 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1; echo "Creating .app bundle $DESTDIR/$APPBUNDLE" if [ ! -d $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR ]; then mkdir -p $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR || exit 1; fi if [ ! -d $DESTDIR/$APPBUNDLE/Contents/MacOS/$MPACKDIR ]; then mkdir -p $DESTDIR/$APPBUNDLE/Contents/MacOS/$MPACKDIR || exit 1; fi if [ ! -d $DESTDIR/$APPBUNDLE/Contents/Resources ]; then mkdir -p $DESTDIR/$APPBUNDLE/Contents/Resources fi cp $ICNS $DESTDIR/$APPBUNDLE/Contents/Resources/ioquake3.icns || exit 1; echo $PKGINFO > $DESTDIR/$APPBUNDLE/Contents/PkgInfo echo " CFBundleDevelopmentRegion English CFBundleExecutable $BINARY CFBundleGetInfoString ioquake3 $Q3_VERSION CFBundleIconFile ioquake3.icns CFBundleIdentifier org.ioquake.ioquake3 CFBundleInfoDictionaryVersion 6.0 CFBundleName ioquake3 CFBundlePackageType APPL CFBundleShortVersionString $Q3_VERSION CFBundleSignature $PKGINFO CFBundleVersion $Q3_VERSION NSExtensions NSPrincipalClass NSApplication " > $DESTDIR/$APPBUNDLE/Contents/Info.plist lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$BINARY $BIN_OBJ lipo -create -o $DESTDIR/$APPBUNDLE/Contents/MacOS/$DEDBIN $BIN_DEDOBJ cp $BASE_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/$BASEDIR/ cp $MPACK_OBJ $DESTDIR/$APPBUNDLE/Contents/MacOS/$MPACKDIR/ cp code/libs/macosx/*.dylib $DESTDIR/$APPBUNDLE/Contents/MacOS/