diff options
author | Eric Anholt <eric@anholt.net> | 2013-02-25 10:58:13 -0800 |
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committer | Eric Anholt <eric@anholt.net> | 2013-02-26 12:45:51 -0800 |
commit | b9fa91c6cb7da6609e76d34df5c3842a67bbffd4 (patch) | |
tree | 66747464daab3fd27f93d2e02c2d7102986ca361 | |
parent | bed88e029c300dd227e1fdcb1e1cbdd6bd5055a1 (diff) |
Add missing piglit_get_prim_name() for gles3.
Fixes piglit build since the shader_runner change to use this
function.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
-rw-r--r-- | tests/util/piglit-util-gles3-enum.c | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/tests/util/piglit-util-gles3-enum.c b/tests/util/piglit-util-gles3-enum.c index 530bd880..8b0fcdcf 100644 --- a/tests/util/piglit-util-gles3-enum.c +++ b/tests/util/piglit-util-gles3-enum.c @@ -704,3 +704,25 @@ piglit_get_gl_enum_name(GLenum param) #undef CASE } +const char * +piglit_get_prim_name(GLenum prim) +{ + switch (prim) { + case GL_POINTS: + return "GL_POINTS"; + case GL_LINES: + return "GL_LINES"; + case GL_LINE_STRIP: + return "GL_LINE_STRIP"; + case GL_LINE_LOOP: + return "GL_LINE_LOOP"; + case GL_TRIANGLES: + return "GL_TRIANGLES"; + case GL_TRIANGLE_STRIP: + return "GL_TRIANGLE_STRIP"; + case GL_TRIANGLE_FAN: + return "GL_TRIANGLE_FAN"; + default: + return "(unrecognized enum)"; + } +} |